United Eleven showcases gameplay as it celebrates its first pre-season on May 15, 2014.
Monthly Archives: May 2014
Cast and Conquer
Cast & Conquer is a multiplayer online CCG for mobile devices. Set in a complex world of might and magic,
Cast & Conquer is a fast, turn based and features deep strategic combat. Unleash your deck to bring down your foes, right from the palm of your hand.
Features:
Expansive Campaign:: The story of Cast and Conquer takes place on two large world maps, with a total of 27 chapters, each featuring different terrain and challenges. Face powerful bosses that will test your ability to use the tricks you have learned on your journey.
Deck Construction:: Featuring more than 200 types of unit cards, and over 50 types of ability cards, you are free to mix and match as you please. With 1000+ beautifully illustrated cards to choose from, the options are virtually limitless.
Team Effort: Players can form teams with other players to take on challenging dungeons, fight powerful monsters, and work together to bring down a common enemy.
PVP: Test your mettle against real world opponents in fierce Arena PVP battles. Accrue points to earn amazing rewards, hone your skills and see if you have what it takes to bring down your enemies.
United Eleven
United Eleven is a free to play, browser-based, football (soccer) management game. The game includes mobile support, official licenses, and powerful tools to let you oversee every aspect of the game.
Features:
Official Licenses: Over 50,000 footballers to recruit, officially licensed by FIFPro and Bundesliga.
Mobile Compatible: Take your team on the road without worrying about dragging a PC along.
Full Control: Control tactics, formation, and lineup – even evaluate the chemistry your teammates have.
Real Time Matches: Matches can play out in real time, letting you make stratetgic calls at any point of the game.
Argo Online Relaunch Review – A Hybrid MMORPG
By Jordan Hall (ApocaRUFF)
Introduction
Argo Online introduces itself as a Hybrid MMORPG. It was originally released in North America and Europe in 2011, but was closed down in 2013. It was then re-released in 2014 by Mgame and Usergame. The game features a unique technology versus nature theme, with two factions fighting for the two forces. The technology in the game resembles steampunk and dieselpunk, so should attract fans of the genres. It seems that Argo has all its needs to be a fun game.
Customization
Customization in Argo Online is fairly impressive. There’s four archetypes, with eight total classes, for each faction – that means there’s a total of sixteen classes available to play. The archetypes are your typical healers, damage dealers, specialist, etc… When creating your character, you are given a large number of options thanks to the plethora of sliders that can be used. I took it upon myself to create something odd, just like I usually do in a game that has such diverse customization.
Meet my albino-midget Scholar.
As your character progresses in the levels, you’ll get points to spend in your skill tree. There are several different trees (Class, Adventure, Nation, and Production) you can level up, and each one uses a different type of points. When you level up, you get class points which you spend in your class tree to further customize your character. Your gear also offers a decent amount of customization as well. So, you won’t be lacking any ability to make yourself unique, from character creation to the end game.
Graphics
To be honest, the graphics are not the best. Even at the highest resolution and highest graphic settings, they seemed to be lacking. They resemble something I would see in a game from the early 2000’s rather than one that came out in 2010. The biggest issue, for me, were the world textures, as they seemed to be generic and lacking in almost every location I visited. The characters themselves were not too bad, but almost everything else was.
For some people, the low quality of the graphics might be a plus. It means that older computers can play the game with no problem, even on “high” settings. The download isn’t that big (only 4.75GB), either. So, if you’re looking for a low-spec 3D MMORPG with a smallish download, this game will be a boon for you. In the end, I’ve got to say that I wasn’t pleased with Argo’s graphics, but even I can admit that low-quality graphics have their merits.
Controls
The controls of Argo Online are typical for an MMORPG. WASD movement, lots of left and right clicking, and various keybinds (I for inventory, C for character sheet, etc..). Something that is a bit odd, but not unheard of, is that A and D are used to turn your character, but you can also hold down right mouse button to do the same. Most games tend to have A and D strife-run your character rather than actually turn it. This makes it a lot easier to move your character, as you only have to use one hand for all movement, so I actually liked it a lot once I got used to it. The controls, in general, were very responsive and smooth, and I never noticed any issues.
One thing I noticed early on was that I could switch to “Third Person shooter” or TPS mode using the T key. I suppose this is why Argo calls itself a “Hybrid MMO.” The TPS Mode was alright, but I generally found myself asking “Why bother?” as the combat in general wasn’t very fun (but I’ll get into this later on in the review). I do appreciate the additional option of playing the game in a sort of “Third-person shooter” mode.
