Yearly Archives: 2011

World of BattleShips Announced

World of Battleships Announced

 

 

Wargaming.net today announced World of Battleships, a free-to-play naval action MMO based on epic sea battles of the 20th century that will complete the “World of” war trilogy.

 

Keeping with the best traditions of the series, World of Battleships will offer a straightforward interface, easy-to-use controls, and a common economic system that will allow players to distribute resources between the three games for the ultimate progress in each of them.

 

 

The large assortment of available warships will give various tactical opportunities, as all the machines have a unique combination of firepower, speed, armor, and endurance. Various naval maps with changing weather conditions will enrich the gameplay, and the realistic graphics will transport players into the epic battles that changed the course of human history.

 

Wargaming.net CEO Victor Kislyi states: “Humans always needed to conquer the elements — earth, water and air. With World of Tanks, World of Warplanes and World of Battleships we will allow players to conquer all.”

Warhammer Wrath of Heroes

Warhammer Wrath of Heroes takes what was fun from Warhammer Online, the PvP modes, and focuses on refining them to perfection. Battles consist of three teams of six and can occur on multiple maps and with various objectives. All the Warhammer classics seem to be present from Bright Wizards to Blood Elves.

A bonus feature is the ability to change class mid-battle, allowing for very dynamic games that can change with the tactics being used.

Remnant Knights Enters Open Beta

Remnant Knights Enters Open Beta

 

 

Remnant Knights officially entered Open Beta today. Players will be able to download and login to the game, and from this point on there will be no character wipes. Content up to level 60 – including some high level instances, new PVP game modes, crafting, and more – are in for former CBT testers and new OBT players to enjoy.

Remnant Knights is Gamesamba’s free-to-play anime-styled MMORPG that takes place in a world called Kasmari. Players join one of two schools – Owl or Dragon – and begin their training to defeat the Skalari, a strange and otherworldly threat that only the Knights can overcome. The game features three main class types, each with two unique advanced classes with many skills. Players can assign skill points how they wish, letting them create the type of character they want to be.

 

There are many unique areas to explore in the world, each with its own style and crazy monsters to hunt. Players can take a break from hunting by visiting and decorating their dorm room, crafting equipment, fishing, or zooming around on vehicles and mounts.

And for people with more competitive tastes, you can participate in Marble Battle, a fun, fast-paced capture the flag/king of the hill hybrid PVP mode. When you reach higher levels, you can also take place in arena battles complete with ELO and ladder rankings.

 

For former players, make sure you uninstall any previous version and reinstall the new client available on the homepage to prevent any unexpected bugs.

OnRPG is sending our own Murxidon in to take a look at this game. We look forward to his report!

War of Angels: Heaven or Hell?

War of Angels: Heaven or Hell?

By Bryan King, OnRPG Journalist

 

 

War of Angels, developed by NJ Interactive and published by Neowiz, is an MMO fantasy roleplaying game with a unique set of features, including a guild city system, as well as aerial and underwater combat. Players can link up to explore massive scaled dungeons, chat in town, and fight with other players in order to rise to the top.

 

Backstory

10,000 years ago.
Earth faced the greatest danger to its existence.
Dertgotz, a fallen angel who once was a celestial god, was expelled because of his greedy, cruel nature.
He marched into the human world with his army of evil.
Many lives were lost and much of the land was destroyed. Slowly yet surely, the human world was consumed by Dertgotz’s inconceivably vast and evil power.
The war for survival against Dertgotz continued for many years.
A human hero eventually appeared, and grew powerful enough to rival Dertgotz’s might with the help of his trusted comrades.
After a long and perilous journey, this hero and his comrades were finally able to defeat Dertgotz and his evil soldiers.

 


B—BUT I WANT TO BE A DEMON. (Character Creation/Customization)

War of Angels’ character creation isn’t a far stretch beyond anything we’ve seen before. Upon initial creation, characters are able to choose a single class, and then upgrade to a subclass at level 20. As of right now, there are four classes. The Fighter, Rogue, Ranger, and Mage. The Fighter is able to promote to Warrior or Knight, the Rogue is able to choose between Scout or Avenger, the Ranger is able to choose between Hunter and Archer, and the Mage is able to choose between Cleric or Sorcerer. In order to fulfill my fantasies of casting hellish… err… angelic magic bolts from the sky, I rolled with a Mage.

