Monthly Archives: September 2014

FireFall: Chosen Offensive Event on September 28th

Firefall

Red 5 Studios announces its second Chosen Offensive live event for their open world MMO Shooter, Firefall, where players will be battling an army of Elite Chosen Bosses operated by the game’s development team.  These menacing incursions can happen anywhere in the world of Firefall, from the deceptively tropical Coral Forest to the unending dunes of Sertao or even in the volcanic depths of Devil’s Tusk.  Players who participate not only get the thrill and satisfaction of battling against members of the development team but can also earn event-exclusive rewards.

Participants who log onto Firefall and join the battle for a minimum of 60 consecutive minutes on Sunday, Sept. 28, 2014, between 11:00am and 2:00pm PDT will receive rewards ranging from battleframe warpaint to a gorgeous new decal.  Pilots who participate in the successful destruction of developer-controlled Chosen Bosses will receive an exclusive pet along with other prizes.

For more information about the Chosen Offensiveevent this Sunday along with the complete list of rewards, please visit: http://www.firefallthegame.com/news/chosen-offensive-returns-this-sunday

Moon Hunters: Now Funded with $178,986

Moon Hunters

Recently, Kitfox Games announced on their Kickstarter page that they’ve meet several funding goals for their co-op action RPG: Moon Hunters. As recent stretch goals have been hit, the Sun Cultist class will be available in the game, along with more enemy types.

Moon Hunters is a 1-4 player action RPG with a rich, ancient world that’s different every time you play. Build your mythology as you play, solo or with friends, every action and choice contributing to your legend.

For more info, visit https://www.kickstarter.com/projects/kitfoxgames/moon-hunters-a-myth-weaving-rpg

Path of Exile Celebrates Seven Million Players and Widespread Success

Path of Exile

In partnership with leading Asian publisher Garena Online, Grinding Gear Games today announced that its critically-acclaimed action RPG Path of Exile has seen unprecedented success following the launch of the game’s second expansion, Forsaken Masters, and its official release in Taiwan.

Exceeding expectations of both Grinding Gear Games and Garena Online, Path of Exile has reached a new level of success. Less than one month after the game’s official release in Taiwan, Path of Exile saw over one million new Taiwanese account registrations — a number steadily growing after an incredibly successful Open Beta and launch. Published by Garena Online, the Taiwanese version of Path of Exile features traditional Chinese language support as well as a number of Taiwan-exclusive microtransaction options. Path of Exile went live in Taiwan on August 14, 2014.

Much of the game’s ongoing success is due to the acclaim of its latest expansion, Forsaken Masters, as well as Grinding Gear Games’ steadfast devotion to keeping Path of Exile updated with new content, which includes a new expansion every few months. Boasting a wealth of new and engaging content, Forsaken Masters has been “extremely well-received” by both new and existing players of Path of Exile, bringing the worldwide total of registered players to well over seven million. Path of Exile also saw a record-breaking number of concurrent players within the past month, reaching a peak of 154,000 players online simultaneously.

In Path of Exile: Forsaken Masters, players cross paths with the seven Forsaken Masters, who aid Exiles in their own specialized way. Each Master offers unique quests, training, mission variations, item crafting and modification options, secret and customizable towns known as Hideouts, tiers of Hideout decorations, and more in exchange for an Exile’s help. New Challenge Leagues, revamped boss fights, new lore, new Unique items, new skill and support gems, a PvP Spectator Mode, and dozens of other additions have also been implemented as part of the Forsaken Masters expansion. Path of Exile: Forsaken Masters was released as a free content update on August 20, 2014.

Interested gamers can download and play Path of Exile via Steam, or by registering on the official Path of Exile website at www.pathofexile.com.

Oakland Video Game Museum Resurrecting First MMO “Habitat”

Habitat

The Museum of Art and Digital Entertainment (The MADE) will be spending Sunday, September 28th, attempting to resurrect the world’s first massively multiplayer online game, Habitat. The project seeks to relaunch the Habitat server on original Stratus Technologies hardware from 1989, and to allow users on the Internet to connect to the game server for free using a Commodore 64 emulator.

The MADE is the first videogame museum to attempt such a relaunch. In fact, there has never been an attempt to relaunch a 28 year old, dead MMO before, primarily because MMO’s are mostly a phenomenon that has existed only over the last 15 years.

As the first MMO, Habitat invented a lot of the terms used today, such as Avatar. The game was hosted on the Quantum Link service, which eventually became America Online. Other companies involved in our Habitat resurrection project include Fujitsu, which owns the rights to the game, KIXEYE, the leader in online and mobile combat strategy games, which is sponsoring the effort, and Stratus Technologies, which donated the vintage server.

Habitat will remain online and playable, provided the hackathon to bring it online on September 28th is successful. Given a successful relaunch, Habitat will remain online until we are able to replace it with a modern code base and modern server hardware. More information about the technical efforts involved in this work are online at:

http://themade.org/posts/552