Yearly Archives: 2014

Elsword: New playable job “Psychic Tracer”

Elsword

KOG Games, a leading developer and publisher of popular free-to-play action MMORPGs, today announces the ability for players to advance Add, the 9th playable character, to the next Job Type: The Psychic Tracer.

Add’s maniacal obsession with Nasod technology has driven him to further his research to the point of absolute brilliance. He succeeds in assembling a Nasod Armor prototype that seamlessly conforms to the wearer’s physique. Though weaponization of his armor is inconsistent, conclusion of a successful test allows Add to engage his enemies on a level never seen before… With nothing more than his mind, Add commands the newfound Nasod Armor to obey every thought, even defying the laws of physics.
With the maddening realization of how close he is to unlocking the secret of the Nasod design weighing heavy upon his mind, Add’s curiosity grows, and he’s inspired to continue towards his path of complete mastery over Nasod Technology.

At level 15, players can choose either to complete the in-game quest or purchase the 1st Job Change Item from the shop to unlock Add’s 1st Job change, Psychic Tracer.  As Psychic Tracer, Add’s attack logic becomes extremely aggressive utilizing the Nasod Armor to extend combinations and unleash electrifying effects to dish out direct damage that is rivaled by none other. If combos aren’t preferred, players can use spells like Pulse Cannon, Quake Buster, Dynamo Configuration – Desolver, Conqueror and many more to obliterate your opponents from a distance.

The Psychic Tracer’s invention, the sophisticated Nasod Armor can be activated while Dynamo Configuration Mode (DP mode) is on. To use this feature, learn the passive skill called Nasod Armor Mode – Battle Gear. This enables Add to extend his combos with the Nasod Armor commands and skills. It also decreases DP use and enhances Nasod Armor command damage while DP mode is in effect.

For more info, visit www.elsword.com

League of Legends Releases Patch 4.11

League 411 Patch

Riot Games has released Patch 4.11 for League of Legends, with a primary theme of equalizing the battles in the jungle.

Updates in this patch include two items for tank/utility junglers, the Quill Coat and Spirit of the Ancient Golem; some buffs for a few champions; a mini-renovation to Maokai; and adjustments for competitive play including turret modifications and nerfing some dominant champions.

You can find the full patch notes here.

League of Legends has also just launched the beta of its new Match History feature.

Siege Online: “The New Edge” Expansion arrives

Mousee Games together with Quant Games, today announced the launch of Siege online the New Edge, the first expansion for the MMORPG published worldwide by Mousee Games.

The expansion changes a lot the gameplay in Siege Online making it easier and more accessible to mid-casual players. It improves the level design of many zones making easier to cross them and also the landscaping has been improved adding paths and transportation methods. A lot of new mounts have been added to the game, so players can travel among the huge world of Siege Online faster. The experience gained from quests during the first levels has been increased and opponents in the starting zones are now easier to fight. A lot of construction and buildings upgrade now need less time to be completed and the Construction rating required to buy edicts have been lowered.

A big change has been applied to the Command Skills: each skills path has been balanced making each of them more useful for the player. Also due to the number of skill points available being increased, players can learn more skills.

For more info, visit http://siege-online.com/

Blood Bowl: Coming to iOS and Android

Blood Bowl

Blood Bowl, Cyanide Studio’s adaptation of Games Workshop’s famous Fantasy football board game inspired by the Warhammer world, is arriving early July on iPad and Android tablets!

Assemble your team from among six fantastic races in the Warhammer universe (Humans, Orcs, Dwarfs, Skaven, Wood Elves and Chaos). Each race has its own strengths, weaknesses and numerous opportunities to develop which will lend an immense tactical depth to the game.

Immerse yourself in single matches in Solo Player mode to enjoy fun, fast games, or set off to conquer the Blood Bowl in the extensive Campaign mode. Develop your team and players by gaining victories and experience as you progress in the game.