 

 

WoA doesn’t offer much in terms of customization, with a generic Face, Hair Style, Color, Weapon, and Armor Color selector, along with a size selector. However, the amount of effort that went into the armor and weapon selector is quite impressive and provides a good insight on how a character is going to look at later levels.

 

 

Flying in Style (Gameplay):

Although War of Angels mixes the best of Eastern and Western developer clichés in MMOs, it at least produces a tolerable MMO soup. The same basic principles from other MMOs apply: hotbars, targeting, casting and combat are all present and standard. However, the added element of Flight adds a whole new dimension of fun.

 

Flight has become an added plane of gameplay in other games such as Perfect World and Aion, yes, but the fluidity in War of Angels is surprisingly well done, and provides an enjoyable experience throughout the entire game, because wings are available from level one and onwards. Another cool element about War of Angels lies in the Deathblow system, which allows players to gain a reservoir of energy from killing monsters. You are able to fill up to three tiers of this Deathblow energy, with each additional tier providing a greater and flashier killing strike.

 

 

I found questing in War of Angels to be quite a unique system, as choosing various replies to NPCs can determine your player’s alignment and what faction you join later on in the game. For example, gladly accepting all quests you come across will most likely increase your character’s disposition to “Good”, but if you gladly tell an NPC to “screw off”, your disposition will lower. This will determine what side of the grid your character will fight on inside late-game RvR, as well as your guild’s affiliation.

 

The coolest implementation of this system was being asked by an NPC to deliver a package to another. In most MMOs this would be a boring and pointless gopher mission. But in War of Angels the NPC kept stressing how important it was for me to return the package unopened. Of course, my curiosity got the best of me, and I opened it. Inside was great armor for my level, gold, and potions. However, this did not go unpunished, and my disposition dropped by a lot, leading me towards fighting for the faction of “Evil”. To be honest… I was okay with this. Can anyone say “Hell’s Angels”?

 

In conclusion, War of Angels’ gameplay is simplistic in nature, but every decision you make could shape your future, which provides a whole new level of fun and immersion. Being able to take combat to new planes of air and sea also allows for a whole new level of fun gameplay. There is a guild building system that has a ton of features, as well. Guild leaders are able to establish bases for their members that provide plenty of perks, and although I wasn’t able to test this,  the general consensus of the population was that it is a fun toy to fiddle with and has resulted in some great guild “decoration” events run by veteran players.

 

 

Graphics:

My first impression with War of Angels’ graphics as of the recent graphics update was the amount of work that went into it. I had a short run in with War of Angels prior to their major update, and at the time took little notice of the game’s bland exterior. However, the new update has definitely provided a benchmark for the future of microtransaction-based F2P games, as the log in screen provided a feeling one gets after seeing that ugly girl from high school turn into a world-renown supermodel.

 

 

The water effects, character design, and general feel of the game has gotten a complete overhaul, and it’s apparent in the new login screen as well as the game’s environments. I am personally pleased to see the new graphics within the game giving a boost to the game’s general feel and UI, and players who left solely due to the game’s aesthetics should definitely come back and try it to see for themselves.

 

 

Conclusion:

In conclusion, War of Angels is a cut above many somewhat generic F2P games. It has features that are very rare within the genre, and provide players with a strong community aspect in terms of guild base creation. Flight based gameplay  and freedom of choice while questing also add to War of Angel’s overall value. The new graphics overhaul is what won me over in the end. For those who are looking for a game similar to AION but aren’t willing to pay, your search may end here.

 

Graphics – 4/5
Gameplay – 3.5/5
Features  3.5/5
Customization   2/5

Eligium Online

Eligium takes place in a world recovering from a great and terrible war with demons. The war lasted many years and most of the valorous heroes of legend were lost in the struggle. However, with these great men banished to the pages of history, greed and corruption arose in the brief period of resulting peace. This greed took men as far as to think that they could profit and gain power by releasing the seal on the demonic world once again to harness their forces for personal gain.

With the great heroes fallen, the only hope left is a prophecy of The Chosen One. Rise up as The Chosen One, unite the four races, and banish demons from this world once and for all.

Features:

 

4 Races- 5 Classes: Rise as a Human, Elf, Silvia, or Panda and take up arms as a warrior, hunter, druid, mage, or fighter.

Pet/Mount System: Raise your pet from a small baby to a large and powerful beast that you can mount in combat.

Large Scale PvP Warfare: Join up with over 100 players in large scale siege warfare.

Enormous World: Prepare for a grand journey as you fight through countless dungeons and bosses in your attempt to map out this epic sized MMOscape.