Yearly Archives: 2013

AlphaBeta Soup 3/29: Post-PAX Surprise

It has been a huge week for betas! OnRPG has a ton of giveaways going for everything from the World of Warplanes Closed Beta to Orb Packs for Godsrule. If you’re looking for something new to try out this weekend Navy Field 2 and Chinese browser MMO Yitien are starting closed beta. And of course there was the shocking news that production on Grimlands has come to an end.

As ever all changes to the list below are in orange for you to find easily. Have a great Easter weekend!

OnRPG Giveaways

These are all the beta giveaways currently running on OnRPG. There’s no guarantee that we won’t run out so grab them quick.

Kartuga Closed Beta Keys
World of Warplanes Closed Beta Key Giveaway
Navy Field 2 Closed Beta Key Giveaway
Scarlet Blade Bloodbath Beauty Open Beta Pack Giveaway
Soul of Guardian II Newbie Code Giveaway
Everlight Open Beta Privilige Pack Giveaway
Scarlet Blade Item Pack Giveaway
Godsrule Open Beta Orb Pack
Everlight Open Beta Flame Wing Giveaway

Dates Announced:

Below are the MMOs who have announced upcoming beta events that haven’t started yet or are currently in progress for a limited time.

Navyfield 2 Closed Beta March 27-April 10
Yitien Closed Beta March 29
Origins of Malu Closed Beta March 30
March of War Closed Beta April 1
Tales of Laputa Closed Beta April 1
Ecol Tactics Open Beta April 3
Ragnarok 2 Open Beta Mid April
ArcheAge Chinese Beta starting May 2013
Age of Wulin: EU Closed Beta 2013

Alpha:

These games are currently in Alpha. Signups are available via the link.

Onigiri Alpha (Japanese)
The Repopulation
Xulu

Closed Beta:

MMOs which are in closed beta require application and often require approval before access can be gained.

Age of Wulin(EU, Asia) EU in Early 2013
Age of Wushu(US)
Ascension: Arenas of War
The Aurora World
Black Prophecy Tactics: Nexus Conflict
Born To Fire
Bounty Hounds Online Closed beta server closed until further notice.
Chrono Tales
City of Steam Currently between betas
Defiance
Dragon Nest EU
Dragon’s Prophet
Dust 514
Ecol Tactics
Eldevin
Everlight
Final Fantasy XIV: A Realm Reborn
FoxLi Rush
Grimlands CANCELED!
HeroDex
JollyGrim
Kartuga
Legend of Edda Vengeance
MechWarrior Tactics
Marvel Heroes
NavyField 2
Neverwinter Between Beta Events
Patterns
RF Online EU
Salem
The Showdown Effect
SmashMuck Champions
SMITE
Starlight Story
Strategoria
Tactical Intervention
Transformers Universe Now accepting applications.
UFO Online
The War Z
Warface
World of Warplanes

Open Beta:

Games in open beta require an application but often it is little more than signing up for an account.

Absolute Force Online
Auto Club Revolution (Russian)
Broken Realms
DK Online
Dominatron
Dust 514
Edge of Space
End of Nations Open Beta delayed until further notice, refunds have been issued.
Everlight
Firefall
Godsrule
GUNS and ROBOTS
Gunswords(English and Russian)
Hailan Rising
Hawken
HeroDex
Heroes & Generals
MechWarrior Online
Mutant Badlands(Formerly Radiated Wasteland)
Path of Exile
Oversoul
Raceroom Racing
Ragnarok 2
Real World Racing
Salem
Scarlet Blade
SmashMuck Champions
The Aurora World
Universal Monsters Online
War Thunder
WorldAlpha
World of Dragons (Russian)

Expansions:

These are the beta events for games which are already live and have beta events for new content. Access to these is most often limited to the current playerbase.

WildStar PAX East Coverage – As Long as I Laugh

WildStar PAX East Coverage – As Long as I Laugh

By Jonathan Doyle (Ardua), OnRPG Journalist

 

 

Wildstar! Are you excited for it?

