Yearly Archives: 2014

Unlimited Ninja: 15 servers to be merged into one

Unlimited Ninja

Ray Media had arranged to finish the server consolidation two weeks ago. After that, 15 servers have been merged into one server. Parts of player complained about this super server consolidation due to the level gaps. However, many veterans return to Unlimited Ninja because the server boomed again after that.

Players may still enjoy their original Naruto artworks or choose their favorite characters in the Unlimited Ninja game after the server merge. Unlimited Ninja still based on the highly popular Naruto manga series and 100% retelling the story of famous anime “Naruto”.

Most of Ninja funs gave up the game caused by the unacceptable revamped characters’ arts on the previous updating version. But Ray Media keeps the original arts in game. You may still find these vivid Naruto characters in their Unlimited Ninja game.

Ray Media also provide compensation for calling back senior players after the server merge. Ninja fans may come back to follow the original Naruto style in the game now, the official allege that they will continue to maximize the “Ninja world experience”.

For more info, visit http://un.gamedp.com

EVE Online: Universe-Spanning Changes Are Coming

EVE Online

CCP Games, a leading independent developer of massively multiplayer games, has launched the largest overhaul ever to industry within its award-winning sci-fi game, EVE Online. Changes ripple across the stars, affecting everything from how player- constructed starbases function to spaceship blueprints to basic asteroid composition and adding new features like an intuitive new user industry interface and worker teams that supplement competition between solar systems.

Industry fuels EVE’s critically acclaimed “infernal machine” of harvesting, creation and destruction. These game systems collectively govern the creation of nearly every item in the game by players using raw and salvaged materials and make EVE the stuff of economic and sociological legend. With improvements to accessibility, diversity and meaning in industrial gameplay, EVE’s “Crius” release catalyzes player-driven action and rewards thoughtful and opportunistic planning for those who profit from the creation of spaceships, modules and innumerable other goods.

Sophisticated industrial operations underpin the famous player wars that rage across EVE’s thousands of star systems at the same time as smaller, individual efforts generate wealth, meaning and power for personal ambition. Crius allows player-influenced shifts in the industrial landscape to redefine the “sandbox” by adding assembly cost scaling and a market for work teams to supplement construction. Newer players will find an easier path into industry as manufacturing slots open up and the user interface is reimagined to be more intuitive and informative.

“Crius opens up EVE’s sprawling economy to a whole new generation of industrialists, as it has never been more intuitive, dynamic and interesting to build things for yourself or other players.” said Andie Nordgren, Senior Producer for EVE Online. “We’re eagerly awaiting to see how our players use one of the most sophisticated crafting and market systems in gaming now that it is live.”

For more info, visit http://community.eveonline.com/releases/crius?utm_source=ccp&utm_medium=email&utm_campaign=20140722_prcrius&utm_content=crius

IL-2 Sturmovik: Battle of Stalingrad

IL-2 Sturmovik: Battle of Stalingrad is a next-generation flight simulator made with intense realism and historical accuracy in mind. Players take control of pilots above the historic battle for Stalingrad on the eastern front of World War 2, engaging in both dogfights and the destruction of strategic objectives on the ground.

Features:

Advanced Visuals: The game features realistic graphics and unique visual effects: clouds, lightning, tracers, explosions and huge smoke plumes – all of them fully realized to recreate the aerial combat scenery. Immersion is key, and players will witness the sights and sounds of World War 2 from the recreated cockpit of authentic aircraft.

Single-Player Campaign: Robust Single-Player Campaign that features a challenging and innovative AI system and includes an extensive in-game achievement system. Players are able to hone their skills by themselves, against bot players and mission objectives laid out by a campaign representing the actual historic events of the battle of Stalingrad

Multiplayer Gameplay: Classic Multiplayer gameplay with dedicated player-controlled servers. Players can save their favorite settings for team battles and dogfight duels, creating custom games tailor made for individual tastes and battles. Player control over settings is strongly emphasized.

War Thunder – Cross Platform Play Comes to Nvidia Shield Tablet

War Thunder

Award-winning developer and publisher Gaijin Entertainment announced today that they will support the NVIDIA SHIELD tablet – the ultimate tablet for gamers – with their mega-hit War Thunder.

