Yearly Archives: 2013

Dragon’s Prophet Announces Upcoming Closed Beta Date

Dragon’s Prophet Announces Upcoming Closed Beta Date

 

 

Today, Sony Online Entertainment LLC (SOE) announced that the Closed Beta testing period for free-to-play, online virtual world Dragon’s Prophet is scheduled to begin in North America on Tuesday, March 19, 2013. Beta players will soon be able to battle with and against hundreds of distinct dragons, as they adventure through the vast, diverse realm of Auratia.

 

 

Closed Beta invitations will be sent out to players for participation in upcoming stress tests in order to provide proper stability and performance testing of the North American servers. To ensure a successful launch and rich, imaginative experience for all players and dragon enthusiasts, Closed Beta participants are encouraged to provide feedback on the game’s official forums.

 

 

To apply for Dragon’s Prophet closed beta, register at: www.dragonsprophetthegame.com.

MapleStory Releases the Vengeful Samurai, Hayato

MapleStory Releases the Vengeful Samurai, Hayato

 

 

Today Nexon reveals their latest playable hero character to MapleStory, a hard hitting samurai focused on outwitting his foes with devastating AoE and dash attacks. Let’s take a closer look at what Hayato offers.

 

 

Background

Japan
June 21, 1582
Honnou-ji, Kyoto

Although the brutal warlord Oda Nobunaga was cementing his control of Japan, it wasn’t enough to slake his thirst for power. Seeking immortality and to become a new demon king, he prepared a ritual at Honnou-ji in Kyoto. The feudal lords banded together and waged a fierce battle with the Oda forces in a desperate last bid to stop the evil lord. While the armies clashed outside, the legendary samurai, Hayato, fought his way into the temple and challenged Oda himself to stop the ritual.

 

While the two traded blows, a pillar of light erupted from the temple, casting all it enveloped into a strange world. Weakened by the unfamiliar energy of this work, Hayato must regain his strength and battle once more against the spread of Nobunaga’s dark ambitions.

 

Overview

CLASS: Sengoku
EQUIPMENT TYPE: Warrior
MAIN WEAPON: Katana (unique weapon type)
SUB EQUIP: Wakizashi
ATTACK DISTANCE: Melee
MOBILITY: Normal
HP: High
MP: Low
PRIMARY STAT: Strength (STR) – needed for damage and for equips

 

Details

*Although Hayato is male as far as the story is concerned, you’ll be able to play as female or male version of Hayato.

*After the tutorial at Honnou-ji, your journey will continue at Momijigaoka, in the Mushroom Shrine area of Zipangu.

*Hayato must have one of his special katana equipped in order to use all of his skills. Make sure that the weapon type says “katana” in the item description.

*Since he is from ancient Japan and his primary language is Japanese, Hayato’s voice is in Japanese. His animated video has subtitles, and he occasionally speaks when performing some skills. The female version of Hayato has also been given voiceovers when performing certain skills.

*Hayato and his Sengoku allies and enemies are able to communicate with the denizens of their new home through the magic of Maple World. Thus, their text dialogue will be translated.

*The Tot’s Know-How guide system has been enabled for Hayato.

*Katana for Hayato have been added to the wares of many weapon vendors.

*Each Hayato character has its own individual Cash Inventory not shared with other characters.

 

Hayato Basic Skills

Master of Blades: Permanently increases Speed +20, Jump +10, Avoidability +20%, Katana Mastery +60%, Willpower +30.

Keen Edge (Link SKill): At Master Level: All Stats: +10, Attack Increase +5, Magic Attack +5

Summer Rain: MP Cost: 50, Damage 500%, Max Enemies Hit: 15, Number of Attacks: 6, +15% Continuous damage for 120 secs, Cooldown 600 sec.

Shimada Heart: Increases your damage by +0.5% for every 100 Weapon DEF you have.

Echo of Hero: MP Cost: 30, Weapon attack +4%, Magic attack +4%, Duration 40 minutes, Cooldown 2 hours. Obtained at level 200.

 

 

The new content is live and is available to download and play for free at http://maplestory.nexon.net/.

Tactical Intervention Dives into Open Beta

Tactical Intervention Dives into Open Beta

 

 

Today OGPlanet announced that Tactical Intervention, an strategic fps spearheaded by Counter-Strike creator Minh Le, has officially entered Open Beta testing (Thursday, March 14 at 10:00AM PST, 1:00PM EST), the final phase before the game’s release later this month, on March 28.

 

This open beta is live for all OGPlanet registered North American players so don’t worry about hunting down a key to gain access. Those looking to get started can grab the game client here and keep up with all the details on the official facebook page at www.facebook.com/TACTICALINTERVENTION. Keep an eye out as OnRPG will be diving in as well to provide our thoughts in an upcoming first impression!

