Tribes Ascend’s Todd Harris covers the new changes to the Engineer, new voices, new map options, and much more!
Monthly Archives: August 2012
Conquer Online Announces China Trip Winners
Conquer Online Announces China Trip Winners
NetDragon is pleased to announce the winners of this year’s Conquer Online Journey to the Far East! From game to real life, last year this trip not only changed the gaming life for two Americans & two Britons, but took them straight to the real China to experience local cuisine, martial arts, and many beautiful locations! Here’s a quick recap of their amazing journey.
Today, this year’s three lucky winners were selected as well:
The loyal player TheTerror (Liberty/Prosperity) from the United States (Where are you?)
The VIP player babyblue (Freedom server) from Australia (In touch)
The returning player peacelover (Pharos/TempleArtemis) from the Netherlands (Where are you)!
Will they embark on the same journey this year? NetDragon actually has a whole new set of locales planned! This time, during this 7-day luxurious trip, they’ll land in one of the biggest metropolises in the world, Shanghai where they can experience ancient culture as set in a modern city. The famous West Lake in Hangzhou will be stop number 2, where they get to tour the mysterious LingYin Temple and JingCi Temple that are located south of the lake. What’s more, you’ll also visit a historic scenic town, Wuzhen.
The Bund- Enjoy the gorgeous night view of Shanghai.
Old City God Temple- Discover the traditional commercial district.
For the rest of us that missed out, maybe next year will be your chance to shine? Only way to find out is to play!
WoW Wednesday: Real Women of WoW
WoW Wednesday: Real Women of WoW
By Meredith Watson, OnRPG WoW Specialist
Studies have shown that half of all gamers online are women; however, that encompasses all games such as bingo, solitaire, Facebook games and the like. Roughly only 25% of console gamers are female. According to the PARC PlayOn phase II results women playing World of Warcraft are between 15% to 39% of the population depending on region. China is at 15% while the US has the most female players at 39% and the EU with 29%.
There has been quite a bit of attention lately on women who game and the ways in which they are treated in what is traditionally a male dominated activity. All one has to do is look at Fat, Ugly or Slutty to see what women have to put up with while playing games such Call of Duty, Modern Warfare and to a lesser degree MMOs.
But what of World of Warcraft? How does the majority of the community treat its minority? If you’ve played WoW for any length of time you’ve no doubt come across the stereotypes relating to the female WoW player.
To find out more about these stereotypes and the female gamer I had a chat with five women who play WoW from the EU and US regions.

The Women
Amber, 28, lives in South Carolina. She is married with two children. She is currently employed as a web content writer and is a blogger. Her main is a night elf druid named Ambermist who is mostly moonkin/resto, but likes to try every role now and then. She’s guilded with <Chi Cerca Trova> on Durotan, where she has been playing with many of the same people for almost 5 years.
Avi, also 28, is from British Columbia and works as an office administrator. Avi plays on the Deathwing server. Horde. Her mains are a goblin elemental shaman and blood elf discipline priest.
Leanne, 23 from Essex UK is married, a drummer and works as a care assistant in a dementia care home. She has a Paladin main on Mazrigos EU. Alliance. She is a member of <Praestantia>.
Marianne, 38, Yorkshire is married with one daughter. She works for a haulage company and is also a bar maid. She plays on Lightbringer EU and has a predilection for night elves. She doesn’t currently have a main as such.
Victoria, early 30s, from Scotland is married and works for the local government. She plays on Bronzebeard EU and Auchidon EU. She plays priests and has several alts.
There are many myths and stereotypes about female WoW players. One of the biggest is that female WoW players only play because their significant other does. Why did you start playing? What is the appeal of the World of Warcraft?
Amber says: My boyfriend at the time (now my husband) played, and one night as I watched him in Molten Core and he explained the bosses and how each person had a role that complemented the other players, I was amazed. I loved how these 40 people from different parts of the world could work together in a game to kill a boss, and I immediately wanted to be part of it. He asked me the next day if I wanted to try it out, and Ambermist was born.
