Monthly Archives: March 2010

Base Zodiac Review: Slow Pace and Generic

Base Zodiac Review: Slow Pace and Generic
By Vincent Haoson (Vincenthaoson), OnRPG Journalist

 

The title of the game and its tagline usually tell you the type of gameplay you should expect from said game. However, Base Zodiac is one of those games where the title means very little in respect to what the game is supposed to be.

 

Here we go again

What we have in Base Zodiac is a game that puts you in the position of an owner of a planet chock full or resources that are ripe for the picking. As its owner, it is your responsibility to develop your planet to eventually grow your area of influence and get more planets to establish your empire. With that said, you can see that the game is one among dozens of space themed browser games. You rule, strategize and eventually conquer the weak in this repackaged browser game.

 

Your planet, Your rules

In Base Zodiac, developing your planet means developing its technology, structures and even creating new units. This concept of owning a planet and mining it for what’s it worth is the typical path games of this genre take and Base Zodiac is exactly like that. However, the game does at least provide you some .gif images that can move, call it a redeeming quality since it does get tiring playing text games of this type.

 

Resources ‘r us

When in games like this resource gathering is one of the most important actions you must do and Base Zodiac has four resources which you need to gather. The way you gather the resource is not much of a surprise, especially if you have already played games like this. Nothing new is added to the gathering formula, all you need to do is create the structure and let it harvest for you. Making upgrades to the gathering structures reward you with higher resource turnouts.

 

Base Zodiac

 

Actions

Base Zodiac’s actions are dictated by time, unlike turn based browser games, which use action points as their way of limiting a players action. This means that there can be a lull period before you get to witness the action you wanted your fleet to take. The use of time as the limiting factor for a players action is a double edged sword. It can either make the game boring because you have to wait for a certain period of time to elapse before you get to see some action or it can be good that there is a lull because you get to do something else before anything new happens.

 

Base Zodiac is a game that you can play while working on something else as the game literally takes time to play, being able to multi-task while playing is a redeeming quality because you can make the game a distraction while working without using much of your computers resources. On the other hand, if you are the kind of player that is practically glued to your chair and is itching for action, the game definitely kills your adrenaline rush.

 

Going About in the game

The game is basically point and click. Everything is done through your mouse. You won’t use any keyboard controls, unless it’s pressing F5 to refresh. The simplicity of the game controls adds to its charm as something of a semi-attention getting browser game. Of course the downside of this game is that it lacks enough encouragement for hardcore players.

 

Wiki Page

Base Zodiac has its own Wiki page set up but it’s not really as full as you’d expect. Plus there are images in the main page that are taken from other games. I really have to mention the Wiki page for Base Zodiac because it carries a lot of the bulk of the gameplay information. The FAQ and the in-game help guide only provides a portion of what you need to learn to be an effective “ruler” therefore the reliance on the game’s Wiki page.

 

Conclusion

Base Zodiac is like any other resource-centric browser-based game. It has everything a game of this genre has and with that said Base Zodiac doesn’t provide anything new added to gameplay. The lack of anything new or innovative in Base Zodiac is one of the things that makes me think twice about playing the game. Furthermore I encountered a problem with the private messaging system when I received a message. I was able to see that I had a message sent to me but I never got to read it. I have no idea if its part of the system or if it was just a rare case, but it did happen. Even with this flaw, I still say there are still enough merits for the game to make it playable. The one best merit for it would be that you can play the game anywhere. It doesn’t take resources from your computer. Plus, with your actions limited to real time you won’t have the reason to keep on looking at the game every minute or so.

 

Base Zodiac is a game that has a really slow pace therefore I strongly suggest if you are one of the hot-blooded players who want instantaneous action then you better veer away from this game. However if you are someone looking for a little distraction for work then this game is for you. Don’t let the lack of anything innovative hinder you from trying it, Base Zodiac is a solid browser game through and through.

 

Pros: 
The game is heavy graphically
There are no jargons in the game therefore you can understand and play the game on the onset
The game’s graphics are not static and provides a little change from the usual space browser games you play.