“The days of being pious to one platform are dead. We are platform agnostic because we believe that our community demands that they have access to War Thunder on as many platforms as possible. Gamers have many tastes and it is a bad business model to restrict your game to a single platform when your community has ever evolving tastes and preferences and are always on the lookout for the next great gaming adventure,” said Gaijin Entertainment’s Creative Director Kirill Yudintsev. “War Thunder on the SHIELD tablet will be that next great adventure. It provides our growing community of almost eight million players another amazing option to battle with or against friends and foes in cross platform play across the widest variety of home platforms, mobile devices and VR headsets – more than any other game in the industry.”

The SHIELD tablet is the first Android-based device that can run War Thunder natively in parity with PC and video game consoles. The SHIELD tablet includes the world’s most advanced mobile processor, the 192-core NVIDIA Tegra K1. It’s the only device capable of running today’s AAA video games such as War Thunder without hiccup or stutter.

The SHIELD tablet will allow War Thunder fans to take the WWII blastacular experience with them on the go, using a specially created control scheme for the touch screen. When in need of a TV screen experience, players can connect via HDMI and enjoy War Thunder using the high performance, precise SHIELD wireless controller with ultra-low latency Wi-Fi direct.

“Gaijin Entertainment has done an amazing job with War Thunder, creating a cross-platform experience with unbelievable graphics on SHIELD tablet,” said Keita Iida, Senior Director, Global Content Management at NVIDIA. “Tegra K1 really brings the game to life and we’re excited to deliver a game GeForce gamers can play at home – and continue playing anywhere, anytime they want.”

No launch date has been announced for War Thunder on the SHIELD tablet, but Gaijin Entertainment can confirm that War Thunder will remain a free-to-play, cross-platform, massively multiplayer military masterpiece, that allows players to fight their way across air and ground with access to over 400 historically accurate planes and armored vehicles. Fans can expect hundreds more added as Gaijin Entertainment commits to ongoing development via regular updates.

For more information visit: http://warthunder.com/

Games of Glory: Kickstarter and Greenlight Campaigns Available

Games of Glory

LightBulb Crew, an independent game development studio with a team built around veterans of Ubisoft, DICE, and Codemasters, has launched both a Kickstarter campaign and a Steam Greenlight campaign for its upcoming genre-busting MOBA, Games of Glory. The game is currently in a playable Alpha state, and is looking for support to complete and polish a finished product.

To celebrate the launch of these campaigns, Lightbulb Crew has released a new trailer detailing the background lore for the game. The trailer can be viewed at http://youtu.be/mMJT8xdoJIQ.

“We have brought Games of Glory a long way since we started development a year and a half ago, and working with our community has produced a competitive experience unlike any other,” said Anders Larsson, Studio Head and Founder, Lightbulb Crew. “We are turning to our community and Kickstarter to take the game from a fun-to-play Alpha to a polished, completed project that will deliver on our vision of an action-oriented MOBA in a persistent science fiction universe.”

For more info, visit https://www.facebook.com/GamesOfGlory

Game Insight Launches ‘Transport Empire’ for Android

Transport Empire

Have you ever dreamed of becoming a business tycoon? Game Insight gives you a chance to turn this dream into reality as Transport Empire, the Steampunk tinged strategy game, has been released for Android and is available for download in the Google Play Store. The game was previously released for iOS platforms.

Transport Empire is an engrossing industrial strategy game that invites players to restore production and create a vast transport network in the once prosperous country of Storwell. The game offers a broad range of vehicles for the players to manage including five different types of locomotives, multiple classes of steamboats and airships.

Transport Empire gives players a chance to put their management skills to use not only in the logistics field but also in other areas. The game challenges you to develop production, build mines, quarries and farms to provide an uninterrupted resource supply while improving living conditions in the city and constructing factories and warehouses.

The game has been developed using the Unity games development engine and tool set. Alexander Vashchenko, president of production at Game Insight, commented on picking out this particular technology. “One of the important tasks while developing the game was to make Transport Empire graphically beautiful so that it would stand out among other mobile games. Choosing the Unity engine helped us achieve this goal perfectly.”

“With a myriad choice of cross platform development options and fantastic 2D and 3D development tools, Unity has become the powerhouse of video game development”, said Antony Douglas, Vice President of EMEA Unity Technologies. “Transport Empire is a fantastic example of the kind of beautiful 2D game that can be built in the platform”.

For more info, visit https://play.google.com/store/apps/details?id=com.gameinsight.transportempiregp