The team at SOE details some of the more advanced editing tools available to players in Everquest Next and the speed at which they can be accessed.
Monthly Archives: January 2014
Arcane Chronicles
Arcane Chronicles is a browser-based MMORPG created by PlayWorks Corp. Battle with friends and enemies in a richly detailed world of medieval fantasy to explore and interact with, with over 300 different enemy types, three skill trees for each of the three playable characters and the ability to switch between them mid-game at any time – all within a vast world with 30 beautifully painted field maps and 10 dangerous dungeons.
Features:
Improved Basic RPG Elements: Enter the realm of Dark Fantasy and quest through dungeons to find ancient treasures. Enjoy the convenience of the auto-move and auto-hunt features. Upgrade and customize your items without limits and according to your preferences.
Create Communities, Guilds, and Kingdoms: Make either friends or foes by interacting with other players. Create or join guilds and accumulate wealth to expand and advance your guild. Seize fame and fortune by occupying a castle through Guild Castle Siege.
Choose Your Path: Immerse yourself into the world of Arcane Chronicles with a unique class and gender. You can choose to be a Mage, Warrior, or Shaman, and start your journey. Become a master of different skills and battle to be either honored or awed by others.
PlayWorks Corp.
PlayWorks Corp.
Arcane Chronicles begins CBT on Jan. 16th
Nexon Europe has announced that the Closed Beta access for its latest free-to-play, browser-based MMORPG, Arcane Chronicles, will begin on 16th January. Arcane Chronicles is a browser-based MMORPG that introduces a richly detailed world of medieval fantasy to explore and interact with.
Other gameplay features include:
- Multi-user PvE and PvP content including Boss Hunting, Caravan Escort and Guild Castle Siege
- Meditation and Auto-Hunt to develop your character, even while away from the keyboard
- Hire NPCs or your friends as mercenaries to help you in your battles
“We’re enormously proud of Arcane Chronicles”, says Kevin Kim, Product Manager of Arcane Chronicles at Nexon Europe. “Now we’re looking forward to the great feedback that only our community of players can provide, to make it the ultimate browser-based dark fantasy game.”
There will be special benefits for testers who participate in the Closed Beta. Nexon Europe will offer 6 Hours of Auto-Hunt per day and 500 Arcanites (in-game currency) for free, which can be used for hiring friend mercenaries, summoning boss monsters, and crafting and enchanting items. Also, don’t miss the exclusive rewards like titles, pets, and in-game currency for the Open Beta.
For more information as well as beta sign up, visit: http://arcane.nexoneu.com/
DayZ
DayZ is an open world survival horror MMO, a standalone game dreamed by the DayZ mod for ARMA 2. There is only one goal in DayZ: survive in the post-apocalyptic world as long as possible. The game features emergent gameplay with reduced clutter such as tips, waypoints, and tutorials. Any mistake may have you restarting from the beginning with nothing but your bare hands and a will to survive.
SMITE Reveals Path to the $100K Tournament Information
Hi-Rez Studios has announced the details and structure of the $100,000 SMITE Launch Tournament today.
The tournament will be held from Friday, March 28, 2014 through Sunday evening, March 30, 2014, at W Atlanta – Midtown in Georgia. Tickets can be ordered through Eventbrite.
The top 8 teams will partake in a double elimination tournament and compete to get the biggest slice of the of the $100K prize pool. The full tournament structure is broken down in a large infographic here.
Game of War: Fire Age Review – It’s no Game of Thrones
By Ojogo, Mobile Guru
As game developers keep on bringing out one mobile game after another, we have Machine Zone bringing their own Sim/Strategy game into the market with Game of War: Fire Age. I’m not really sure if they planned it to sound similarly like the George R.R. Martin book/TV series to get more interest going but, heck, whatever rocks their boat right?
Gameplay
So moving on to the gameplay. GoW:FA (and now I realize that the abbreviation is pretty much similar to God of War as well) adheres to the tried and tested simulation/strategy gameplay where you setup your base of operations that would provide resources and units.
GoW:FA uses the previously popular, limited-but-empty-space base creation system. You are given a certain amount of “empty spaces’ within your base where you can build structures of either resource generation (which is found outside of your base walls) or, your military/defense unit generation buildings.
Game progression follows the logical game pattern of structure upgrades provide more units/structures to be unlocked.
Questing
One of the many game elements GoW: FA has going for it is a vast set of questing systems. You have the usual game progression type of quests where you meet requirements by upgrading and/or doing base related upgrades/purchase. The game calls this the Empire quests where it’s segregated into three self-explanatory categories which are: build, train, rate and the misc. quest categories.
Meanwhile, the other quest systems in play are the Daily and the Alliance quests. These set of quests don’t follow the usual mold of questing since you can achieve them only through “getting” them and waiting for the timer to finish. Yes, they are basically time-based quests that provide exp points for your hero, resources and at least for the case of Alliance quests, loyalty points which would be attributed to the alliance that you are part of.
These quests fall under the categories of Legendary, Epic, Rare, Uncommon, Common and Basic quests. The difference between these is the time that needs to elapse for it to be accomplished (with the longest for Legendary and it lessens accordingly). These quests can be accomplished on a daily basis and the higher “rarity” quests come out in random.
