Monthly Archives: July 2013

Stone Wardens

Stone Wardens is a fun blend of action role-playing and tower defense. You play as one of several types of Stone Wardens who use their magical abilities, familiars (magical pets), and summoned ancestral guardians to defend towns from waves of invaders. Gain experience, gold, and enchanted gear to improve your Warden as you play. Play solo or join our online community for multiplayer cooperative play.

Features:

Warden Classes: Choose Wardens with individualized skills to allow you to specialize in damage, tower augmentation, minion control, or a combination of various elements. Each will change the tactics needed to attain victory and offer amazing synergy when teamed with other players.

Combination Abilities: Utilize a mix of skills to unlock new bonuses such as melting a foe with fire that’s encased in ice.

Invader Abilities: Your foes aren’t mindless creatures stumbling towards a goal. Be prepared as they utilize unexpected powers to fight back including the gruesome act of eating their own to gain power.

Boost System: Think the game is too easy? Up the difficulty and be rewarded if you can hang. Each challenge offers three tiers of challenge.

Hi-Rez Announces SMITE PAX and Gamescom Tournaments

Hi-Rez Studios today announced the next two scheduled LAN event tournaments for SMITE.

SMITE Golden Zeus

The first will take place at the Gamescom ESL stage on Friday, August 23 with four invited European teams competing for a prize pool of €15,000. Gamescom is the world’s largest gaming event and is hosted in Cologne, Germany.

The next North American event tournament will take place at PAX Prime in Seattle between August 30 and September 2 with four invited North American teams competing for a prize pool of $20,000. PAX Prime is one of the largest gaming events in North America and is hosted by Seattle, Washington.

Both events will be played via LAN, viewed by a live audience of thousands, and broadcast to the world via TwitchTV.

Camelot Unchained TDD Lore and Art Update

Mark Jacobs has made a follow-up appearance on the constantly updating Kickstarter page for Camelot Unchained. This time he offers a hefty dose of lore and long awaited forest concept art for the race quickly being abbreviated to TDD.

Camelot Unchained Forest Concept

The concept art offers some interesting natural (likely mixed with magic) defense mechanics as well as a sort of surreal dream style for the actual forest landscape and random winding bridges more akin to the twisted jungles of the original Guild Wars 1 than anything else. Check it all out for yourself on their announcement page.

Camelot Unchained Forest Defenses

Tynon

Tynon is a unique hybrid of RPG and RTS. As goblins storm across a torn land, it’s up to you and a band of heroes to restore balance to the kingdom. Adventure into various locations and battle ferocious enemies. Build your cities and upgrade the buildings. Research better equipment for your troops and train your heroes to become formidable in battle. Discover an epic storyline awaiting you as you rebuild the land!

Features:

Build Your Heroes: Acquire gear and level the skills to customize your heroes and cater them to your battle tactics.

Arena: Test your might against other players in your tier in the PvP Arena.

Automated Combat: Fights are all about strategy. Sound tactics can win out against superior foes. How well can you predict your enemy?

Tynon Review – Bringing Real Hybrid Gameplay

By Remko Molenaar (Proxzor) OnRPG Journalist

Tynon Review

Over the last years we have seen many games being developed in flash so it can be played in your browser. Tynon is one of such games, created by uCool Inc with the goal to make a hybrid of various popular browser titles. Many of the flash games I have seen of the last few years have been either really interesting, or just a direct clone of something already on the market. Tynon caught my eye though because of their initial plans of making a hardcore hybrid game. All signs pointed to this being one of the good ones as I jumped into the game.

Tynon 2

What exactly is a hybrid game? This might be a thought floating in your head right now as the title has been used and abused countless times in past years. Let me explain Tynon’s take on the term. The combat itself is pretty basic, your character and heroes fight in a sequence. But you are not able to do anything during the fight at all; thus it comes down to your tactics and pre-match decisions. Your character will always have the backup of heroes acting as guardian angels over your battles.

Throughout the story, by doing quests and other things you can acquire additional heroes. Tynon does a decent job keeping each hero unique and useful for a given strategy. Each hero has a special set of skills and can be equipped with their own set of equipment. It is important to take the time to outfit your favorites with the best equipment as it has a drastic impact on battle outcomes.

Tynon 3

Next thing up is the Arena, in the arena you can test your strength as you face-off with real players. In this arena, you will duke it out with another player that is either around the same level as you, or started in the same period of time. The several ladders you are able to fight on are definitely challenging and offer an adequate distraction from questing. Again, the combat here is done automatic and everything has to be set up before you head into battle.

Tynon 4

While these features sound awesome, there are a few things that I am not too happy about. First of all when you start the beta, you will be introduced to the Auto Navigation system. Perhaps if you have read more reviews from me, you know I am totally against such a system, and added up together with the automatic combat, this makes it too easy for lazy players to still find success.  It basically turns this great game into a clicking game while you are not paying attention because the game does basically everything for you from walking to objectives to killing your foes. You are there purely to check if it successfully does the objective or if you have to click again. Sure you can do everything manually, but in the end clicking one button defeats the purpose of playing the game. Perhaps I care too much, but if the combat is automatic as well, I can’t see this added luxury as ever being justified. There is even an auto grind system to level yourself up if you are too low for the next mission. You won’t even see the fight itself happening, you will merely see your character confronting the monster and that is basically it.

Training and upgrading your weapons can be done with credits found from doing anything in the world. Unfortunately you can only upgrade and learn skills a select amount of times before it goes on cooldown. This cooldown can be hours long but can be skipped if you have Gems. These can be acquired as well but are rarely found. You can also buy them with real money if you’re interested in the continued development of Tynon.

Tynon Review Conclusion

Conclusion: Good

For a browser game Tynon is really a step forward from most browser games I have seen. From the quests, to the dungeons everything in this game works really well and there is a lot for players to do. Not only is this game a lot of fun to play by yourself, you can also play with others. This includes the additional raid dungeons that require friends or guilds to accomplish. Besides having great gameplay (minus a few quarks I dislike), the game itself offers beautiful artwork. From the animations to the game world itself, everything looks smooth with each area you visit carrying a differentiating theme from the others. If you do not mind the flaws I had with the game, I can definitely recommend you to play it because the game has a lot of features to keep you entertained, and the rich content can keep you hooked for a long time.

Lekool Games Announces New Patch of MMORPG Dragons Call 2

Dragon's Call 2

Lekool Games has announced the new patch update to Dragons Call 2. The new patch version 1.92 will feature New NPC, New Maps, New Instances and the ever so demanded level cap increase.

Dragon’s Call II is a side-scrolling turn-based MMORPG published by lekool games, a sequel to Dragon’s Call. The game has 3 races Warrior, Assassin, or Mage. This new release improves vastly on gameplay compared to the last release. Beautiful graphics, simple, easy and fast game play, allow the players to get immersed in the action. With the last patch update adding new features like Pets, Super Lottery, Championship, etc, the game has evolved drastically.

 

Dragon's Call 2

New features at a glance:

  • New map(lvl110-lvl120): City of Dissan
  • On the new courier station, you will meet more friends. Their ancient and experienced vicissitudes in history remain, just like their true power. Let me introduce two new NPCs:

New Instances

  • Ancient Ruins
  • Ancient Forest
  • Crime Scene Investigation
  • Some of New Monsters

 

Dragon's Call 2

The new monsters are more powerful, do you want to get the new equipment to arm your role and pals? Just try to beat them. By the way, please do not provoke them without good mentality and fighting force.

  • Explorer of Black cliff
  • Hunter from Magda
  • Spirit of Tree in Jungle