Planetside 2 offers up another roundtable discussion featuring Isaac and Higby.
Monthly Archives: October 2012
Saga Kingdoms Kickstarter Launch
Saga Kingdoms has begun its Kickstarter fundraising and offers you a look at what it has in store.
Arcane Legends
Arcane Legends builds off of Spacetime Studios past creations, taking pieces their audience found enjoyable from titles such as Pocket Legends and Dark Legends to create an interactive, intelligent, and fun fantasy beat-em-up playable on your portable devices with friends with all the typical RPG elements you’ve come to expect from an MMORPG.
Saga Kingdoms
In Saga Kingdoms players command one of 6 factions battling for control of gaia. Unlike most other RTS games that may have a single campaign, Saga Kingdoms is a true MMO, allowing an unlimited number to adventure together taking their armies on numerous quests both alone and in groups. In addition to questing each player will control an island with a capital city which will serve as the seat of their power, as they venture out to take over additional towns and resources.
Saga Kingdoms is also the first RTS to transform into an RPG when playing the mobile game. Choose any of your heroes and zoom down into the world, venturing out into the wilderness alone. The hero will retain all items from the PC RTS and bring any items and experience gained back from the iOS or Android RPG.
Features
6 Unique factions – Each faction has a unique art and playstyle. Choose from the Nature faction (Elves), War Faction (Orcs and Ogres), Light Faction (Giants and Humans), Machines Factions (Dwarves), Magic Faction (Dark Elves), or Undead Faction (Undead).
Over 150 units – Saga Kingdoms goes all out to bring you the largest unit selection in the genre
Fully customizable heroes – Each unit is led by a hero as detailed as any character in an MMO, equipped with a full range of magic items.
Real Persistence – Units gain experience with each quest. No world resets ever!
Crafting – Use rare resources found on quests to craft magic weapons and armor for your heroes.
Mobile and PC – Take your hero from the PC game to the mobile RPG, bring back items to use in the RTS.
Meta’s Verse: City of Heroes Lost Updates Part 2
Meta’s Verse: City of Heroes Lost Updates Part 2
By Meticulous Meta, OnRPG Paragon Reporter
Last week I started a depressing look at some of the things that were going to be coming to City of Heroes that never made it to the live server. It includes some powersets that were never announced, Issue 24 and more. But I ran out of time to finish and so I give you part 2. We pick back up where we ended, in the middle of talking about new power pools.
Power Pools
Force of Will – Force of Will grants you access to various powers that allow you to manifest your own willpower and use it to harm your foes. The powers in it are Weaken Resolve, a ranged foe –Resist, -Defense, and Self +To Hit. Project Will is a ranged attack which does moderate psi/smashing damage as well as a foe knockdown. Mighty Leap is a self long jump which while active allows for another power which is called Stomp. Stomp provides additional power. Wall of Force is a ranged cone which does moderate psi/smash damage and knocks down foes. The last power in the set is Unleash Potential. It is a self buff which gives boosts to regen, recovery, recharge, and defense.

Gadgetry – Gadgetry gives you access to highly advanced technology to weaken or blast your foes. This pool would have been perfect for both natural and technology origins. The powers would have been Nano Net, Blaster Drone, Jetpack, Drone Barrage, and Force Barrier. Nano Net was a ranged foe –speed, -recharge, -fly, -regen. Blaster Drone is ranged and does moderate energy damage as well as reducing enemy’s regeneration. Jetpack is…well it’s a jetpack. While it was active you also would have had access to Turbo boost which would allow you to fly faster for a short time. Drone Barrage was to be a ranged cone which did moderate energy damage as well as reduce regen on foes. And finally there was Force barrier which gave a boost to your own absorb.
Utility Belt – This power pool option offers some tools that you can use to weaken your foes or quickly close the gap between you and your target. We don’t have information on all the powers but we do at least know what they were going to be called. The powers were to be Bolas, Poisoned Dagger, Freerunning, Flying Strike, and Life Support System. Bolas is a ranged foe immobilization and knockdown. Poisoned Dagger, other than being daggers which are poisoned, was a ranged attack that did moderate lethal damage and light toxic damage over time. Freerunning gave you the ability to run quickly and leap high; it also gave access to Athletics which may have boosted your jump height temporarily. We don’t know anything about Flying Strike sadly. But the Life Support system was to be a self +HP, +Heal over time, and +Special.

