Roll N Rock showcases its Bomberman-esque gameplay.
Monthly Archives: February 2012
Roll N Rock Teaser Trailer
Roll N Rock Online shows off just how.. unique it is in this teaser trailer.
Frogster Makes Good on Word After TERA EU Weekend Technical Failure
Frogster Makes Good on Word After TERA EU Weekend Technical Failure
Following an unfortunate error that brought down TERA EU for the duration of the weekend sneak peak event, Frogster has made good on its word by offering two separate tests this week, open for free to anyone who had a key to the weekend event! These tests limited players to only one character and didn’t last for long, but still offered the world a taste of things to come!
Players participating in the tests experienced the true action combat while engaging in the beginning questlines that occur on the Isle of Dawn. This included the ability to tamper with the incredibly diverse (but still modest.. you can’t make humans with green skin) character builder. I for one had a blast making a Popori and Elin bunny for an upcoming piece of art my friend Ajka is cooking up!
But the real story here is a member of the OnRPG forums, “Thekobe” playing on a five year old PC who experienced no gameplay issues on high graphics. For a game as beautiful as TERA to be coded so well that such an old PC could handle it this easily is truly a testament to the game’s excellent developers at Bluehole. Check out his screenshots below:
Be sure to check out OnRPG next week as Hhean and JamesBl0nde will both be bringing us first impressions on TERA Online and the Isle of Dawn!
Urban Rivals Launches on Android
Urban Rivals Launches on Android Operating Systems
Boostr has launched the first mobile (J2ME) version of Urban Rivals in 2004, the web version in 2006, the iOS version in December 2009, and the Facebook version in 2010. And now 2012 marks the introduction of their hit ITCG, Urban Rivals, onto the Android platform.
The new android version offers both solo and multiplayer modes, as well as a new user interface to manage the collection. Users are able to choose from more than 700 characters to build their card decks. By fighting their opponents, users can level up their cards and unlock new statistics and graphics. The android version supports 13 different languages and is compatible with devices supporting android version 2.2 and higher.
Unfamiliar with Urban Rivals? Check out their trailer to get a feel for its distinct flair and strategic combat system.
Silkroad-R Shows Love is a Battlefield
Silkroad-R Shows Love is a Battlefield
Joymax, a developer and publisher of interactive entertainment for the global market, today revealed two new events for Silkroad-R. The newest iteration of the Silkroad family is its own game, with unique accounts and servers, and is completely free to download and play! Newcomers to the Silkroad franchise alongside series veterans can now enjoy the cleanest gaming experience yet. Beginning today, players can enjoy a new daily quest and for a limited time dive into some loving Valentine’s events!
The Battlefield of Infinity awaits with a mighty challenge! Enter the arena solo or with a group in order to protect the precious Guardian Stone; protect it from waves of vicious enemies and prove your prowess, receiving rare rewards for success. Be warned, however, the Battlefield is not for beginners: numerous recovery items, including auto-potions, will not work within these walls. The Battlefield can be attempted up to four times per day, so choose your party wisely.
Once victory is in your grasp, it’s time to woo your fellow player of choice. Chocolate will drop from defeated foes now until February 28th, and provide a strength or intelligence buff. These chocolates can be traded, and anyone who has recently tasted any chocolate will have a small heart floating above their head. So nom on some chocolate with your love and enter a screenshot to the Date Money contest. 20 lucky couples will receive Silk to use out on a date, as well as a rare “Wedding Avatar!” This is one of the few ways to acquire this avatar, so submit your screenshot before February 12th!
“Valentine’s Day is a popular event for our users because of the number of couples, whether they’re friends or married, that play our game together,” said Joymax CEO, Nam-chul Kim. “Alongside the new Battlefield of Infinity, which gives players a daily challenge to overcome either individually or with their closest warriors, there’s even more to LOVE about Silkroad-R.”
