Monthly Archives: May 2014

Atari’s Minimum Updates with New Map, Weapons and Trailer

Minimum Fire

Atari’s fast-paced, multiplayer online battle arena and crafting game Minimum got its first update today, featuring an early-version map that the community will help design, new weapons and armor sets, and Steam friends-list matching. Along with the patch, Minimum has a new trailer showcasing the game’s minimalistic world and combat tactics.

New Features Include:

 

Titan Mode Map (Player’s Feedback Needed) A map that offers large open areas and longer sight lines, Disaster Zone allows for better focus on squad tactics with lots of verticality and routes for players to use when attacking enemy Titans. This early-stage map is intentionally a little rough around the edges so players share input with Atari and Human Head so they can shape the final design version of the map with the community’s feedback.

 

Steam Friends List Players can now directly join their friend’s matches via the Steam friends list. This feature will be further enhanced in the coming weeks by the ability to add true party matchmaking, where players can create a group from their Steam friends list and then enter the matchmaking queue as that group; then get placed into a match all together.

 

Weapons Players can release their inner pyro with a deadly, short-range Flame Turret that lights enemies on fire and a Napalm Grenade that leaves smoldering fire where the lethal device punctures the ground.

 

Armor What good are new weapons without a little protection? Minimum now has the armor sets Major Tom, a spaceman-themed armor set that allows higher jumps, and Tactical, an armor set focused on buffs for projectile weapons such as snipers and shotguns.

 

Knight’s Fable Open Beta Announced

Knights Fable WP Art

GTArcade is excited to announce we’re all set to release the Open Beta of our highly anticipated MMORPG title, Knight’s Fable, at the end of May! Knight’s Fable will feature all the great features that fans of MMORPG’s love, such as an expansive loot system, tons of rare gear, gems, heroes, trainable beasts, and a PvP arena! Heroes looking for a new challenge and wanting to get their hands on the game as soon as possible are invited to sign up at www.gtarcade.com.

 

“We’re confident that Knight’s Fable will be a success.” Said Frances Sun, Product Manager for Knight’s Fable. “Players can train heroes and beasts, and then use them together in battle alongside their main character. Many MMORPG’s only offer the opportunity to level up a single character. ”

knights-fable-2

Game Features

 

Thousands of Items and Equipment

 

Raid dungeons and scour the lands in search of epic loot! Recover ancient gear and piece together equipment sets to gain insane bonuses! Refine, forge, and insert rare gems into your gear to lay waste to the evil and rivals that stand before you!

 

Capture and Train Wild Beasts!

 

Capture exquisite beasts and train them to fight alongside you! Each beast has its own unique skills, auras, and stats! Capture the rarest beast to become a true master!

 

Recruit Rare and Powerful Heroes!

 

Visit the realm’s many taverns to recruit hundreds of unique Heroes, each with their own skills, stats, and special abilities! Level your heroes, teach them new spells, and form your ultimate battle party to fight against evil and other players in the arena!

From the Beauty of Battle – Art and Design of Tribal Wars 2

Tribal Wars 2 Game Over

Today InnoGames released additional information on the art and graphics of its online strategy game Tribal Wars 2. The game significantly overhauls the visual look of its predecessor, Tribal Wars, yet aims at finding a balance between classical and modern visuals. The gorgeous buildings in the city overview were all hand-drawn first and took about one month each to be finished, as lead graphic artist Tobias Dunz explains in a new video on the game’s visuals.

Aside from the attention to detail on troops and buildings, creating an updated yet familiar interface on all playable devices, including smartphones and tablets, were among the key tasks for the graphic team: “We had to experiment and iterate a lot, before we found a way that was visually pleasing as well as functional”, says Dunz. “Very often we tried something and then realized, it wouldn’t work for mobile devices, and then we had to start over, to find a more appropriate solution.” Dunz, who was also in charge of creating Forge of Empires’ visual style previously, points out that Tribal Wars 2’s level of detail is unmatched by most modern browser games: “Each building we have in Tribal Wars 2 is almost 4 times as detailed as anything we have done so far. And not only the user interface, but also the visuals of the game world are optimized for mobile and high-resolution devices” the graphic artist explains. Those adjustments will be especially noticeable on Apple’s Retina devices and comparable Android tablets, adds Dunz.

Novus AEterno Introduces Zones of Conflict And New Troop System

NAE Command

The developers of Novus AEterno have released a new update to the ongoing development of the game.

The first stage of Zones of Conflict are now added to the game and under testing; players can now see nearby battles in the solar system view. Detail has also been added to the troops and planet capturing mechanics, including the introduction of a new ground troop combat system for planet capture.

For the full details of changes and updates, read the latest developer blog.

Nexon America Invites You to #PlayDirty in Dirty Bomb

Dirty Bomb Art

Nexon America and Splash Damage have changed the name of their upcoming online shooter from Extraction to Dirty Bomb, to better fit the game’s unique personality. The company promises this will “almost definitely” be the last name change before launch. Nexon also has announced it will run dedicated servers for Dirty Bomb in North America, Europe, Australia and New Zealand.

 

Developed by UK-based Splash Damage, Dirty Bomb is a competitive multiplayer online first-person shooter, and the first in a new generation of games published by Nexon America. Free-to-play, and more importantly, free-to-win, Dirty Bomb is a unique team-based game in which players will select from a diverse group of mercenaries, each with their own very different personalities, talents and weapons, to create specialized squads to take into the fray on a quest for riches and bragging rights.

 

Through Splash Damage’s founder’s program, player feedback has shaped the game from day one, and will continue to do so through open beta later this year.

 

Dirty Bomb is currently in a limited closed beta and will be ramping up in the coming months. Visit dirtybombgame.com to sign up for the chance to join the closed beta or for more information on Dirty Bomb.

Larian and Triumph Team Up for Divine Wonders Humble Bundle

Humble Weekly Bundle

 

Before the World Cup drives them to the brink of war, the Low Countries are reunited for a week, as Belgian and Dutch developers Larian and Triumph Studios collaborate on this week’s Humble Bundle.

Support charity and set your own price for a bundle containing the classic and critically acclaimed Age of Wonders and Divinity series games. Fantasy, strategy and role-playing go hand-in-hand in this package full of wondrous and divine games. Pay what you want to snag Age of Wonders, Age of Wonders: Shadow Magic, Divine Divinity and Beyond Divinity. Pay $6 and unlock Age of Wonders II: The Wizard’s Throne and Divinity II: The Developer’s Cut. If you pay $15 or more, Divinity: Dragon Commander gets added to mix. The brand new Age of Wonders 3 has also been added Humble Store, which is available outside of this bundle.  Support charity and receive the blessing of these Divine Wonders; don’t let this opportunity pass you by!

Get it here!