Yearly Archives: 2013

Navy Field 2 Begins Closed Beta Testing

Navy Field 2 Begins Closed Beta Testing

 

 

Navy Field 2, Nexon America’s free-to-play massively multiplayer naval warfare real-time strategy game, begins its closed beta today. Visit our event page to grab your own Officer’s License!

 

The closed beta will give players the opportunity to lead powerful naval fleets into battle through April 10. The Navy Field 2 closed beta gives players access to a large portion of the game’s content, including hundreds of vessels such as cruisers, destroyers and battleships.

 

“Navy Field 2 drops players right into the middle of massive naval battles with a wide array of heavily-armed ships from World War I and World War II,” said Jake Han, Nexon America’s Associate Director of Production. “The combination of instant action and real-time strategy stands out with a balanced battle system where simply having the biggest guns may not be the way to win a battle. I think players are going to have a blast building a fleet, setting strategy and plunging into the fight.”

 

Players will assemble their fleets to fight for one of several different countries, including the United States, Japan, Germany, and the United Kingdom. Once their fleet is up and running, players can select from multiple customizations and upgrades for their ship’s weapons, armor, engines and fire control systems.

 

The real fight starts when players hit the open seas, where they’ll need to use on-the-fly strategy to outwit and outgun their opponents in intense player-versus-player battles with as many as 64 participants.

 

Navy Field 2’s closed beta also offers a single-player mode that features action-packed naval battles based on real-life historical engagements, including an historic campaign through the dangerous waters of WWI. A total of four maps will be available during closed beta, each with two ways to win – “Total War” and “Base Occupation.” 

OnRPG Shotgun News 3/27 Continued: Origins of Malu, SMITE, Square, and Much More!

OnRPG Shotgun News 3/27 Continued: Origins of Malu, SMITE, Square, and Much More!

By Shannon Doyle (Leliah), OnRPG Elder Scribe

 

 

RuneScape 3 Announced

Jagex has announced that not only will there be a RuneScape 3 it will be released this summer! The update will give RuneScape a huge leap forward in technology as it goes to an HTML5 engine, gets new graphics, new audio, and much more.

 

 

Origins of Malu Prepares for Closed Beta

Origins of Malu has announced an upcoming closed beta, and Alienware has your beta key. As of the time this was written there were 3,400 codes left. All you have to do is register for an account on Alienware Arena, and Origins of Malu then download the client.

 

 

SMITE Reveals Apollo

SMITE has revealed the latest God to join the roster, Apollo, God of Music. As with every God reveal the video talks about the God, his powers, and how best to play him. Check it out for yourself below.

 

 

DUST 514 Gets Updated

A new massive update has come hot on the heels of EVE’s 10th anniversary. The update focuses on unifying the two games more than ever. It does this by introducing  planetary conquest, and new content. In addition Uprising brings a graphic enhancement and an improved user experience.

 

 

Square Enix CEO Steps Dow

Yoichi Wada has stepped down from his position as CEO of Square Enix after a the revision of its fiscal forecast down $175 million. He will be replaced by Yosuke Matsuda.

 

WB Opens New Studio

A new studio for Warner Brothers Interactive Entertainment has opened in San Francisco. They will focus on free to play mobile, social, and browser based games. It will be run by WBIE Senior Vice President of Digital Games Greg Ballard.

 

Rift Korea to Shut Down

Trion has announced that after a year of service Rift will shut down in Korea. Despite converting to free to play Rift couldn’t overcome the competition. The game will shut down on April 25th. Refunds will begin being processed April 17th and the cash shop will cease operation March 28th.

 

 

Vanguard Merges to One Server

SOE has announced that the last two servers of Vanguard would be merging into one. All characters over level 10 will be transferred automatically as well as those under level 10 which have been active since October 3rd. Character name conflicts will be fixed by giving the name to the character who has been logged in most recently.

 

 

Phantasy Star Online 2 NA Launch Delayed

Sega has confirmed to Polygon that the North American launch of Phantasy Star Online 2 has been delayed. It was originally given an early 2013 launch window but that has recently been changed with no date.

 

 

SWTOR Servers Merging

SWTOR is merging the Asia-Pacific servers with the North American West coast servers. This is to give the APAC players the chance to be on higher populated servers.

 

 

Defiance Releases the First 14 Minutes

The first 14 minutes of the upcoming TV show Defiance have been released on the syfy website. But you have to be in North Americato enjoy it. Check the link below.

 

http://www.syfy.com/videos/Defiance/What%27s%20Hot/vid:2634361

 

 

Gamigo Cancels Grimlands

Gamigo has announced that production on Grimlands has been cancelled. This has happened despite the fact that it was in public beta last year. The announcement cited, “the intensified focus on publishing and distribution and reduction of high-risk development projects” as the reason for the cancellation.

