Yearly Archives: 2013

Early Access: The Aurora World

Early Access: The Aurora World

By Darren Henderson (DizzyPW), OnRPG Editor-in-Chief

 

 

Earlier this week I had a chance to jump onto GBE Game’s private server for The Aurora World to check this heavily Asian influenced fantasy MMORPG out prior to next week’s closed beta test. And while the title looks similar to other Chinese developed MMORPGs on the market, I decided I’d better do my due diligence and dig deeper to see what it offers to separate itself from its peers.

 

 

 

Character Customization and Classes

Aurora World presents the usual customization in a clean simplistic way. You have four archetypes to choose from with each offering one of two variants of it to further differentiate yourself.

 

 

The Warrior

Surprisingly the only core melee archetype of the four available, the warrior is your one stop shop for tanking as well as party support. Those looking to shutdown their foes with CC while applying heavy dps pressure will like the Warlord while the more party-oriented commanders will like the party buffs of the Gladiator.

 

 

The Mage

Those seeking raw spike damage will be right at home with the mage archetype. Archmages take spike damage to the max but are glass cannons. Those looking to hold off the enemy to better support their allies will be more comfortable with the Sorcerer.

 

 

 

The Alchemist

Support minded players will want to look at this archetype. Bishops offer the standard heal, protection, buff and resurrection skills you’d expect from a support while the Apothecary is more of a survivalist that can delay an enemy’s assault with shields and life sap skills.

 

 

 

The Witch

Those looking to use a hybrid of spells and summons will like the diversity of the Witch archetype. They offer a nice mix of support and dps making them valuable in just about any situation though take a bit more micromanagement than any of the other classes. The Warlock in particular can unleash intense destructive power without putting themselves directly in harm’s way while the Shaman can disable enemies while supporting allies and still maintain decent damage with their summon.

 

 

 

In terms of customization you can expect the average number of options with 8 hairstyles, 9 hair colors, 6 faces, and 8 facial decorations (i.e. tattoos) for each gender. None of the classes are gender locked either so no worries about getting pigeonholed in that area. My only real complaint is that only 3 skin colors were available and they were basically just variants on pale. The hair colors and styles on the other hand had as much variation as you would expect in an anime or jrpg.

 

 

Nations and PvP

The final choice players will make on character creation is joining a nation. This doesn’t seem to have a huge impact on gameplay (the same classes and skills are available for the sake of balance) but it does impact your starting location on an incredibly large world map.

 

 

Now this game might seem familiar for fans of titles like Perfect World and I as a fan of said title had concerns for imbalance between factions. But Aurora Interactive seems to have taken steps to try to sway the tides towards even balance by not only including a 3 faction system but also offering bonuses like gift bags and bonus experience for players that join the weakest of the three options.

 

The world of Aurora is huge and getting around involves everything from flying ships to riding oversized parrots.

 

In terms of the actual PvP fans of open world battles and Clan grudges will feel right at home. Starting at level 30 every player is open game which I’m sure will bring plenty of additional challenge in the later stages when players are forced to venture outside of their kingdoms and into the Divine and Demon Worlds where every faction shares the same questing grounds. Those that prefer more organized PvP matches will enjoy massive Clan Wars to test each other’s superiority, but be warned you’ll need to grind to level 40 before you can join.

 

 

And those looking to show their national pride can rally behind each nation’s democratically elected king to go head to head in 300 player battles filled with teleport points and capture/hold relics that allow the King to activate buffs. Though the buffs are still a mystery to me outside of one that offers a 200% exp increase, I know there are 5 control points on the map so you get an idea that each is incredibly important and worth fighting to keep.

 

My best guess at why they chose the name Aurora World is highly refined gear shines brighter than the Northern Lights. A Gear Star Rating helps identify the relative strength of party members, which can be a good or bad thing depending on who you ask.

 

 

This title is obviously built around the success of the PvP as it’s balanced for players level 40+ as the main source of entertainment at end-game. Ideally they are looking to see some competitive tales unfold and the intrigue surrounding players jockeying to occupy the seven government positions of each nation should be enough to create some real tension between the sub-clans of each nation. Unfortunately this is all speculation that will have to wait until the game actually has an active community so I can’t offer any real opinion on it from my limited time on the test server.

 

 

The Majinn

If I had to point to a feature that really distinguishes The Aurora World, it’s the Majinn system. Mounts and combat pets alike, Aurora World is populated with over 100 of the little buggers ranging from cute pandas to ferocious dragons. These creatures can be fed consumable items to evolve them and can absorb slain monster’s souls to acquire more powerful skills and some offer unique bonuses such as being able to provide a mount for multiple players at a time. This might not seem like a huge deal but believe me when I say my girlfriend constantly complains when we play a title that doesn’t offer a way for me to carry her on my mount. The Majinn each offer a trump card skill as well in the form of a Chaos Trigger that allows you to really push your pet to their fullest for a limited amount of time.

