Monthly Archives: May 2012

Dark Legends

Dark Legends follows in the footsteps of Spacetime Studios premier title, Pocket Legends, bringing the feel of an action MMO to the comfort of your Ipad or other mobile devices. Dark Legends however is a much darker scenario in which you must lift your blade to defend the vampire nation from total destruction.

 

 

Features

 

The Thirst: Your HP and MP bar act as one, forcing you to make split second life and death decisions between unleashing special attacks and conserving enough life to last until your character’s feed bar is full. Action gameplay doesn’t get much better than this system.

 

 

Powers: The myths surrounding vampires are many and so too are your available power sets in Dark Legends. Master the arts of Fatal Burst, Leap, Hellblade, Vermin Swarm, Shadow Dance, and Unholy Force and mix and match them to make your own unique playstyle.

 

Drop-in Gameplay: Casually connect and disconnect from your friend’s game seamlessly as a true online title should allow. Join up to take on the various story driven missions or challenge them to see who the superior bloodsucker is.

 

Meta’s Verse: Nemesis Plot?

Meta’s Verse: Nemesis Plot?

By Meticulous Meta, OnRPG Paragon Reporter

 

 

Lord Nemesis has always been a misunderstood man. Anytime anything goes wrong suddenly it was all part of some plot by him. As City of Heroes has celebrated its eighth birthday Paragon Studios has been taken over by the Lord Emperor himself. Although the studio has only been returned to him after it was wrongfully taken from him, the heroes of Paragon City refuse to GIVE up the fight and accept HIM as their leader. He has been seeing the same resistance in the Rogue Isles but assures us at Onrpg that he has NO intention to give up until the city and Isles are his. He has shown great MERCY and patience with the citizens thus far. But it will only continue for so long. You must lay down your arms and surrender to the forces he has sent out to keep the peace during this time of transition.

 

 

Lord Nemesis has been quite vocal on Facebook since taking control of Paragon Studios on May 1st. He has giving us access to Longbow and Arachnos vehicles so we may be transported around the CITY and Isles as a group to face the task of peacekeeping under his rule. In a most gracious act he has allowed us the right to vote on what the official City of Heroes forums WILL look like when Issue 23 goes live. Although he will not tell us when that is, he is still a kind and caring leader. He was good enough to go on television and be interviewed by the community leader known as Andy Belford aka Zwillinger. There were some accusations that it was actually a Fake Nemesis as his accent seemed to change several times. I am sure this can be explained by a recent cold or thanks to his many years attempting to blend in. It can’t be easy keeping things straight after travelling the world utilizing so many accents for so long after all. It is unclear if he can DIE, which is good because why would we want someone so wonderful to leave us?

 

 

Another sign of his friendly nature was the reminder we were given that Celestial Armor would no longer be available as a Tier 9 VIP reward once Mecha Armor is made available. This is indeed not a Nemesis plot as many have suggested, he is simply keeping plans in motion that were made before he took office in an attempt to keep a sense of normalcy during this new era in American history. He was even kind enough to give us a sneak peak into the upcoming Retro Sci-Fi costume pack which is reportedly coming soon. He holds a special place in my heart for referring to my article on the recent player summit. Very few reading materials have been given the Lord Nemesis stamp of approval. As part of his PLOT towards world domination he wouldn’t allow the first Freedom Friday of the day last week take place on Facebook. This was initially viewed as a gaff by Nemesis as showing his true face to the community, or so opposition parties believe. It turned out in the end that no one was in the studio that morning, because he took them all to see the new Avengers movie calling it “research” for the future of HIS grand city. Earlier this week he alerted everyone to an event on the Victory server where citizens could relax, unattacked for at least a little while. His words may be harsh and his tactics less polished than the pony he rides but his love for Paragon City and the Rogue Isles is, in the END, obvious to any who don’t give themselves over to the opposition force.

 

 

Lord Nemesis has had a long history and many may know what lies in his future. How he has managed to live for so long is somewhat of a mystery, one he is unwilling to reveal even to a loyal follower like myself. After seeing the world he loves so much at war he took control of the US Government and they declared him Emperor of the United States. An act which he now claims was done so that the Citizen Crime Fighting Act would be put in place, allowing heroes to fight crime legally. This has resulted in the world becoming a better place and helped Statesman’s rise in fame. History though remembers this day as Brass Monday, a day which is remembered as one of the worst in modern American history.

 

 

He spent several years recuperating from Brass Monday, waiting in the shadows, watching the world he helped to shape grow. Since then he has been wrongly accused of being behind every major and minor event that has taken place in Paragon City. So much so that it has become a meme in the community, including the introduction of Architect Entertainment, something that the lovable Dr. Aeon clearly founded and created himself. A message on a forum about the Nemesis memes is from a man in an office who discovers nearly his entire office is filled with automatons made by Lord Nemesis. Heroes and Vigilantes are given the choice to either save him or destroy the warehouse he discovered. I have no doubt that this was all a plot by another organization to tarnish the name of our dear leader further.

