Monthly Archives: January 2012

Rosh Online: Karos has Returned

Rosh Online: Karos has Returned

By Remko Molenaar (Proxzor), OnRPG Journalist

 

 

Rosh Online: Return of Karos is a fantasy MMORPG which gives you the choice between a lot of different styles of gameplay. The game provides you with a lot of classes and content to keep you entertained for quite some time and this is all free!  Go mining, hunting, fishing or join a massive PvP battle. I got the chance to play this beauty of a game which is published by Ignited Games.

 

 

When creating your first character you are able to choose between 7 classes; each one of these classes has their own abilities and specializations that they are using. Since I have always preferred ranged characters I decided I would pick one of those. But the choice was not that simple because there are so many classes to meet the preferences of various players. In the end I just went with what I thought looked best.

 

 

These are the classes available in Rosh Online:

 

Mystic

The mystic is a female elf that is specialized in the ways of magic. She is a familiar Magician archetype to most veteran MMORPG players. Mystics utilize their mental strength to produce awesome magical effects. She draws power from nature to deal great damage to whoever stands in her way.

 

Bowmistress

As the name already implies, this class is specialized in the use of the bow. Range is this elf’s ultimate weapon. She is the expert in hit-and-run tactics, luring and quickly dispatching enemies with various tactical maneuvers.

 

Blader

The Blader is the warrior archetype of Rosh Online, equipped with a two-handed sword or spear. With effortless skill the Blader can take on several enemies at once using powerful area of effect skills that can cripple foes with stun attacks and knockbacks.

 

Paladin

The Paladin is the holy warrior that is capable of wielding a sword and shield. They are attuned to the power of the divine and can use their holy aura to enhance their comrades. Players can choose to spec them as tanks or dedicated healers, so expect some difficult decisions as you build your Paladin.

 

Rogue

This deadly warrior is equipped with two daggers. This deadly class strikes silently from the shadows while being proficient in evading incoming attacks, and dealing deadly fatal blows. The Rogue turns simple melee combat into a work of art.

 

Gunner

The Gunner is true to his name as well, equipped with a heavy rifle. The Gunner utilizes their advanced craftsmanship to employ multi-purpose devices in combat to augment the strength of their ranged attacks.

 

Sorceress

The Sorceress is a second option for the Magician archetype. The Sorceress is known as the shadow magician whose forte is using curses that cause slow and painful deaths. To defeat a Sorceress in combat you must strike quickly to destroy them before they have time to utilize the full potential of their curses.

 

 

Every class is bound to a race and since I went with the Gunner I was a little dwarf, er “Vaneese” with a big gun. When I was creating my first character I was a bit shocked to see that I was only able to change two details of my character. I could choose between three types of faces and only three types of hair. When my gunner was born I quickly received the message to introduce me to the basics of the use of my interface and my other controls. After reading through every tab in the tutorial it was time to take my first step towards greatness. Unfortunately the people of Asmara are suffering from countless evils that have befallen their land. I have been sent to help them but am in no condition to do so with my current weapon and power. It was time for a training montage!

 

 

The controls in Rosh Online are fairly simple and used by many other MMORPGs. You can use your WASD keys on your keyboard to move your character and use the right mouse button to look around and move your character to its destination. If you’re lazy though or simply have one hand free to play you could always point to click to your destination. My first impression was a bit of disappointment due to the lack of ground texture, but after traveling around for a bit I realized the details of your character, the environment and the sky is actually pretty well done and come together for a solid package. When compared to other similar free-to-play games it is definitely above par.

 

 

My first mission was to kill 3 puny spiders that were on the farm of this elder named Domingo. After killing three of these annoying spiders I found out that you actually have to right click your mouse button in order to use the auto attack. The game also shows an arrow above your character to show which direction you have to head to in order to find your quest objective, which is quite useful to fight your ADD tendencies that will surely kick in while gazing at the beautiful horizons.

 

 

Graphics

Rosh Online is not the best looking game on the market but certainly shines under the right lighting. This game has a lot of beautiful landscapes and cities that made traveling around a very enjoyable experience. If you are wondering what kind of computer you require to run this game then you will be shocked by the low requirements. The following computer specifications are needed at minimum:

 

Windows XP / Vista/ Windows 7

CPU: Intel Core TM 2 DUO e6700(2.66GHZ) and above

RAM: 1GB and Above

Hard Drive: 5GB And Above

Video: Geforce FX 6200 / Radon 9600 and Above.