In Multiplayer you can compete against a friend on your tablet in “Hotseat” mode, or launch yourself into the vast online world in a massive permanent league where you can create and develop your teams. Play against Blood Bowl players from all over the world on iPad, Android tablet or even PC!

Blood Bowl for iPad and Android tablets will be available early July.

For more info, visit http://www.bloodbowl-game.com/

Nexon Europe announces new character class for MapleStory

Nexon Europe

Nexon Europe is thrilled to announce the brand new character class for the acclaimed action-oriented, side-scrolling MMORPG MapleStory: Zero.

Zero is the child of Rhinne, the Transcendence of Time, who was split in two by the evil and jealous Black Mage, leaving a male and female: Alpha and Beta. Imprisoned in the Mirror World, an unstable and incomplete shadow of Maple World, Alpha and Beta must battle across the strange land to combine their powers, break free, fulfil their destinies, and become the next Transcendence of Time.

Available starting today, Zero will wield unique weapons that evolve and level up with the character; Alpha has a long sword named Lazuli, while Beta possesses a much heavier weapon named Lapis. These weapons will upgrade every 10 levels, up to level 170. When attacking, Zero will utilize a combination combo system that will allow them to perform powerful and spectacular combos by just pressing one attack key.

“We’re excited to bring Maplers the next unique character and a whole new thrilling adventure to get started on,” said Anna Kwon, Lead Product Manager at Nexon Europe. “For the more experienced players, as well as those newer to the game, this will provide a brand new challenge and a great opportunity to plunge back into the strange and fantastical Maple World.”

A number of events will be held throughout July to celebrate the arrival of Zero. The Zero Red Coin Event, starting from 2nd July, will give players the chance to collect special red coins that can give them access to powerful bonuses via the Zero Gratias Ring.

6th July sees the start of Hot Time, when players that take part can earn powerful in-game items. Also active in July are the Spirit Pendant Event and Bull Festival Event.

For more info, visit http://maplestory.nexoneu.com

Gauntlet Twitch TV Stream

Gauntlet

Warner Bros. Interactive Entertainment (WBIE) today announced the creation of the official Gauntlet Twitch channel which will feature exclusive content from the dungeon crawler series.

Kicking off the channel, will be a full play through of the Nintendo Entertainment System (NES) 1987 version of the celebrated game, as well as the chance to see a selection of the early levels from the upcoming, modernized, reboot of the title from Arrowhead Game Studios.

This will be the first time that the game has been streamed live on twitch.tv/playgauntlet and is an opportunity for fans of the game to experience a dungeon-full of new content and engage with the Gauntlet community team.

The stream will be broadcast via the official Gauntlet Twitch channel www.twitch.tv/playgauntlet from 7pm BST / 8pm CET on Thursday 3rd July.

For more info, visit www.facebook.com/playgauntlet

Swordsman Online: Romance of the Ten Swordstyles CB Review

By Jason Parker (Ragachak)

 

Swordsman CB Review Intro

Juppongatana

Swordsman Online is a game offering by Perfect World Entertainment, where you as the player become absorbed into the world of “The Smiling, Proud Wanderer” by Louis Cha (penname Jin Yong); the story revolves around an ancient manual of swordsmanship, and everyone who wields a blade covets it.  Your home is destroyed in a violent battle and now a wanderer, you set out on an epic quest filled with interesting characters, action, adventure and piles of swordsmen to leave at your feet, defeated by your superior style.  Swordsman is an interesting game to say the least, and my beta impressions are a really mixed bag.  While I love ancient China in all of its myriad forms, this was a story I was (until this point) unfamiliar with.  There is player versus player combat in terms of small scale duels, as well as guilds doing battle with one another to establish dominance in the world.

