Yearly Archives: 2014

Astro Lords Closed Beta Key Giveaway

OnRPG has partnered with Bisbog to secure you a spot in the upcoming closed beta test for Astro Lords, one of the top sci-fi strategy MMOs we’ve played in 2014.

Astro Lords: Oort Cloud is a free-to-play MMO designed for iOS, Android, and web. Build your asteroid base as an interstellar stronghold, while maintaining ships, resource extraction, and more!

The Closed Beta Key also features:

  • Deuterium: 50
  • Tritium: 50
  • Credits: 5000
  • Workers: 20
  • Explorers: 5
  • Spies: 2
  • Crystals: 500

Plus: An additional 50 Deuterium will be added to the accounts of all players having participated in the Closed Beta Test on the official launch on the first of July.  All Deuterium that players will have bought during Closed Beta Test and Open Beta Test will also be added to their accounts.

 

 

To Redeem your Key:

Stronghold Kingdoms June Update Adds Player Quests

Stronghold Kingdoms

Stronghold Kingdoms, one of the top ten most popular free-to-play games on Steam, has just been updated with new gameplay content in the form of player Quests.

Nearly 30 new Quests have been added to the popular Castle MMO in another free monthly update aimed at enriching the gameplay experience for high-level players. This new set of objectives includes brand new Quest paths such as the Villain, Wolf’s Nemesis and Peacemaker, requiring players to attack friendly castles, AI opponents and prevent conflict through use of religion. Quests have been one of the top requested features of 2014, designed to provide a challenge for veteran players who have already mastered other areas of gameplay.

Players who complete these new Quest lines will be rewarded with exclusive in-game content such as Premium Tokens, Faith points and new Coat of Arms designs to strike fear in the hearts of other players.

A new ‘Latin America’ game world is also set to launch tomorrow at 14:00 UTC, setting 5 medieval countries at war with each other and adding long-requested Brazilian Portuguese language support. This new game world is being launched in response to the ongoing growth of Stronghold Kingdoms, with the game’s player base continuing to expand since launch in February 2012. The new world offers existing players a fresh chance to dominate and begin anew with a clean slate, no political history to weigh them down and an all-new map to explore.

For more info, visit http://www.strongholdkingdoms.com/

Guild Wars 2: New Journal Feature Launching for Season 2

Guild Wars 2

ArenaNet, developer of the acclaimed Guild Wars franchise, today announced the Living World Journal for Guild Wars 2, adding a highly anticipated new feature that enhances how the award-winning MMO game releases new content. Starting with the premiere of Living World Season 2 on July 1, the Journal feature introduces the ability to save and revisit each new episode. The Journal brings DVR-like replay functionality for players who immerse themselves in the Living World’s endless storyline.

The Living World has given Guild Wars 2 players a regular cadence of new game content delivered through seasons, similar to a television series. ArenaNet has released more than two dozen Living World updates, with each release introducing new storylines, characters and game play that expand on the rich lore of the Guild Wars universe. All of the content is playable free of charge, part of the studio’s global business model for Guild Wars 2 as a one-time purchase MMO game for PC with no subscription fee.

In a blog post introducing the new Journal feature, ArenaNet game director Colin Johanson writes: “The Living World exists to drive the story of Guild Wars 2 forward and create a sense of speculation, wonder, and intrigue around the world of Tyria and its characters. We want to create the feeling that anything in Tyria can change and get players looking forward to what might happen next. A natural system that provides story and context for these changes makes sense when we regularly expand the experiences in our game.”

ArenaNet recently revealed that Season 2 of the Living World will premiere on July 1 of this year, following up on last season’s cliffhanger ending. The Season 1 finale left in ruins the capital city of Lion’s Arch, a key trading hub for players, and revealed a new threat to the game world of Tyria. With Season 2, the heroes of Guild Wars 2 – players and the iconic characters who stand by their side – are primed for an epic showdown that will decide the fate of Tyria.

Starting with the Season 2 premiere, each new Living World release will be accessible for any player regardless of their level in the game or ability to immediately play that episode. Players can bank new content in their Journal simply by logging into the game during the two-week period that the release is live. Players who don’t log into Guild Wars 2 during the period that a given episode is live can still access that same content and save it for replay by spending a small amount of in-game currency.

Writes Johanson: “With this addition to the story Journal, content from Living World episodes will be a mix of new story steps and open world content. Story steps will work just like existing story steps in the game today by taking you on a journey specific to your selected episode, which ties into a broader narrative from the season’s continual story progress. Open world content additions to Living World updates will permanently expand or change the world of Tyria and will tie to the theme and story of the episode.”

For more info, visit https://www.guildwars2.com/en/

FireFall Initiates Road to Launch DevBlog Series

Firefall Road To Launch

Red 5 Studios is finally letting the jetpack cat out of the bag, with the reveal of the FireFall Road to Launch DevBlog series. And the first order of business seems to be a directional shift from the overly complex to more of a “keep it simple, stupid” approach to progression and customization. These changes are set to change just about every aspect of how Battleframes in the game are currently customized, and offers a nifty visual queue of progress to boot.

Catch the full details on part 1 of the devblog series now!

Over 9000 Zombies!

Over 9000 Zombies! is a crazy top-down shooter where you must destroy and survive against endless waves of zombies. Burn up zombies with dozens of weapons, defend your base with hand crafted fortifications, and see how long you can last.

Features:

Options to Kill: Burn, shoot, and explode enemies with over 20 weapons to use.

Build Defenses: Collect scrap metal from corpses to build defensive walls and turrets to manage the incoming zombies.

Co-Op: Join with a friend in two-player co-op mode.

Pirate Era

A Caribbean-themed action game for iOS and Android, Pirate Era is designed to bring entertainment to a global audience. Players are dropped in the middle of a cartoonish re-imagining of 18th century naval conflict, and fight economies and weather as much as they do each other and NPC foes.

Features:

Intense Weather: Storms and gales affect combat in this game. Build up your navigation skills and learn the high seas to have the upper hand, and keep yourself from being dashed apart by the elements.

Realistic Combat: Pirate Era bills itself as a naval simulation. Positioning and movement are a huge part of combat, and you are just as likely to blow away your enemy with a well-timed broadside as they are to you.

Personal Island: Build and maintain your own island chain, filled with buildings and refineries that provide you with valuable income and resources.

Bounty Challenges: Call out legendary players during bounty season, to bring them down and elevate your own status among pirates.