Avi says: As cliché as it sounds, I started playing WoW because the guy I was dating at the time played. Except I was playing EverQuest II at the time. We both gave each other’s games a shot. I ended up enjoying WoW.
Marianne says: My friends from another MMORPG started playing WoW, so I moved with them.
Leanne says: I started playing WoW around 10 months ago and it was due to my best friends. They had been playing for a few years and due to us having very similar tastes in books, films etc., they thought I would really enjoying playing.
Victoria says: My husband introduced me. Prior to that, my only real experience of computer games was playing first person shooters and at first I really didn’t see what WoW had to offer. It seemed a bit too childish and cartoon-like.
Announcing that you are a female in WoW can open one up to all sorts of unwanted attention through the stereotype is that those who admit they are a woman are attention seeking. Do you admit to being a woman in game? What is the usual reaction?
Amber says: Yes and no. I don’t think it’s helping any stereotypes for me to go around announcing that I’m a woman, the simple fact being that it shouldn’t matter whether I’m a woman or not as long as everything that’s supposed to die, dies, and the group stays (mostly) alive. I also don’t hide the fact for the same reason: it shouldn’t matter.
Avi says: My guilds, obviously, know that I’m a woman. I tend to not speak up in voice if I do a random pug raid because I’ve seen too many times where the reaction is “zomg a girrrrrrl” and I got tired of it. If there’s another woman in vent/mumble, then I’ll talk or once I get a feel for the group and know they’re not going to have a childish reaction. Otherwise, I don’t feel an overwhelming need to make a statement about it – I just want to play the game.
Marianne says: Yes, most of the time it isn’t a problem. Sometimes if I feel like a male player is trying to get too familiar I tell them my age, and that I’m probably old enough to be their mother and it stops it dead.
Victoria says: When it comes up in conversation. I don’t go around yelling “I’m a girl” in trade chat or anything but I’ve never hidden it either. By the time they realise I’m female there isn’t anything to criticise about my performance. I’ve had a few people ask “if I’m sure” to which the answer is a definite “yes”.
Some studies show women tend to be more socially inclined versus men who are achievement focused in games. Is this true for you? Why do you continue to play?
Marianne says: I like to keep my mind busy. Gaming takes my mind off work, for example if I’ve had a bad day at work I forget about it when playing Wow.
Leanne says: I have continued to play because I find it so enjoyable and also to socialise with friends. I am rather goal driven so if there is a piece of gear I am determined to get or a profession I want to level, I tend to spend as much time as I can on it until I’ve succeeded especially when there is an achievement in there.
Amber says: I’m a raider. I mean, I enjoy leveling alts and learning classes and PvP, but at my core, I play to raid. I love working together towards a common goal, I love feeling like I’m part of something bigger than myself. I love trying for a boss kill over and over and it finally clicking.
There’s a social aspect, too; when you raid with people as often and for as long as some of us have, there’s a camaraderie aspect I really love.
Victoria says: I don’t feel I’ve achieved everything in game I set out to. I also find PvP to be a great way of winding down after a horrible day at work, plus through playing/blogging about playing I’ve met so many great people I’m just not ready to walk way yet.
Do you think women gamers in WoW are stereotyped? What would that stereotype be and how do you breakdown that stereotype?
Amber says: The fact that this has to be asked is proof we are. There are lots of stereotypes, but the one I’ve personally encountered most is the idea that women can’t play as well as men. It’s assumed that I won’t do as well, that I’ll be more sensitive to criticism, or that I can’t handle complicated mechanics or a difficult role. And it might be true–but a) you won’t know unless you let me try, and b) it won’t be because I’m a woman.
I do my best at every role and with every task I’m given. Obviously, it’s no secret to most that I’m a woman, so hopefully the repeated efforts of myself and other women gamers continuously proving the stereotype wrong will help break the walls. I’ve already seen it start to happen. I know there will be those whose minds cannot be changed, but I believe there are plenty more whose can.
Avi says:I think the most common stereotype I come across is that women can’t play video games. If they’re playing WoW, they must be terrible at it. I’m not sure if there is anything specific I do to breakdown stereotypes. I like to raid, I know fights, and I’ll even assist in runs – so I suppose being knowledgeable about the game and classes that I play accomplishes that.
