Monthly Archives: September 2014

Albion Online: Now Greenlit Through Steam

Albion Online

Berlin-based studio Sandbox Interactive will be publishing their sandbox MMO Albion Online on Steam. A campaign to have the game Greenlit on Valve’s game distribution platform has been successfully completed.

In an effort to facilitate even easier access to their free-to-play title, Albion Online’s developers had put their MMO up to the test of public opinion on Steam Greenlight. Steam users could then vote on whether or not they’d like to see Albion Online accessible on Steam in the future. And that they did, in their droves; within a matter of days, the community had shown more than enough enthusiasm for Steam to give Albion Online the go-ahead.

“Publishing on Steam gives us another way of allowing players to jump into the world of Albion Online,” said Stefan Wiezorek, founder and CEO of developer Sandbox Interactive. “The social and community-focused functionality of Steam really speaks to the importance we place on player interactions in Albion Online.” Players who don’t use Steam need not worry; they’ll be able to access the many client versions of the cross-platform MMO through the official website as before.

For more info, visit http://albiononline.com/

Knights N Squires

Knights N Squires is an online mobile Action RPG created by Com2uS USA. Arm yourself with powerful equipment and brave Allies and defeat the enemies to save our princess.

Features:

A perfect balance of action and RPG!: Earn super powerful equipment from battles and Power-up your Hero!

Over 100 unique allies!: Collect all the Allies to form the strongest team! Level up and Evolve your Allies to maximize their strength!

Defeat hordes of monsters: Brief description of feature.

Vibrant 2D animation: Experience maps, monsters, and allies in high quality graphics! Change up your characters’ looks with different equipment to battle in style!

Brave Frontier Mobile Review: Nostalgic RPG Overload

By: Ojogo

Brave Frontier Review title

Going Back in Time with Brave Frontier

Everyone appreciates a good RPG. Especially the old console-types and the JRPG ones like the Final Fantasy and Suikoden franchises. The genre of turn-based strategic play has become a classic “comfort food” type of title that gamers over the age of 12 tend to latch onto from time to time out of an uncontrollable urge to feel nostalgia.

That being said, it’s such a shame that we don’t see a lot of these types of games anymore. Sure, there have been a few note-worthy RPGs here and there, but the genre itself doesn’t seem very prevalent with the current fast-paced generation.

This is why certain companies have tried to revive it, to try and milk the want and need for it. There have been a lot of attempts, but few seem to hit that sweet spot old time RPG gamers crave. One worthy of mention of that sweet spot hitter would be Brave Frontier.

I admit I didn’t really think much of Brave Frontier at first. I thought it would be the Farmville of the mobile app world, in the sense that it would be overplayed because of hype, but wouldn’t really satisfy in the long run.

 

Brave Frontier Review Battle

Gameplay

Brave Frontier is a classic turn-based strategy game with the elements of monster card-collecting thrown into the mix. You play the role of a summoner capable of calling various beings to gather and aid you in your strange and not quite clear quest.

Brave Frontier Review map

In campaign mode, you travel from land to land, battling monster spawns for experience, resources and the chance to recruit the monsters you encounter. In each quest, you are allowed five units, plus one helper sent by another player to take on multiple waves of enemies.

At the end of a set number of waves, you get to fight a big bad boss. The basic point of the game is to gather, fuse and level up summon units and form them into unique battle teams.

 

Brave Frontier Review squad

The Units

All units follow an elemental system which determines attack and defense advantage against another.  Affinities include Fire, Water, Thunder, Earth, Light and Dark – the first four following the rock-paper-scissors rectangle while the last two trump each other.

Exploiting elemental weakness is key in successful combat, as it helps you net that extra damage in battle, as well as helping you decide which units to bring to a particular fight.

Units can be leveled through monster fusion, meaning you feed less desirable lower-leveled units to beef up favorites, and each can be evolved to attain a more powerful state of being.

Brave Frontier Review levelup

As usual rarity plays a big part in this whole monster collection business. The higher the rarity, the more powerful your summon would be.

There’s also the part where you can play around with your squad formation. Assigning the lead summon can activate a special ability (if your leader has it) which can grant your squad stat bonuses like increase in strength or defense against certain elements. As for the other positions in the squad positions, they seem to be purely aesthetical in purpose on the surface. Melee based monsters’ time to attack delay can be impacted by their position in the squad, but I’ll explain more about the combat first to show how this has any consequence.

 

Brave Frontier Review skill

Combat

Combat is turn-based but you don’t really have much choice in what you do save for attacking. Your team always attacks first, so all you need to do is tap on a target, then tap on any one of your units to strike.

Everyone can attack simultaneously in your turn, but there is something to be said about timing. Lower level units tend to have one to a few hits in their attacks but higher level and better units perform longer flashier combos.

This is not purely to look cool while doing more damage. It’s also to increase the likelihood that your units would hit the enemy at the same time during their attack strings.

If your units simultaneously hit an enemy at the same time, it will perform a Spark, which is a critical hit in this game’s terms.

So mastering the timing and knowing the rhythm of your unit’s combos allows you to optimize your damage in one turn, allowing you to have a concrete yet difficult way to control and continuously produce critical hits. As such the positioning of melee units can impact your ease of rhythm by reducing the time between initiating their attack, and when they actually connect with attacks.

Any enemies left standing after your turn will return fire, then it’s your turn again and so it goes. Defeating an enemy makes them drop coins, materials for item fusion, their essences (which means they will join you after you have cleared the map), health hearts and gems that fill up your Burst meter.

