Monthly Archives: April 2014

Darkfall Unholy Wars: Vision, Direction and Immediate Plans Detailed to the Public

Darkfall

Aventurine S.A., developer of the PvP MMORPG Darkfall Unholy Wars, has just shared their vision, direction and immediate plans concerning the game with their community. The Darkfall Team announced Custom Roles where players can mix and match skills, a complete game Economy re-balance and the addition of Enchanting to the game, Siege Engines like catapults, siege towers and battering rams, as well as a brand new Quest system to help with the new player experience, but to also engage veteran players by offering meaningful rewards. Aventurine also announced they are experimenting with Alignment systems.

“Today with this communication we hope to make the community a part of our vision, direction and immediate development plans for Darkfall Unholy Wars.

Direction is a critical issue for the game and the development team, and it has been a hotly debated topic within the community. Compromises have been made along the way; however we are committed to our original vision of a politically and economically driven sandbox PvP MMO, where risk dictates the reward, leading to meaningful massive battles. Sandbox is part of our culture and, to us, it’s the essence of gaming, rather than a current industry trend.

To realign with our vision, we have evolved our internal structure and workflow, and we have our development strategy to guide us back on track. We are also committed to our interaction and communication with the community since our players are an integral part of our vision. As a philosophy, we will always challenge our development decisions against our sandbox strategy and decisively move forward with making Darkfall the game it’s meant to be.”

For more info on Darkfall Unholy Wars, visit http://www.darkfallonline.com/

Infinity Wars CCG to feature “Star Trek: TNG” Booster Sets

Infinity Wars

Lightmare Studios, an Australian Indie Studio, has just announced that their CCG, Infinity Wars, will receive booster sets featuring “Star Trek: The Next Generation.” These cards will be making their way to the Infinity Wars universe on April 26.

Players eager to join the Federation or the Klingon Empire can set an early course for April 26, when the new Star Trek: The Next Generation cards are released by pre-ordering the cards from within the game, today!

For more information, visit www.playinfinitywars.com

World of Tanks: Historical Battles Video

Wargaming announces the introduction of the new game mode in World of Tanks — Historical Battle. The vehicles that participate in the Historical Battle mode correspond to their historical setups. Teams are assembled on nation-based principle and reflect the forces that fought in the real battle.

Infinite Crisis: Blue Beetle Joins The Fight

Infinite Crisis - Blue Beetle art

Turbine has released an early look of Infinite Crisis‘ Blue Beetle, with new character art, information, and a Champion Profile video. On Wednesday, April 30, players can use his assassin and marksman skills to injure enemies from afar and sprint for the kill, when Blue Beetle goes live in-game.

Jamie Reyes wandered into a fight between warring super-human gangs and, desperate to escape, stumbled across the object which they were fighting over: a strange blue scarab. The scarab bonded to Jamie and instantly covered his body with battle armor. Protected, he fled to safety.

After his escape, Jamie was horrified to discover that while the armor wasn’t permanent, his bond to the scarab was. Worse, he discovered the scarab could “speak” in his mind. It revealed to Jamie that it was called Khaji-da and it was a living tool of conquest created by the Reach, an alien empire bent on conquest. Designed to control its host’s mind, Khaji-da intended for Jamie to be a tool of the Reach, paving the way for their invasion. However, the scarab was damaged, much to Jamie’s luck, and he retained free will. Now he struggles as Blue Beetle, misunderstood teenager and hero.

Age of Wushu: Rootless Clan Revealed

Age of Wushu

Age of Wushu today introduced a swords-wielding class, the Rootless Clan in its upcoming expansion Tempest of Strife. This mysterious yet heinous class is an expert of both melee and ranged attacks and revels in sending a deathblow to their foes with rapid swordswings. Just as the Chinese saying goes, “There is no impregnable defense, only swiftness can define invincibility.”

A cabal of scheming eunuchs, the villainous Rootless Clan amassed their vast wealth and networks while serving as high-ranking officials of the Imperial Dynasty. Reviled and feared, they demand all their followers to be castrated. These mass murderers revel in sowing seeds of discord among their enemies.