Leanne says: I do think women gamers are stereotyped to a certain level; they think we all must be massive geeks who don’t have social lives or partners, which is really a stereotype some give to all gamers. However, I do also think serious women gamers are looked upon as a rarity as people tend to believe we don’t know what we are doing and therefore can’t play properly, which couldn’t be further from the truth! I know many women gamers, some who are amazing players and can wipe the floor with others.
Victoria says: Definitely. I used to raid at a fairly high level when I had more free time and female gamers were definitely assumed to be below par by the vast majority of the guild/other people I interacted with, have zero interest in PvP and keyboard turn. The fact that I, as a female, was topping the healing metre, often the last to die on wipes and could be found ganking people was dismissed as the exception that proves the rule.

There has been a fair bit of attention given to harassment of female gamers in the community lately particularly that of Anita Sarkeesian and Miranda Pakozdi. Have you ever been subjected to any harassment or discrimination based on your gender in game?
Avi says: Oh absolutely. Before I learned to stop speaking in pug vents, right off the bat, I received some awful comments about ‘better things I could be doing’ that were fairly often lewd.
Leanne says: I have not been subjected to any direct discrimination but have seen some in game. For example, I was in a dungeon and one player did not like the way the tank was pulling the mobs and decided to start having a go at the tank. One comment they said was “You’re doing this all wrong you idiot. I bet you’re a girl in real life, you have no clue what you’re doing!”
Amber says: There have been a couple of situations where I’ve encountered someone who couldn’t figure out where the line was drawn as far as being overly personal or sexual, but those situations have always been handled with either an ignore or the help of an officer/fellow guild member.
Victoria says: My first proper guild, despite the fact that the GM came to me in whispers with any and every problem, I couldn’t be an officer because I was female. Needless to say I didn’t stay there long. He also developed a bit of a crush on me. This led to a few interesting fights in whispers where he came with the immortal line “I wish you were here right now so I could beat you and then f*** you ’til I wasn’t mad any more”.
The World of Warcraft community has always been a mixed bag and most women who play have experienced the effects of stereotyping or downright misogyny. It is my experience that most women who play tend to stay within their real life friend circles or guilds to avoid the greater community at large. However, most men in World of Warcraft are not misogynistic or even care that there are female gamers but it only takes one bad apple to spoil the bunch.
TERA Manaya’s Core Trailer
TERA offers a look into the depths of Argon Hell in this new trailer for the Argon Queen update.
OnRPG Shotgun News 8/22: Razer, LOTRO, Funcom, and LoL
OnRPG Shotgun News 8/22: Razer, LOTRO, Funcom, and LoL
By Shannon Doyle (Leliah), OnRPG Journalist
Razer Hiring Interns
This isn’t normally the sort of news you see but Razer is looking for a few e-sports players to become interns in their offices all around the world. Professional gamers from all over the globe are invited to apply.
LOTRO Delays Riders of Rohan
After having looked at beta feedback LOTRO has decided to push back the Riders of Rohan update to October 15th. This is being done so the issues can be addressed and a better product can be released. As a thank you to those who have pre purchased gifts of 500 Turbine Points and a goodie bag of consumables will be given out. To get the thank you offer you must purchase before September 5th.
Funcom Confirms Layoffs
Funcom has confirmed an unidentified number of layoffs have taken place in an effort to reduce operational costs. As this is an ongoing process little information is known at the moment but it has been stated that there is a long term plan and this will not have a bearing on the commitments made.
Nature Affinity Now Available in City of Heroes
Paragon Studios has released the newest powerset for City of Heroes. It is a buff/healing set for Defenders, Corruptors, Controllers, and Masterminds and easily the most impressive graphically to date. It is available in the Paragon Market individually or as part of a Nature themed bundle.
Riot Settles Porn Site Lawsuit
The makers of League of Legends has settled a lawsuit against the now former pornsite leagueoflegends.co. The link now directs you to a GoDaddy holding page. The publisher is also fighting a similar case with leagueoflegendsporn.com.