WoW Wednesday – Patch 5.3 Spoilers

WoW Wednesday – Patch 5.3 Spoilers

By Meredith Watson, OnRPG Azeroth Reporter

 

 

The 5.3 patch notes are, as of a few days ago, now live and the data miners have been hard at it getting us all the spoilers we could possibly want concerning 5.3. Except when it will be released of course. It promises to be an exciting patch that is very PvP focused with PvP undergoing some significant changes.

 

 

There will be a new battleground called Gold Rush which involves fighting for resources, specifically mines, which naturally makes me think of Alterac Valley and Arathi Basin.  A new arena is also on offer – Shado Pan. Four new scenarios are also making a début in 5.3 and they are: Battle on the High Seas, Blood in the Snow, Dark Heart of Pandaria and The Secret of Emberdeep. Heroic difficulty has now been added to scenarios and offers a chance at raid finder quality items and valour points.

 

 

 

PvP changes

All characters over level 85 will have their base resilience set to 65% and resilience will be removed from most PvP gear. However, players will still be able to use resilience gems and enchants.  Though resilience will be leaving PvP gear, PvP power will be staying and any old PvP sets that had resilience bonuses will now have PvP power bonuses instead. Healers and hybrid classes will see the most benefit from PvP power supposedly. Battle fatigue will be increasing, making PvP gear the most effective gear for PvP healers.

 

 

There will now be an item level ceiling on PvP gear. All PvP gear will have an item level of 496 including Conquest items that currently exceed this item level. Elite gear will also be decreased to item level 496.

 

 

The point of all this is to get new players or players that don’t participate in PvP to give it a try. As of 5.3 new players to PvP won’t need loads of a resilience to stand a chance but they will do less damage. However, they will have the same survivability as a player with PvP gear (who will do more damage due to PvP power).

 

 

These are big changes to how PvP gear currently works and no doubt the cries of nerd rage will be heard around the globe once 5.3 goes live but it doesn’t sound half bad to me as someone who has been wanting to get back into PvP. Bring it on, I say!

 

 

The other big news associated with 5.3 that has everyone (okay, not everyone. Maybe just a few mount obsessed folks) squeeing in their pants is the Faerie Dragon mount. The Faerie Dragon mount essentially looks like a flying chameleon with butterfly wings. The thing about it that is truly exciting is that it changes colours. How cool is that? No one knows yet how this mount is acquired. There is talk that it might be a store bought mount because it requires level 20 to ride. Others are speculating it might be the new achievement reward for accumulating 200 mounts but the data mining suggests that reward is an armoured dragonhawk. I do hope this is the case. I would like the Faerie Dragon mount but the thought of acquiring 200 mounts is daunting. Much easier to just purchase it from the store.

 

 

The other thing that has people talking in 5.3 is that a third talent spec will become available. Why would we need three specs other than for the sake of being pedantic? I can’t think of a class other than druid that would benefit from this. Hopefully, this is an April Fool’s joke but I doubt it is. This is just the sort of thing Blizzard would do although Ghostcrawler has said “We have not announced anything” on Twitter when asked about it.

 

 

Other than quite a few new achievements, some new items, loading screens and battle pets, the most important thing about 5.3 will be the PvP changes. Even though the whining about the changes has already started, I think the changes will be a good thing. I never was a fan of resilience so am quite happy to see the back of it. It is still very early days and there is likely tweaking to be done to these changes while 5.3 is on the PTR. Stay tuned. I will explore the PTR so you don’t have to. Isn’t that good of me?

OnRPG Shotgun News 3/27: Expansions, Apps, and More

OnRPG Shotgun News 3/27: Expansions, Apps, and More

By Shannon Doyle (Leliah), OnRPG Elder Scribe

 

 

DC Universe MOBA Announced

An all new MOBA called Infinite Crisis has been announced, this one takes place in the DC universe. Turbine and DC Comics are teaming up for this one. And though there isn’t a whole lot more to be said about it right now there is an announcement trailer.

 

 

 

ArcheAge App ArcheVille

XLGAMES has released a new iOS app game called ArcheVille. In it you can farm and keep pets. The Korean version of the client is reportedly able to connect with ArcheAge for gift exchanges. Best of all the game is available on the app store now for free!

 

 

Magicka: Wizard Wars

Can’t get enough Magicka? How about a PvP focused multiplayer? Magicka: Wizard Wars has been announced! It’s a fast paced four on four team based multiplayer full of Magicka’s usual humor. No images from the game yet but you can check out the live action trailer.