 

 

The Majinn are also divided into one of five of the classic Chinese elements including fire (multi-target attack specialists), water (slow debuff masters), earth (regen and defense specialists), wood (recovery), and metal (single-target attack specialists). According to the company representative these elements also act as a type of advanced rock-paper-scissors mechanic though again I was unable to test out the PvP so this will need further looking into in OnRPG’s full review.

 

 

Reputation and Events

Besides the Majinn there are some pretty unique events that set this title apart. With 18 events total ranging from PvP escort missions to a unique Chinese spin on Mario Kart to randomly assisting new players, there’s plenty to keep players of all types busy when they’re tired of the grind. And a nice reputation system offers rewards for event participation vital as it can net you end-game skills and other must have items for crafting and such.

 

 

Closing Thoughts

The Aurora World doesn’t reinvent the wheel but it certainly puts some shiny new rims on it. Its gameplay isn’t groundbreaking but its features list certainly impresses and those that love the artstyle involving crazy glow effects on upgraded gear and oversized weapons will feel right at home. The controls function as well as expected minus a few places I disliked. For instance the game’s gravity made me feel like I was running on the moon and for some reason my character was unable to jump if I was running in a diagonal direction towards the camera. But this was an alpha test so they still have time to iron a few issues out. The UI is a bit intrusive by default but customizable enough to get it feeling just right.

 

 

In the end all the features in the world won’t matter if the game’s PvP falls flat so I look forward to the future when one of OnRPG’s content team takes a look at the more advanced gameplay. This title offers a huge world filled with danger from not only unforgiving dungeon monsters but also intense competitive amongst three factions both in and out of instances so I have hope for it. Honestly the game’s strength is offering what’s been successful in past titles in a clean and decently (though not perfectly) localized client so long as the cash shop is balanced, the game should do well. Those who can’t wait and want to see The Aurora World for themselves won’t have to wait long as closed beta testing begins March 7th!

AlphaBeta Soup 3/1: Scarlet Blade, Waren Story, Ecol Tactics, and More!

It was a big week for betas, but the future is looking a bit slow for a while. We have giveaways galore and an ever growing list of games to come. Check it out below, and as ever any new additions are highlighted below in orange.

OnRPG Giveaways

These are all the beta giveaways currently running on OnRPG. There’s no guarantee that we won’t run out so grab them quick.

Godsrule Open Beta Orb Pack
Everlight Open Beta Flame Wing Giveaway
Ecol Tactics Closed Beta Key
Waren Story Closed Beta Key

Dates Announced:

Below are the MMOs who have announced upcoming beta events that haven’t started yet or are currently in progress for a limited time.

Tactical Intervention Closed Beta March 4
The Aurora World: North American Closed Beta March 7
Ecol Tactics: Closed Beta March 7
Neverwinter Closed Beta March 8-10, 22-24
Scarlet Blade Closed Beta “Soon”
Navyfield 2 Closed Beta March 27-April 10
Origins of Malu Closed Beta March 30
Eldevin Closed Beta March
ArcheAge Chinese Beta starting May 2013
Age of Wulin: EU Closed Beta 2013

Alpha:

These games are currently in Alpha. Signups are available via the link.

Onigiri Alpha (Japanese)
The Repopulation
Xulu

Closed Beta:

MMOs which are in closed beta require application and often require approval before access can be gained.

Age of Wulin(EU, Asia) EU in Early 2013
Age of Wushu(US)
Ascension: Arenas of War 
Black Prophecy Tactics: Nexus Conflict
Born To Fire
Bounty Hounds Online Closed beta server closed until further notice.
Chrono Tales
City of Steam Currently between betas
Defiance
Dragon Nest EU
Dust 514
Everlight
Final Fantasy XIV: A Realm Reborn
Grimlands Between Betas
HeroDex
JollyGrim
Kartuga
Legend of Edda Vengeance
MechWarrior Tactics
Marvel Heroes
NavyField 2
Patterns
RF Online EU
Salem
The Showdown Effect
SMITE
Starlight Story
Strategoria
Transformers Universe Now accepting applications.
UFO Online
The War Z
Warface
World of Warplanes

Open Beta:

Games in open beta require an application but often it is little more than signing up for an account.

Absolute Force Online
Auto Club Revolution (Russian)
Broken Realms
DK Online
Dominatron
Dust 514
End of Nations Open Beta delayed until further notice, refunds have been issued.
Firefall
Godsrule
GUNS and ROBOTS
Gunswords(English and Russian)
Hailan Rising
Hawken
Heroes & Generals
MechWarrior Online
Mutant Badlands(Formerly Radiated Wasteland)
Path of Exile
Oversoul
Raceroom Racing
Ragnarok 2
Real World Racing
Salem
SmashMuck Champions
Universal Monsters Online
War Thunder
WorldAlpha
World of Dragons (Russian)

Expansions:

These are the beta events for games which are already live and have beta events for new content. Access to these is most often limited to the current playerbase.