 

Cons:
The interface sidebar is cluttered
The background would affect how much the game looks like
Gameplay is as generic as they come.

Dragon Oath: New Instance Added to Expansion

Dragon Oath: New Instance Added to Expansion
“The Crusade in Swallow’s Dock”


Dragon Oath players have had a lot of content to look forward to with the expansion Age of Destiny, and perhaps the most highly anticipated event for players were the new quests located in the Swallow’s Dock. Swallow’s Dock is a new area of the Dragon Oath world where players will get to experience large scale combat on a battleship setting. Sound appealing?

 

Players are invited to join in the epic fight taking place from boat to boat. If you’re level 60 and above in Dragon Oath and have at least 2 fellow players who want to accompany you in this adventure, welcome aboard!

 

Players’ first goal will be to protect the General Leopard Hu. After saving him and defeating the Four Villains, players will escape with the General off of the ship. However, the war is just beginning. Shortly after your escape, you will be notified of an approaching army that includes exploding “Wooden Puppet” soldiers. These soldiers detonate upon being killed, and the explosion will damage surrounding targets. Brave players can attempt to pick up the pieces of wood that the “Wooden Puppets” drop right before they explode, because these pieces of wood can activate support towers that will aid in your battle. If players are successful in defeating the army while also protecting General Leopard Hu, they will proceed to the last and most difficult part of the crusade – a battle with one of the most formidable bosses in all of Dragon Oath, Fu Rong!

 

If players are able to survive the quest, they will be rewarded with a healthy amount of experience points and some of the rarest items in the game, including new “Transformation” items that will allow transforming into some of the characters in Swallow’s Dock for a whole 7 days!

 

Think you’ve got what it takes to triumph? Join the crusade in Dragon Oath now!

Trickster online in-game events

NTREEV ANNOUNCES ALL-NEW SPECIAL EVENTS FOR TRICKSTER ONLINE: A NEW DISCOVERY

 

 

brand new events featuring fantastic in-game prizes begin this Week in the Popular Fantasy MMORPG
Ntreev USA announced today two new exciting events starting this week in its popular fantasy MMORPG, Trickster Online: A New Discovery.  The Lucky 13 Challenge will start March 4th and run through March 17th and the GM event, Megalo Snipe Hunt will begin March 8th.  Players can visit the official website to download the game and participate in both events. 
 
Lucky 13 Challenge:
Players have some great reasons to level up their equipment this month!
 Players who have leveled up their unrefined equipment to refine level will earn special prizes during the event period.  Prizes will
include:
• Reaching level 7 will earn players 3 Gacha Coins
• Reaching level 10 will earn players a Mature Compounding Set and Special GM Pet
• Reaching level 13 players will receive a framed Poster of a new Trickster illustration with GMs signatures plus Ntreev will pick three random players and give 50,000 points that can be used in Trickster only!
Megalo Snipe Hunt GM Event:
The GMs of Trickster will be disguising themselves and hiding out in plain sight all over Caballa Island.  But they won’t be easy to find as GM’s can transform into a monster, NPC or pet!  Once players spot the GMs, they’ll need to type in chat if the GM is a monster, NPC or pet.  The first person to type out the name of the disguise correctly will receive 3 GM Disguise Kits, 1 Chaos Feather Random Box, 1 Potion Random Box plus additional prizes.  All other players who are on the map when the GM is spotted will also receive 5 disguise kits! 
 
 “We hope our players will enjoy the latest events offered and will take advantage of the chance to win some really great prizes,” said Chris Lee, CEO of Ntreev USA.  “GM events have always proved to be very popular among Trickster players and March has a lot in store for the community.”
For a complete list of rules, prizes and to download Trickster Online: A New Discovery for free visit the Trickster website.

