Yearly Archives: 2014

Pockie Defense: Jewel System Now Available

Pockie Defense

NGames, a leading online games publisher, is today delighted to announce the launch of a new weapon boosting ‘Jewel System’ available now in fairytale-inspired tactical tower defense MMO, Pockie Defense.

Available now, the new Jewel System introduces a variety of rare, special attribute-boosting jewels for Pockie Defense players to collect. Found across the fairytale inspired world, Jewels can be embedded directly into equipment and weapons to augment their effects, allowing everything from a boost in attack strength and speed, to being able to take more damage in combat.

There are 10 types of Jewels with different colours and functions:

Red jewel   Boosts Attack
Orange jewel   Boosts Attack Speed
Yellow jewel   Boosts Range
Green jewel   Boosts HP
Cyan jewel   Boosts Hit
White jewel   Boosts Dodge
Black jewel   Boosts Crit
Blue jewel   Boosts Crit Damage
Purple jewel   Boosts Skill Trigger
Brown jewel   Boosts Skill Damage

Each Jewel can be levelled up to 10 times, increasing its effects by 1-25%. The higher the jewel’s level, the more effective it becomes.

However, full Jewels are not always easy to come by in fairytale land and some of the them have already been broken into smaller shards to prevent their power from spreading. Players can track these shards and build their own special jewels, and there’s even the option to synthesis different Jewels together to create stronger effects.

For more info, visit http://defense.game321.com/

F.E.A.R Online: Returns With New Beta Phase

FEAR Online

Aeria Games, a leading global publisher of free-to-play online games is excited to announce the launch of the beta of F.E.A.R Online, a new-look free-to-play version of the celebrated horror series.

Player feedback from the alpha was taken into account to ensure an even better and more terrifying experience for all players when they hurtle into the beta. Extensive redesign and adjustments to the gameplay make for a truly unique FPS, with new maps, a new scenario and a redesigned crafting system which allows for making one-of-a-kind weapons.

Tensions will reach a boiling point as the F.E.A.R. task force investigates Armacham Technology Corporation (ATC)’s unsettling experiments. F.E.A.R. Online will remain focused on several team combat modes spanning over ten ominous maps packed with grotesque details such as still-twitching bodies hanging from meat hooks and messages smeared in blood.

The story also continues in cooperative scenarios that detail the terrifying occurrences surrounding the F.E.A.R. team parallel to the events of F.E.A.R. 2: Project Origin. Up to four players can team up and fight for their lives against both hostile Armacham personnel and hideous monsters lurking around every corner. All will be revealed soon.

The beta will commence on May 26th and beta keys will be available soon. For more info, visit fearonline.aeriagames.com

Cast & Conquer Starter Pack Giveaway

OnRPG has partnered with R2Games for a new mobile mmo featuring real-time combat and a thousand collectible cards to build your deck. Ready for some Cast & Conquer?

CastAndConquerGiveaway

Cast & Conquer is an epic new deck building card game with over 1000 gorgeously illustrated unique cards. Featuring real-time combat and fast-paced action, choose between 4 unique classes and start your journey today!

The Starter Pack Includes:

  • 150 Garnets
  • 25,000 Silver

 

 

To Redeem your Key:

  • Download Cast & Conquer from the App Store here:
  • From within the game, tap Activities, then go to the Activation Code tab
  • Input your code and tap ‘Exchange’
  • That’s it! Enjoy your free Currency!

Popup Dungeon Successfully Kickstarted

Popup Haunted

Triple B Titles Kickstarter project, Popup Dungeon (http://kck.st/1ovuVD9), has successfully been funded via Kickstarter and production is already in full gear. Popup Dungeon is a traditional turn-based rogue-like game in which the players are given complete control over the content in the game. Players can create, share, and use anything, allowing for pirate ninja zombie robots armed with taco sauce and laser beams or dragons that attack with jelly beans, the power is entirely in the hands of the players. In each session the goal is to reach The Wizard through a variety of dangerous randomly generated terrains.

 

Popup Dungeon is a single player or co-op multiplayer Roguelike game with infinite flexibility on creating, sharing, and building anything you’d like. You’ll never know what will be encountered in each dungeon as you delve into the depths of the Wizard’s tower, or how you can mix your skills and abilities to survive each new challenge as the doors open before you. Find out more at the Kickstarter Page at http://kck.st/1ovuVD9.