 

 

If you have no idea whatsoever if your computer is able to play Rosh I would say that everyone that has purchase a computer in the last seven to eight years is easily able to play this game just fine without any problems.

 

 

Conclusion

Rosh Online’s strongest point is its massive fantasy world that a player can easily become lost in for hours. There are a lot of classes to choose from and it really kept things fresh when constantly partying with the unique play styles each brought to the table. Unfortunately every class is bound to a race but this is merely a gripe on personal aesthetics. Rosh is rich in content with plenty of monster variety and plenty of side ventures if you need a break from leveling up. If smooth flowing gameplay is a key element you look for in MMORPGs, then Rosh Online’s well polished combat won’t disappoint. But really the question is, who doesn’t like a good looking fluid MMORPG?

The Repopulation Online

The Repopulation takes place on the alien world of Rhyldan. The initial settlers were forced to wage a hard war against the native species known as the Lesoo but ultimately prevailed through superior technology. However the true enemy on this hostile world was not the Lesoo, but their fellow space pioneers. Now take up sides with the Free People’s Republic or the One World, One Nation alliance to forge a sandbox world like you’ve never seen before in your image. Or strike out on your own and form a third rouge nation to take the fight to both.

 

Features

Three Faction System: Join the OWON or FPR or label your faction as Rogue and stand up in arms against both.

City Building: Construct cities under your nation complete with walls, turrets, harvesters, workshops, houses, and other structures that benefit the city and people as a whole.

Massive Customizable Skill Tree: Master over 100 skills with 15 tiers of advancement in each skill. Skills fall under one of many trees such as combat, social, rogue, crafting, medical, and general.
Advanced Pet System: Capture local wildlife or build your own robot, then advance them as you see fit.

Original Combat Style: The Repopulation features unique combat that allows players to play in typical MMORPG hotkey style, or go FPS and aim each shot in action combat. The “Openings System” allows players to take advantage of created openings for their allies to reward players for coordinated strikes. The “Momentum System” allows you to build up over the course of a long battle to unleash ultimate skills. Players may also use terrain and crouching skills to gain cover from enemy fire. Continuous combat with particularly species or weapon types can also help build immunities against them.

Miramagia

If using your powerful magic to grow mystical ingredients and plants, Miramagia has everything your cultivating magical horticulturist needs. Join in a social, browser-based community as a Druid, Sorceror, Mage, or Shaman, and manage your estate. You can even raise your own dragon and learn spells to pull pranks on others in your village!

 

Features

Quests: Partake in many quests and challenges by growing and trading your plants for profit and experience.

Make Friends: Each estate is connected to a village, where you can join together with other magically-minded wizards to chat, trade tips, or challenge each other for prizes.

Creative Spells: Use your growing magical powers to create magical decorations, play pranks, and even nurture a baby dragon.

Repulse Online Early Access Preview

Repulse Online Early Access Preview

By Michael Sagoe (Mikedot), OnRPG Journalist

 

 

 

Aeria Games is gearing up for a closed beta release of their newest sci-fi shooter, Repluse. Before closed beta gets rolling, Aeria Games invited OnRPG to try out the game first hand.

 

 

Repluse is the re-launch of a previous FPS title called Genesis AD (hosted by ijji). While the name has changed, almost everything else from the original game is still intact. Repluse is all about twitch-based shooter action mixed with class based combat roles. As a previous Genesis AD player, I checked it out to see what was new, and to give you readers a look at to expect from the closed beta.

 

 

Upon logging into the game for the first time, you’ll instantly notice the game’s brand new UI.  Many of the menu options from the previous game are still available, including the old boot camp tutorial. Not only that, but they’ve also included new tutorials that explain the basics of combat for each class. Most of the tutorials are easy to complete and can be played once to earn some free credits, so make sure you try them all.

 

 

It was then time to meet up with hosts (GM Dropkick and Mike G) and get a few matches going. First mode up was Sniper mode set on a new map called Eagle Eye.

