Klei Entertainment
Monthly Archives: June 2013
War of Mercenaries
War of Mercenaries is a strategy RPG played on Facebook. You build a village, paying special attention to building placement and fortifications, as enemies attack your city directly. Build various walls and towers to assist in your defense, and various units to siege other players towns. Use espionage and guile to overcome your enemies,
Features
City Defense: Unlike many SRPGs out there, War of Mercenaries takes the fight right to your city. Build your defenses carefully!
Dozens of Units: From units specially designed for defense, to siege-breaking offensive powerhouses, develop an army to crush your foes.
Social Gameplay: Invite your friends along, and participate in massive guild battles against players from around the world.
Peak Games
Peak Games
Don’t Starve Review – A Cute Horror Survival Adventure
By Remko Molenaar (Proxzor), OnRPG Journalist
With the MMORPG launch schedule crawling at a snail’s pace this year I’ve had plenty of time to dabble in other realms of gaming. And while my list of titles I’ve tested grows more endless by the week, ever since playing DayZ I’ve been addicted to getting my next survival itch scratched. Sure plenty of titles tout it as a feature, but it’s pretty rare to find one that gets it right on par with games like Minecraft. Finally last week something new popped onto my radar that fit the bill; but having been burned one too many times in the past I proceeded with caution. After a long internal debate I finally purchased Don’t Starve.
Thankfully I made the right decision in buying this game, despite it looking truly odd and unlike any other titles on the market. But the look and setting is just part of what makes this game so special. You play as an intrepid gentlemen scientist by the name Wilson. You are trapped in this mysterious wilderness world by a demon and it is up to you to exploit the environment and its inhabitants in the hopes to leave the strange world you’ve gotten yourself into. Expect to run into your fill of strange creatures, wormholes, traps and other surprises to ensure you never reach that goal.
As Wilson, it is your job to survival in this world long enough to find a way out. With a randomly generated world, every play session will feel unique and keep that sense of life and death survival by leaving you guessing in each encounter. There is no tutorial, nothing to teach you the basics of the game. It is up to you to explore what you can, and what you can’t do. The only certainty is you will die trying to figure out your limitations. The environment is heavily interactive so you’ll be spending a large portion of your time investigating how Wilson reacts to various objects.
I jumped into my first life without the benefit of reading any guides or tips. Sure I had seen some videos while deciding if I should buy the game, but the game feels so foreign that just watching someone else play doesn’t give you much of a clue of what you should be doing or what dangers you need to look out for. My first thought was to gather twigs. The game offered the tip that I should also find some food before night. Since this game is all about surviving, I knew that I had to use everything at my disposal to craft some tools and prepare for the challenge ahead. The clock was ticking so I didn’t waste time experimenting and soon crafted an axe to chop trees down and gather wood more efficiently. Since the nights are usually cold, I assumed that a campfire was probably a must in the game. And besides warming myself up, the fire could also be used to cook the food that I intended to find.
The one and only tip I received seemed like an easy task to do. I found some berry bushes when I was gathering twigs. Obviously I prioritize food over tools, but I was unsure what the next day was going to bring, so I spent the remainder of daylight scanning for new resources. While walking around the area, I also noticed bunnies running around. Unfortunately these were too fast to catch, and they can also run in their holes in the ground. I figured I probably needed a trap of some sort to catch these cute little meat sources. Finally the night had come and I utilized my tools to set up a camp along with a huge bonfire to protect myself from the cold and… who knows what else. Luckily I wasn’t that hungry yet so I kept the berries in my inventory. My sanity meter was still high, so I felt confident that I could handle whatever the dark might throw at me.
The night passed uneventfully, with the exception of dozens of weird shadow figures trying to pull me into the void. Luckily my intuition proved right and these unknown monsters couldn’t approach the fire. What I didn’t expect was for the fire to go out in the middle of the night. Before the creatures had their way with me though, a lightning bolt struck me out of nowhere, filling Wilson with enough electricity to send him flying into the air. I rekindled the flame shortly after without incident. Though my paranoia was running wild as now I worried not only about what was lurking in the darkness, but also for future retaliation from the cloud people. This little event also brought my health down, so I decided to chew on some berries to get my strength up again.