Swordsman CB Review Jump and shoot man

I will admit, the idea of having three different types of controls was at first interesting.  But all three modes of control didn’t really feel right to me.  The one that was the easiest to use was ironically the Neverwinter control scheme (which, when I played I did not really care for).  But I found it did lend itself well to this type of gameplay. Each of the styles of control have their pros and cons, so find the one that is right for you.  At character creation, you do not get to pick your class, just gender, and physical attributes.  Since I knew there were swordstyles that were gender specific, I made one of each and let me tell you, I laughed like an immature goon when I saw the options.  Yes, you can make a woman with thighs like Chun-Li, and a chest like Morrigan (for all you fighting-game fans).  They really do give plenty of options to make the character shaped like what you want.  And I will have you, the viewer, know I did not give in and crank most of the notches up to eleven.

Swordsman CB Review Look at my body

It is apparent to me that a trend in Asian MMOs now is the ability to auto-walk to a quest target. Three games I have reviewed have had this option: Monkey King Online, Swordsman, and Legion of Heroes.  In some instances (say a browser game) I did not care for it, because it also fought for me.  On Legion, it was delightful as it was a mobile game, and it made playing/enjoying the game much easier.  You do not have to do it in Swordsman; you can easily maneuver and find the next person or persons to speak to/kill.  There were times when there were simply too many players and it was very handy to have the game mount me on my stallion and ride off down the road to the next master I needed to become acquainted with.

 

Swordsman CB Review Ebony and Ivory

Diversify Yo’ Bonds

Swordsman, steeped in rich Chinese tradition and culture offers ten different martial arts styles to choose from!  I won’t lie that I chuckled when I saw “Wu-Tang” was an offering.  Each style is different and has its own skills and uses; as stated earlier, one or two are gender specific. Shaolin only take men into their style while only women are devious enough to tackle the arts of the Five Venoms. Each school is interesting, and honestly, I was sold the moment I read “Five Venoms,” as the Five Deadly Venoms is easily my favorite martial-arts film of all time.

Swordsman CB Review Five Venoms

Each school offers plenty of customization options to make you feel unique even amongst your peers. Skills do not change between PVP and PVE (RE: Less CC, less damage); this is both a curse and a blessing as it stands. Classes/skills that do exceedingly powerful amounts of damage will no doubt dominate PVP. I do however appreciate that stun-locking (stacking stun after stun to immobilize) is not a possibility.  Stuns can be interrupted by launcher-type moves, rendering the stun-lock non-existent. Below I will give mention to each school you can pick from:

Wu-Tang:  Wu-Tang Clan ain’t nothin’ to … you get the idea.  Wu-Tang use larger blades, but wield them as though they were light and weightless.  There are a lot of Crowd-Control skills to use, such as Herded Hew (pushes away and then together, dealing large amounts of damage), Sword Flight (Sweeps targets together, dazes with Weakness state), and Hand Bash (Knock opponents back).

Sun and Moon: An evil style to be avoided or battled (unless that’s your thing).  Dual-blade style that reflects the shadow cast by the moon.  It relies on powerful attacks like Hook Claw Pull (chain your blades together and pull dazed opponents in), and Death Chase (Teleport behind your target, immobilize and damage).

House Tong: A gun-kata style, they dual-wield Tong Guns to deal rapid damage to enemies.  Skills that you can expect to see are Dodge Trap (Make a clone of yourself; dodge to safety), Venom Bomb (Venomous Mist to target, others in cloud take damage too) and Bullet Hell (Leap into the air and deal massive damage and daze targets).  This style sort of surprised me, and I might go back and try to play more of this.

Shaolin:  Aligned with the good schools, they are steeped in defense, and the Earth Element; but they are still strong and capable of dealing damage where it’s needed.  Earth Shield (Def. boost and HP boost depends on skill level), Raging Blows (Grab target and rapidly hit, throwing them at the end) and Tiger Slash (Strike enemies in front of you and slow them) are earmarks of the male-only Shaolin style.

Five Venoms:  Mastering the whip takes practice and patience, but it rewards with poisonous, explosive damage to anything in their path.  Skills that exemplify them are Sky Cracker (Rapid strikes hit everything in front of you), Venom Doom (Spin in a graceful circle, poisoning and luring in enemies, doing so while boosting your speed and ignoring speed debuffs), and Arachnida (Ensnare with a whip and pull yourself behind opponent; counts as a grab).  Fun at parties, without a doubt.

