Lusorion Creatives is the development studio behind Azulgar, a fantasy MMORPG.
Monthly Archives: November 2014
UCraft Trailer
UCraft is a Multi-Player open world sandbox that is being developed by Nexis Games exclusively for the Wii U.
UCraft
UCraft is an open world sandbox MMO designed for the Wii U. Inspired by games like Minecraft, players will also be able to create their own quests and campaigns to share with others.
Features:
SDK Paint Integration: Use Wii U’s SDK Paint to modify and change the world to your liking.
Quests Galore: Along with quests that come with the game, the game also supports quest creation from players.
Multiplayer Modes: Play with one other player in local 2-player co-op, or online with up to 16 friends.
Four Classes: Four classes will be available at launch: Warrior, Engineer, Sorceress, and Magician.
Nexis Games
Nexis Games
Assassin’s Creed Unity 101 Trailer
Learn about all the upgrades in this clean and to the point video from Ubisoft.
League of Legends Reveals New Champion Kalista
League of Legends has revealed its latest champion today: Kalista, the Spear of Vengeance.
Treacherously murdered, Kalista rose as a specter, twisted by the horrific power of the Shadow Isles. In death, she offers Runeterrans a proposition: surrender your soul to the Spear of Vengeance and she will exact retribution on your betrayers.
Kalista’s Abilities:
Passive: Martial Poise
Rather than cancelling the basic attack animation, a move order hops Kalista in the direction of the click after she completes her attack. Kalista leaps farther when moving away from her target.
Q: Pierce:
Kalista hurls a spear, damaging the first enemy struck and adding a stack of Rend. Pierce also procs Martial Poise.
W: Sentinel:
— Passive: Soul-Marked—When Kalista and her bound ally attack a minion, monster or enemy champion at the same time, they deal bonus magic damage.
— Active: Kalista commands a sentinel to keep watch over an area. The sentinel patrols back and forth in a line a few times. Vulnerable to attacks from behind, sentinels see in a cone in front of them and scream if they spot an enemy champion.
E: Rend
Kalista’s basic attacks and the spear from Pierce lodge in their target for a short time. Rend causes her to rip the spears from her enemies, slowing them and dealing increased damage for each spear rent from the target. Rend’s cooldown resets if it secures a kill on an enemy unit. The spears stack infinitely, only disappearing if Kalista fails to keep up her assault.
R: Fate’s Call
Kalista repositions her bound ally next to her, making them untargetable and disabling their spells. During Fate’s Call, Kalista’s Soul-Bound gains a new ability, which allows the Soul-Bound to dash in a target direction, knocking up enemies they strike.
You can learn more about this champion’s strategies, synergies, and insights here.
Galactic Civilizations III Ship Builder Contest – Winner Takes Home $1000
Stardock has announced that it’s offering $1,000 USD in its new Spaceship Builder contest for Galactic Civilizations III.
Eight finalists will have their ships included in the game, and the finalists are voted on by the community in a winner-takes-all bracket that goes from 11/19 to 12/9. Submissions are open as of this morning through November 16, 2014.
You can find out more about the contest at these links:
Galactic Civilizations III is currently in beta and available on Steam Early Access here.
Plan a Visit to Necrosha in X-Men: Battle of the Atom
Revisit one of the most dangerous threats in recent memory to the Uncanny X-Men in X-Men: Battle of the Atom! Marvel Entertainment, in conjunction with developer PlayNext, has launched the in-game event based on the Necrosha storyline from the comics for the mobile card-battling game.
For a limited time, players can relive key moments in the Necrosha story and work with their X-Teams to take on bosses from the Black Queen’s inner circle. The event will culminate in a final battle against the Arch-Villain Selene, the Black Queen herself. Along the way players will be able to obtain brand-new cards exclusively available during the Necrosha event, including a new card rarity called Epic Rare.
LOTRO Update 15 – Gondor Aflame Press Preview
By Eric Kandel (Misanthropologist)
Today, Lord of the Rings Online releases update 15, the last big update of the year. Update 15 will feature a new region, new Epic Battle content, and a new class: the Beorning.