 

 

In the end it is up to you to accept our new leader. I have given proof of his kind nature and obvious foresight when it comes to planning. He obviously cannot be responsible for everything that it is claimed he has done. So accept that all of the good things were a result of his machinations, and all of the bad were either misunderstood or opposition groups trying to tarnish his legacy. The final things to keep in mind are the following:

 


Everything is a Nemesis plot.

Nothing is a Nemesis plot.

FREEEEEM!

 

 

This article was inspired by and approved of by Lord Nemesis’ Society For Misunderstood Villains.

Elsword Launches Gate of Darkness Update

Elsword Launches Gate of Darkness Update

 

 

 

Calling all warriors to protect the El Crystal from the invading demons including three-headed Dark Bone Dragons! Elsword, the award-winning anime-style beat-‘em-up game by Kill3rCombo, is introducing a new defense dungeon, Gate of Darkness. Players need to protect the gemstone in 15 waves of incoming demons by going solo or teaming up with other players. Players can receive more rewards by increasing the difficulty. To see a preview of the action, check out the launch trailer.

 

 

Starting today until Monday, June 4, Elsword is hosting events to celebrate the new dungeon:

Event Cubes: During the event period, players can collect special event cubes by defeating the demons in the Gate of Darkness dungeon. Collected cubes will provide various Magic Stones and El Shards;

Log in Event: Just by logging, players will receive a special cube filled with the wyvern’s accessories.

 

 

In Elsword, gamers can choose from five specialized and customizable characters as they explore immersive maps and battle to complete dynamic quests. As players progress through the game, they can evolve their fighting styles by upgrading to new job classes and watch as their chosen character matures and gains more fierce abilities and combos. With intuitive and straightforward controls, Elsword offers players of all skill levels the chance to defeat enemies and deal damage, either on a solo mission or cooperatively in a party of up to four players. For those who welcome a challenge, Elsword also delivers action-packed PvP combat.

WoW: Mists of Pandaria First Impressions

WoW Wednesday: Mists of Pandaria First Impressions

by Meredith Watson, OnRPG WoW Specialist

 

 

 

Recently, I got my WoW Mists of Pandaria beta invite. While I have been in a lot of betas, I haven’t ever been in a WoW beta. To paraphrase Jesse Cox of OMFG, some betas are like demos, others are stress tests but WoW betas are true betas. It is a true beta in the sense that things don’t work, there are many bugs, lag, crashes and the phasing is sketchy at best.

 

 

The first thing a returning player will notice is the new character creation screen. While it is very fluid now it does seem to emphasise how few choices there really are for character customisation.  Blizzard has taken a page from other MMO’s books and now shows the starting character in a high end armour set for its class. As always, the starting character will be in the usual rags when it enters the game world for the first time.

 

 

Because I have played monks in other games and thoroughly enjoyed them, I was very excited when Blizzard announced WoW was getting its own version of a monk. Naturally, the first thing I do when I log into the beta is make a night elf monk. One reason for making a night elf versus a panda is that the pandas aren’t actually complete yet. The females currently only have one hair style and one ear style. They are definitely cute but not for me. I prefer my monks to be more ninja like rather than roly poly and sweet.

 

 

I levelled the monk to ten so that I could pick my specialisation. Up until this point, I had three skills and a roll. The roll is fun and surely meant for dodging out of the way but at these low levels I am just using it for movement speed. The monk uses two resources: chi and energy. If you played a rogue you will be familiar with how energy works. Chi is gained by using certain abilities and spent by using others in a continuous cycle throughout the fight. I do think as time moves on the monk will become an important and viable class as it can fill the holy trinity of roles: Tank, healer, and DPS.

 

 

It was a little disheartening at level ten to not get that first talent point to spend. In classic WoW and subsequent expansions one of the things a levelling character could look forward to was spending a talent point every couple of levels.

 

 

After being a bit disappointed with the baby monk, I decided to try a level 85 template monk. This is a great way to see the new content but it won’t be an accurate representation of every player’s experience. When one makes a template character it comes equipped with full heroic dungeon gear. The player has the ability to enchant and gem all of the gear with maxed out jewel crafting and enchanting. Many players will be better geared than a template character while some will only have quest gear, crafted, or others may only have PvP gear when Mists of Pandaria goes live. Is the first zone optimised for every type of player or will some struggle while some faceroll through?

 

 

My purpose in creating the 85 monk was to look at and choose the “new talents”. Again, I was quite disappointed. I find the new talents far too simplified. I understand the intent of condensing the talents so the player isn’t penalised for their choices but my thought is that Blizzard has removed an enjoyable part of the levelling and customisation experience. The long wait for a new talent won’t affect level capped characters drastically when the expansion goes live as they will get to choose most of them in one go but for me it may deter my desire to level a new character. I like the little rewards, such as talent points, to drive me forward. Blizzard used to do that so well.