When the next morning came, and the darkness was gone I decided to venture off into the world some more; I hypothesized there had to be some kind of village nearby. It wouldn’t make sense that I was the only intelligent being living in this strange world. And that’s when I bumped into these weird pig specimens. They looked friendly, but seemed rather territorial when I attempted to approach them. They all had these weird small houses that made me believe these pigs sleep while standing on their feet. Luckily I scouted a ton of berries nearby, and it seemed that these pigs had something else for their daily dinner. They didn’t seem hostile, and I decided to stick around them for a while to see if I could find a way to communicate.
Conclusion
The first hour of playing went by really quickly, leading to many more. Before I realized it, the clock hit 6am and my addiction was confirmed. The survival aspect is the most important thing in this game, and it pokes at the back of your mind at all times keeping the pressure on to be efficient in everything you do. My first life wasn’t a long life; I lost track of time exploring new resources and was too slow to build a fire when the shadows fell upon me. Turned out they were more of a threat than I realized as I was dragged into the abyss. Don’t Starve offers a unique gameplay experience both in gameplay itself and matching visuals to create its one-of-a-kind mood. It takes so many proven elements of other popular titles online and merges them with its style to the point you hardly recognize they copied them. Gamers shouldn’t let the odd first impression put them off as it’s an absolute blast to play and carries a dangerously addictive nature to it.
The Repopulation May Update
It’s been another busy month for the folks at Above and Beyond Technologies as they release their latest monthly report on what’s going on with The Repopulation, one of the most original looking Sci-Fi Sandbox MMORPGs ever. Players looking forward to Rouging have been given a number of new toys and the Plymouth region has received plenty of love in preparation for Alpha 2 testing.
The Repopulation junkies should check out the full notes for further details on combat and crafting tweaks as well as plenty of bug fixes.
Path of Exile Announces Phase 2 of Open Beta
Grinding Gear Games announced that the latest major content update for their popular action RPG Path of Exile will be released on Wednesday, June 5th (New Zealand time). A wealth of exciting gameplay features have been implemented to kick off the second phase of the game’s Open Beta, including two four-month leagues that will provide players with new gameplay, new Unique items, and eight exclusive achievement-like Challenges.
Multiple skills and passives have been rebalanced, new League challenges introduced, and more convenient UI implementations are just the tip of the iceberg. Be sure to check out the official patch notes for full details here.
DDO Welcomes Shadowfell Conspiracy Pre-Purchases to Wheloon
Are you ready to enter a treacherous new town overrun by the Shadowfell? Any adventurers that have pre-purchased Dungeons & Dragons Online: Shadowfell Conspiracy prior to June 5th will be granted guaranteed beta access to the expansion content, as well as immediate access to the Shadow Of A Doubt quest, set in the brand new area of Wheloon.
When the king of Cormyr discovered that Wheloon was full of traitorous Shar worshipers, he walled off the prosperous trading town and made it into a massive prison, a chaotic hellhole where life is cheap and imprisoned criminals battle over control of the ruined streets. And now something even worse has come to the prison – the Shadowfell, a plane of darkness and despair filled with fell creatures commanded by a mighty empire.
Players will adventure through the twisting streets of Wheloon and climb up to its rooftops to explore the town from a completely different perspective. They’ll investigate hidden corners and dangerous interiors, and discover new creatures and treasure through Wheloon’s Random Encounter system. And through a serious of quests they will begin to unravel the secrets of the Shadowfell Conspiracy.
DDO Shadowfell Conspiracy Trailer
The full might of the Empire of Netheril threatens the world of Dungeons & Dragons Online!
Prevent the Plague from Reaching Defiance with Crossover Event
Players of Defiance™ will notice that a mysterious illness has arrived in San Francisco, and it is up to players to defeat the infected ‘enemies’ and find a cure before it reaches the town of Defiance in the show. In the latest crossover event from Trion Worlds and Syfy, beginning on June 3rd, players will be challenged to eradicate the infection that is afflicting San Francisco’s residents and work through all new content to discover a cure in order to send it to the town of Defiance before the outbreak there gets any worse.
In the Defiance episode airing June 17th, word of the infectious plague has reached the town and fear and paranoia are rampant among the residents. Town doctor Doc Yewll sends a distress call to a former colleague in the Bay Area who might be able to provide a cure, having spent weeks working on an anti-virus following the outbreak affecting residents in San Francisco.
Today’s free TV tie-in game update is packed with new content including The Plague Sieges – an all new game mode, 8 new emergencies, 2 new pursuits, a new data recorder, and an all new mission series that runs from June 10th to 17th.