Allods Online Lords of Destiny Expansion

Tyrian Times – Flame and Frost

Tyrian Times – Flame and Frost

By MerryQuiteContrary, OnRPG Tyrian Reporter

 

 

Gamers are a fickle sort and I am not an exception. I have recently been taking a break away from Guild Wars 2. In my absence there have been two updates. That is exciting, right? We, as gamers, generally love updates as it often means new stuff. So I was pleased to see there had been two updates. I was prepared for epicness. However, that isn’t what I got.

 

 

Scanning the website and patch notes before I log in, I see some PvP stuff, some bug fixes, UI adjustments, and class balancing. Nothing to write home about. There is, however, an event going on. This should be good. Lost Shores for all its problems was rather fun. So, I had high hopes when I logged in.

 

 

The first thing I noticed was that nothing had changed. Everything looks exactly the same as when I left it. I have some in game mail from Logan Thackery telling me to visit Hoelbrak or the Black Citadel. I can do that but first I wanted to see what is new on the Trading Post. Here is my second disappointment. In the gem store I find a cartoony looking kid’s backpack. Really? What is that about? There was nothing really to see in the gem store so I thought I would play with the new preview window for the trading post. Okay, now this is good. Some of the gear in GW2 looks really great and I was very happy to try it all on. A little window shopping never hurts.

 

 

Off to find this herald. Surely, I am going to be blown away by this event or at the very least mildly entertained and immersed. I head to Hoelbrak where I am instructed to head to North-Eastern Shiverpeaks. I ended up in Wayfarer Foothills fixing signs, assisting refugees and looting their dead bodies for mementos to turn in. I understand this is a living story and is happening in stages but this was all rather underwhelming.

 

 

There were other changes as well. There were changes to GW2’s brand of PvP, specifically a new map and a new two team rated play. Guild Missions have been introduced for those folks who enjoy hanging out with guild members. I do like the concept of guild missions which may very well end up being a fun dynamic. Keeping with the social theme guesting is a new concept for GW2. Guesting allows you to hang out with friends on different home worlds as long as they are in the same region (North America, Europe).

 

 

The other change I appreciate is the choosing of your own daily challenges. It adds a bit of variety to the otherwise tedious aspect of dailies.

 

 

Overall, all these changes have very little effect on my time in Tyria. There has been nothing game changing nor game breaking. For the most part I have found the last two updates a mixed bag. The living story appears to be as dull as ditchwater but some of the other changes are welcome. I remain concerned about the direction items in the gem store are taking however. We will have to wait and see what March brings as far as this story goes but in the meantime what do you think? Are you enjoying your time in Tyria? What are your thoughts on the changes?

OnRPG Shotgun News 3/1: Neverwinter, League of Legends, Planetside 2, and Much More!

OnRPG Shotgun News 3/1: Neverwinter, League of Legends, Planetside 2, and Much More!

By Shannon Doyle (Leliah), OnRPG Elder Scribe

 

 

Neverwinter Mounts

Do you miss those old school infomercials you only see late at night anymore? Well you’re in luck! We’re only a week away from the next beta weekend for Neverwinter and a new video has been released showing off just two of the mounts that will be available. One of which you will only be able to get by purchasing a Founder pack. I won’t spoil the video though, just have a watch for yourself.

 

 

 

440,000 Players Say Yes to Oldschool Runescape

In just two weeks over 440,000 Runescape players expressed interest in a rolled back, oldschool 2007 Runescape server. And now, starting today all players will have access to the server free of charge for the next six months. A small development team will also be dedicated to the server to produce new content which the players will get to vote on.

 

 

Quinn and Valor & 3.03 Patch Preview for League of Legends

Two new videos have escaped from Riot Games for League of Legends. In the first, a spotlight on new champion Quinn and Valor. The second, a preview for upcoming patch 3.03. It  will take you 12 minutes to get through them both, but well worth it for the information provided.

 

 

 

 

Hawken at Emerald City Comic Con

If you’re lucky enough to be attending Emeral City Comic Con inSeattlethis weekend you can get a look at Hawken and be one of the first to purchase the new Hawken graphic novel titled HAWKEN: GENESIS. A booth and an over 21 art show round out the Hawken events this weekend. So if you’re in the area check it out.

 

 

PlanetSide 2 War Correspondent Episode 1

A new series has started on the PlanetSide 2 youtube channel which goes into some of the most epic and biggest battles taking place. They announce filming locations ahead of time on the official twitter so you can take part in the next one. Until then, check this out.