Community
The community in Argo, at least for now, seems to not be very large. This may be due to the fact that not much advertising has been done for the re-release of the game yet. What bits of the community I did see, were generally helpful. I didn’t notice any trolling going on, which was a surprise. Usually in an MMORPG, even with a smaller playerbase, a lot of trolling goes on. In general, I would say Argo Online has a decent community.
Gameplay
Argo Online has given me some mixed feelings in the gameplay department. On the one hand, I enjoy the settings a LOT, I found myself being sucked into the story and lore (which is extremely rare for an MMORPG), and I liked the amount of customization a lot. However, on the other hand, I dislike games that have botting systems and I wasn’t a fan of the combat. So there was a lot of ups-and-downs as I played. In the end, I would say I enjoyed my stay in Argo Online, but not as much as I could have.
The questing was typical of an MMORPG. A lot of kill X of Y for Z reward and delivery quest that had you running back and forth. There are several types of quests, such as story and adventure. I did enjoy the story behind some of the quests, as it helped me get into the interesting post-apocalyptic world that is Argo Online. However, I often found myself bored to the point that I just wanted to log out while doing quests. Overall, my questing experience could have been a lot more fun if more thought and innovation had went into Argo’s questing development, but I get the feeling the developers just got lazy and went with the same formula that’s been used in MMOs for over a decade.
As I mentioned earlier in the review, I’m not a big fan of the combat in Argo Online. Even using the TPS Mode, combat is still a bit boring. You can try to hide it all you like, but in the end it’s still just the same point-and-click combat system that is used in almost every single MMO and, at this point, I’m getting quite bored of it. It doesn’t help that a majority of the monsters you kill for quests are absolutely trash – you can kill them with the bare minimum of effort. Because of this, the only difficulty you’ll find in the game is when doing instances/boss battles or PVP. This isn’t exactly shocking, as almost every other MMORPG out there is the exact same way, but I can’t help but be put off by it.
Crafting was also very generic. You get a recipe, you find the components, and then you make an item. I honestly didn’t spend much time with this part of the game, as I generally find crafting to be boring in most games. After experiencing it during the “tutorial” quests early on in the game, I tried to stay away from it whenever I could later on. If you enjoy crafting in games like World of Warcraft or Runes of Magic, you’ll probably find crafting in Argo interesting.
PVP
There’s a fairly large number of methods to take part in player-versus-player content. Ranging from Guild Wars, to Field Wars, to the Arena. Field Wars is probably one of the more interesting PVP methods, in my opinion. It’s where you fight over Earthdium (the most important resource in this post-apocalyptic Earth) by fighting off enemies and destroying their mining equipment. There’s also a guild territory control system, where guilds can capture castles to tax regions of the world for profit and items. As well as owning castles, guilds can also build guild houses for various bonuses. It’s all pretty interesting and it makes PVP and guilds a couple of the few saving graces of the game.
Conclusion
Argo Online is a mixed bagged. Its graphics are dated, its gameplay generic, but the PVP is fun and the story interesting. There are a few interesting features, such as guild houses and castle ownership. I personally did not enjoy the combat, even with the third-person shooter mode that was available, but I’m sure there are people out there that will find the system very fun. All-in-all, I would say you should give Argo Online a shot if you’re looking for an interesting Steampunk Versus Nature themed game with lower computer spec requirements.
Features: 3.5/5 – Some stuff is interesting, others are generic, and some even detracts from the gameplay experience.
Customization: 5/5 – I enjoyed the customization a lot.
Graphics: 2.5/5 – Could use some work.
Controls: 5/5 – No problems here.
Community: 3/5 – Small (for now) but good.
Overall: 3/5 – If not for some of the more generic features, this game would have been 4/5 for me. As it is, I think it would only be interesting to a smaller niche playerbase.
New One-Shot Story Content in Marvel Heroes
Today, Marvel Heroes is releasing a brand new type of content called One-Shot Stories. One-Shots are not entire chapters in the story, but rather are small snap-shots of the Marvel Heroes Universe that can take place within or outside the game’s primary storyline. They allow for the inclusion of new super villains, new motion comics and new types of enemies who otherwise may not be added to the main storyline for some time.
The first One-Shot story focuses on Man-Ape and his attempt to overthrow Black Panther as the king of Wakanda. Taking a cue from the Black Panther comic books, players will be assisting T’Challa in protecting the Vibranuim mines from Man-Ape and other villains. Read more about the Wakanda One-Shot Story by clicking here.
Gazillion has offered a special code to help players aid Black Panther! Just redeem the code WAKANDAN in your profile (redemption instructions here). The code expires on May 19, 2014 at 12:00PM Pacific.
