Yearly Archives: 2014

Forsaken World’s Blood Harvest Update Approaches

Forsaken World Blood Harvest Update 2

Perfect World Entertainment today announced the next expansion coming soon for the acclaimed free-to-play MMORPG, Forsaken World, titled Forsaken World: Blood Harvest. In this newest expansion, players will play as the brand new Reaper class, increase their level to 90, and see a radical transformation of their world, including the new region, Freedom Islands.

Forsaken World Blood Harvest Update 3

Additional new content includes two new skills for all existing classes, new gear tiers, and an onslaught of new instances, events, and bosses. The general player experience is seeing a major overhaul as well, with new training camps for players above level 60, increased quest rewards for quests under level 70, optimization of leveling overall, and a streamlined Soul Power system, enabling players to reach high-level play faster than ever.

Forsaken World Blood Harvest Update 1

“Between the Reapers and the new level cap, returning players will find a ton to experience with this latest expansion,” said Perfect World Entertainment Product Manager, Justin Scoggins. “We’ve made some major optimization changes for players of all levels and it’s now easier than ever to make headway into the far reaches of Eyrda, and the frosty new region of Freedom Islands.”

Wargame Red Dragon: Launch Trailer Today, Game Launch Tomorrow

Wargame Launch Trailer

Wargame Red Dragon, the latest episode in the spectacular RTS series created by Eugen Systems, will be available tomorrow in stores and to download! To celebrate this event, they have unveiled the game’s explosive launch trailer!

Wargame Red Dragon is even more ambitious than AirLand Battle, and offers a vast array of content that is rich in new features. For the first time ever in Wargame, the ground and airborne forces will be joined by warships! The naval forces in Red Dragon are not merely extra units – they bring an additional strategic depth to the game that will unlock fresh tactical opportunities for any commanders smart enough to exploit their strength, particularly on the designated game maps.

Wargame Red Dragon retains the basic game mechanics that made the series so successful, but now shifts the theater of war to a more exotic setting: Asia! Over 650 new units (a total of 1,450!) and meticulously detailed and varied battlefields provide an immense strategic depth and a new dynamic campaign system and intense multiplayer modes, where up to 20 players can compete simultaneously, make Wargame Red Dragon a worthy successor to AirLand Battle.

Wargame Red Dragon will be available tomorrow, so players of AirLand Battle have only one day left to pre-order the game and snap up the special 25% discount offer!

Zombies Monsters Robots: Closed Beta Annouced for May 2014

ZMR

En Masse Entertainment, a player driven publisher focused on delivering great games and exceptional service, is excited to share first details on the closed beta for their over-the-top, anything goes third-person shooter, Zombies Monsters Robots! Scheduled to begin in May, the ZMR closed beta will offer a taste of the overwhelming amount of maps, modes, enemies, and bosses scheduled for launch.

Players ready to be one of the first to KILL EVERY THING are encouraged to sign up for a chance to be selected for the Zombies Monsters Robots closed beta at www.playzmr.com. In addition, those who sign up will also be entered for a chance to win a First Blood Pack, offering an exclusive set of in-game founder’s items.

ZMR closed beta game modes will include:

Kill Every Thing: The zombie apocalypse has begun! Put down wave after wave of undead horrors!

  • Map: The Pit

Assault: The alien Dominion are attacking through Earth’s threshold network! Meet them head-on, and shut ‘em down…hard.

  • Map: Hot Dam
  • Map: Tourist Trap

PvP: Not every enemy comes from another dimension. Take on rival mercs in a head-to-head shootout!

  • Map: Killville
  • Map: Bullet Train

For more info, visit www.playzmr.com

CasinoRPG: Now Launching After 12 Months of Beta Testing

CasionRPG

Today, GoldFire Studios, an independent game developer based in Oklahoma City, launched its Kickstarter-funded, HTML5 massively multiplayer game, CasinoRPG. CasinoRPG features an open world that merges role-playing, tycoon and city-building with casino games like poker, slots, blackjack and roulette. Unlike other casino games, virtual winnings earned in CasinoRPG aren’t just numbers, they are used to design, build and manage casino empires and the evolving world around them.

Thousands of social casino games exist today, but they all have one thing in common – you can’t do anything with your winnings. CasinoRPG changes this by creating a massive world around these casino games. Players start as janitors at a casino (all casinos in the game are owned by other players), and through jobs, missions and gambling, one can eventually work their way up to buy a plot of land and build their own casinos.

CasinoRPG has been under development for over two years, most recently completing a successful Kickstarter campaign and closed beta testing in 2013. Open beta testing has been progressing since September of last year, with over 17,000 players actively participating. During this span, all of the artwork in the game has been completely revamped, hundreds of new features added and thousands of bugs squashed.

While the direct development of CasinoRPG has covered the span of just a few years, GoldFire Studios’ founder, James Simpson, has been working towards this milestone for over a decade. He began developing games at the age of 13, with credits including Eternal Kingdoms, PokerRPG, BC Wars and the oft-controversial NexGen Wars – reaching millions of gamers from every country in the world along the way.

As development on CasinoRPG expanded, Simpson grew the GoldFire Studios team to its current size of 3 full time members, with operations headquartered in Oklahoma City. GoldFire Studios is the first game development studio to launch in the city, but has helped to spearhead a growing game development community with the founding of the Oklahoma Game Developers meetup. The team sees the culture and community in Oklahoma City as a competitive advantage over more common hubs of development activity.

From a technical perspective, CasinoRPG is a game that can be played on virtually any device thanks to HTML5. This has presented unique development challenges, but has allowed the same gameplay experience to be available across desktop, mobile, tablet and television. Rather than launching on Facebook or other platforms, a new in-house platform, GoldFire Network, will be hosting CasinoRPG on the open web. In addition, apps are available on the Chrome Web Store and Windows 8 Store. GoldFire Studios has made a mission of advancing the web as a legitimate gaming platform, and CasinoRPG is the first major step towards that goal.

For more info, visit http://goldfirestudios.com/