Hero Bonuses
GoW:FA puts your heroes to a different use. Unlike other sim/strat games that use the hero system, your heroes provide buffs aside from providing high offense skills in army skirmishes. The bonuses your heroes provide either fall under resource or military boosts. These “boosts” can be unlocked as your hero levels up and of course the bonus stats increment is based on the points allocated for each boost.
Another thing to take note of in GoW:FA is that you would never get to equip your hero with items for free. Majority of the things that you can put on your hero are either bought through the premium store, or are crafted through the items that are also bought from the store.
Battles
Game of War: Fire Age’s battle system on the other hand is pretty standard vanilla and nothing to write home about. You set your units out on sorties against other players or at various resource filled areas outside your map (that can be accessed through the global map) and you wait on the results of the battle.
You have the option to include your hero, unlike other games which make the decision mandatory, and you can also scout out the areas beforehand to measure their defences to adjust your troops accordingly.
Social Aspect
One of the things that the game does try to maximize is the use of its social feature. The game emphasizes the importance of alliances and being part of one. Using the typical alliance setup seen in other games of this genre, a feeling of end-game content and player unity is forged, especially if you’re part of the more active groups.
Game of War adds a little feature in the alliance system where your fellow alliance members can help in lessening either construction or unit creation by clicking the “help” button that can be found in the lower right of the game’s UI.
For the more serious alliances, the game has enough to keep things interesting by keeping all members of the alliance busy supporting each other’s strengths. Though this is mostly limited to daily questing.
Critique
Game of War: Fire Age is a solid sim/strat game for the mobile. It provides some welcome changes into the already used and abused game genre.
Machine Zone’s change of the “hero” class unit into something more versatile than a raw killing machine is one of those changes.
However, the game does lack the necessary “oomph” that sets itself apart from the numerous titles out there. In fact, the game is so vanilla that replayability suffers considerably, and a player’s game life with the game is considerably cut shorter as a result. In an industry that’s saturated with games like this, GoW:FA will be ignored since it doesn’t have any notable feature that can catch a player’s interest.
Even with the game’s emphasis on alliance help and PvPing, the game really lacks a soul that sets it apart from other titles, thus killing the game’s value by half, regardless of how solid the gameplay is.
Conclusion: Fair
With too many titles out that provides more than what GoW:FA can offer, the game still is a good game to jump into, if you’re the hipster type who wants to play a sim/strat game that everybody is not jumping into.
So if you’d ask me if I’d suggest the game, well, all I can say is that it’s decent enough to give a few swings at, and with the game’s paywall not that high (except for the hero equipment which I mentioned earlier) then you can try a few days (or hours) and see if it’s the right fit for you.
League of Angels: New F2P MMORPG goes live

A new MMORPG by R2Games is now live and ready to play! League of Angels is a hybrid turn-based fantasy MMORPG/strategy game. Combining aspects of multiplayer games with a few new twists, League of Angels brings a unique flair to browser gaming – in addition to embarking on engaging quests, dominating in massive PvP and outwitting fierce events, players can also seek out and train angels and collect rewards from minigame challenges. With a selection of 2 unique classes, players set off on a journey to re-awaken the Angels to bring peace back to a broken world.
The launch is marked with numerous events for players to win free in-game items and League of Angels merchandise. But that’s not all: Fans will also get the chance to see live-action cosplays of some of the Angels, along with further game news and updates, by signing up for the official newsletter. R2Games has hinted at the cosplayers in question being established names in the community, and anticipate sharing pictures once costumes are finished.
To start playing the game now, or for more information, visit the official League of Angels website: http://loa.r2games.com/
OnRPG has also partnered up with a R2Games to give out some special items for all newcomers, so be sure to hop over to our giveaway page for more details right here: http://www.onrpg.com/giveaways/league-of-angels-special-pack-giveaway/
League of Angels Special Pack Giveaway
OnRPG has partnered with R2Games to celebrate the open beta launch of League of Angels with powerful Special Item Packs!
League of Angels is a free-to-play browser-based MMORPG. You are one of the few to stand up against the evil forces of Suurde, while seeking to restore the once-powerful allies known as the Angels to their former glory. Saving these Angels unlocks special attacks and buffs for your party – are you ready to fight?
The Special Pack Includes:
Gold x 100000
Basic Energy Card(10) x 1
Soulstone x 10
Synth Scroll x 10
To Redeem your Key:
- Visit the League of Angels page and register an account.
- Enter game and create your character.
- Redeem your gift code by clicking the gift box icon in the upper right-hand comer of the mini-map.
- Enter your code into the input field and click the Confirm button to see Gold credited instantly to your account.
- Notes: Promo codes may only be used once per server. The rewards obtained from the gift code are bound.
Eldevin joins Steam Greenlight
Hunted Cow Studios has been hard at work with their biggest browser-based title now joining Steam’s Greenlight platform.
Eldevin is already known for it’s rich storyline involving hundreds of quests, class-less combat system and many other features, but the Steam release promises many new and improved features requested by the community such as Hardware Rendering (better and faster graphics performance), WASD movement and improved camera freedom.
For more information on Eldevin, as well as a chance to vote for it on Steam Greenlight, check out their page here: http://steamcommunity.com/sharedfiles/filedetails/?id=213770724