Netmarble Celebrates St. Patrick’s Day With Bonus Cash And New Content

Netmarble Celebrates St. Patrick’s Day With Bonus Cash And New Content

 

 
Uncharted Waters Online

 
Just in time for St. Patrick’s Day, Netmarble is bringing fans all new content for two of its most popular games and kicking off a Netmarble Cash promotion. Uncharted Waters Online (UWO), the strategic massively multiplayer online role-playing game (MMORPG) for PC, is adding all-new cities to explore in historic Japan. At the same time, Netmarble’s first-person shooter District 187: Sin Streets (D187) introduces new in-game items and characters as players battle it out on the streets. Finally, starting March 13 and continuing through March 26, Netmarble is giving away Netmarble Cash (NC) to some very lucky players.

 

 
The Uncharted Waters Online Zipang update takes players on a quest to discover the truth about the legend of Golden Island, as described by Marco Polo. Players can immerse themselves in the history of 15th century Japan as they sail the high seas. New content also includes:

New Destinations to Explore – The Zipang update adds new ports and cities – Edo, Sakai and Nagasaki – providing players new opportunities for exploration and trade.

Feel the Chill in Azuchi Castle – Players can step into Azuchi Castle to discover historic artifacts that will come in handy while exploring the Golden Island.

Explore, Fight and Love – The Zipang update offers all new items (sake, soba, even a katana) and new ships promise to make adventures in the unknown seas more fruitful. Last but not least, the update improves the combat system and romantic relationships in the game to provide a deeper RPG experience.

 
District 187

 
Action fans should check their six in D187 and scope out the new content in the “Silence is Golden” update. Newly introduced features include:

Silence is Golden, literally – The update introduces the AWM 300 sniper rifle and M4A1 assault rifle, both with and without silencers and blinged out in full gold-plate. Netmarble also adds two new cut-throat pistols and four deadly melee weapons to help survive the game’s fast-paced combat.

The War Spills Over -The war between the gangs and S.W.A.T. team makes its way to a formerly tranquil part of the town, “Work Site.” Players should load out and prepare for a fight for their lives.

New Characters and Costumes – The update adds two new characters: Besnik, a tattooed thug recruited by the gangs; and Baraz, a refugee of the civil war with a desire to restore peace in District 187. In addition, players can sport a new haircut, a police vest or sleek black slacks on the S.W.A.T team, and new short cornrows and urban-inspired gear on side of the gangs. The new characters and costumes will make any player an icon in the game and the envy of other players.

 

 
In addition to the game updates, Netmarble is celebrating St. Patrick’s Day by providing a 20 percent bonus for all Netmarble Cash (NC) purchases starting March 13 and continuing through March 26 at 11:59 p.m. PDT. At the end of the event, Netmarble will select a few lucky winners to reward with even more bonus cash: One lucky winner will receive 100,000 NC, two people will receive 50,000 NC winners and 10 people will receive 10,000 NC.

OnRPG Shotgun News 3/14: Dragon’s Prophet, GW2, Forge of Empires, and TSW

OnRPG Shotgun News 3/14: Dragon’s Prophet, GW2, Forge of Empires, and TSW

By Shannon Doyle (Leliah), OnRPG Elder Scribe

 

 

GW2 Sale Item of the Day 3/14: Karma Boosters

 

Dragon’s Prophet Announces Closed Beta

The growing community has been asking daily when the beta for Dragon’s Prophet would be starting. At last Infernum has answered them! Break out your calendars and mark next Tuesday, March 19th. It will be a limited beta but they promise if you don’t make it into the beta there will be plenty of stress tests for you to take part in.

 

 

 

Guild Wars 2 Addressing Small Guild Issues

Good news has come from an interview with Forbes. If you’re in a small guild the developers have heard your cries about influence earning and the huge requirements for the new guild content. There aren’t any details yet, but that something is in the works is news itself.

 

 

Forge of Empires Enters the Industrial Age

InnoGame’s popular strategy game Forge of Empires has entered it’s eighth era, the Industrial Age. Players will have all the modern conveniences that come with it, bullets to the U.S. Capital Building, chemistry to railways.

 

 

TSW Amazon Sale

To celebrate the launch of Issue 6 of The Secret World it’s on sale for $19.99. That is a $10 saving and with it comes $10 worth of in game points. But it is a limited time offer so grab it now. http://www.amazon.com/Secret-World-Online-Game-Code/dp/B007VTVKG6/

Guild Wars 2 Culls the Culling from World vs World

Guild Wars 2 Culls the Culling from World vs World

 

Before

 

ArenaNet today announced they will be removing the process of culling (removing the highly detailed character art from enemy players to improve game performance) in their World vs. World PvP battlegrounds. This came not only as a result of looking to make these epic battles seem more epic, but also to resolve some bug issues involved with characters using actual stealth skills that gained additional benefit due to culling issues. The changes are set to take place on March 26th and those worried that their systems might not be able to handle the change can rest assured that various options will be available to cater to different levels of PC performance.