 

 

 

APB Vendetta Goes Kickstarter

The new APB FPS from Reloaded Productions has hit Kickstarter. They’re hoping to raise $300,000 in the next 34 days. APB Vedetta is described as a “character-driven extreme mobility competitive shooter.”

 

 

Tekken Card Tournament Open Beta

The final round of open beta events is going on now for Tekken Card Tournament, the free to play card battle game for tablets and browsers. There are 8 Tekken players and three different modes to play. But open beta ends March 29th.

 

 

EVE: Odyssey Announced

EVE has announced it’s 19th expansion called Odyssey. And just as the title suggests it is all about exploration and the joys of venturing into unknown territory. More information will be released over the next few weeks and at EVE FanFest in April.

 

 

World of Tanks Blitz Announced

 

The ever expanding world of Wargaming has expanded into the tablet and mobile world with World of Tanks Blitz. It’s inspired by World of Tanks, features the USA,Germany, and USSR.

 

 

Godsrule: War of Mortals iOS

A real time pvp cross platform Godsrule is on it’s way. The iOS/web game is currently in open beta. It is due to be released sometime during Spring 2013.

 

 

Star Trek Online Announces Romulan Expansion

A free expansion is coming at us at Warp 9. The Legacy of Romulus expansion will allow players to be Romulan for the first time and fly in one of the empire’s new ships. The expansion is due May 21st. Keep an eye out for DizzyPW’s upcoming interview with STO’s Community Manager in our PAX coverage!

 

PAX East 2013 – Elder Scrolls Online Closer Look

PAX East 2013 – Elder Scrolls Online Demo

By Shannon Doyle (Leliah), OnRPG Elder Scribe

Co-Written by Jonathan Doyle (Ardua), OnRPG Journalist

 

 

With the exception of the cult following that League of Legends enjoys, the most consistently busy booth at PAX East was that of Elder Scrolls Online. And it was well deserved. This is by far the most beautiful game I have ever seen. The images you will see throughout this article and all over the internet really don’t do it justice. Ardua and I got about 3 hours of game time combined during PAX. We both focused on very different aspects. Of course, we both spent a generous amount of time in the character creator. But once out of it we went different ways. He focused more on combat, the UI, and the main quests while I ran off into the wilds to find, well… to find out what I would find. We ended up crossing paths several times before we had to pry ourselves away to ask Matt Firor few questions before his next appointment. So to make our coverage the most complete we possibly can we’re teaming up.

 

Character Creation

I could have easily spent the whole two hours I had in the character creator. There is a slider for everything from arm width to foot size. I easily spent ten minutes there before I finally decided to just go with everything preset as it was so I could see the real meat of the game. Lets just say if you want to make a fresh faced teen, or a chubby, round faced bastard not to be trusted, you can do it and anything else you can imagine in between and beyond.

 

Quests

The first time you get asked to help it’s with recruiting three men for a task I won’t go into, spoilers and all. So I accepted one of them then took a right away from the direction the quest wanted me to go. Why? I wanted to see what else was out there. I found a world very much alive with tasks and random NPCs everywhere. The first quest I actually completed required a monkey. Not just any monkey though, this one had a knack for finding treasure. So I brought up that quest on the minimap and lead a monkey around while it uncovered treasure for me to give a man who had somehow lost it all in the sand. And though I didn’t get to experience it I asked about the concerns of the single player story quests making ESO feel more like a single player game that happens to take place in an MMO. These quests are done much like those already seen in MMOs like Guild Wars 2 where they only pop up every few levels. Unlike GW2 though the ones in ESO must be done solo. But this only accounts for a very small portion of the game so it isn’t something to be concerned about.

 

 

UI

So Leliah has drafted me (Jonathan “Ardua” Doyle) in to talk about some things. Here we go. Let’s talk UI. It’s clean. Like really really clean. It’s as though Zenimax had a look at Funcom’s The Secret World and said “You call that minimalist? This is minimalist!”

 

 

Perhaps it was the nice big monitor I was playing on. Perhaps it was the world distracting me. Whatever it happened to be, I barely noticed what little of the UI that was on the screen. At this point I am half certain that Skyrim players are either scoffing at me or nodding in sage wisdom.

 

 

Nothing in any of the windows that I found myself diving into was ever cluttered in my experience or looked ungainly. The on screen display was, as I said, out of the way and not causing me any great trouble or distraction. All in all the game menus and information was out of the way and meant that I could sink into the gorgeous visuals instead.

 

 

However we need a disclaimer here. I am one of those odd ducks. I have never played Skyrim. Nor Oblivion. Nor in fact any Bethesda game that I can think of. I just have never had the pleasure. That’s pertinent to the next section as I will be describing content from the perspective of an old school MMORPG player rather than from an Elder Scrolls vet.