For more info, visit http://www.ageofwushu.com/news/view/333

WildStar Beta Weekend Code Giveaway

OnRPG has partnered with Carbine Studios to net our viewers 4 days of WildStar access this upcoming weekend from April 18th at 7am PDT to April 21st at 11:59pm PDT! This test is for the North American servers.

Fans who play the WildStar beta can earn free items for launch! For each day players log into the game between now and launch (during pre-order weekends as well as Open Beta), accounts will receive 3 Boom Boxes at launch. These boxes can be used once per day to receive a random assortment of possible goodies, including XP buffs, unique runes, weapons, housing items, unique costumes, mounts, and more! More info here.

 

 

 

To Redeem Your Key:

  • Visit the NCSOFT account creation website and enter your details.
  • Follow the link in the email you receive to verify your email address successfully.
  • Log into your account using the NCSOFT account website.
  • Click “Apply A Code” on the red banner near the top of the page.
  • Paste in the serial key you received.
  • Click Apply.
  • If you receive a success message, you’re good to go! If you receive any errors, double-check that the serial key was correctly entered.

War of the Vikings: Now Available

War of the Vikings

Paradox Interactive, the fearsome digital warriors of Northern Europe, have today unleashed War of The Vikings, their all-new skill-based multiplayer combat game, on to digital retail portals across the world in three variants.

Developed by Fatshark, War of The Vikings is the next generation of close-quarter combat games as players design and customize a personalized warrior and take them in to glorious battle online with other warriors from all over the world. Choose from the Standard Edition ($24.99), the Blood Eagle Edition ($34.99) or the mythic Valhalla Edition ($174.99) that includes the lifetime Viking pass where all future content released for the game is automatically unlocked, a digital art book, digital strategy guide, deluxe soundtrack, and the brand new ‘Berserker King’ digital novel.

Five new maps are now also available across all three variants:

  • Stronghold – a Viking Village under siege featuring ferocious combat inside, outside, under and on top of buildings with a multitude of tactical options. (Available in Team Death Match, Conquest and Pitched Battle modes)
  • Tide – the Viking longboats have been stranded on a beach close to a large cave with a Saxon force nearby (Available in Team Death Match and Arena modes)
  • Ice Floe – Vikings and Saxons go toe-to-toe on a desolate ice floe surrounded by freezing water and icebergs. (Available in Team Death Match and Arena modes)
  • Ravine – located in the middle of a dense forest stands a monstrous ravine responsible for sending many a brave warrior to Valhalla! (Available in Conquest, Team Death Match and Pitched Battle)
  • Ruins – Tense and close-quarters battles set in remote forest ruins. (Available in Team Death Match and Arena modes)

For more info, visit www.warofthevikings.com/

Shikihime Garden reaches 1-month milestone; Celebrates with several events

Shikihime

Appirits, the Japanese game developer and publisher has marked the 1-month milestone of releasing their browser-based game Shikihime Garden on April 15th with the announcement of unlocking the latest Shikihime card – Kabukirihime, a series of events and a special promotion for players who purchase in-game points.

For the occasion, Appirits has made the final member of Extremely Rare Shikihime – Kabukirihime available for Gold Summon which requires Gold Ticket or Power (purchased with cash). Kabukirihime is a card of Archer class, that means her Agility is very high and will bring much advantage in battles because she will strike first most of the time. Appirits also doubled her summon rate in 1 week to give players higher chance to obtain this new Shikihime card. Details of her stats can be found at http://bit.ly/kabukirihime-release

In addition to the new extremely rare card, a remarkable event for Shikihime Garden this week is a promotion of 1.2xPower for all players who purchase Power, a special currency for some in-game premium features such as summoning powerful Shikihime cards. Moreover, when players use Gold Summon function, they will have chance to get a new item called Gold Ticket Fragment which can be collected to a certain amount for exchanging Gold Tickets. Appirits also does not forget players who cannot afford to spend Power in the game by giving 1 FREE Gold Ticket to all players entering Shikihime Garden from April 15 to April 22.

The last notable thing about the latest update of Shikihime Garden is the Best Garden Contest which all players can join to get valuable in-game rewards such as Gold Tickets, Extremely Rare Shikihime Patterns. The rule is quite simple; players only need to take their best screenshot of their Shikihime garden and submit it to the contest’s page at http://bit.ly/best-garden-contest

For more info, visit http://skgen.aprts-games.com