Yearly Archives: 2014

Shikihime Garden – Rixty Cards Available; New update coming soon

Appirits, the Japanese game developer and publisher recently has announced their teaming up with the payment service provider Rixty to launch Rixty payment for their free-to-play browser-based card & sim game Shikihime Garden since May 27th 2014.

Shikihime

Rixty is a well-known payment platform that allows users to load up a Rixty card and use it online for purchases. Rixty gives an easy way to spend cash and coins online without having to use a credit card.

Many MMO (Massively Multiplayer Online) game publishers already used the Rixty system to allow their users who lack credit cards to pay for content using cash and coins. Users can add to their online Rixty accounts by converting their cash at 10,000 Coinstar kiosk locations in the US, or by purchasing Rixty prepaid cards at 500,000 store locations worldwide.

Rixty currently distributes prepaid cards in local currency throughout the US, Canada, Mexico and Brazil. Stores are searchable via an online locator to make finding a Rixty point-of-sale location quick and hassle-free. Learn more at http://www.rixty.com.

Rixty also announced their Summer promotion to celebrate the World Cup event held in Brazil, where Rixty maintains its South American headquarters, that by spending with Rixty in Shikihime Garden, players will receive an entry to enter the worldwide sweepstakes to win a $500 Rixty code.

In addition, Appirits announced a Big Update for upcoming weeks in Shikihime Garden as well. The update includes Skill system for Shikihime cards, new Shikihime races, unique Farming features.

For more info, visit http://skgen.aprts-games.com/news/77-big-update-for-3-weeks-in-a-row/?utm_source=pressrelease&utm_medium=email&utm_campaign=press_release_10&utm_source=MadMimi&utm_medium=email&utm_content=[Press+Release]+Appirits+teamed+up+with+Rixty+to+launch+Rixty+payment+for+Shikihime+Garden&utm_campaign=20140527_m120634793_PR10-Rixty&utm_term=the+official+announcement_

Black Gold Online: Guild vs. Guild Territory dispute

Black Gold Online

In Black Gold Online, the world is getting a bit desperate. The two sides are fighting for control, but even within each faction, there are smaller groups forming, teaming up to hold on to their resources, to their little chunk of the map. They can get ambitious, even vicious at times. That’s where the Guilds come in.” Senior Content Lead Johnny Lau said in today’s DevSpeak.

In Black Gold Online, players who reach a certain level will be able to create, manage, and join Guilds. Guilds bestow upon their leaders, officers, and members certain benefits and responsibilities. Johnny Lau puts it this way:

“For our Guilds, we didn’t want it to be ‘Ok, we all join the same guild, now we’re the strongest, everyone else is helpless.’ We wanted a system where you needed to manage affairs, in both structural and free-form ways, and where many small guilds could take on a big one, if they did things right.”
For more info, visit http://bg.snailgame.com/news/view/91

WildStar – Headstart Launch This Weekend

WildStar

With the launch of WildStar coming up next week and Head Start kicking of this Saturday, May 31, Carbine Studios is promoting their awesome new feature trailer that shares how WildStar is a completely new frontier, bringing to players the best MMO the industry has seen this year. If players aren’t getting what they want in their current game, here’s all the reasons why they should try WildStar:

  • Glorious combat that’s fast paced and engaging
  • Unparalleled customization from characters, housing, rides and more
  • Housing that’s genuinely meaningful
  • A deep and engrossing World Story where things aren’t quite as warm and fuzzy as they appear…
  • Replayable Adventures
  • Fast and furious Arenas and Battleground
  • Fun, yet brutal and unforgiving Raids and Dungeons
  • Epic battles via WARPLOTS

And much, much more.

For more info, visit www.wildstar-online.com

Dragon’s Wrath – UI Preview

Dragon's Wrath

Scheduled to launch this June on the Game321.com games portal, Dragon’s Wrath is a horizontal, combat-based MMORPG that casts players as daring heroes during a time of great magic and mysterious creatures in the West. With so much to do and track in-game, optimizing the menu interface and screen layouts is a core focus for NGames as they ready Dragon’s Wrath for release.

From character customisation screens, to accessing vital information and equipment during quests and battles, here’s some new in-game screenshots that offer a glimpse of Dragon Wrath’s intuitive interface layouts in action.

World Map

The Dragon’s Wrath world map has been optimized with simplicity in mind, allowing players to navigate the main cities and their branching towns with ease.

Each individual city and town has its own unique interface and characteristics, and players can choose whether to explore them freely or automatically. From lush green vistas to luxurious metropolises, there’s plenty of variety on offer as heroes travel the world to complete their quests.

Exploration

Exploration in Dragon’s Wrath can be a dangerous game, so it’s important to have all key information available at a glance.

This interface positions all key pieces of info cleanly around the screen; HP, energy and avatar stats are on the top left; the world map, settings, friend features and more can be easily accessed at the top right; and the bottom of the screen lets players manage characters, heroes, inventory and more with just a few clicks.

The optimised layout and intuitive icons mean all information can be easily accessed while still allowing maximum screen real estate for Dragon’s Wrath’s gorgeous visuals and action-packed gameplay to unfold.

Battles and Instances

When it comes to instances and battles, Dragon’s Wrath players can find key stats about their characters, handy shortcut buttons, and quick-access chat features carefully placed at the edge of the screen.

It’s all about efficiency here. Every other piece of the unnecessary information is tucked away. Out of sight, so heroes can keep an eye on what really matters – the battle against the Dragons!