 

 

I usually played as an Assault or an Engineer in the previous game since sniping wasn’t my best skill, but I gave it a try anyway. After the first few minutes of play, I could barely get a shot off on any enemy. I wasn’t sure if it was my horrible aim or my weapon, but the hosts then gave us a few credits to pick out some nice weapons from the store.

 

 

I got myself suited up with a better rifle and some cloaking gear.  I picked up the Hunter-X10 rifle, which had a solid firing rate.  It wasn’t a one shot, one kill weapon, so it was definitely made for a player like me. After a few more rounds of sniper mode, it was then time to switch off to some good old fashion team deathmatch.

 

 

The next map we played on was called “Face Off”, a smaller map that seemed perfect for quick 4 on 4 matches. It was time to really get into action so I switched to the Assault class and equipped myself with a Zealot Mk-II (Assault Rifle) and Cobra-S (Shotgun) combo, as well as a booster pack. It was hot gun-on-gun action as players were flying and dodging bullets at high speeds. My teammates weren’t doing so hot, but I was totally carrying them.

 

 

After a few more rounds and few map changes, it was time to check out their newest game mode: Invasion!

 

 

For starters, Invasion mode plays similar to those increasingly popular zombie modes, but with a more hectic pacing. When the game starts, one player will be selected as the host alien and will attempt to infect all players, while normal players must kill as many hosts or infected as possible. In short, the player with the most points at the conclusion wins.

 

 

While zombie modes can be fun; they can get old really fast. However, I found the invasion mode to be addictive with swarms just coming at you so quickly. The host alien has the same abilities as the Assault class, meaning they can boost, wall jump and dodge, as well as use a slime shot that can attack enemies at mid-range.

 

 

First round of invasion, one player was chosen as the host, and quickly made short work of the other players, but I and another guy were still alive. We weren’t coordinating our survival or anything, so it was only a matter of time before I was pinned down.

 

 

Next round up, I was chosen as the host. With some quick dodges here and there, I managed to infest a good chunk of players, but one of the remaining human players managed to find a nice camping spot. It was easy for him to pick off infected players, but not for the host alien. I slashed him up pretty good and won the match.

 

 

For those that are wondering about any changes that were made to the game’s presentation: Overall the game looks to be completely untouched in terms of visuals. There is, however, some new voice overs for radio chatter and event cues that I would like to say are ten times better than the original ones. Instead of the soldiers sounding all boring and lifeless, the new solders sound a lot hunkier and they’re apparently “too handsome to die.” Just so you know, it’s a line you’re going to be hearing a lot, so you better get used to it.

 

 

Last game up was set to an old familiar map: Sinkhole, a warehouse map made for both long and close quarters combat. I used to perform some of my best assault play on this map, so it was time for me to start wrecking the place up.

 

 

…or I would have, if there wasn’t a guy on the other team that was just as skilled as I was. Every shot we took at each other each felt like a western gunfight: Up front and tense. They were really awesome fights, though.

 

 

Overall, my time spent playing Repluse was a fun throwback to some good times, and with new modes and features, it looks like it’s going to have a brighter future this time around.

 

 

For more information on Repluse, check out our profile page here at OnRPG.com.

 

 

Oh, and don’t forget to grab a Combat Package Key on our event page!

New Sci-Fi FPS Repulse Enters Closed Beta Testing

New Sci-Fi FPS Repulse Enters Closed Beta Testing

 

 

Repulse Standoff

 

 

Aeria Games, a leading global publisher of free-to-play online games, announced today that Closed Beta testing has begun for Repulse, its newest sci-fi themed FPS game.

 

 

In Repulse, players must create a soldier and enlist to help save the future of mankind by battling enemies in a variety of player-versus-player (PvP) and player-versus-environment (PvE) matches. The game’s fast-paced combat is fueled by an arsenal of futuristic weaponry and enhanced movement abilities. Matches take place across a diverse selection of engaging environments. Each map is strikingly rendered in crisp, 3D graphics and loaded with plenty of sniper hideouts, choke points and other twists designed to create an edge-of-your-seat shootout between players.

 

 

Repulse CTF Tag

 

 

Repulse fires up the free-to-play FPS genre with these explosive features:

 

Thrilling Game Modes: Test your skills in nine action-packed game modes, each with a unique objective. From Capture the Flag to Death Match to Invasion, each game mode delivers non-stop blistering battlefield action.