 

After

 

Read up on the full change details on their official site!

.Hack//Rant – “The World” Would NOT Make a Great Game

.Hack//Rant – “The World” Would NOT Make a Great Game

By Jordan Hallm (ApocaRUFF), OnRPG Journalist

 

 

And no, I do not mean the “real” world. I mean The World from the hit anime series .Hack//Sign and other .Hack// series. The World is the fictional MMORPG played by the characters in the anime. It is often depicted as being played with Virtual Reality headsets and a controller, though in later iterations is shown as being played with high tech glasses and a hand-held device.

 

 

Many fans of the .Hack// series gush over how much they wish The World was a real game. How amazing it would be. Unfortunately, I am here to rain on the parade. The World would not make a great game. Maybe a good game, but not great. From what I’ve seen in the animes and various single player games, it’s a very generic game. It has your typical class system, an action-combat system, the typical progress system; it basically has everything that MMOs nowadays already have.

 

 

The only thing it has that we do not have today in many MMOs is 1) The characters from the anime and 2) The Virtual Reality headsets. Number two is easy, as we are already on the path to achieving high quality virtual reality headsets that deliver high quality graphics with motion sensing thanks to the Oculus Rift.

 

The Future of Gaming

 

 

Number one is a different beast. We will never get a game that specifically gives us number one. Number one is something that only we, as players, can create for ourselves. If you want to experience the amazing adventures and relationships depicted in the anime, you need to accomplish that yourself.

 

 

And you definitely can. People have been doing it for over a decade now. The easiest way to do it is join a guild. A good guild will give you an environment where you can make close friends to have in-game adventures with that will stay with you in your memories for years to come.

 

You too can have many women surrounding you! Not all of them will really be women, though…

 

 

Literally any game can be turned in to the equivalent of The World if you want it to. Sure, some games are better at it than others – specifically sandbox games – but any game can be made amazing by having good friends to experience it with.

 

 

I’ve argued it in the past and I’ll argue it now, The World was a shitty generic game. The only thing that made it interesting were the characters from the games/anime/manga and the Virtual Reality-aspect. You might as well play Vindictus or PSO2, or any other MMO and you can get the experience. Just find a good, tight-knit group of friends rather than going from one crappy game to another and not making any meaningful contacts/friends.

 

Phantasy Star Online 2 is a great game to make interesting friendships in

 

 

Please, do yourselves a favor and stop succumbing to the hype of crappy games (real or fictional) and take a real look at what we have right now. There are many games that could act as vehicles for your own adventures comparable to those that you can watch in .Hack//. There are millions of gamers out there that can be your Ovan, Shino, Pi, Subaru, Bear, Rena, Black Rose, Orca, or any of the other incredible characters that inhabit the fictional universe of .Hack//. Don’t wish for what can’t be (A real The World MMORPG) and start looking at what already is or what is soon to be. Make your own destiny rather than waiting around for some fictional game to bring it to you.

Scarlet Blade – This Is What Happens When Looks Can Kill

Scarlet Blade – This Is What Happens When Looks Can Kill

By John Shadle (Sephorus), OnRPG Journalist

 

 

Scarlet Blade is an upcoming free-to-play sci-fi MMO developed by LivePlex and published in North America by Aeria Games.  It’s billed as featuring “strong PvP elements, a uniquely detailed world, and an engaging, well-crafted story set in a dystopian future”; it’s also drawn some attention – for better or worse – as a ‘mature MMO’ featuring female-only player characters and a heavy emphasis on their particular assets.  I had a chance to take an early look at Scarlet Blade during a Closed Beta period – and admittedly, came away mildly surprised with what I saw.

 

 

Scarlet Blade is set on a war-torn future Earth, where mankind is struggling to survive after decades of war against an invading alien race called the Narak.  After a failed all-out nuclear attack and use of biological weapons that ended up accelerating our own demise, humanity gambled on a carefully-hidden cloned supersoldier project that would be able to repel the Narak at some point in the future.  This process, as it turned out, responded far better to female chemical and neurological differences, which meant that our future saviors would be not mankind, but womankind.  These soldiers – called the Arkana – and the humans they protected were guided and controlled during their solitude underground by an artificial intelligence known as Mother; however, once the time came to try and reclaim the surface, the humans and Arkana split into two warring factions – the Royal Guard, who believed that the recolonization of humanity should continue as the humans of old had instructed, and the Free Knights, who believed that humanity had doomed itself with its failed weaponry and that the Arkana should claim Earth for themselves.  It’s a surprisingly good story, if a quick read on Scarlet Blade’s website.