Enhancements
There were several new enhancement sets in the works. This isn’t even putting into consideration the special archetype specific ones that we knew would be coming with Super Pack 2, Rogues and Vigilantes. I won’t go into the full details on the sets because that itself would be a month’s worth of articles. Instead here is just a brief highlight of each.
Annihilation – A targeted AoE damage enhancement set for levels 20 to 50. The set is considered rare and the proc for the set was a chance for –Res.
Preventive Medicine – A healing enhancement for levels 20 to 50. This set also is a rare and the proc was for absorb.
Reactive Defenses – As the name states this enhancement set is for defense. Like the others it was for levels 20 to 50 and rare. It had a unique enhancement which did scaling damage resistance. We can only guess what that means, but it sounds awesome.
Unbreakable Guard – Another damage based enhancement set for levels 20-50. In it was a unique enhancement that gave 7.5% Max HP.
Costume Sets
There were a few costume sets we knew about which were and last I saw still are accessible on the subscriber beta. This includes a new spacey/techy pirate set, a costume set which was designed by the fans during the last player summit and much more.
But you know, more important than anything I’ve listed these last two weeks there is one thing that stands out. The number one thing that will never come: Your Story. Sure, you may move to another super hero MMO. You might even take the characters you played in City of Heroes with you. But there is no way it will ever be the same. My husband and I plan to continue our characters in stories we write to eachother. Will it be wonderful to keep them alive? Sure. Will the stories be the same as they would if the game continued though? No.
From the looks of it City of Heroes was about to undergo some huge changes. New power pools that seemed to almost take the place of the power pools already in set. Do we know if they would have taken the old ones out? No. This could have been the start of Paragon City’s next golden age. Instead we will be going quietly into the sunset.
LOTRO Dev Diary: The Sounds of Rohan
Turbine takes us inside the process of preparing the musical scores for LOTRO‘s Riders of Rohan expansion.
OnRPG News Update Oct 10th, 2012 w/ Mikedot
Mikedot recaps another week in news and features with a spotlight on ArcheBlade!
Nexon Polls Players on Presidential Debate in Continued Partnership with Rock the Vote
Nexon Polls Players on Presidential Debate in Continued Partnership with Rock the Vote
Nexon America’s MapleStory players voted that Barack Obama had won the first presidential debate by a 62-38 percent margin over Mitt Romney. This was the result from 7847 votes cast from players in the United States in a survey posted this past weekend. International players of Nexon America’s MapleStory service, cast 4020 votes with Obama coming out on top 79-21 percent. In total, 11,867 votes were cast with 68 percent of all Nexon America’s MapleStory players favoring Obama in the first presidential debate.
For more information about MapleStory’s presidential election polls and programs, go to: http://maplestory.nexon.net/election/2012
Obama was favored in the debate by MapleStory players in 42 states, except for Delaware, Idaho, Mississippi, North Carolina, South Carolina, Oklahoma, Tennessee and Utah where Romney was preferred.
The first poll, ran the first week of September, asked Nexon America’s MapleStory players who they supported in the upcoming presidential election, and Obama was the overwhelming favorite, receiving 80 percent of the votes.
Nexon America’s MapleStory, which has millions of players in North America, will have another poll closer to the election and will kick off an in-game “Election Quest” in the coming weeks featuring two characters campaigning in-game. Players are also encouraged to register to vote with MapleStory’s partnership with Rock the Vote at http://maplestory.nexon.net/election/2012.
MechWarrior Online Announces Open Beta Testing
MechWarrior Online Announces Open Beta Testing
Infinite Game Publishing (IGP) and Piranha Games announced today that MechWarrior Online will go Open Beta on October 16. MechWarrior Online, one of 2012’s most anticipated titles, has been lauded by fans and the games media as the return of true Mech combat. Its successful Founder’s Program will officially end at midnight on October 14. Founder’s members are able to choose tiers of membership and get a head start here: http://mwomercs.com/founders.
“We would like to extend our deepest gratitude to all of the fans over the course of our closed beta period,” said Russ Bullock, president of Piranha Games. “The amazing fans and the high quality feedback given to our team have helped us craft MechWarrior Online into a true MechWarrior gameplay experience. We’re more than excited to open up the game and look forward to continuing to expand the InnerSphere with our loyal fans.”
Set in the year 3049 during the early stages of a massive interstellar war, MechWarrior Online puts you in command of the most powerful war machine to ever walk the field of battle, the mighty BattleMech. Command your Mech and customize it to suit your battlefield role; upgrade systems, replace weapons, and tweak armor with endless options.
Elsword Updates Henrir’s Dungeon and Pet System
Elsword Updates Henrir’s Dungeon and Pet System
Today Kill3rCombo revealed updates to both the popular boss challenge dungeon Henir’s Time & Space and the pet system for the free-to-play manga inspired action MMORPG Elsword.
Henir’s Time & Space, which was introduced last spring, is one of the game’s most popular dungeons due to its exclusive rare loot and its minimal level entrance requirement, thus making it an attractive dungeon to almost every player. This special dungeon challenges players to wade through the most epic boss fights in the game, back to back. This week’s update adds a variety of new bosses to the gauntlet, many of which are drawn from the game’s newest region, Hamel. The dungeon’s flow has been revamped to add randomized “elite fights” and branching paths to keep players on their toes. To give players more chances to take on Henir’s Time & Space, the requirement of having a special key for each attempt has been lifted, giving players a more direct path to some of the most original items in the game, including Glave’s dice, a rare accessory.

Kill3rCombo is also making a number of improvements to the pet system, making it easier to level up pets and customize their personalities. Since pets in Elsword also provide assistance in battle, each pet has been given a wider range of buffs and increased special abilities. A brand new pet, a blue dragon called Wild Hatchling, has also been released. Every player will receive a free infant Wild Hatchling and will be able to pursue a special quest to the make the crafty dragon a permanent addition to their pet menagerie.