Roll N Rock Online
Roll N Rock is a cute casual browser-based game featuring easy and simple controls, but challenging and fresh PvP action set at a hilarious pace. Players must kick snowballs, throw bombs, and summon elemental fighters to outlast, and outmaneuver their foes in this hectic free-for-all.
Features
Tense and Exciting Combat: The constantly changing and rotating battlefield combined with a host of items and multiple modes will keep things interested for quite some time.
Dynamic Armor Sets: Changing your clothes not only changes your stats, but also your appearance. Take part in crafting your own style and then use it to dominate the fields.
Enchanting System: Enchant and refine your equipment to make it unique from your rivals, and grant yourself boosts that will take your opponents by surprise.
Ranking System: Compete as an individual or as a guild to make the claim that you are the best at defying gravity!
RODE Online to Unleash Final Beta Test This Weekend
Rise of Dragonian Era To Unleash Final Beta Test This Weekend
Rise of Dragonian Era (RODE), an upcoming free and fully featured MMORPG from Mgame USA, will host its second and final closed beta test February 11 and 12 from 8am to 8pm PST. This weekend, gamers can cast themselves into the new fantasy world of Piral, pledge allegiance to their dragon lord, and take part in the war against the forces of chaos! In conjunction with this closed beta test, Mgame USA will award up to $2000 in cash to four lucky players; while additional prizes include video cards from EVGA, surround sound headsets from Logitech, and in-game currency.
RODE plants players in the magnificent but chaotic world of Piral. With two nations to choose from as well as a number of races, classes, and specializations, players will enjoy exploring vast lands and dungeons on their adventure while defeating enemies and overcoming obstacles that stand in their way. Featuring engaging story quests, a pet system centered on hatching your own dragon, extensive crafting and upgrading systems, a premium item store, auction houses, guild system, ground and aerial mounted combat systems, and a forthcoming castle siege mode. In RODE, fans will find a new and immersive fantasy world of dragons, conflict, and adventure.
RODE Features:
An all new world – Explore the world of Piral, ruled by two warring dragon nations both trying to stem the tide of destruction brought on by the evil dragon Deablo. Players will find themselves in scorching deserts, deadly swamps, lavishing castles, lush forests, and more!
Craft your own adventure – Choose between two nations, six races, four classes, and eight specializations as you build your character and set out for adventure.
Take the fight to the skies – RODE features mounted combat, whether it’s riding a trusty steed or a soaring dragon.
A fully featured MMO experience… – With auction houses, guilds (known as Tribes), professions, upgrading, and more, RODE delivers all the features of an MMO in an all-new and expansive 3D world.
…without emptying your wallet – Enjoy this full MMO experience without having to pay a dime. There are no monthly payments and you’re not required to pay any fee, but for those who prefer a little game enhancement, we give you the option to buy special items and create your own unique styles in our premium store!
A loyal dragon companion – No matter what challenges get in their way, players will always have their trusty pet dragon, which they hatch from a special dragon egg, to accompany them on their journey!
-Secure your castle, protect your lands – Soon after launching, RODE will add a new and Castle Siege mode in which players can take over castles and defend them from enemies.
Participants in this weekend’s closed beta test will be automatically eligible for the chance to win a number of prizes from Mgame USA. Four lucky players will each receive $500 in cash, while many others will pad their digital wallets with free in-game currency. Four lucky gamers will win a new, state of the art video card from EVGA (a $200 value), while eight fortuitous adventurers will walk away with new Logitech G35 surround sound headsets (valued at $130 each).
The once peaceful Piral has been cast into disorder following the return of the dark dragon, Deablo, forcing the great lord dragons Firean and Azurian to defend the world against the forces of chaos. Are you ready to step into the chaos and fight for the future of Piral?
HoN Interview: New Game Mode in the Works?
HoN Interview: New Game Mode in the Works?