Gamescom 2012: The Secret World
Gamescom 2012: The Secret World
By Jonathan Doyle (Ardua), OnRPG Journalist
Something dark lurked behind those doors. Something evil, something dangerous.
In the EA press area and shown to those who could find their way to the truth, The Secret World waited.
By now I am sure you will have heard all about Issue 2 : Digging Deeper. If not, a quick recap is in order.
Dig Deep Into The Secret World
Coming this August 28th, Issue 2: Digging Deeper is the second (obviously) free content update to The Secret World.
-As before, there will be new investigation and action missions to keep you entertained.
-‘Digging Deeper’ continues the story that began with The Kingsmouth Code, and sends players back to Pastor Henry Hawthorne at the Kingsmouth Congregational to dig deeper into the town’s secret history and Illuminati legacy
-In ‘Death and Axes’, players learn more about Sophie’s close connection with the spirit world. In Transylvania’s Besieged Farmlands, the dead are restless, and Sophie is increasingly sensitive to their pain — causing Cern some concern for her well-being, and sending players on an investigation into the terrible events that have transpired here
-‘Strangers from a Strange Land’ introduces players to the ancient history of Solomon Island, going back to when the island was visited by Norsemen in their longboats, a thousand years ago. This investigation begins with Red (of Red’s Bait & Tackle) and introduces players to a pair of famous talking ravens from Norse mythology…
-In Transylvania, Iele — the guardian of the Shadowy Forest — needs the player’s help in order to revive her ‘Singing Stones’ and fight the growing infection that threatens this delicate magical sanctuary
Not content with just that, and as demonstrated to me during Gamescom, Digging Deeper comes with a series of missions that unlock a new ability and active/passive slot. The Auxilliary weapons! The first weapon we get is the Rocket Launcher and I can tell you it looks absolutely gorgeous in action. Want a long ranged blast? You’re covered. Want to rocket jump? Of course those touched by the bees can manage that.
Rocket Launcher after unlocking consists of four active powers and three passives all at a cost of 50ap each, so it is a serious investment for your character but one well worth it.
Auxiliary Weapons live on their own little wheel, Rocket Launcher coming naturally in the ranged category. So there exists plenty more room to grow there…
Digging Deeper will also deal with new character customizations. Newly created characters will have access to more features in the character creator from this point forward. Existing characters, well they can either visit The Modern Prometheus or Ockams Razor for their feature changes. The first visit to either place will of course be free with a cost in PAX for changes made from then on.
The big news from Gamescom though, the big big news.
Firstly and foremost, Act 1 of the story of the Secret World will be coming to a close sometime next year. What helps close this part of the story off? Our first new zone. Players will be facing off against ancient evils and the ever present meddling of the Orochi Corporation as we go to the newest location, Tokyo!
Not just content with that, besides the new Nightmare mode dungeons added in Digging Deeper, there is something brewing under New York.
Worm In The Big Apple
Eagle eyed players and bloggers have commented more than once on the cinematic trailer showing something serious going down in New York. Eager players now will be able to join the first 10 man raid in The Secret World and deal with the fallout of what once was secret and in remote locations causing chaos in the Big Apple and in full view of the public.
Lead Content Designer Joel Bylos and Lead Designer Martin Bruusgaard led us through the New York instance after showing off the rocket launcher. Players will experience a gorgeously realized New York City that is suffering under an attack. What can I tell you about the raid itself? Only this. You will need all of those players and all of your skill. Pack the Rocket Launcher, pack your favourite decks and be prepared. It won’t be easy.
More details and more information on the news here in next week’s Faithless Is He. Until then, I leave you with two happy fans.
RiotZone Aims and Fires off Numberous Game Changes
RiotZone Aims And Fires Off Numerous Game Changes
Leading publisher Mail.RU Games today unveiled numerous gameplay changes that will be arriving in September for their their fast paced PVP war title, Riot Zone. Free to play from anywhere without any downloads, these quality of life changes make the game more approachable for new players while refining high level play for veterans. Coming off of the successful Los Mariachis spies event, it’s never been a better time to join the resistance at http://www.riotzone.net/ and sign up via email or Facebook connect.