Sitting down for the press tour of the new material went as it often does with this particular team, which, interestingly enough, is not unlike playing the game itself: there were some minor technical issues, but they did nothing to dampen the team’s spirits or diminish the quality of the content itself. In addition to showcasing the expansion, the good folks at Turbine are always quick to expound on this or that point of the game’s voluminous lore, or discuss their inspiration for such and such environmental art, or their philosophy driving their gameplay design decisions.
Beginning with the first and most obvious new feature, we have the Beorning. Beornings, for those familiar with the works of Tolkien, will be the extended family (imagine them as a greater clan) of the famous Beorn, as descended from Grimbeorn. This vaunted pedigree is diligently tended to by the writers and developers, resulting in their very own starting zone, architectural style, and cultural traditions. For those not familiar with the works of Tolkien, Beornings are basically werebears. They’re rugged, hardy humans that turn into very large bears to fight, hunt, or whenever else they feel like turning into a very large bear. It’s hard not to imagine them just hanging out in bear form from time to time, scratching their backs on trees or raiding beehives for fun.
Sadly, that will not be the case in LotRO. The Beorning’s shapeshifting is not a casual, flip-of-the-switch type mechanism. It’s a focused, in-combat move reliant on the generation and expenditure of class-specific resources. At the risk of blaspheming, I’ll reference World of Warcraft by saying that it’s less Feral Druid and more Demonology Warlock. You’re probably not going to be in bear form all the time, but that doesn’t mean you’re powerless outside of it. You’ll get to spend a fair amount of time in your ursine shape, with some specializations focusing on turning that “fair amount of time” into “as much as Beorningly possible,” but don’t expect to forget what your human form looks like.
There are no beehives for you to raid, either, so even if you could spend all your time in bear form, you wouldn’t be raiding any. That’s the bad news. The GOOD news is something like this: Beornings are as much of a race as a class, and they’re visually distinct from the standard Race of Man even in non-bear form. Bear form is HUGE, dwarfing human-sized opponents in a truly menacing fashion. Oh, and even though you won’t be going after any beehives, you can summon swarms of bees to harass your enemies. The Beorning is a hearty brawler of a class, but it’s not just a brawler. The three talent specializations available to it are all distinct in role: one tank, one damage dealer, one healer. The tank spec is the one that focuses on turning into an invincible bulldozer that seldom, if ever, is caught out of bear form. The damage dealer’s bear form becomes a champion pugilist, while backed up with meaty axe swings when in human form. The healer, as per LotRO’s “health is morale” system, buffs allies and rallies them with morale-restoring shouts and roars. The devs made much mention of it being an aggressive combat healer, the kind that wades into battle alongside the tank and melee DPS, cracking skulls while healing allies.
But wait, there’s more! Beornings get their own starting zone with their own storyline, featuring the reclusive clan’s struggles to keep themselves isolated from the shadows enveloping Middle-Earth. Naturally, the inevitable conclusion of this line is that they can afford to remain aloof no longer, that the evil creeping out from Mordor must be stopped, and that reluctantly opening a can of bear-clawed whoop-ass all over the Enemy is the only way to do it. Like Beorn, they’re not eager to fight – they’re not necessarily pacifists, they just don’t like to get caught up in other people’s battles – but once they commit to it, they go the distance. Tolkien fans will remember that Beorn himself tallied a frightening number of confirmed kills at The Battle of Five Armies.
So, there’s that. In addition to all this, a new region of Gondor is opening. A large, sprawling, dark region. Dark both in the literal and figurative senses. In anticipation of his marching armies, Sauron has cast a pall of unnatural shadow over the land. This permits some of the scarier monsters in his employ to travel above ground during daylight hours, effectively kicking the Enemy’s threat level up a notch. Featured among this brave new horde will be villainous cretins of previously unencountered varieties. The kind that would make Saruman squeal with glee.