Interview by Abubakr Mohammad, OnRPG Journalist
Answers by Pu Liu, S2Games Director of Sales and Creative Design
Lately the game I have been playing the most is Heroes of Newerth, a fantastic MOBA game that offers very fast paced gameplay full of action. Be sure to check out my full review for more info: http://www.onrpg.com/MMO/Heroes-of-Newerth/review/Heroes-of-Newerth-F2P-ReReview
I instantly jumped on the opportunity given to me to interview S2 about one of my favourite games. Read on for a great interview featuring questions from myself and the community.
OnRPG: Hello! Can you please introduce yourself?
Greetings, I’m Pu Liu, Director of Sales and Director of Creative Design at S2 Games.
OnRPG: Heroes of Newerth changed its model to a Free to Play model not too long ago; how is it going?
Things are great. Going Free to Play has opened the door to a lot of new players, and we’re very happy with the continued growth we’ve experienced. We are, however, constantly looking into more ways to lower the barrier to entry for new and casual players. Going Free to Play was a big step, but with such an incredibly deep and tactical game, there will always be more ways for us to bring the HoN experience to more and more players.
Attempting to kill Kongor
OnRPG: Maintaining balance in a MOBA game is very crucial. What is S2’s approach towards balancing or tweaking the game?
We at S2 place great importance on maintaining balance, and treat it very seriously. Due to HoN’s player-driven nature, ‘perfect balance’ is a nebulous and ever-moving objective. When we balance, we run everything – whether it be ideas from our design staff or feedback from our competitive and casual players – through rigorous mathematical and gameplay testing. We want to continue to refine not only the balance of HoN, but also how we conduct balance testing. In line with this, we are currently in the process of growing our balance team.
OnRPG: Are there any other games currently under development? If not, does S2 plan on developing another title?
I am not able to speak on this subject at this time.
OnRPG: The competitive scene for HoN is not looking so great but does seem to be improving. Most competitive players’ last hope is HoN Tour. Can we get any information regarding HoN Tour? When can we expect it to begin and what will be its format?
I disagree what the premise of the question! I was recently at Dreamhack Winter, where HoN had the biggest, baddest booth and the fattest prize purse. The NASL Finals followed the weekend after. There is currently a lull phase, but HoN Tour is coming up, and we are absolutely bursting with excitement. HoN Tour will expand the reach of competitive gaming beyond the super elite, provide a constant standardized metric by which teams are measured, and give consistency to competitive events. As for what to expect, expect it to blow your mind!
OnRPG: The community in all MOBA games is not expected to be the best. How is S2 working to help make the community better?
We are currently putting forth a lot of effort to improve our community, but ultimately, it starts with us. It is our responsibility to carry a fantastic attitude and a positive outlook. If we can do that and encourage our users to participate in earnest, our community will benefit tremendously.
Legion Team’s roster
OnRPG: Are there any plans of offering additional server locations for match making?
We are currently working with several partners to bring an enhanced HoN experience to many regions of the world. Our Southeast Asia region is doing tremendously well, and we’ve recently started a CIS region as well. Look for more regions to pop up in the near future as we continue to look for ways to make HoN more enjoyable for our fans worldwide!
OnRPG: Two weeks for a new hero does seem like a very short time in between hero releases but I am sure all heroes are worked on for longer before they are released. What is the process for creating new heroes? Does the team just focus on one design at a time or are many ideas tried and tested before release?
There are several new heroes being worked on at any given point. There are many steps to hero design, from initial design and art concepts all the way through final bug testing, but each step is given focus and attention by both the design team and other members of S2 Games.
OnRPG: If a gamer was deciding between the various MOBA games, what would you say to convince them to play HoN?
HoN is a feature-rich and polished game that delivers the ultimate in competitive team-based gameplay. We’ve recently added an awesome new feature, Mentoring, which allows you to connect to a player to watch his every move – a great tool for teaching your friends to play! HoN is very action-packed and really rewards players for learning and getting better. We at S2 Games are also very passionate in supporting HoN, and I think that really shows – here at the office, we’re HoN players too!