 

 

Certainly I have seen that some in the community absolutely ate up MMOHut’s Wildstar Developer Preview.

 

 

Before I really get into what went on at the panel or what I personally took from Wildstar, can everyone join me in welcoming the clear star of PAX East and the linchpin of this piece. Ladies and Gentlemen, the Demon Possessed Soda Machine.

 

 

 

Nexus and What We Saw There

I have friends who are waiting for Wildstar with baited breath. Admittedly I wasn’t one of them because I hadn’t really read up much about the game. The art style, which is very cartoony, didn’t entirely click with me when I first saw it. That’s not to say it is bad, far from it. Everything that I saw is cleanly put together and does follow a particular vision.

 

 

The Wildstar panel at PAX East was a sort of “MMO Desires: The Greatest Hits” compilation. They’re not promising you, the player, the moon and stars, just the planet Nexus. It helps though that that is more than enough for effectively anyone.

 

 

Have you longed for you own in game housing? Wildstar has that.

 

 

Do you want to have big PvP battlegrounds so you can go up against the hated Dominion/Exiles (delete as appropriate with all prejudice!)? Nexus caters for that.

 

 

Do you feel the need to wander off into the wilds? Do you want to know more about the story of the game? Do you just want to slice and dice and blast critters into tiny pieces? Of course they have that.

 

 

Had they not shown off to everyone all these systems in existence, I admit I might be more skeptical. There’s a niche for everyone and they want to make sure you know it.

 

 

Bartle Me Baby One More Time

I assume that you’ve heard of the Bartle Test. If not, the quick and dirty way of describing it is as a psychology test that works out if you are predominantly a Killer, Achiever, Socializer or Explorer in a game and what mix of the four.

 

 

Play an MMO for ten minutes and you know and recognise that there are different types of players. There’s those who only ever want a virtual town to hang out in, there’s those who want to climb the unclimbable and see everything and of course there’s the others who find the idea of a mob still being alive to be a personal insult and seek to redress that.

 

 

Wildstar has approached the same idea with the Path system. If you want to be an explorer? That’s catered for. Want to be a scientist? Go right ahead.

 

 

Between the factions, the races, the classes and the paths, if you can’t find a spot for you to enjoy your time in Wildstar, I will be impressed.

 

 

Granted that all rests on one little issue.

 

Demon Possessed Soda.

 

Don’t get me wrong. I enjoyed the hell out of what I saw and played with. Actually experiencing the cartoony graphics made things work better for me than just watching videos or checking screenshots. The videos Wildstar have released are hilarious. The voice acting and the work put into the different races and factions shines through. All in all the design is incredible.

 

 

The problem for some people, assuming they see it like I do, will be with the glue of Wildstar. It’s funny.

 

 

Well at least I think it is funny, but humour is one of those things that is not always universal. I find Gary Larson to be hilarious. My mother and Homer Simpson don’t get the Far Side. I adore Monty Python and comedians like Billy Connolly. Others? Not so much.

 

You are a heathen if you don’t like the Python

 

Fighting a demon possessed soda machine? This was held up more than once as an example of the idea behind both Carbine Studios and Wildstar. It’s funny, it’s cute and that idea if not that particular mob is something that will be replicated throughout the world of Nexus. If the humour doesn’t sit well with you, the game likely won’t. If you think MMOs should be serious business with serious enemies….I have bad news for you.

 

 

What I Want The Most.

All in all I really enjoyed my first proper exposure to Wildstar. If I had to pick one thing that I am excited about … it’d hands down be the warplots. Housing is fine, it looks good and it will have functionality. That’s great but I’ve never really been one for housing. Warplots on the other hand? That’s housing me and all my friends built together and armed with laser cannons and raid bosses.

 

Oh hell yes

 

Ultimately I think Wildstar is definitely one to watch and certainly the game that surprised me the most in PAX. I had assumed I’d either hate it, or just be otherwise indifferent. Instead I see it even catered a place for a player like me within its expansive landscapes that build a believable chaotic world.