 

Switch Classes: Cloak and assassinate enemies as the deadly Sniper; fire off high powered weaponry as the Assault class; heal your teammates as an Engineer. All classes can utilize the game’s signature Boost Jump move to claim victory! Each class possesses unique abilities, yet all are fully equipped for combat.

 

Closed Beta Events: Dozens of forum contests, Facebook giveaways, and exciting in-game events will take place during Closed Beta! Participate in rank contests or post a screenshot of your greatest victory to win fun prizes. All Closed Beta participants will receive an exclusive Gold Plated Hammer!

Age of Wushu Officially Announced Stateside

Age of Wushu Officially Announced Stateside

 

 

Snail Games USA today unveiled their colossal upcoming MMORPG, Age of Wushu, also known as Age of Wulin. Representing more than 2000 years of Wuxia tradition, Age of Wushu thrusts players into a personal adventure, in a world where classes and levels no longer matter and where every action is judged harshly by the world around you. Players will learn that nothing is as it seems when the official International Test for Age of Wushu launches soon.

 

Prepare to embark on a journey like no other. After choosing one of six unique storylines, players become the protagonists of their own individual tale. Every action bears a consequence and every NPC has his or her own opinions about each player. Players will also be in control of where and how to hone their skills in Wushu. Players can choose one of eight martial arts schools to train, or invade another school to steal knowledge not offered at their current alma mater. Training can even take place offline by choosing one of 30 offline activities to keep a character progressing in-game as an NPC.

Without the traditional MMO crutch of levels and classes, it is impossible to predict the outcome of a fight. Yes, that means that beggar on the street can be a traveling Grand Master! With over 5,000 equipment upgrades, 32 guild sites, 17 professions and a range of amazing aerial combat, Age of Wushu puts each player in control of their experience.

 

 

 

With over 5 years of development time powering this AAA MMORPG, Age of Wushu is unlikely to disappoint. In fact one super fan of the game has dished out the insane amount of $16,000 on a virtual sword (plus framed picture) before the game was even released! Although no official release date has been stated, expect Age of Wushu it no later than spring of 2012!

E-Sports @ OnRPG: January 6th Report

E-Sports @ OnRPG: January 6th Report

By Umar Farooq(Kluey), OnRPG Journalist

 

 

 

Welcome! In these weekly articles, I’ll be updating everyone on what is happening in E-Sports. Before we start, I’d just like to point out that I will be heavy on Starcraft 2 information because it’s my favourite E-Sport as of right now(also the only e-sport, zing! Maybe someone got that joke…?).

 

 

Overpaid Dr.Day [9]

Chris “HuK” Loranger, the most honest, outspoken and attention attracting player ever just sparked the next debate of E-Sports: Are casters being overpaid and players being underpaid? Alright, here’s how it went. A casual talk between NaNiwa and HuK is taking place via Twitter. HuK brings up the fact that only a small percentage of players are actually being paid well, him and NaNiwa included. Eventually, HuK spits out the fact that his 1st place prize money was significantly less than the salary of Day[9] at Dreamhack. Day[9] supposedly made 20,000 while HuK made 14,000(this is all according to HuK, nothing has been proven except for the prize money HuK won which is 14,000).

 

 

And so the debate of all debates has begun. Where I stand on this is that it is definitely wrong but is 100% reasonable in this situation. Day[9] made Dreamhack more money than what they paid him. But, players should be the main attraction of a sports event as people should be showing up to watch the players play. In E-Sports as of right now, good casters will attract a larger crowd than good players. What is the reason behind this? I can’t say for sure but, the interaction between a caster and the crowd versus a player and the crowd is very different in E-Sports than it is in traditional sports. Day [9] for example has a daily show that people, including me, love and support. With a fan base as large as his, it’s a lot like asking a music group to play their song before a sports event so more people will attend.  Furthermore, I hear Day[9] childhood stories when he casts but never HuK’s childhood stories when he plays. I feel like I know a caster a lot better than a player and that usually brings me to love the caster more.

 

 

Another reason could very well be that if LiquidHerO (one of the most entertaining player to watch) is playing a best of 3 and I want to support him, I’ll watch that best of 3 and then close the stream. If Day[9] is casting a tournament and I really want to support him, I’ll watch the entire tournament to support him which in the end benefits the producers a lot more.