Zephyr:  Zephyr contains a great deal of magic and chi palm attacks.  AOE and ice seem to be the order of the day. From Frost Wave (Use chi to blast opponents before you with frost), Icicle Rain (Summon hail of ice from the sky to freeze/cause icebound on a group of enemies) and Ice Chaos (Raise your Shapeless Shield and dart forward, freezing all in your path); they use a great deal of crowd control to keep things in their favor. They wield a combat-fan to lethal effectiveness.

Splendor:  The Splendor style is very flexible; it’s a longsword style that offers a great variety of skills to use in different situations. Dual Cut (Attack the same target twice), Swordblast (Use your blade to blast everything in a lane before you), and Phoenix Prey (Dash forward, damaging and pushing away all enemies in the path) are just a few of the many talents you can utilize in the Splendor school.

Harmony:  A school that devotes itself to the element of poison; they pack a crazy amount of status ailments and control, but it comes at a cost; you have to stand still for most of it, leaving you vulnerable to other attacks or leaving you prone.  Hurricane (strikes random opponents around you and stunning them), Eagle Dive (tapping this repeatedly keeps damaging and pulling them in again and again), and Predator (Tapping allows you to stab 3 times, causing a bleed; holding it dazes your foe, leaving them susceptible for a triple kick knock-down) show off just what this class can really do.  They wield long/short swords.

Infinity:  One of the Five Great Schools, they follow the teachings of Buddha.  Despite primarily being nuns, men are also accepted to this school, unlike Five Venoms.  Dual Rapiers are the calling card of Infinity.  Skills they use follow the lines of Tsunami (Stab the ground and unleash a great wave of energy, knocking enemies back), Fate Lightning (Immobilize opponents with a blast from your weapons) and Death Spin (Charge and then spin, attaching enemies and causing a bleed. More powerful the longer the charge is held).

E’mei: E’mei are disciples of Taoism Nuns, but again, males are accepted here.  They are a balanced group capable of supporting friends and allies. Polaris Touch (Strike that does physical and spirit damage, lowering Endo attack and defense), Synergy (Soothing chant that heals and helps them recover) and Chi Pool (Create a pool that all who stand within heal) are hallmarks of the E’mei Nuns.  Their weapon of choice is the staff.

 

Swordsman CB Review Battle!!!

So obviously there is a great deal of variety and differing skills you can use. This is only a smattering, a meager offering of what each can do.  There is something for all styles of combatants, and there is fun and excitement to be had no matter what you choose.  Some people could say that ten styles are probably too many, and a few could be combined, but I feel that it creates more specialization in a game that’s clearly trying to capture the customization niche that Perfect World International originally dominated in the MMO market so many years ago. Beyond just strength specialization, schools also specialize in a variety of elements; not all can use the same ones as well.  Earth is the most commonly found element, but there are Five Venoms who utilize Earth, Fire, Ice and Poison (more than any other clan!) while Infinity only really gains a boost to Fire skills.  So there are several factors to keep aware of when choosing a clan.

 

Swordsman CB Review Chaos like Kotaro

In A Thundering Herd, We Feel A Lot Like Cattle

So, you’re a lone swordsman/woman, wandering this ancient land, visiting one of the Four Great Cities that lay ahead of you. Do you keep going at it alone? Well certainly, you’re welcome to do that if social interaction really isn’t your thing.  But there are some things that solo players simply cannot do.  That leaves Guilds. Guilds can claim territory and have “Turf Wars” where guilds battle each other for land.  This domination can be gained in doing quests for your guild.   At level 20 you can join a guild; this makes it easier to play the game with others, and participate in fun and interesting activities that people on their own cannot. There are two types of guilds, each with their own focus:

Mercenary Band: If being a hero and keeping the peace is for you, look no further. Investigations, escort missions, and defeating outlaws are just some of the tasks they focus on.