Gazillion plans to continue releasing more One-Shots that will allow players to experience even more stories within the Marvel Heroes Universe.
Rising Generals
Rising Generals is a strategy war game, set in a fictional, futuristic version of the tense Cold War scenario of the 1980s. The online war game features a realistic landscape and a strategic transport infrastructure that can be used to the players’ advantage.
Features:
Instant-action strategy: Directly see the results of your actions – attacking another player’s outpost means you can observe your army marching out to battle the second you give the order to attack
Unique features: Seamlessly zoom on all devices to never miss the fine little details or to get a comprehensive overview of the entire battlefield, just whatever you like best. You can attack your enemies with brute force and overwhelming armies, or fight using stealth and surprise attacks
Cross-platform:: This strategy war game is one of the first and few truly cross-platform online games: Rising Generals was planned, developed, and optimized for multiple devices right from the start. Play at home on your desktop computer, download the app for your iOS or Android smartphone or tablet, and continue playing while you’re on the move.
Ragnarok 2 Celebrates First Anniversary With Events, Quests, & More
WarpPortal is proud to announce their one year anniversary of the launch of Ragnarok Online 2: Advent of Valkyrie, their MMORPG sequel to the longstanding Ragnarok Online. The game will be celebrating its one-year anniversary on Thursday, May 1st. The game will hold a series of in-game events, sales, and rewards to mark this important occasion.
To celebrate the game’s success, Ragnarok 2: Advent of Valkyrie players will be treated to a variety of in-game events and sales:
- Class Balance: First of two patches implemented on April 23rd to balance out all 12 classes and improve gameplay
- 1 Year Anniversary Event: Unique event that takes the player into familiar zones to re-visit their beginnings, provides new monsters, and special rewards.
- Anniversary Letter Collection: Hunt monsters and earn letters to turn in for unique rewards and useful items!
- Birthday Blow-Out Sales!: 5 weeks of special sales that will provide discounts for all the items within the Kafra Shop!
- Welcome Back, Midgardians!: Special rewards for returning players, and new rewards for active players to earn through the months of May and June!
- Jump to New Heights: Players who sign up for our newsletter will get one, free character jump to level 50 in June!
Warpportal’s Jump to New Heights event aims to reward fans of Ragnarok 2: Advent of Valkyrie with one, free character jump to level 50. Players only need to sign up for the Warpportal newsletter in the Warpportal account management page here, click “edit”, sign up for the newsletter, verify their account, and they will be given a chance to jump one, new character to level 50 in June. The newly jumped character will be given a box of useful armor and weapons, and will be all set to dive into the master level content of Morroc!
Early Bird Tickets For EVE Fanfest 2015 and EVE Vegas Now On Sale
On 20 March, 2015, our pale blue dot of a planet will experience a total solar eclipse for just under three minutes. The NASA website says that Iceland is the best place in the world to view this reminder of the daunting beauty and undeniable power of the universe around us.

This spectacular stellar event coincides with EVE Fanfest 2015 (19-21 March) at the Harpa Concert Hall in Reykjavik, Iceland, the global headquarters for CCP Games, birthplace of EVE Online and now home to a monument to EVE Online players.
The greatest community event in gaming will celebrate its 11th year with amazing presentations, PvP gaming action, direct access to developers in round tables and panels, the legendary Party at the Top of the World, and infamous Developer Pub Crawl through downtown Reykjavik.
Early Bird Tickets are available now at a sizeable discount to full price, but they are limited (150 USD / 120 EUR / 100 GBP / 6000 RUB). They are also available for payment using PLEX, an in game item worth one month of game time (14 PLEX).
For more information please visit the Fanfest website and check out this Dev Blog.
Fanfest 2014 was immensely successful, with videos from all the presentations available here.
From October 17th through 19th, EVE Vegas will make a triumphant return to “Sin City” with great programming on all things EVE Universe. From player talks to developer interaction to the amazing Las Vegas nightlife and a massive party, the adventure won’t stop until the flight back home.
This year EVE Vegas will be held in at the Planet Hollywood Resort and Casino on the Las Vegas Strip.
Tickets are also available for cash or PLEX.
For more information and to purchase tickets, please visit the EVE Vegas website.
Weekly MMOHuts Stream (5/16) Featuring Black Gold Online and Nosgoth
JamesBl0nde is now live on Twitch.TV playing Black Gold Online and Nosgoth! Watch the team gaming it up and get a preview of upcoming First Look videos with us every Friday at 11am PST!
Transformers Universe Flatline Decepticon Reveal
Flatline joins the Decepticon roster in Transformers Universe packing a powerful hammer and plenty of disruptive abilities.










