Leading video game developer and publisher NAMCO BANDAI Games America Inc., creator of PAC-MAN™, Tekken™ and SoulCalibur™, today announced that its latest mobile title Ridge Racer™ Slipstream is now available on Google Play!
Showcasing a brand new racing engine specifically designed for mobile and tablet devices, Ridge Racer Slipstream features several gameplay modes, challenging races and tracks, revved-up music and customization options to build the perfect racing vehicle. In addition to 20 unique racing tracks (10 tracks driven forward and backward), the title also incorporates tons of vehicle mods allowing players to create their own dream machine. To amp up competition, NAMCO BANDAI Games America will also be introducing new content in future updates, including a real-time online multiplayer mode that will host up to eight players.
Other highlights include:
Hundreds of customization possibilities to enhance the performance and the look of your machines, across a variety of colors, rims, body kits and vinyls.
12 unique vehicles at launch, and more to come in future free updates.
A full-featured Career Mode and three different race types in Arcade Mode (Regular / Time Attack / Knockout Races).
Over 100 different racing competitions across 6 Grand Prix Series – all in stunning, high definition locations.
Published by NAMCO BANDAI Games America, Ridge Racer Slipstream is now available for free on Google Play. You can unlock the full game through in-app purchases.
WarpPortal, publishers of Ragnarok Online franchise, have launched their first of a multi-part update for Requiem: Memento Mori, titled Daughters of Frost Blade which will start a whole new chapter in the games story. With this update also comes a new name for Requiem: Memento Mori, which will now be titled, Requiem: Rise of the Reaver. More details on Requiem: Rise of the Reaver and the Daughters of Frost can be found on the official website.
The Daughters of Frost Blade is the first of a multi-part update for Requiem: Memento Mori that will take place throughout the year. This patch will also bring an updated logo and name, Requiem: Rise of the Reaver. Some Daughters of Frost backstory:
To the Ioxenic Branch of Ancient Civilizations:
New sub-species of the Hammerine genus has been Discovered.
From the thawing glaciers of Nightmare Crescent emerges a new and unknown race of Hammerine. I’ve collected samples regarding this race and have concluded that they are from the post Thanatos Tragedy Era. While the pitiful common folk in this area have concluded that the species is hostile, I have regarded their opinions as superstition. I will continue to try to observe them from afar. They are located in the near vicinity of Old Valdes, so getting supplies should be no problem
Available now on the Games.la online games portal, Naurto Saga: Chapter III introduces a variety of new faction-based features to the popular Naruto MMO. Being part of a factions now provides players with a myriad of extra activities to enjoy, from taking part in massive wars and exclusive quests, to simply upgrading their new Faction Zone while being social with ninja friends.
Thanks to the new Faction Map hub, players no longer need to waste time managing every aspect of their faction. The Faction Map allows quick access to vital faction information, War features, Rankings, Upgrades, and the popular new Faction Zone feature that was introduced in the Chapter III update.
Open from 21:30-23:00 every day, faction members can enter the Faction Zone and group together to kill a daily boss. Finishing the boss in the allocated time frame will see players earn bags of cool rewards for their efforts. The higher the damage dealt, the better the rewards earned!
WarpPortal is proud to announce their latest update to Ragnarok Online 2: Advent of Valkyrie, titled War of Emperium 1.5. WoE 1.5 will challenge players in a capture the flag type guild vs. guild combat with multiple points of contention, for big rewards.
Previously, only the guild that owns the castle will take advantage of War of Emperium’s (WoE)rewards, the WoE 1.5 aims to change that. There will still be one castle, but now there will be many fortresses located throughout the field and the ownership will be decided at the end of each WoE. Unlike the previous version of WoE, owning the Emperium or defending it will not be the goal of winning. Being victorious or being defeated will be decided by an Occupation Score; calculated by holding the castle and conquering all.
The update is now live, and more details are available here.
GTArcade has announced the newest features for its version of League of Angels. A new Group Buy event will allow players to receive substantial discounts on purchasable items, heroes and mounts can now be upgraded, and players can participate in the epic Cross-Server Tournament!
In the Group Buy event players can make Diamonds and Voucher purchases, meaning both non-paying and paying users can reap in the discounts. During the event, the more players who purchase the same items, the higher discounts they can get for the items. The discount can even be as high as 50%! Furthermore, the first time each day a player buys each specific item in Group Buy, they will win a chance at the Lucky Draw where great prizes such as Group Buy Points and Vouchers can be won. There is also a prize that gives a 100% refund on the player’s first purchase of the day! Last but not least, players can utilize their gathered Group Buy Points to enter a bonus lottery. After using Group Buy Points to enter, players choose a number from 1 – 999 and await the end of the event when 1 lucky number will be drawn. The players who have their lucky number drawn will win 5000 Diamonds! Those who do not win the Diamonds will receive Vouchers according to the amount of times they entered the lottery.