Bandit Camp:  Money makes the world go around!  Hijacking mercenaries, kidnapping and rescuing criminals from execution sites are some of the things these folks get down to.  (That sounds more fun to me anyway.)

 

Swordsman CB Review I believe I can fly

Guilds level up to 9, so if you’re searching for one, this is something to keep in mind.  Guilds can have multiple branches around the game world, so the more of these the merrier. These can give more rewards for Escort/Hijack missions.  But what if you aren’t a follower? Of course not! You want to lead the charge, be the head honcho, call the shots!  You want a horde of swordsmen to do your bidding. At level 35, you can be the guy!  If you complete a series of quests you can lead your own guild.  If you decide to quit a guild, be aware there is a consequence, similar to World of Warcraft. Any Guild Credit you might have earned will be cleared, so you will have to start from scratch in that department.  To start a guild though you will need at least a party of four players at 35 with affection that reaches 150.  Chang Pin, in Fu Giu will set you on the path to being a guild master.

 

 

Swordsman CB Review Triumph

Anything-Goes Martial-Arts: 3/5 Good

As far as free-to-play MMOs go, I was very impressed. I did not feel pressured to buy anything, nor do I think there was anything to spend real currency upon.  That may simply be a matter of the beta, although most free games in the beta show off the types of things one can purchase.  There are lots of things to see and do even in the beta, I’m pretty excited to see what the full game will have when it releases. I’m sure big things will come from them.  It is not ground-breaking but it is certainly a satisfying and enjoyable experience for me as a fan of Chinese culture and literature; I feel like others who are not as vested in the style will enjoy it as much as I did.  Overall Swordsman is going in the right direction; there is more to see yet, and I would like to perhaps see more content based on other books in this era as expansion material. That could make for some interesting expansions/updates.

 

Swordsman CB Review Cutscene

Graphics:  3/5

For what they were trying to do, the game was very physically appealing. Sometimes it felt a little cheap and cartoony, but I really enjoyed the folksy charm it had.  A lot of the cut-scenes were interesting and well thought out. However I did find it a little annoying that the mouths of characters did not move in cut-scenes. As far as we’ve come in terms of graphics engines to see nobodies’ mouth move during cut-scenes was a little disappointing.

 

Controls:  3/5

Though I did not personally care for the controls, they were still very sharp and responsive. You have three styles of controls to pick from, depending on what way you want to play the game as I stated earlier.  I feel like this could be a title that benefits from a controller in the way that Final Fantasy XIV does, but for now, I’ll just have to acclimate myself to sort of awkward, but crisp controls.

 

Features/Gameplay:  3/5

The features on offer are very fun; joining a guild and hijacking caravans is something I can really get behind.  But I feel like more needs to be here.  I do not know enough about end-game content such as big raids, challenging instances and more PVP. There is world PVP in wild zones, which should be interesting but I do not think it will see a lot of balance at this point. As this was a very short Closed Beta (about a week), I did not see much in the way of PVP but I know it is there.

 

Sound/Music:  4/5

The music was appropriate and felt very folksy; it had a subtle charm that feels authentically Chinese. It did not take much to make me feel immersed in the game. All of the dialogue is in Chinese with English subtitles which does not especially bother me. I actually appreciated this.  It reminded me of a lot of movies and TV series I have sank many hours into and as such I was grateful it did not get an awful English dub.

RuneScape Hosts 4th of July Event

RuneScape

Despite its British roots, RuneScape has decided to throw a 4th July party to celebrate with its American players.

Trader Sam, a new NPC to RuneScape, has planned the perfect summer BBQ – complete with bonus cooking XP. Players can also take part in celebratory balloon drops, which have the chance to release an Uncle Sam hat to celebrate US Independence Day in true patriotic style.

Players can also take part in the current beta for RuneScape’s new Legacy Mode which provides players with the option of using old style combat and interfaces.  It has been designed at the request of the RuneScape community as part of the game’s ‘Power to the Players’ initiative.

For more info, visit www.runescape.com