Aeria Games Announces Kingdom Heroes for North America & Europe

Aeria Games Announces Kingdom Heroes for North America & Europe


Aeria Games & Entertainment, one of the fastest growing publishers of free-to-play online games in North America and Europe, has officially unveiled its newest title, Kingdom Heroes. Players interested in testing the game prior to its Spring 2010 release can visit the official site, starting today, and sign up to participate in the upcoming Closed Beta.
Kingdom Heroes (KH) is a massively multiplayer online role-playing game (MMORPG) that introduces a variety of new, revolutionary features to the MMO genre.
 
In Kingdom Heroes, players will be able to:

• Recruit and customize NPC soldiers to form their own personal armies.
• Organize a crew of players and take to the seas in exciting ship battles.
• Work together to establish, develop, and defend player-controlled cities.
• Conquer enemy strongholds using an impressive arsenal of troops, mounts, ships, and powerful siege engines.
In addition to this unparalleled array of game features, Kingdom Heroes offers numerous character customization options, branching classes and talent trees, mounted combat, a player based economy, instanced battlefields, thousands of quests, and global player-versus-player (PvP) events where rival factions battle for control of player cities and territory.
For more information about Kingdom Heroes, screenshots and video, or to be among the first to register for the Closed Beta period, visit http://kingdomheroes.aeriagames.com.

Altis Gates Interview: What to Expect

Altis Gates Interview: What to Expect
Questions by Vincent Haoson, OnRPG Journalist
Answered by  Edwin Huang, Project Manager

 

Game Background

OnRPG: What is the game’s story?
The story of Altis begins with the Golden Age of the Gods and continues through to the Silver Age dominated by the Gaea Giants. Then the Humans and Elves were born and civilization was established with the construction of the magnificent Altis City during the Copper Age. The differences in cultures and ideologies between the two races brought about conflicts that escalated into a full-scale war that lasted for centuries. Amidst the chaos, the Borgs were created. Just when the 3 races finally came to see the foolishness of their actions and agreed to make peace with each other, the Shadowy Dragon that once ruled the sky of Altis woke from its slumber. The king of Altis commanded all warriors of the land to go on a crusade for peace and liberate the world from the evil grasp of this legendary dragon.

 

This is where our players come in. They will be part of this quest for peace. They will inspire legends and make heroes of themselves by slaying this formidable dragon.

 

OnRPG: What will be the role of players in the games overall story?
There are 3 races: Humans, Elves and Borgs. Players can also choose from 14 different classes in the game based on their preferences. However, once they enter the world of Altis, their objectives will be the same. All champions of the land will have to take on the responsibility of defeating the Shadowy Dragon. That will not be an easy task. Players of the different races and classes must work together to even stand a chance.

 

Sky Glider

Sky Glider Launching Pad

 

Game Background and Environments

OnRPG: Can you describe to us what Altis Gates looks like?
Altis Gates features a crisp and colorful design with dynamic and mesmerizing animations. Players can see the movement of water in streams and the turning of windmills, as well as many other details they will notice as they explore the land of Altis. In addition, the game uses the latest graphics and lighting technologies to add brilliance and realism to the game world.

 

OnRPG: How interactive will the games interface be?
As an MMORPG, interaction among players is very important. On the lower left corner of the screen, players can find the chat window where they can communicate with other players. There are different channels for the different types of messages. In addition, the mail system is Altis Gates is different from traditional designs. Besides normal mail messages, players can also send items and gold to their friends.

  

OnRPG: Does the game environment take inspiration from any other games or genres, or is everything an original concept?
The game itself is a completely original concept. However, we did have a special interest in ancient myths and legends. We use some of these ancient wonders as inspiration when we design locations and structures in the game. What we wanted to achieve was to give players the chance to relive the glory of these wonders they have probably read about but would never get a chance to see.

 

OnRPG: If it does take after other games or genre, can you tell us which ones? Why get inspiration from them?
The sunken civilisation of Alantis is one filled with legends. Ancient records laud the marvels of technologies and prosperity of this island. We felt that this is very similar to that of Altis. So we took Atlantis as a reference point and tried to retain the mysteries surrounding this lost world while creating a new world that will mesmerize our players.