 

 

Upon logging in for the first time, it was very apparent – and I stress very apparent – that LivePlex took the mature MMO label and ran with it.  Even during the first loading screen, before a server has even been selected, players are treated – put that in airquotes if you’d like – to an Arkana that’s not so much covered as she is hidden underneath her own hair and behind some machinery and cabling.  It’s continued… pretty much everywhere else in the game, with each of the Arkana archetypes – Scarlet Blade’s version of classes – sporting their own style of armor that’s skimpy enough to easily fit into the Chainmail Bikini trope (although tvtropes.org hasn’t mentioned it – yet), or most of the quest dialogue making some reference to various physical qualities of the Arkana.  It’s not so much a heavy-handed marketing strategy and theme as it is an uppercut straight to the jaw – it’s impossible to not notice and it’s got the potential to leave some players reeling; more on this later.

 

 

The archetype selection is vaguely familiar, although it’s got enough of a designed-by-men genetically-engineered feminine supersoldier vibe that establishes it in the rest of the game.  There’s the front-line Defender, the Arkana-supporting Medic, the rifle-wielding Punisher, the gunslinging Sentinel, the stealthy Shadow Walker, and the devastating Whipper.  For the purposes of the review, I went with the Defender and her impressively-massive greatsword – although I’ll admit to being very curious how the other five archetypes were handled here.  There’s a moderate amount of character customization available, from face types to hair styles/colors and a small selection of starter outfits.  It’s a bit small compared to other titles, although it serves its purpose adequately well without being overly detailed.

 

 

Aesthetically, Scarlet Blade’s presentation is a bit hit-and-miss, but fairly good overall.  The graphics – once I remembered to save the settings, anyway – were pretty good, with long-distance blur effects, flashy weapon strikes, and a fairly smooth frame rate.  Zone design does a good job with portraying different settings, from regrown alien forests to futuristic bases to remnants of a war-torn civilization.  The UI is surprisingly clean for what it presents, and while I can’t give it props for originality (who can these days?), it’s a pretty good appearance overall.  Animations felt a little rough and unrealistic at times, but it wasn’t so completely off that it was jarring.  Sound effects were a weak point here – mostly with the English voiceovers – and was about the only aesthetic thing that I had a hard time accepting; however, with the title still being in closed beta and a large number of fans asking for an option to hear the original voiceovers instead, this has the potential to get resolved before the floodgates open.  I’m hoping that this is the case as well, because the English versions are about the only thing holding the aesthetic presentation back.

 

 

Gameplay-wise, I feel like Scarlet Blade has the potential to come across as a huge letdown.  The main story seemed like a thinly-disguised attempt to have you hack some things apart before going on to some other area, and side missions or additional activities (at least early on) were horrendously sparse.  The lack of variety in gameplay, coupled with the fact that Scarlet Blade does include auto-pathing for quest objectives, made the early experience feel like I was playing a scantily-clad railroad car with no potential for switching to any other tracks.  Admittedly – or at least, according to their marketing snippet – Scarlet Blade’s major focus is on PvP for its later content; I just worry about players’ ability and/or willingness to get there with the early PvE mission offering as sparse as what was available.

 

 

There are a few other tidbits along the way to make Scarlet Blade more interesting as it progresses.  Robotic pets can be collected and leveled up to fight alongside you.  Bigger and better mounts – motorcycles, in this case – can be earned over the course of the game.  Cards can be found from enemies (or snagged on the trading house) to gamble for in-game items.  Giant mech suits are available to temporarily boost your Arkana’s capability.  Items can be enhanced and upgraded to become more potent.  Tiled pictured – something the game erroneously calls ‘puzzles’ – can be revealed as you level up to uncover something far more, well… revealing.  There’s also the potential to collect a number of different costumes for yourself, which might be awesome if you’re into having a Bunny Girl Tuxedo dance-off with several of your closest friends.

 

 

Truthfully, I wanted to hate this game before even punching in my login information for the first time, mainly because I’ve never been a huge fan of the woman-as-sex-objects marketing ploy and I felt that LivePlex took it as far as they possibly could go.  Once I tried to sit down and review the game as just another game, though, Scarlet Blade actually wasn’t half bad.  It’s not the greatest game I’ve ever played – far from it, really – but I feel that it gets more right than it gets wrong.  Whether you’ll enjoy this game depends on a few things, though.  If you’re looking for a serious and thoroughly-engaging storyline, vast amount of PvE content, or are at all bothered with pixelated depictions of scantily-clad woman, then I encourage you to look elsewhere.  If you want something you don’t need to take seriously, want something different from the many available fantasy titles, or if you’ve just got a thing for giant robots and panty shots, then Scarlet Blade might be worth checking out once the title officially opens its doors.

 

 

And feel free to grab a Devastating Diva item pack from our event page while you’re at it.