 

 

In conclusion though, I’m going to make a guess at the two as yet unannounced races. As a disclaimer, I don’t know anything more than anyone else. I didn’t ask the studio guys in other words.

 

Space Undead and steampunk Squats.

OnRPG Shotgun News 3/29: Tactical Intervention, Total War Arena, RaiderZ, and Much More!

OnRPG Shotgun News 3/29: Tactical Intervention, Total War Arena, RaiderZ, and Much More!

By Shannon Doyle (Leliah), OnRPG Elder Scribe

 

 

Tactical Intervention Launches

 

Tactical Intervention, the team based FPS from Counter Strike co-creator Minh “Gooseman” Le has officially launched after a successful open beta period. OnRPG’s very own Sephorus got an early look at the game last week which you can check out here. http://www.onrpg.com/MMO/Tactical-Intervention/review/Tactical-Intervention-First-Look

 

 

NCSoft West Confirms Layoffs

NCSoft has gone through a bit more restructuring, this time letting go of Aion Community Manager Felicia Johnson as well as others. Felicia announced on her twitter page that she was no longer working for NCSoft and is looking for a new Community Manager position.

 

 

RaiderZ Expansion Coming April 3rd

RaiderZ’s first expansion called Broken Silence is nearly upon us and new images have been released. So enjoy just a few of them.

 

 

 

 

Final Fantasy XI: Seekers of Adoulin Expansion Goes Live

The fifth expansion for Final Fantasy XI has gone live for PC and Xbox 360 players. Somewhat controversially it will not be available for PS2 players outside ofJapan. And it will not be available on Steam right away, with no projection of when it will be available. But anyone else will be able to play the new continent, new jobs, and go up against seven new bosses.

 

 

Warface Trailer Released

A new trailer for Warface has been released. At the same time an announcement was made that Crytek has partnered with Level Up! Games to bring Warface toBrazil. Check out the video below to find out more about the two sides in Warface and maybe decide which side you’ll be one.

 

 

PlanetSide 2 Double Double Weekend

Forget your Easter plans! Planetside 2 is holding a double XP and double SC weekend. The event is running from today March 29th at 12:01 AM PDT to 11:59 PM PDT on March 31st.

 

 

Total War Heads to the Arena

Fans of Total War rejoice! A new free to play online multiplayer mix of MOBA and RTS is on it’s way. Announcement of it’s development was made at GDC by Creative Assembly’s Lead Designer James Russell.

ROSE Online Newest PvP Map, Draconis Peaks Goes Live For All Players!

ROSE Online Newest PvP Map, Draconis Peaks Goes Live For All Players!

 

 

Gravity Interactive, a publisher of exciting massive multiplayer online role-playing games (MMORPGs), is proud to announce ROSE Online’s  newest expansion to their player versus player experience, Draconis Peaks is now open!

 

 

Draconis Peaks, an area inhabited by powerful dragons who relentlessly attempt to claim dominion over the territory through the expansion of their brood. To aid in this expansion, teams of brave adventurers assist the dragons in stealing eggs from other broods while fighting off the opposing team.

 

 

Each team can consist of up to 10 players, with brackets ranging from 100-230 battling it out for Honor Points to redeem for unique items and gear!

 

 

“It’s not your straight forward PvP Map,” states Ryan Leonis Alemania, ROSE Lead Developer, “it’s not about who can kill more, but defending the eggs and capturing the opposing. There are multiple ways to win and players are going to need strategy. “

Camelot Unchained Reveals Foundational Principle #13

Camelot Unchained Reveals Foundational Principle #13

 

 

In the latest Camelot Unchained reveal from Mark Jacob’s Associate, Andrew discusses further into their conceptual ideas of bringing chaotic elements into an MMORPG realm to spice up gameplay and create stories or “youtube moments” as the team seems fond of calling them. But the most interesting part is the discussion of using unintended consequences of a physics engine to ensure these elements happen. Could this be a hint at the combat systems in the game? Read for yourself and judge for yourself.