 

Game System

OnRPG: How do players travel in Altis Gates? Is the game an isometric perspective? Why choose this camera system?
There are many modes of transportation in Altis Gates. Players can choose to take the Sky Glider, travel on the elevator, teleport by using the Flying Feather or move around on their special mounts. For long distance travel between 2 maps, players can spend a little cash and enjoy the comfort of the Sky Glider. When they find themselves stranded in the middle of a map and needing to restock their items back in the city, they can use the Flying Feather item that can be bought from game merchants and teleport there instantly. Of course, we would strongly encourage our players to take their time and enjoy the stunning surroundings the game has to offer. If walking on foot is a little tedious, players can increase their movement speeds by using cool in-game mounts.

 

As for the camera system, the game adopts an isometric perspective with a big technological twist. Using advanced graphics technologies, we break from the traditional 2D design to create a 3D virtual world. There is also a zoom in/out function in the game that enables players to zoom in to maps to enjoy a different viewpoint.

 

Combat Battle Interface Altis Gates

Battle Interface

 

OnRPG: Are the battles in Altis Gates turn-based or are they done in real-time? Why use this kind of system?
Altis Gates uses an enhanced turn-based combat system. Players have 30 seconds to select the actions for each turn. From the feedback we received during the alpha test and closed beta, players have responded very well to this system.

 

The reason we adopted a turn-based system is so combat will be more than mere hack and slash; there will be more strategy and planning involved. This adds more dimensions to gameplay in both solo and team battles.

 

OnRPG: Can you share how PVE work in Altis Gates?
Danger lurks in every corner of Altis. Players will enter random encounters when they explore the riches of the land. EXP and attractive items can be obtained when players successfully defeat these monsters. Sometimes players may be faced with a foe too formidable for their current level. In that case, they can choose to run for their lives by using the escape function. However, not all cowardly attempts to flee will be successful. Also, when players die in battle, their equipment will suffer a reduction in durability. They will have to visit in-game NPCs to repair their items before they break.

 

OnRPG: The gameplay videos show characters in groups. Are they all yours to control or are they controlled by other players aside from yourself?
When players party together in Altis Gates, they will still retain control of their respective characters. Each team can have a maximum of 5 players.

 

OnRPG: Does the game utilize a “mercenary-like” system where players can hire NPCs as part of their group?
At the moment, Altis Gates does not have this feature in the game. However, the NPC to player interaction of the game is very unique. Each friendly NPC has a certain amity level with each player. This is reflected by a smiley above the NPC’s head. Players can improve their amity with NPCs by helping them run errands. By making NPCs happy, players will unlock special skills they can learn from them.

 

OnRPG: Would the battle system be similar to Atlantica Online where every player has a party composed of 1-6 people at their disposal?If not, how do parties work in Altis Gates?
Our system is different from Atlantica Online. In normal battles, players can only take one of their pets along to fight with them. However, there are the special Pets Corps quests that enable players to train a few pets at the same time. In these quests, only players’ pets are involved in battles. This is the perfect way for players to train multiple pets at the same time.

 

As for parties, each can consist of a maximum of 5 players. To encourage players to enjoy the fun of teaming up with each other, we introduced an added incentive of 30% additional EXP for party leaders. We also ensure that forming a party itself will not feel like a chore by increasing the range in which players can recruit members. They can invite any player into their group as long as that player is in the same map.

 

Portal Elevator

The Elevators Into New Zones

 

OnRPG: Does the game system allow PvP? If yes, can you explain briefly how the PVP system works? Will it be available during the beta?
Like most MMORPGs, PvP is an integral part of the game. Players can take part in duels to test their skills and equipment. Our system records the results of every PvP battle. Players who have attained a certain number of duel victories will receive a special title.

 

We will be introducing a brand new team dueling system in the upcoming OB, which will add even more gameplay options to the current dueling system.

 

Job Classes & Pets

OnRPG: Is Altis Gates a skill-based or stat-based kind of game?
In Altis Gares, both skills and stats are very important. As players level up, they will gain access to new and more powerful skills. At the same time, for each increment in level, a player will get 4 attribute points they can distribute to their stats as they wish. Each pet will receive 1 free attribute point with each level. Players will have to think strategically as they carefully build their characters into the legendary heroes they envision.