First in the flurry of changes are numerous weapon improvements. From sights giving increased accuracy, to bipods for more stability, and even larger bullet magazines – even self-guided bullets. Weapon upgrades unlock at level 20, and will be released slowly over the rest of the year, so players will have plenty to look forward to throughout 2012!
Energy will now replenish to full when a player reaches a new level, giving them extra actions as quickly as possible. Daily missions have also been divided into two difficulty levels: Regular and Difficult. For veteran players who find the normal dailies a little too easy, try the new harder difficulty for an extra challenge with its own set of rewards.
PVP rewards are also changing, because whoever fights well deserves to be rewarded. Now when players lose in mass battles, but are individual leaders in the fight will receive pesos, stars, respect, and other rewards as if their team had won the skirmish. Camp battles have also been given a facelift, and will both load faster and be more dynamic.
Several art updates have also been added to RiotZone, including matching players’ avatars to their profile picture. Mercenaries will also begin to have their own unique as uniforms will begin to reflect their quality and experience levels. The elusive red mercenary Quasar has been added to mined crates at low levels, giving newer teams a competitive edge. Storm troopers are now back on their feet and prepared for battle. Lastly, some gunfire animations have been updated, so bursts will no longer merely look like a long sequence of individual shots.
Good preparation is essential in “RiotZone”. Gamers will not only fight for one of the two factions – The Red Alliance or the Coalition of the Crown – but also train their soldiers, upgrade weapons and expand their base. Only the coolest strategic thinkers will prevail in numerous missions and PvP battles. RiotZone scores with many PvP modes: 1on1, 2on2 and 3on3 are just the beginning. Raids on enemy territory, conquest of resource-rich areas and large-scale battlefields require you to surpass just being a gamer, and ascend to the level of a commander. Semi-automatic fights allow dynamic and spontaneous quick battles where players can bring in a lot of extra firepower in the form of various special abilities.
TERA Online Releases Argon Queen Update
TERA Online Releases Argon Queen Update
En Masse Entertainment, the company behind the highly acclaimed action MMO TERA, is pleased to announce the game’s all-new Argon Queen update is now live and available free of charge to players. The update adds significant high-level content to the game, including several new dungeons, the highly anticipated PvP battlegrounds, new character abilities and much more. A new video showcasing the Manaya’s Core dungeon demonstrates just how intense end-game BAM battles can be.
In the lair of the sinister argon queen, players will invade Manaya’s Core to confront the queen in an epic battle that will take both might and skill to survive. In addition to the Manaya’s Core dungeon, two new dungeons—Sirkuja Gallery and Argon Corpus—will be revealed with the update, as well as an expanded 20-person raid in the Nexus Traverse. Warrior and lancer classes receive new abilities as well as lancers receiving a new defensive skill oriented resource bar, and the ruthless PvP battlegrounds, in which players compete against each other across servers in action-packed 15-on-15 clashes, are making their debut.
After playing briefly last night I can say the new resource system and skills have completely changed the way I play Lancer. The towns were also incredibly populated with people testing out the new battlegrounds, though I haven’t given them a try yet.
League of Legends Rengar Champion Spotlight
League of Legends today released Rengar, one of the most vicious junglers to enter the league in some time.
Diablo III Introduces Paragon System as part of Patch 1.0.4
Diablo III Introduces Paragon System as part of Patch 1.0.4
In an attempt to improve end-game content, Blizzard Entertainment has announced a new Paragon Leveling System to be released along with Diablo III‘s Patch 1.0.4. Through this system players will be able to gain Paragon Levels once capped at at the max base level. Paragon Levels offer core stat boosts, an increased % chance for magic-find and gold-find, as well as a stylized portrait that improves every 10 Paragon Levels (with a max of 100 Paragon Levels) so you can rub your elite status in the faces of those less veteran than yourself.
“The whole team really banded together to get as much great stuff into this patch as possible,” stated Jay Wilson, Game Director for Diablo III. “With the Paragon System in place we’re capping Magic Find and Gold Find to 300%.”
This barely scratches the surface of this massive patch. To read the full details see Jay’s full post at Battle.net.

