The HoN interface is the best I’ve seen in a MOBA game
OnRPG: HoN’s steep learning curve is my favorite part about the game but it can be aggravating for new players. Are there any plans to implement new features such as bots to help new players learn about the game?
We’ve recently implemented Mentoring, but we’re also working on other features to help new players ease into the game. We at S2 recognize that if we can lower the entry barrier for new players, more and more people will be able to enjoy and get hooked to HoN’s incredible depth.
OnRPG: Milkfat recently attempted to break the record for longest time spent playing a strategy video game. How did S2 get involved in this attempt? How did the event go?
The event went great! Milkfat shattered the world record and went on for over 76 hours! We’re all awaiting Guiness’s official confirmation and time, but we’re all very proud of and amazed at Milkfat. We’re extremely fortunate to have awesome, passionate community members like Sam! Five S2 staff members were there live supporting Sam’s record breaking attempt, and they’ll be releasing some of the awesome footage they gathered while they were there very soon, so stay tuned.
Additional skins feature great designs
OnRPG: I feel that lower gold coin prices would only help HoN. I could certainly see myself purchasing many cheap skins on impulse rather than purchasing one expensive skin. Are there any plans to tweak the goblin shop?
We’re constantly looking for new ways to make our customization content accessible to more players. Each day, there is at least one item on sale at 50% off! We will continue to offer our customers package deals and discounts so more people can get their hands on the awesome shinies.
OnRPG: A large portion of the community, most likely legacy players, seem to be disappointed by the slow response to balance issues and increasing costs in the goblin shop. How does S2 feel about this and what will be your response?
We are aware of the community’s concerns, and as always, we take them very seriously. We’re currently in the process of hiring another balance designer to help with the pace of balance content. As far as the Goblin prices go, a lot of our players have actually taken the time to run numbers – and the numbers show that gold prices have actually decreased since the store’s initial release.
OnRPG: While the standard DOTA style gameplay is very fun, can we expect any new maps or modes in the future?
You absolutely can! More details to come soon, but the design staff is hard at work putting together an awesome game mode that will serve as an all-action, relaxing change of pace from standard HoN play.
OnRPG: Is there anything you would like to add?
I would like to thank our loyal fans for sharing our passion for Heroes of Newerth. We hope to continue to improve each and every day to meet and exceed your expectations. Game HoN!
OnRPG: Thank you for your time!
Thanks for having me!
Arctic Combat Global Trailer
Arctic Combat gives us a taste of the slew of weapons and armaments waiting in this FPS.
Arctic Combat Coming to the Global Market in 2012
Arctic Combat Coming to the Global Market in 2012
WEBZEN Inc. has brought out the big guns today, revealing that their official global website for Arctic Combat will be live on February 9th and offering us a teaser trailer of things to come. This newly released trailer shows in-game features such as main firearms and types of new weaponry. It also shows strategic fire support, such as ‘helicopter support’ and ‘bombardment’, and tactical assets such as flamethrowers, UAVs, and rocket launchers.
Arctic Combat is based on a story of national conflict between two forces, the ‘AF’ and ‘RSA’, caused by a resource dispute in the arctic territory. The conflict between the AF, led by USA, and RSA, led by Russia, resulted in the world being divided into two. The world was headed into annihilation which could only be called as the beginning of World War III.
In Arctic Combat, the optimized game engine allows low specification users to play while keeping the realistic effects high, such as corpse damage gore mode, for those seeking true scarring from the battlefield. Also the modern weapons and real life like maps add to the excitement.
Jihun Lee, Head of Global Publishing at WEBZEN, said, “ARCTIC COMBAT, follows basic FPS game elements, with added distinctive and strategic elements that rejects repetition that are in other games.” also he said, “We are planning a full-fledged service schedule for global users starting with the CBT in the first half of this year.”




