 

OnRPG: The gameplay trailer shows about seven job classes that are available in Altis Gates. Can you explain briefly how each job class works?
Actually, there are a total of 14 different classes in Altis Gates. The classes shown in the game trailer are 8 level 80 classes. Each class has its own unique role and abilities. For example, a Priest is like a medic in the field and can provide healing power to a party. Borgs can deal sustained damage to targets. There is just too much to talk about to cover each class here. Players can head over to our official website to find all the information they need on what each class has to offer.

 

OnRPG: What kind of  advancement system does Altis Gates use?
They are 2 major categories in Altis Gates: Warrior and Mage. The rest of the classes branch out from these 2 main groups. There are 2 stages of job advancement. The first is at level 40, when Warriors can choose the path of Gladiator or Combatant and Mages can choose between Black Mage and White Mage. When players advance to level 80, they will have a chance to choose an even more specialized class.

 

OnRPG: Can you briefly explain the Altis Gates pet system?
We feel the pet system is a specialty of the game. Each pet has its own personality and attributes. There are a total of 60 different pet designs, 42 different personalities and 9 different attributes. In our revolutionary system, players can interact with their pets and trigger different random events by talking to them. When the amity level of a pet reaches 2 Big Hearts, the pet can begin to learn skills from the player, monsters, or even bosses in combat. Altis Gates has made pets a lot more than just mere accessories.

 

OnRPG: Are the pets controlled by the player or do they have their own AI?
Although players still have control over their pets in battle, their actions are affected by their personalities. For example, a timid pet may grow afraid of monsters and run away even though the player did not ask it to do so. This is just one example of the unique reactions of pets in the game. There are many more that players can discover for themselves.

 

Magma Beast

Magma Chamber

 

Game Updates

OnRPG: Is the Open Beta Test open to new players? If it’s open to new players, how can players take part in the OB?
The OB was initially scheduled to begin on March 7th. However, with so much content being overhauled for the test, we were forced to push back the start date. We want to make sure that we have an amazing game ready for players when the OB starts, and we expect to deliver on that, even if it means making players wait just a bit longer.

 

OnRPG: What can players expect when OB arrives?
There is a lot of new and exciting content that will be released in OB. For example, during the other test phases all 3 races looked the same. The true appearances of the Elves and Borgs will finally debut in OB. In addition to that, we will also be releasing unique mounts and wings for each race. We’ve already mentioned the new party dueling system for players who like to challenge themselves against others. Furthermore, there is a truckload of new quests for players to enjoy. With so much new content, OB is set to be an exhilarating experience for everyone.

 

OnRPG: Thank you for your time!
Thank you for giving us a chance to present players with this sneak peek into the game. We appreciate the support Onrpg.com has given us over the years and hope to have even more exciting news for your readers in the coming days.

BlackShot Europe

Blackshot is a post-modern mercenary first person shooter. You are one of the Blackshot, a hired gun who fights for big corporations in their control for resources in a war-torn world. Published for the PC, Blackshot is an action-packed first person shooter that is free to play and accessible to anyone looking for thrilling action.

Note: Blackshot Europe is now part of Blackshot Global.

Features:

Five Intense Gameplay Modes: Battle in Team Death Match, Team Flag Match, Search & Destroy (and SD Infinite), Unlimited Battle Arena, and Bunker Defense.

Customizable Characters: Choose one of several base characters, then customize your loadout, gear, and skills to fit your playstyle.

Deep Ranking System: Earn points as you play and gain in the ranks. As you progress, you gain new weapons and tactics.

Weapon Mastery: Use a weapon frequently? As you gain experience with weapons you will unlock new items to reward your prowess.

Perfect World Entertainment hints to new game!

Perfect World Entertainment hints to new game!

 

The Perfect World Entertainment development blog posted about an upcoming game on March the 1st. They’re not going beyond the basic hints and showing a video. The mystery begins!