The Hero and Mount upgrade functions allow players to further enhance their battle party and gain an edge over their opponents! Bless Stones are the new items introduced to assist in the upgrade of Heroes and Mounts, allowing the player to raise the “Bless Points” of each Hero or Mount. Every time the player uses a Bless Stone, the chosen Hero or Mount has a chance to upgrade. The chance of upgrading is based upon the amount of Bless Points the Hero or Mount has. As Bless Points will be reset at midnight, players must plan their day to gain the most Bless Points before the day’s end!
The Cross-Server Tournament places players against each other in an epic battle for amazing prizes! Participants first enter the Group Stage where they are given 10 free attempts to challenge other players. Each victory will award the player with points that can be used to claim prizes of Gold, Prestige and Warrior’s Marks. The Top 100 participants from the Group Stage will proceed to the tournament stage where the true fight begins! Participants may fight numerous times each day, gaining and losing points for each victory and loss. Exquisite prizes await those warriors that are strong enough to reach the top of the tournament rankings! All tournament participants will receive a personal gift pack, and high ranking participants will receive special exclusive prizes!
Two lesser additions, the Dragon Cave and the Guild Boss have also been added. Players may raid the Dragon Cave to gain Chest Shards that can be used to synth Soulstone Chests and Bless Stone Chests. The Guild Boss can be fought by all Guild Members and upon defeat will reward members with substantial rewards!
With Carbine Studios slowly ramping up the hype train for their upcoming MMORPG, they’ve recently revealed a new series of content that puts a unique twist on instanced content simply known as “Adventures”. While similar to your typical instanced MMO dungeon, WildStar’s adventures offer a whole lot more to give players a varied and unique experience just about every time they run through them. Each adventure takes place in a simulation hosted by “The Caretaker”, which has various scenarios to choose from and players can tackle each scenario in multiple ways.
As you may or may have not already watched JamesBl0nde’s first look at the Exile’s starting adventure “The Hycrest Insurrection”, now it’s time to read up on how the Dominion handles business with their own starting adventure: “Riot in the Void”, where dominion players must stop exiled convicts from pulling off a full scale prison break. It sure doesn’t sound like a walk in the park, but me and a ragtag group of Cassians, Mecharis and a Draken managed to avert the crisis (nearly) with flying colors, and here’s how it when down:
The adventure starts off with my group in a ship hangar. The caretaker then briefs us on the situation before starting the simulation. Then, a Mechari ICI agent appears before us, telling us more about the prison. Apparently, the prison break plans were already commencing, and we needed to move in without causing a scene. With that, the Dominion offers made us wear prison disguises using holograms.
So with our new disguises dawned, we blended ourselves in with the first crowd of prisoners we saw, slowly attempting to make our way to the front gate. However, a few prisoners were also trying to make a break for the same gate. Almost as soon as they ran out into the open, they were brutally shot to the ground by snipers. Making our way to that gate instantly became a lot harder than we thought…
More and more prisoners would attempt to make it towards the gate, so in order for us to sneak by, we had to wait for the poor saps to take a hit and run from prison group to prison group as the snipers stopped to reload their rifles.
Once we made it to the front gate, we met up with the warden of the facility where he explained all the details. Right then, we had a choice between what situation we would like to handle next. And the options were:
Arms Race – Many of the guard’s weapons were left unsecured throughout the main complex. If they’re not disposed of quickly, the prisoners would gain the upper hand.
Felony Geology – Some of the prisoners have entered Rockbreaker Mine and are trying to crack open the tool sheds. The mining equipment down there could be used as powerful weapons.
Cold Storage – The emergency release protocols have been activated in the Maximum Security Wing! Unless we stop it, the most dangerous Espers will awake from their cryopods.
Since this was our first time participating in an adventure, we went with the first option available: The Arms Race. Seemed like a pretty straight forward objective, but the obstacles set in our path were more than straight and forward. As soon as we made our choice, the prison break had started. We then left the warden’s office only to get ambushed by an angry mob of Humans, Aurins and Mordesh. I was the first in line to take a brutal beating from them with my health being drained by nearly 50%, but my party quickly backed me up, as the Draken warrior taunted them and the Mechari medic tending to my battle wounds using blasts from his resonator. Getting our bearing during the first wave of mobs was a bit of a handful, but after we found our synergy, the ones to follow were no problem for us.
Heading out to the storage room, we found all of the guard weapons that needed to be confiscated. We collected them quickly before any more angry mobs came after us. First job was completed, so we stepped back into the warden’s office for further instructions.