 

Human Element

Human Element is a game being developed by Robotoki. It takes place during a zombie apocalypse, but focuses on the effects on human psychology, morality, and actions. The game will release on next-generation consoles, PC, mobile devices, and tablets in 2015.

Cast and Conquer

Cast & Conquer is a multiplayer online CCG for mobile devices. Set in a complex world of might and magic,
Cast & Conquer is a fast, turn based and features deep strategic combat. Unleash your deck to bring down your foes, right from the palm of your hand.

Features:

Expansive Campaign:: The story of Cast and Conquer takes place on two large world maps, with a total of 27 chapters, each featuring different terrain and challenges. Face powerful bosses that will test your ability to use the tricks you have learned on your journey.

Deck Construction:: Featuring more than 200 types of unit cards, and over 50 types of ability cards, you are free to mix and match as you please. With 1000+ beautifully illustrated cards to choose from, the options are virtually limitless.

Team Effort: Players can form teams with other players to take on challenging dungeons, fight powerful monsters, and work together to bring down a common enemy.

PVP: Test your mettle against real world opponents in fierce Arena PVP battles. Accrue points to earn amazing rewards, hone your skills and see if you have what it takes to bring down your enemies.

United Eleven

United Eleven is a free to play, browser-based, football (soccer) management game. The game includes mobile support, official licenses, and powerful tools to let you oversee every aspect of the game.

Features:

Official Licenses: Over 50,000 footballers to recruit, officially licensed by FIFPro and Bundesliga.

Mobile Compatible: Take your team on the road without worrying about dragging a PC along.

Full Control: Control tactics, formation, and lineup – even evaluate the chemistry your teammates have.

Real Time Matches: Matches can play out in real time, letting you make stratetgic calls at any point of the game.

Argo Online Relaunch Review – A Hybrid MMORPG

By Jordan Hall (ApocaRUFF)

 

 

Introduction

Argo Online introduces itself as a Hybrid MMORPG. It was originally released in North America and Europe in 2011, but was closed down in 2013. It was then re-released in 2014 by Mgame and Usergame. The game features a unique technology versus nature theme, with two factions fighting for the two forces. The technology in the game resembles steampunk and dieselpunk, so should attract fans of the genres. It seems that Argo has all its needs to be a fun game.

 

 

Customization

Customization in Argo Online is fairly impressive. There’s four archetypes, with eight total classes, for each faction – that means there’s a total of sixteen classes available to play. The archetypes are your typical healers, damage dealers, specialist, etc… When creating your character, you are given a large number of options thanks to the plethora of sliders that can be used. I took it upon myself to create something odd, just like I usually do in a game that has such diverse customization.

 

Argo Online Review Creation

Meet my albino-midget Scholar.

 

As your character progresses in the levels, you’ll get points to spend in your skill tree. There are several different trees (Class, Adventure, Nation, and Production) you can level up, and each one uses a different type of points. When you level up, you get class points which you spend in your class tree to further customize your character. Your gear also offers a decent amount of customization as well. So, you won’t be lacking any ability to make yourself unique, from character creation to the end game.

 

ArgoSkillTree

Graphics

To be honest, the graphics are not the best. Even at the highest resolution and highest graphic settings, they seemed to be lacking. They resemble something I would see in a game from the early 2000’s rather than one that came out in 2010. The biggest issue, for me, were the world textures, as they seemed to be generic and lacking in almost every location I visited. The characters themselves were not too bad, but almost everything else was.

Argo Online Review Graphics

For some people, the low quality of the graphics might be a plus. It means that older computers can play the game with no problem, even on “high” settings. The download isn’t that big (only 4.75GB), either. So, if you’re looking for a low-spec 3D MMORPG with a smallish download, this game will be a boon for you. In the end, I’ve got to say that I wasn’t pleased with Argo’s graphics, but even I can admit that low-quality graphics have their merits.

 

 

Controls

The controls of Argo Online are typical for an MMORPG. WASD movement, lots of left and right clicking, and various keybinds (I for inventory, C for character sheet, etc..). Something that is a bit odd, but not unheard of, is that A and D are used to turn your character, but you can also hold down right mouse button to do the same. Most games tend to have A and D strife-run your character rather than actually turn it. This makes it a lot easier to move your character, as you only have to use one hand for all movement, so I actually liked it a lot once I got used to it. The controls, in general, were very responsive and smooth, and I never noticed any issues.