 

 

The beta isn’t all big sweeping changes though. There are little things that make one ponder. For example wands no longer have their own slot. They are now a main hand weapon. Wands have really only ever been stat sticks or something to use if out of mana. So the demotion/promotion of the wand, while not game changing, is moderately interesting. Another small change is the buff interface. I have never liked the consolidated buff icon. I want to see all my buffs, especially when raiding or in a dungeon, so consolidated buffs is a feature I’ve always turned off. However, in Mists of Pandaria the buff box, on mouse over, now indicates by stat which short term buff you have while long term buffs remain outside the box. It doesn’t appear to always work at this time though.

 

 

Mounts and companions now have their own tab on the hot bar. It seems to be very bugged at present. Currently the pet battle system has been removed but rumour has it that it is soon to be reintroduced.

 

 

After creating a level 85 template character, the character is dropped into the starting area of Jade Forest. However, there is a quest for both Alliance and horde in Stormwind and Orgrimmar respectively that lead the character to the Jade Forest through a series of scripted events and cut scenes. I so wanted it to be epic. It wasn’t. There was no real sense of urgency or impending doom.  I remember watching the The Burning Crusade trailer over and over just to hear Illidian Stormrage say “You are not prepared”. That was epic. A ride in a junky gnome engineered plane is not.

 

 

From what I have discovered thus far, Mists of Pandaria is just more WoW. This is neither a good thing nor a bad thing. It is just more of the same. If you are looking for something new and exciting you won’t find it here but you will find the same solid and entertaining game that it has always been.

SG Interactive Unleashes the Leviathan in Grand Chase: Heroes

SG Interactive Unleashes the Leviathan in Grand Chase: Heroes

 

Grand Chase

 

A devastating new force awaits players in SG Interactive’s action MMORPG, Grand Chase: Heroes, with the release of the powerful Leviathan as the third job for the powerful demon-born Dio, Leviathan introduces a new choice in play-style for Dio fanatics. The new job hinges around different battle stances – the Devil Pose for conquering dungeons and the Weapons Pose to excel in PvP combat. Dio’s third job is available now, and interested players can try out the character by registering for free on the official game page.

 

 

Details of the Leviathan job include:

The new weapon, Soul Reaver: The Soul Reaver is a scythe weapon that gives players a deadly edge in combat. It bristles with the power of the grim reaper, as its wrath has been wrought on scores of monsters and players alike.

The customizable “Marble System:” The key to victory is adaptability. Players can customize their attack style and dominate the battlefield by changing the different weapon effects with Dio’s “Marble System.”

New combos: The “Marble System” combined with the powers of the Soul Reaver will allow skilled combatants to create brand new combos to chain together vicious attacks. These new combos can control the battle or dominate enemies in PvP and dungeons.

 

Grand Chase

 

To help players get started with Leviathan, from now until May 15, SG Interactive will hold special events including:

The “Leviathan is Here!” Event: Brawlers will earn bonus rewards including the +10 Epic Reinforcement Stone Chest, just by unlocking Dio’s Leviathan mission.

Get a Taste of Dio’s Power Event: By playing as Dio or as a member of Dio’s team players will receive a 20% EXP boost in dungeons and PvP

Leviathan’s Rage Package Sale: Players can purchase the Leviathan’s Rage Package at a 10% discount.

 

 

Dio, tasked with destroying the dimensional portals that open up to the demon world, is forced to unseal more of his reckless power to deal with them. Leviathan builds on Dio’s existing jobs but gives players more customization and specialization to deal with foes. Players can alter his skills on the fly to be deadly in PvP or dungeons with the Weapon and Devil poses.

Spirit Tales Open Beta Events Promises Ipads and More

Spirit Tales Open Beta Event Schedule Revealed; Win iPads and More!

 


To celebrate the upcoming open beta launch of Spirit Tales on May 10, KoramGame today revealed the full community event schedule that is designed to help players win an array of awesome prizes, including the new Apple iPad. Starting on the first day of open beta, players will have the opportunity to complete several fun tasks both in and outside of the game. Some of these tasks, like collecting gift and reward boxes from a certain NPC, provide players with the chance to unlock exclusive in-game prizes, with hundreds of winners in all!

 

 

Events Overview


Open Beta Blastoff – Visit NPC Halzo and collect 6 gift boxes for a chance to win 1 of 3 Apple iPads!

Achievement Hunter – Earn 50 achievements in the first week and receive a raffle entry that could net you some special prizes.

Login to Win – Play more than 25 hours and receive prizes made specifically for dedicated players.

Spring Fling – Slay any monster and receive a special spring token redeemable for exclusive in-game prizes.

Training Ground Booster – Complete the training grounds to earn a “chance box” that can result in 1 of 5 unique prizes.

Kcoin Purchase Bonus – Purchase Item Mall gold and receive a reward box that can be traded in for a random prize.

 

 

The fun doesn’t end here, it’s only the beginning. Come May 10, KoramGame will be announcing another exciting giveaway that includes a ton of awesome prizes like a gaming desktop and more! Stay tuned. For more details on each community event, visit http://st.koramgame.com/events. Prizes will be distributed during the scheduled maintenance following the event.