Next up, our group had to step outside into the backyards of the prison in order to put a stop to some Dominion guard bots that had been rewired to fight against us. It seemed like the battle would have been cut and dry, but they sent waves upon waves of guard bots to attack us. The attack was so ridiculous that I almost didn’t make it through it all. Fortunately, my group and I managed to pull through… all except for our main healer, who bit the dust near the end of the last wave. We revived him as soon as possible to move onto the main objective: Taking down the riot ringleader.
A charismatic Granok named Jarak was behind the entire operation, and he wasn’t about to go down without a fight. Battling against Jarak alone was pretty easy at first, because come on; we outnumbered him five to one. But soon after he started to call for help and prison inmates came in to make matters worse for us, by attacking us head on or using esper powers to throw large cargo boxes at us. The battle turned into mass hysteria as we did everything we could to take our foes down while dodging everything in sight. Sadly, I couldn’t dodge all the boxes that were being thrown at me, so I ended up taking the next fall.
After Jarak and his inmate friends were defeated and I was revived, we thought that was the end of the simulation, but we were dead wrong. A new set of choices came up, and we had to decide between stopping a few extra inmates or head back outside to turn on some shield generators. We wanted to pick something that was a little more relaxed after that battle with Jarak, but what we thought would be a walk in the park was more like a jog through a minefield. As soon as we went outside, meteors started falling out of the sky, and we were dodging them like raindrops. If that was bad enough, even MORE prison inmates came out to attack us. It was a fairly frustrating endeavor, but it was also the most exciting part of the adventure so far.
After we had taken care of the shields, there was one final scenario for us to deal with: A Mordesh named Agent Vadim was attempting to escape with four espers assisting him. It was up to us to take him and his guards down, and it wasn’t an easy task, as the espers keep pushing us away using some kind of wind abilities, preventing most of us from getting close. Of course, my charged shots were able to rip through the gusts of wind, just enough to take the first two espers down so we could all move in. After the espers were killed off, Vadim fought against us, using esper powers of his own and flinging all sorts of garbage and equipment at us. One of Vadim’s blasts ended up knocking me off the platform we were fighting on, and I landed right next to the edge of the cliff, which gave me quite a scare.
But I got back on my feet and went back to finish the job. With my group wailing on Vadim as hard as they could, and with a few well-placed shots, we managed to take Vadim down… but not before another member of our group died right before he did.
So that’s where the simulation ended. Rankings appeared on the screen, showcasing how well I did, and I managed to pick up a silver reward. Sadly, I didn’t get any special loot, but one of my teammates did and he was really satisfied with his prize.
Overall, the experience was surprisingly fun and very unique with the amount of options we had to choose from. With all the choices available, there could have been six or more other outcomes to the whole simulation, and that’s not counting all the other random variables that could happen in between. Of course, that was only just a starter adventure, so I can only imagine how varied the other five adventures could be. As the Spring 2014 release for WildStar approaches, we’ll be finding out soon enough.
The latest title from Eugen Systems, Wargame Red Dragon, today unveiled a new video showing the game in every detail! The spectacular real time strategy game series also reveals its new official website, with a brand new section dedicated to Wargame Red Dragon!
In this narrated trailer, NATO, the Warsaw Pact and the new coalitions available in game are opening hostilities. Everything is explained in detail: the new features such as the warships, the increased importance of landscape and water areas, the new Asian battleground, the new dynamic campaign… in brief, everything that we are waiting from this new Wargame!
For everyone who actually want to know even more, the new official website of Wargame Red Dragon will answer all their questions. Also optimized for smartphones and tablets, the website explains in every details the new features offered by the game, while also giving loads of accurate information about all its gameplay mechanics, illustrated by many new screenshots. All you need or want to know, whether you’re new to Wargame or are a veteran player of European Escalation and AirLand Battle, is featured in here!
The website is also the hub of the community: you will be able to follow in real time all the news concerning Wargame on social media, and the Devblog of developer Eugen Systems is regularly fed with exclusive information about the game and its development. The gallery of screenshots and videos also features a “Fan Videos” section, that will let you discover some of the best fan-made trailers and videos!
Prepare your army, and get ready to embark for Asia on Q2 2014 on PC!
S2 Games has announced it will be hosting a trial weekend for its upcoming community-focused MOBA, Strife, from February 28 to March 2.
Interested players must register between February 20 and February 24 on the trial page.
S2 Games states that the purpose of the test weekend, nicknamed the “Trial of Strife,” is to monitor a larger group of player’s behavior and gameplay trends, in addition to giving more players a chance to access the game, which is currently in closed beta. More information and an FAQ is available on the registration page.