 

What game do you think it is? We’re putting our bets on Red Cliff, NA version! But maybe they’re just putting us on the wrong track?

 

We’ll have to wait and see!

 

 

Fallen Sword Review: Check and Mate

Fallen Sword Review: Check and Mate
By Vincent Haoson (Vincenthaoson), OnRPG Journalist

 

You rarely find a story that ends a bad way. When it does end negatively you expect it to be a very tightly done story. However, there have always been exceptions and for Fallen Sword I must say that their attempt on creating drama in the back-story has failed.

 

A Way Out

It is the story that should carry the bulk of the reason why your character is alive and in Fallen Sword there are a lot of holes, although it does provide a solid game, as far as browser games are concerned. Fallen Sword is your typical RPG where you start out in nowhere and then you start picking off monsters randomly till you find yourself in a town.

 

How it looks and feels

Fallen Swords interface uses the bird’s eye view perspective, where you are a dot in the map and to move around you need to click on the different arrows found in the main interface.

 

To those who are not familiar with this type of browser game, Fallen Sword is a decent example for RPGs of this type. To new players this is a good way for them to experience playing RPGs in this way while providing enough variation so that browser game veterans can still enjoy the game.

 

Fallen Sword does however fail in providing a beautiful visual experience. At the very least the game has decent graphics if you compare it to other similarly themed browser games.

 

Gameplay and updates

There’s nothing new or significant added to the overall gameplay of Fallen Sword. However, Fallen Sword uses stamina points in the actions you do and this makes you cautious of which actions you use and this adds to the interest.

 

Even with the overused gameplay of Fallen Sword the game is still addicting. One of the reasons for this is that the level cap reaches up to the 700s. Thus providing you a lot of breathing room to move and play.

 

The other reason is that the game updates and adds more dungeons and campaigns on a regular basis. The regular updates provide the variations and the steady buildup of support from its players. This keeps you both happy and encouraged to keep playing the game because you look forward to something new being introduced.

 

Character Build-up

Fallen Sword follows the usual RPG character build-up, as you kill monsters you earn experience points and you level up. Every level up gives you stat points that you can allocate on stats for your character. All characters have the same starting stats regardless of the race you choose, as the races only determine your home base. The allocation of stat points basically dictates how you go along your quests and also serve as your customization of your character.

 

Aside from the stat point allocation the only other thing you can do to “build” your character is done through role playing, primarily on the game forums. The game also allows you to allocate skill points, craft materials and do trade, but all of this is already a tie-in to the RPG aspect of Fallen Sword.

 

Bestiary

With the game’s level cap reaching up to the 700s, it should be expected that the games bestiary should also follow suit. Fallen Sword does not disappoint in this as the game has one of the biggest bestiaries I have ever seen in a browser game. The game’s monster clusters are separated by 10, so you won’t have to face the same monsters all over again as your level increases.

 

The variation of monsters you get to fight adds flavor to your Fallen Sword experience, and as you play you get a feeling of anticipation of what’s next. However, this variety of monsters can be quite irritating especially if you are farming or hunting a specific monster.

 

Dungeons Galore

 Not only is the games Bestiary one of the biggest, it also has tons of dungeons and campaigns for you to explore. You can either go on quests so that you have a purpose for visiting the dungeons or just enter and explore it out of curiosity.

 

This is one of the good things about Fallen Sword. A lot of browser games tend to stop adding more dungeons in the later stages of operation. The game’s regular addition of dungeons and campaigns makes it all the more interesting to play.

 

Conclusion

While Fallen Sword may not be the best example of an RPG browser game, the game is stable and decent enough that I can recommend playing it. If the large bestiary doesn’t get you to at least try the game, the regular updates should at pique your interest.

 

Fallen Sword is a game that’s alive and thriving. The community is the best measure for this. Even if the system seems dated and the gameplay overused the game has enough merits to keep its players interested.

 

It is rare to find a game that allows itself to change and evolve and even listen to what the players want. This is one of the reasons why Fallen Sword is a good game to play. The mods and admins maintain a presence in the forums which means that the people behind the game pay attention and put player satisfaction first above anything else

 

For those who still don’t have that RPG browser game they can spend their time on I can suggest Fallen Sword for you.