For more info, visit http://go.game321.com/pr_dw.htm

Magicka Wizard Wars Enters Open Beta

Magicka

Paradox Interactive and Paradox North today began the Open Beta phase for Magicka: Wizard Wars, the spellcasting action player-vs-player (PvP) game where misspelling is deadly. As of today, anybody can download and play Magicka: Wizard Wars and try their hand at the elementary arcane arts in 4-on-4 combat and 1-on1 duels. The entire world is now invited to sample the game where skill-based spellcasting wins the day and friendly fire is always on, begin your journey into Magicka: Wizard Wars and experience the possibilities of robe-based fashion by clicking here: http://access.wizardwars.com/

The advance to Beta introduces a cauldron’s worth of new content to Magicka: Wizard Wars, including a new Wizard Warfare map set in the dark caves of Galdrhöll Halls – where the spectacular effects of players’ spells can really shine, along with the slick red bits of Wizards who probably should have practiced a bit more. A new ‘Raise Dead’ Magick has also been added, which conjures forth undead zombie imps who hunger for enemy brains. New robes, staffs, and unique skins also appear in this version, making it the most robust depiction of frantic spellcasting in gaming today.

In Magicka: Wizard Wars, teams of Wizards go head-to-head in intense player-versus-player (PvP) action, utilizing the celebrated spellcasting system of Magicka, combining elements to generate on-the-fly spells. Players can also hone their skills against one another in the one-on-one duel mode, utilizing all of their tricks in order to be the last robe standing. With short battles, skill-based spellcasting, and plenty of humor, Magicka: Wizard Wars presents a new way to experience the chaos of Magicka with friends and foes alike.

For more information, visit www.wizardwars.com

DDO Update 22 – Pirates of the Thunder Sea Dev Preview

By W.B. Wemyss (Tagspeech)

 

We’re back for DDO Update 22: Pirates of the Thunder Sea.  Dungeons and Dragons Online, taking place largely in the Eberron universe (the one with all the steampunk and magitech business), is expanding their already sprawling world of content and doodads with enhanced versions of old features, and plenty of new features entirely.  Like all updates, this one includes new dungeons and raids to explore, in addition to new guild ships and refurbished old models.

Airship

Guild airships are massive ships that fly.  They float through the air, using elemental engines, and have huge interiors with modular rooms that guild leadership can swap in and out as they please, to provide their members with a variety of buffs, crafting services, and conveniences.  They also look pretty, and can even serve as memorials to defeated raid bosses or other challenging content.  And of course, they can just be there to provide atmosphere and ambiance.  The biggest model of airship in the game is now available for guilds to purchase, and the older models are receiving a big art update to bring them up to DDO’s new standards.

 

The maximum level for guilds has been raised from 100 to 200, with 150 to 200 being levels that provide no serious mechanical benefit – only bragging rights.  Bragging rights are apparently important to the dedicated MMORPG player.  The developers also felt it was relevant to mention that the kitchens in these airships are stocked with plenty of bacon – when the internet will get tired of talking about bacon, I have no idea.  I suspect it will be when everyone who was twenty at the time of WoW’s release gets old enough to start worrying about heart conditions.

Guild Rewards

The new dungeon is especially interesting for those that have a preoccupation with pirate themes, especially pirate themes that occur several thousand feet in the air.  The entire goal of the dungeon is to finish up a long arc, which would have you tracking down the treasure hoard of a deceased pirate.  The gold is yours to keep (it’s a lot of gold), and the draconic artifact hidden inside is one that you’ve been contracted to recover by a dragon.  So, the gold is loaded onto your ship, and you set sail into the skies to bring it back home.  But it isn’t that easy, obviously.  Pirates are out to take it for themselves, and within minutes, their ships will be showing up behind yours and trying to board.

A Lot of Gold

But you can repel them, obviously.  Moreover, you can assign your various crewmates to different tasks on the ship, such as guarding the engine room, manning ballistae, or accompanying you in general swashbuckling hijinks.  Once you’ve repelled the boarders from your ship, you can even board theirs in turn, disable their engines, and be on your way.  This will happen multiple times, before the big bads show up – the Bloodtide pirates.  Their ship is three times the size of yours, and fending them off will be quite a challenge.

 

There are also going to be fleshed out wilderness and world map areas in the game’s existing air pirate zone, with expansions made, and now with airships floating around the landscape, bombarding hapless players.  Of course, if you want, you can board these airships (if you can figure out how to get to them or bring them down) and sack them for rewards.  So it’s nice to see that not all of the content is entirely structured around instances and dungeons.  The new content will be available for free to VIP players, and is purchasable by anyone in the premium store – but those that have purchased the pirate areas previously don’t have to purchase them again.  This update will be a free upgrade.

Floating Airship

Of course, this update also has something for everyone.  An entirely new tree is being added to the bard class – the swashbuckler!  This is a class that’s meant to flesh out the bard’s anemic damage potential and general combat worthiness.  It’s based around the single-weapon fencing style of combat, rewarding players with bonuses and benefits for fighting with a single light weapon in hand.  This style was always a favorite of mine, and I never really understood why so few RPGs include it as a viable option.  You can also use a light shield, like a buckler, if you desire.  This class is available to all players, VIP or not, and promises to provide a whole new dimension for bard players to explore.

On Deck

Update 22 is going to drop in the coming weeks, so keep an eye out for it.  If you’re a long-time player, your preferred game is going to become even better soon.  Congratulations!  If you’re a player that’s left because bards didn’t have enough finesse and stabbing, you may want to give the swashbucker a shot.  And if you just like pirates, steampunk, and D&D rulesets in general, you should most certainly check out DDO.  It is nothing if not a unique experience in an otherwise dreary field of unimaginative MMORPGs.

 

For more screenshots on DDO Update 22, be sure to check out our sister site’s gallery at MMOHuts.

 

Tagspeech is the alias of author W.B. Wemyss, who was responsible for the bizarre cyberpunk fever dream called Children of Athena.