Yearly Archives: 2014

SMITE: Arriving soon on the Xbox One

SMITE

Today during the gamescom 2014 Xbox news briefing, Hi-Rez Studios announced that SMITE, the acclaimed free-to-play third-person Action MOBA for the PC, will arrive on Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program in 2015.

“SMITE’s high-action gameplay makes it unique among leading MOBAs in that it is incredibly fun and engaging to play on a console controller,” said Todd Harris, Chief Operating Officer of Hi-Rez Studios. “The Xbox One provides the perfect platform for us to bring the Battleground of the Gods to console gamers around the world.”

“As a third-person action game, SMITE is perfectly suited for the Xbox One controller”, said Chris Charla, Director of ID@Xbox for Microsoft. “We’re excited to feature a MOBA that fits our console audience in gameplay and look forward to Xbox gamers around the globe battling for dominance.”

Since launching on the PC in Europe and North America in March, 2014, SMITE has quickly established itself as one of the top games in the rapidly growing MOBA genre, with over 5 million players. Themed around gods of mythology, and offering a third-person camera and more game modes than any other leading game in its genre, the game provides a unique, action-packed experience that puts the player in the thick of the action.

For more info, visit http://www.smitegame.com/

Guild Wars 2: Mid-season finale now available

Guild Wars 2

ArenaNet, developer of the acclaimed Guild Wars franchise, today released “The Dragon’s Reach: Part 2,” the newest update to the ongoing saga in the Living World of Guild Wars 2. A historic summit is about to take place in the spreading shadow of Mordremoth’s advance, but not all of the world leaders have agreed to attend. Can you convince uneasy allies to come together and cooperate, or will lingering tensions spell Tyria’s doom?

This episode opens up more land for you to explore. Venture further into Dry Top and test your mettle against the new foes you find there. After this release, Living World Season 2 will resume this Fall.

Ministry Treachery
Some time ago, the villain Scarlet launched a devastating assault on Divinity’s Reach. Now, an anonymous source has accused Queen Jennah of being complicit in the attack. Unless her name is cleared, the Queen cannot leave her city to attend the upcoming summit. Work together with Kasmeer and Countess Anise to track these rumors to their source and lay this piece of political intrigue to rest.

Waypoint News
The asura prodigy Taimi has made impressive progress on her waypoint recalibration device, but her troubles are far from over. Councilor Phlunt is trying to interfere with Taimi’s research – and using his attendance at the summit as a bargaining chip. She may be brilliant for her age, but will Taimi be able to both finish her project and convince the asura councilor to attend the summit?

Story Journal
Log in and play today to unlock free, permanent access to the story of The Dragon’s Reach: Part 2. Once you’ve completed the episode, you’ll be able to replay it through the new Story Journal feature and challenge yourself to complete special achievements.

Living Treasures
The Mysterious Seed backpiece from episode three is still obtainable – and what’s more, you can gather new items and coax it to grow into an ascended or infused version. Continue to gather geodes, Zephyrite Lockpicks, and rare crafting materials as you work your way through the story.

Those of you who love PvP will be excited to learn that we’re adding in our first Living World Reward Track. Use the Arid Region Reward Track to unlock Season 2 rewards as you PvP.

For more info, visit www.guildwars2.com

Dofus: ‘The Belly of the Whale’ dungeon now available

Dofus

“The Belly of the Whale” is now available in DOFUS. Located in Frigost, this new dungeon will add fresh background details to the frozen island.

Designed for high level players (Level 200), this dungeon will add new quests, new items and even new monsters. Will players have what it takes to survive in the “Albatrocious Rock” area?

“The Belly of the Whale” is a part of the 2.22 update.

More information about the “The Belly of the Whale” on the official website: www.dofus.com/en/mmorpg/news/patch-notes/423223-frigost-whale

Path of Exile Reveals Weaponmaster Vagan

Path of Exile has been keeping the hype train chugging for its upcoming expansion, Forsaken Masters, set to launch on August 20. Today, we’re pleased to reveal the details for Vagan, the Weaponmaster, the fifth master to be revealed (of seven).

Vagan_Pose

Backstory

Vagan has come to Wraeclast after having been a blade-for-hire in Oriath. Vagan considers himself the “foremost Duelist” of Wraeclast, sometimes comparing himself to the great Daresso. Vagan, however, is more than just a bigmouth hotshot. He knows he must build his reputation in order to survive, following his father’s mantra, “The fight is won before you ever draw your sword.” Angry fighters make mistakes, and so Vagan seeks to exploit these weaknesses through any means possible.

Vagan’s skills with weapons truly are legendary, bordering on the “preternatural,” and he can smith as well as he can fight. He will share this knowledge with any who prove their mettle against him in battle.

Vagan_OnRPG1

Missions

When players encounter Vagan, they will be challenged to a duel. These duels have random win conditions, and can vary from a simple “Defeat Vagan” objective, to defeating the master under different circumstances, including time limits, additional allies, and kill-count competitions.

Vagan’s character build does not stay static, either. His list of potential builds include bladed weapon specialist, blunt weapon specialist, bow generalist, multiple dual-wielding builds, a fists-only “Facebreaker” build, Flicker Strike, Elemental, Cyclone, Traps, and more. He may also carry different mods, including life leech, curses, fast attack, slowing auras, and blinding smoke.

Vagan_OnRPG2

Even the dueling arena isn’t static. It may be surrounded by rings of flame or searing bond totems, may exist in the wild or be set aside in a dedicated area, and comes in multiple layouts.

In short, Vagan has at least a dozen ways he can kick your character’s ass.

Vagan_Hideout2

Hideout

With the Forsaken Masters expansion, each Master can offer the players a unique Hideout to use. Vagan’s no exception, and offers a battlefront styled hideout for players who choose to call it home.

Vagan will offer players decorations for their hideout as he levels up, all with a battlefield-theme. These include crates, corpses, wagons, weapons, and more. These decorations may also be taken to other masters’ hideouts for use.

Vagan_Hideout1

Crafting

Vagan’s final benefit to players is teaching the art of weapon crafting. Players will get access to a growing number of modifications to add to weapons. These include remedial properties (for example, adding elemental damage to items that are missing it), niche properties (for example, blocking with dual-wielded weapons), or properties that don’t normally appear on that type of item (for example, increased elemental damage with weapons).

Meet Vagan for the first time in this video!

 

For more information on the Forsaken Masters expansion, click here!

Miss the previous masters? Check out their videos below:

Space Engineers Announced Exclusively for Xbox One

Space Engineers

Independent developer Keen Software House has announced that their space-based sandbox game, Space Engineers, which has become a viral hit on PC via Steam Early Access, will be released for Xbox One, the all-in-one games and entertainment system from Microsoft, via the ID@Xbox self-publishing program. The game will be exclusive on Xbox One for twelve months and will retain its trademark open-ended creative and survival gameplay. The news was first announced live during the Xbox news briefing at gamescom 2014.

Space Engineers offers a robust platform for creative gamers to build and maintain space stations and ships in a single or multi-player environment. Offering both Survival and Creative modes, as well as resource management, multiplayer, and even combat, the limits of what can be built and played are only bound by the player’s own creativity.

“We are really excited to introduce Space Engineers to an all new audience on Xbox One and provide gamers from around the world the same open-ended creative environment that has enamored PC gamers,” said Marek Rosa, CEO and Founder, Keen Software House. “With the power of Xbox One, we will be able to offer all of our features with amazing multiplayer options. We expect the Xbox community to unleash amazing creations and astounding worlds that we can’t even imagine.”

For more info, visit http://www.spaceengineersgame.com/