 

 

Now, a potential fix to this could be very simple or impossible. Casters have too much of a personality that over shadows the players. Listening to Tastosis is usually more enjoyable than watching a Zerg drone up. If casters were to solely cast the game or even play an ad during the first 2 minutes of the game instead of cracking jokes and telling stories then, the emphasis would be on the players rather than the casters. This could also very well be impossible as this change could just bore the viewers and convince them to leave. I think djWHEAT does this quite well but can sometimes get hate because he’s too play by play.

 

 

TSL_JYP to JYP to EG`JYP

I was almost convinced that it was SangHo (Killer) joining EG. We had seen him in the SlayerS house on Cella’s stream hinting that it was him joining EG and that he was there practicing at the SlayerS house. Apparently, he was just visiting for New Years or something.

 

 

Anyways, JYP is a sick good player especially against Zerg. The fact that he is one of the only Code S Protoss players proves that he is a good player. Joining EG will benefit him more than any other player I feel. Entering a house with the best Terrans in the world is going to help his lacklustre PvT become fearsome. Also, EG already has PuMa who is friends and former teammates with JYP. With all this in mind, JYP will become one of the best protoss players if he practices his weaknesses.

 

 

What I don’t understand though is HuK had such a grand entry. He had hidden codes in the websites source code and a secret video. JYP got a single tweet… PuMa had somewhat of a bitter sweet entry into EG too. I feel bad for JYP and hope that some kind of fame and notice goes to him as right now he’s overlooked because of IdrA, HuK and PuMa.

 

 

Hey, Artosis is my name!

I don’t understand why this is such big talk right now. Day9 had revealed a shirt on his daily show that displayed an Artosis Pylon (A singe pylon powering multiple important buildings) and it used the word “Artosis”. Dan “Artosis” Stemkoski asked the original designer politely and professionally (this was confirmed) to not use the word “Artosis” in his shirt. He also claimed there was a copyright of some sort so the designer agreed.

 

 

Here’s what I think: Artosis and this designer are competitors. Every customer that buys that shirt is a potential customer for Artosis’ business, The Handsome Nerd. Artosis did the correct thing to ask him to not produce that shirt. I would have liked it more if they had negotiated some kind of deal so Artosis would sell the shirt and the designer would get a portion of the revenue.

 

 

Quantic’s Destiny drunk on stream…

I won’t stretch this one too much. Basically, Destiny takes shots in a glass the size of my head and gets drunk on stream. He does stupid stuff over and over again. To make it worse, all of his friends were there just watching and left the stream on. It’s a bit disappointing that they let it go on for a few hours. Eventually, the sober one who ironically is a former porn star turned the stream off.

 

 

The interesting part of this story is when Destiny was having a chat with the team manager, he accidently did not mute the call on his stream. The viewers heard the first part of the call which was basically that Razer, their primary sponsor, was not happy. I don’t know if Destiny is in big trouble or was just warned. I’ll be surprised if he is booted off Quantic as it was a mistake that didn’t seem as bad because he is an entertainer on his stream.

 

 

Dignitas acquires I Will Dominate for their League of Legends team

A while ago they released an official announcement stating that Jatt would be dropped from their team. To fill this slot, Dignitas has now acquired I Will Dominate. Apparently Jatt wasn’t a good team player? Anyways, I Will Dominate is a good player and will do just fine on Dignitas.

 

 

 

Homestory Cup IV

I love Homestory Cup. It’s actually the greatest thing every. A casual, laid back weekend with top tier games plus a semi reality show with pro gamers? Yes please! Homestory Cup is just a well ran tournament with a great idea behind it.

 

 

My predictions for Homestory Cup are based on different situations. If MarineKingPrime plays at his best, he will win and there’s no doubt about that. Apparently he’s the best player ever on the ladder and cannot be stopped. He had an 80%+ win rate on Korean Grandmaster. If his nerves get to him, he will still get top 5 as he is actually that good.

 

 

LiquidHerO will do extremely well at this tournament. If MarineKingPrime, oGsSK`MC or mouzThorZaIN don’t take him out early, we will most certainly see MarineKingPrime vs. LiquidHerO in the finals.

 

 

Other than that, Ret will have a decent result, iNcontroL will do poorly and Destiny will be the class clown. I really hope we will see some entertaining things apart from the games themselves.