 

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Combat

I enjoyed the combat on my little level 1 sorcerer. Sure I could have gone with the other classes on offer in the beta but … fireballs. Sword, mace, whatever. FIREBALLS!

 

 

As it turned out, and as players of the Elder Scrolls are aware, that isn’t really much of an issue. I equipped a bow (arrows sadly were not fireballs), a two handed hammer and tried my hand at a mace. With me being a complete noob to both the game itself and the franchise in general, I found the ability to opt in to any weapon or armor (from what I could see) to be a really refreshing and enjoyable thing. Yes of course you will not be able to master every last thing in the game. Many things yes but not everything, at least on one character. However it still entertained me to see it was an option.

 

 

As for combat itself, it’s exceptionally straight forward. Right mouse button blocks, left mouse button does a basic attack based on the weapon. Hold the left to go for a stronger attack. Other powers, as you get them, will be on the number keys along with a really big stick of a power which I didn’t get to witness as I was just playing in the kids pool down in level 1-land.

 

 

It keeps with the ideas put forward by many games recently, notably Neverwinter and The Secret World for me. Fewer powers, more choice.

 

 

System Requirements

After getting sucked into Elder Scrolls Online for well over an hour I had to step away, if for nothing else to find out what kind of system requirements it would take to run this beautiful game. As it turns out my Grandmother’s toaster from the 60s could run it, if it had somewhere to plug in a monitor. Elder Scrolls Online will run on just about any computer. It may not be pretty, but it will run. If you want to see the game in all it’s beauty though you may want to start investigating your local kidney black market*

 

 

*OnRPG does not suggest or condone the selling of one’s organs for computer upgrades. That’s what little brothers/sisters are for.

 

 

Beta

I asked the one question I’m sure they heard a million times over. “When is beta?” The answer was soon. So yesterday in my half dazed jet lagged state I was reading Facebook when a little message from ESO popped up announcing that beta keys had been sent out! When they said soon they really meant it! I’m sure mine just got lost in the mail, or eaten by the e-dog.

 

 

The Elephant in the Room

Let’s quickly jump back and talk about Elder Scrolls as a franchise. Some people I spoke too over the weekend weren’t exactly blown away with TESO. “It’s just Skyrim with people” some said. Others were very positive and came away having enjoyed the experience.

 

 

Me personally? I, as stated, have never played in Bethesda’s world. So on that I cannot say things like “If you loved Skyrim’s X you’ll love TESO’s Y!” or the inverse. All I can say is as a clean slate going in and having barely scratched the surface, I was left wanting more. At no time during my various deaths (all my fault), explorations or wild flailings with a staff did I not enjoy myself.

 

 

Can I say with certainty that the game delivers on either promises made or fans own imaginings? No I cannot.

 

 

All I can say with absolute certainty is that I want to get my hands on it and experience even more. If they can keep that up… leaving me wanting more of the world… it doesn’t matter to me if it is or isn’t Skyrim ONLINE! or whatever detractors or supporters might call it. All that will matter is I want it and that’s enough for me.

That and fireballs.

 

 

Before PAX I wasn’t sure what to think about Elder Scrolls Online. I always wanted to know more and felt that need to get my hands on it. Now I’ve played it, told my friends about it, told the internet about it. All that’s left I suppose is to tell ZeniMax shut up and take my money.

Steam Release Date and New Trailer for Dawn of Fantasy

Steam Release Date and New Trailer for Dawn of Fantasy

 

 

Indie MMORTS game Dawn of Fantasy: Kingdom Wars will soon become the latest ‘Greenlit’ title to be released on Steam. Since the game was voted onto Steam by the game playing community back in November through Steam’s Greenlight project, Dawn of Fantasy’s developer Reverie World Studios has been working hard on adding various new features in time for the Steam release. Now, after working with Valve, the release date for Dawn of Fantasy: Kingdom Wars has been set as April 1st 2013, and, no, this is not an early April Fool’s Day joke.

 

 

“All of us at Reverie are thrilled about this latest move and are grateful for the support of Valve and the Steam community,” stated Executive Producer Konstantin Fomenko, “Release on the Steam platform will be an important next step in our continuous development of this indie game.”

 

 

A new trailer for Dawn of Fantasy: Kingdom Wars has been released ahead of the game’s launch on Steam. Featuring all in-game footage, this trailer shows off some of the new features and visual improvements that we added to Dawn of Fantasy over the past several months. In addition this trailer gives players preview of features still to come – like Naval Combat and Magic.

 

 

 

The developer’s have also made a commitment that existing players will be able to activate the game on Steam without any additional purchase. A spokesperson for Reverie World Studios has stated that instructions for how players can activate the game on Steam will be available from the developer’s website closer to release.