These gems go to a random character in your team so there is no real way of controlling who gets to fill their meters first. Bad thing is, sometimes these gems and health hearts can still go to characters whose HP bars and Burst meters are already filled, but I guess that’s the hefty power of RNG in this game.

Brave Frontier Review skill2

Going back to the Burst meter, filling it enables you to perform that character’s Brave Burst, which is their ultimate attack. They take the form of either single or multi-target attacks, team buffs, heals, or a combination of everything. These skills also come with the flashiest animations in the game. To activate burst simply hold down on a unit and swipe through a confirmation meter.

Like normal attacks, you can also time it along the team’s attack strings to optimize damage as well.

 

Brave Frontier Review town

Nothing Else For You

Outside of that, there really isn’t much to do. You get to craft items like potions to take with you in battles, gather more materials and upgrade various resource nodes in town, fuse monsters you have to make them stronger, or summon even more monsters to join you in battle. There’s also the PVP battle where you can pit your best team against other players’, but that isn’t really a viable option until you’ve gotten some considerable playtime under your belt as match-making seems entirely randomized.

Brave Frontier Review pvp

All of this is wrapped up with a nice artistic package. The art itself isn’t much to brag about but the battle sprites have the nostalgic 2D treatment.

 

Brave Frontier Review info

Aesthetics

The character designs are great, though they become simplified in sprite form. Unlike most mobile games that take the lazy route when it comes to attack animation, Brave Frontier’s sprites are surprisingly fluid in battle animations. These look especially cool when you order your units to attack one after the other in a choreographed sequence, or even just sending them all out at the same time.

It gives you that wondrous feeling of amazement when you see heroes going for an all-out attack which can only be described as cool and badass. And it doesn’t help that the soundtrack is really reminiscent of old JRPGs, sending you back to the time before digitally downloaded games and DLC content.

A simpler time where you can enjoy a game presented for what it is. A time where the grip and grind were worth it and every single fight was a battle well fought.

 

Brave Frontier Review mapfuse

Critique

There isn’t much I can complain about in the current system Brave Frontier offers. I guess the only real complaint about is the constant free-mium problems like the energy system and the game badgering you to make in-game purchases.

Also, since it’s all just battling through tapping, grinding and fusing, it could get old real quick. But the point is, Brave Frontier is meant to be fan service for those who came to appreciate console-type RPGs. This audience grew up and gained an intense resistance to grind burn out.

That may sound really vague and irrelevant to you if you’re just here for a casual review, but the nostalgia it delivers is the main appeal of the title.

 

Brave Frontier Review Summon 2

Conclusion: Great

It wouldn’t be fair to compare it to the legendary hotshots like Final Fantasy or Suikoden, but it’s got its heart in the right place.  Brave Frontier may not be timeless, but it’s alright for its time.

WoW: Warlords of Draenor In-Game Cinematics

WoW WOD Cinematic Dark Portal 620

Blizzard Entertainment has released a series of in-game cinematics from its upcoming expansion, Warlords of Draenor. These are key cinematics in the expansion, and are spoiler-heavy, but for those who want an early look, now’s your chance.

Blizzard’s Disclaimer:
What follows are the in-game cinematics that will play at various points during the Warlords of Draenor campaign. We encourage you to play the game and experience them in-context as you progress through Draenor—but if you decide to watch them now, don’t say you haven’t been warned!

 

Corsair Unleashes Corsair Gaming Division & RGB Gear

Corsair Gaming

Corsair®, a leader in PC hardware, today launched Corsair Gaming, a new division within the company dedicated to the elevation of PC gaming and the development of high-performance PC peripherals. Forged from Corsair’s engineering know-how and developed alongside eSports professionals and gaming enthusiasts, Corsair Gaming products are driven by a philosophy of performance, style, and comfort. Corsair Gaming’s first salvo is the immediate world wide release of the much-anticipated range of RGB keyboards and mice.

“For 20 years, Corsair has equipped gamers with high performance, precision hardware to build their dream PCs. Corsair Gaming now introduces new ways for PC gamers to optimize how they play,” said Andy Paul, Corsair President and CEO. “We’ve brought together our engineering expertise and our passion for gaming to build a line of products that delivers performance, customized for however you play.”

Corsair Gaming’s RGB gear includes the K95 RGB, K70 RGB, and K65 RGB gaming keyboards, the M65 RGB gaming mouse, and the H2100 and H1500 gaming headsets. The RGB line of products allows gamers to customize backlighting per-key with millions of colors, allowing for the ultimate customization for gaming needs.

ArcheAge Promising More Service Capacity & Faster Service

Trion Launch Update 2

Trion Worlds has posted an update to its blog today, promising a few quality of life changes for players of its new hit MMORPG, ArcheAge.

Three new North American servers – Ezi, Lucius, and Calleil – have made their way into service to help reduce queue times, along with patron changes. Europe is still waiting on new hardware to be installed to add additional servers in that region. Trion has also begun using daily restarts to flush AFK players, using manual sweeps, banning bot/fraud accounts, and working on a fix to prevent players from holding a spot on the server indefinitely.

Patrons have received bonus time so that their time has begun only ticking as of Sunday, to help compensate for the heavy queues.

Founders can also obtain a second set of Founder’s items to try out a new server or put on an existing character on the account page at http://archeage.trionworlds.com/. This offer is only good once.

Trion has also been working on improving customer service queue times, battling DDOS attacks, and working closely with their ISPs to protect players.