 

Pros:
The game has a huge bestiary
– The level cap is high
– The game community is alive and thriving

 

Cons:
– The game feels like you are controlling a chess piece
– There has been issues with lag recently
– The game may feel daunting for new players specially with the level cap and the community a tight knit group.

Uforia Announces Closed Beta Test For Camon Hero

Uforia Announces Closed Beta Test For Camon Hero

 

Beginning March 2nd, Players Will Collect Hundreds Of Summon Cards And Use Them In A Fight To The Death!
 
Uforia, Inc., an online game publisher specializing in massively multiplayer online games, announced today that it will launch a closed beta test for its upcoming Trading Card MMORPG, Camon Hero.  The closed beta test will launch tomorrow, Tuesday, March 2nd and will run through Friday, March 5th.
 
Camon Hero is the latest multi-control MMORPG which focuses on strategy and micromanagement as players lead their army of summons into battle.  The game, set to launch this spring, uses a unique card system that allows players to create their own unique play style.  With over 12 trillion unique summon hand combinations, players will always have new strategies to try.
 
Players can also enter into PVP battles, try on various costumes and hats, and engage in a countless number of exciting events. But, the fun does not stop there! Players can explore the dangerous new world as they hunt for companions to aide them as they battle to save the land from darkness!
 
“Camon Hero manages to blend the best elements of Trading Card Games with MMORPGs giving players a unique gameplay experience in an MMORPG,” said JK Kim, CEO of Uforia.  “We are eager to open the game up to players during the closed beta and look forward to their insightful feedback.”
 
In celebration of the closed beta test, Uforia will offer several events up for players.  The first will be a leveling event where players who reach level 25 during the Beta Test will be given the Private Store Guard Card(30days), an item that will offered in the item mall at launch.
 
The “Search for Incorrect Spelling and Grammar Event” challenges players to help find any errors in the game and the top 3 players who submit the most spelling and grammar corrections for the game client first, will win a large amount of Meso (in game currency) that they can use at launch.

Camon Hero NPC Welcome Event

 

The “Keep Your Name” event will give players who reach at least level 12 the opportunity to keep their chosen character names at launch, while the “Survey Event” gives players who participate in the Closed Beta survey, a chance to win a Special Wing Item which will be awarded in open beta. 
 
Finally, the “GM Guerrilla Events” will take place during the closed beta test.  The GMs will make a number of special events to be announced throughout the Beta Test with some great in-game items as prizes! Events can include anything from games of Special Monster Summon, Hide and Seek to random Pop Quizzes, with special gifts handed out to the lucky winners!

 

Tales of Fantasy: Alpha Test Client Available

Tales of Fantasy: Alpha Test Client Available

 

The game client for IGG’s latest MMORPG-Tales of Fantasy will be available for download on 3rd March 5:00am EST(GMT-5). You can visit the official website to get a free Alpha Test activation key!
 
How to get an Alpha Test activation key
Invite 1 number of friends to register an account with IGG and you’ll receive a free activation key. For more details, please visit the Buzz Page.
 
How to use the Alpha Test activation key?
Players will be able to use the key to activate their accounts for the official Alpha Test, which will be launched on 9th March 8:00pm EST(GMT-5). Be amongst the first to enjoy the stunning graphics and amazing adventures that await in Tales of Fantasy!
Download
Fight While Riding
In TOF, players are able to cast spells and use their abilities to strike at their enemies from astride a galloping beast.
A Myriad of Beasts to Tame and Mount
TOF has a whole variety of mounts to suit even the most discriminating warriors taste. From mighty War Steeds with their thundering hoofs, to mythic Holy Beasts that radiate magic and energy, there’s something for everyone! Mount up and charge into battle at anytime, switch beasts mid stride to confuse defenders, and attack without dismounting!
 
Get your Alpha Test Key and join the battle!

Tale of Fantasy Beta Test Key Available