Argo Online Review TPSMode

One thing I noticed early on was that I could switch to “Third Person shooter” or TPS mode using the T key. I suppose this is why Argo calls itself a “Hybrid MMO.” The TPS Mode was alright, but I generally found myself asking “Why bother?” as the combat in general wasn’t very fun (but I’ll get into this later on in the review). I do appreciate the additional option of playing the game in a sort of “Third-person shooter” mode.

 

 

Community

The community in Argo, at least for now, seems to not be very large. This may be due to the fact that not much advertising has been done for the re-release of the game yet. What bits of the community I did see, were generally helpful. I didn’t notice any trolling going on, which was a surprise. Usually in an MMORPG, even with a smaller playerbase, a lot of trolling goes on. In general, I would say Argo Online has a decent community.

 

 

Gameplay

Argo Online has given me some mixed feelings in the gameplay department. On the one hand, I enjoy the settings a LOT, I found myself being sucked into the story and lore (which is extremely rare for an MMORPG), and I liked the amount of customization a lot. However, on the other hand, I dislike games that have botting systems and I wasn’t a fan of the combat. So there was a lot of ups-and-downs as I played. In the end, I would say I enjoyed my stay in Argo Online, but not as much as I could have.

Argo Online Review Botting

The questing was typical of an MMORPG. A lot of kill X of Y for Z reward and delivery quest that had you running back and forth. There are several types of quests, such as story and adventure. I did enjoy the story behind some of the quests, as it helped me get into the interesting post-apocalyptic world that is Argo Online. However, I often found myself bored to the point that I just wanted to log out while doing quests. Overall, my questing experience could have been a lot more fun if more thought and innovation had went into Argo’s questing development, but I get the feeling the developers just got lazy and went with the same formula that’s been used in MMOs for over a decade.

Argo Online Review Quests

As I mentioned earlier in the review, I’m not a big fan of the combat in Argo Online. Even using the TPS Mode, combat is still a bit boring. You can try to hide it all you like, but in the end it’s still just the same point-and-click combat system that is used in almost every single MMO and, at this point, I’m getting quite bored of it. It doesn’t help that a majority of the monsters you kill for quests are absolutely trash – you can kill them with the bare minimum of effort. Because of this, the only difficulty you’ll find in the game is when doing instances/boss battles or PVP. This isn’t exactly shocking, as almost every other MMORPG out there is the exact same way, but I can’t help but be put off by it.

Argo Online Review Combat

Crafting was also very generic. You get a recipe, you find the components, and then you make an item. I honestly didn’t spend much time with this part of the game, as I generally find crafting to be boring in most games. After experiencing it during the “tutorial” quests early on in the game, I tried to stay away from it whenever I could later on. If you enjoy crafting in games like World of Warcraft or Runes of Magic, you’ll probably find crafting in Argo interesting.

 

 

PVP

There’s a fairly large number of methods to take part in player-versus-player content. Ranging from Guild Wars, to Field Wars, to the Arena. Field Wars is probably one of the more interesting PVP methods, in my opinion. It’s where you fight over Earthdium (the most important resource in this post-apocalyptic Earth) by fighting off enemies and destroying their mining equipment. There’s also a guild territory control system, where guilds can capture castles to tax regions of the world for profit and items. As well as owning castles, guilds can also build guild houses for various bonuses. It’s all pretty interesting and it makes PVP and guilds a couple of the few saving graces of the game.

 

 

ArgoConclusion

Conclusion

Argo Online is a mixed bagged. Its graphics are dated, its gameplay generic, but the PVP is fun and the story interesting. There are a few interesting features, such as guild houses and castle ownership. I personally did not enjoy the combat, even with the third-person shooter mode that was available, but I’m sure there are people out there that will find the system very fun. All-in-all, I would say you should give Argo Online a shot if you’re looking for an interesting Steampunk Versus Nature themed game with lower computer spec requirements.

 

 

 

Features: 3.5/5 – Some stuff is interesting, others are generic, and some even detracts from the gameplay experience.

Customization: 5/5 – I enjoyed the customization a lot.

Graphics: 2.5/5 – Could use some work.

Controls: 5/5 – No problems here.

Community: 3/5 – Small (for now) but good.

 

Overall: 3/5 – If not for some of the more generic features, this game would have been 4/5 for me. As it is, I think it would only be interesting to a smaller niche playerbase.