The cap on it all is Pelargir, a grand and ancient city presently under siege by a massive corsair (that’s pirates to the uncultured swine among you) fleet. Players will encounter this majestic city in a state of ruinous occupation by enemy forces and, through the new Epic Battle content, help to liberate it. You’ll be joined in the effort by Aragorn and his host, including the oathsworn undead, in addition to some other famous friends. The reward for success in this endeavor, aside from an improved loot reward system, is the actual liberation of the city. This will open new quests and content for players who persevere through the campaign… although, truthfully, this might be the most pleasant Epic Battle experience yet. It’s the first fully offensive campaign, you see. Rather than waiting for enemy events and scrambling to adapt to them, the player and their allies set the pace with their own offensive. This shift in focus is sharply punctuated by the new Nemesis system, which introduces enemy lieutenants that will seek out player characters and demand satisfaction in personal combat. Wise players will accommodate them with a swift, merciless death.
LotRO has always played a bit like Tolkien’s work reads: somewhat stiff and a bit antiquated, but bursting at the seams with good ideas and uniquely captivating content. Update 15 promises more good ideas and more captivating content. It even looks like it might take a few bold steps toward livening up the gameplay experience and making it a bit more player friendly. If nothing else, the design of the new class and Epic Battle scenario suggest that they’ve been learning some valuable lessons from their recent experiments, while the intricate, high-fidelity lore and story remain as strong as ever.
Aion Free Content Update “Invasion” Launches Today
The North American Aion development team is excited to announce today’s availability of the latest free content update for Aion – titled “Invasion”. The update brings the Aion community a continuation of the epic Aion saga that leads players to explore a wealth of new areas, fight new monsters, and acquire bountiful treasure.
In the aftermath of the Dragon Lord Tiamat’s defeat, a new evil has taken the reins of power. Beritra has found a way to harness Ide through new dimensional technology, allowing his forces to bypass the protective Aetheric Field and launch attacks into the heart of Atreia. As a result, the Elyos and Asmodian forces must push into the newly discovered war fronts of Kaldor and Levinshor to find the source of this invasion. It is up to the players to gain the upper hand in these zones if they are to claim Panesterra and snuff out Beritra’s foothold in Atreia once and for all.
“Invasion” content includes:
- New Zones.
o Kaldor, the ashen remains of an ancient Danuar land, features Wealhtheow’s Keep with new and exciting fortress siege elements.
o Levinshor, the territory of Tiamat’s origin, is a colorful place where new species associate themselves with each faction and Daevas engage in combat for base ownership and battles between Veille and Mastarius! Both zones feature open-world PvP.
- New Instances.
o The Linkgate Foundry is a solo instance for level 65 players, and will challenge even the most seasoned of veterans.
o Igdel Dome is a PvPvE instance. Enter the instance with a team of 6 to defeat Beritra’s forces—but beware, players of the opposing faction are trying to do the same thing!
- The Atreian Passport! Daily Login Rewards come to Aion. Log in every day to receive a free gift. For every seven days players log in, they will receive a special gift. Players who hit the maximum number of logins per month will be rewarded with a special prize!
- Beritra’s Invasion Bosses. With ancient designs and parts from the Sauro Supply Base, Beritra was able to create his own Ide-powered “weapons” to prepare for his invasion. These “weapons” are world bosses and will require great efforts from Daevas to defeat them.
- Equipment Purification. Advances in technology have allowed for certain weapons and armor to be purified, which will provide additional bonuses to item stats without affecting already-socketed manastones and godstones.
- Server versus Server PVP. The ultimate siege experience comes to Aion with the launch of Panesterra. Once part of Balaurea, Panesterra was thrown into another dimension by a massive explosion of Ide. Recent advances in dimensional teleportation have allowed Beritra to take over Panesterra as a base for his assault onto Atreia. All Daevas are called into battle to drive out Beritra’s forces and prevent opposing factions from gaining the advantage. Panesterra is the ultimate siege – 100 players from each server and faction will be pitted against each other. Nobody is your ally except your server’s faction. Panesterra launches in open beta on November 5. The first Siege will begin November 9.













