Yearly Archives: 2014

Mark Jacobs Reveals Foundational Principle #15 for Camelot Unchained

Camelot Unchained Principle 15

It’s been quite a while since Camelot Unchained saw a new Foundational Principle from the CityState Entertainment team. But #15 has arrived, making it perfectly clear how Mark Jacob’s feels about Kickstarter stretch goals and his self-coined term, expansion goals.

Too much money from too much promises can be a bad thing. As such the team states that after The Depths is achieved, they won’t be getting carried away with further stretch goals that might hinder the expected launch date of their title.

Beyond that, each stretch goal will put stress on different parts of the development team so no one group gets overworked. And they’ll be realistic based on the current talent on tap at the company, as Mark believes it a folly to make plans based on a non-existent team.

The full details can be read below:

Rule #1 – Don’t add stretch goals to the game unless they add something that the vast majority of your backers want and that also improve the game (especially in comparison to the effort it takes to implement them). As we (developers and players) know, feature creep is a very scary thing for any project, no matter how well managed. While it is tempting to be able to add lots of things to your game to reward the backers for their donations, some temptations are better left alone. Principle #1 – All of our stretch goals must add something very useful to the game.

Rule #2 – Don’t over-promise just to raise additional funding. This is probably the worst mistake we could make because there’s a good chance that we would end up either late, in need of additional cash or both. Thus, all of our stretch goals will be smaller in scope and the amount that we peg toward its development will be a little higher than we actually need. This will result in our stretch goals being a bit less sexy than they could be if we were focusing on using them to raise money by adding more complicated/demanding/WOWIE WOW WOW features. Principle #2 – Size does matter and smaller is better!

Rule #3 – Don’t promise stretch goals that require adding too many new people to the team too quickly. While Northern Virginia is a particularly difficult place to convince people to move to, even in more talent-rich environments adding qualified new people can be difficult, especially for smaller teams. Rushing to bring in new people can end up badly for a host of reasons (disruption of team chemistry, hiring the wrong people, etc.) and actually can set a project back. For us, this means that none of our early stretch goals can require the hiring of additional programmers (getting talented artists is less of a problem). Principle #3 – Work with the team you have, not with the imaginary team you don’t yet have.

Rule #4 – Don’t be like a horse wearing blinders when laying out a stretch goal. We will look at the goal that precedes a new stretch goal and think about the goal that follows it. For us this means that when we pick our next stretch goal, we need to be sure that the sequence of stretch goals will not place an undue burden on parts of the team. Thus, we won’t have two or three stretch goals in a row that require a large amount of programing support or support from certain parts of the art team. For example, our current goal, The Depths™, will not be followed up with a stretch goal that will require a lot of programming support because even the first stage of The Depths will require a great deal of programming support. Principle #4 – Look both ways before crossing a stretch goal.

Rule #5 – Don’t continue to add new stretch goals even if the donations are continuing to rise. This may seem a repeat of Rule #1 but it isn’t. If donations to Camelot Unchained saw a big spike (not like Star Citizen, zero chance of that happening) I am ready, willing and able to stop enunciating stretch goals until I know that we are still in a place where we can meet our release schedule. I am also willing to promise that if reached 10M in total funding, I would happily stop promising any additional stretch goals until we met all of the goals that we had already promised and if the game was still on track for its scheduled release date. Principle #5 – Stop, in the name of sanity, just stop.

Rule #6 – Don’t try to fit everything in for launch. Most projects continue to pile on stretch goals like people on cruise ships pile their plates high from the buffet. If we do reach the point where we believe that we really want to add a feature but that it cannot be there for launch, we’ll call it an Expansion Goal. Principle #6 – MMORPGs grow over time and the stretch goals can do so with them.

Rule #7 – Never forget what you said to the backers when the project first sought funding. Nothing is more important than making a great game but when your backers decided to help fund (or entirely fund) your game, you told them that you wanted to release the game by an estimated date. While delays with games are almost de rigor, you need to weigh whether adding that stretch goal is necessary to the game’s initial release. Yes, maybe adding a number of features does make the game better but if it ends up delaying the game’s launch by months or worse yet, years, how will the initial backers of this game feel? After all, how would I feel as a gamer if I were in their shoes? For us this means that as per above, I’ll simply stop adding new stretch goals if those goals put the estimated launch of Camelot Unchained at risk. I know that may sound like it is easy for me to say now, but I’ll use those words I rarely use, I PROMISE, ON BEHALF OF CSE, NEVER TO ADD, OR ALLOW TO BE ADDED, STRETCH GOALS THAT ENDANGER THE ESTIMATED LAUNCH OF CAMELOT UNCHAINED IN DECEMBER 2015. Okay, now it’s official. Of course, a delay can always happen (hence the “estimated”) but it won’t be because we’ve added too many stretch goals. Principle #7 – Remember us Mark, always remember us.

 

Learn more about Camelot Unchained at their working website.

MMO Valentine’s Event Guide 2014

It’s that time of year again, where love is celebrated in every way from romantic gifts to cheesy pick-up lines: Valentine’s! This Valentine’s, MMOs are looking to celebrate with you no matter your relationship status. Here’s a list of this year’s events!

Age of Wushu: Earn rewards just by staying online! World bosses and other events will happen daily, along with a flower exchange for unique rewards.

AIKA Online: Hunt down flower petals and stems from monsters and exchange them for better items with Alchemist Isaac.

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Aion Online: Love is in the Aether! Exchange chocolates and flowers with characters of the opposite gender for 30 minute buffs, pick up a Wildflower Crown for your head, and pick up daily Lovely Bouquets.

Alfheim Tales Online: Collect love card sets and exchange them for lottery packs in Star City, find special mounts and costumes, and get top-up bonuses in the Item Mall.

APB Reloaded: It’s time to celebrate the Valentine’s Week Massacre: complete special roles with unique Valentine’s weapons to earn titles, weapon skins, decals, and more.

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Atlantica Online: Log in daily for heart shards, and turn them in for romantic items!

Chrono Tales: Find Sweet Chocolates on bosses (above level 40) and eat them for a chance at an exclusive weapon model, Valentine Garments, or World Boss Talismans. Deathwing the Destroyer will also invaded Sleepers’ Grave twice daily for more chances at these sweet treats!

Conquer Online: Visit Twin City to pick up quests and limited edition items. What will you find in your Lasting Love Pack?

DC Universe Online: Dress up in this year’s lovely styles by completing the “Love Is In The Air” mission, or complete last year’s mission if you missed it.

DCUO

Digimon Masters Online: GMs will host random daily events and award players quick to respond in the shout box!

DOFUS: Celebrating Saint Ballotwine’s season, you will be infected with the “pinking” virus. Use the “Write” emote, and win gifts of chocolate, candy, fairyworks, and XP.

Elsword: The wedding system has arrived in Elrios, letting sweethearts exchange their vows to get special skills and goodies. A special wedding ceremony will be streamed on Friday, February 14, from 4pm to 6pm Pacific. Players can also help out with Operation Valentine and the Valentine’s Day Miracle events until February 25.

EverQuest & EverQuest II: These classic MMORPGs aren’t going to be stopped by EverQuest Next when it comes to love – hop in game and earn your Erollisi Day achievements and items to celebrate your love (or hate).

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Final Fantasy XIV: Celebrate Ardor & Affection in a special event that rewards cosmetic items and more.

Firefall: Receive a special Valentine if you log in on February 14, and check out new cosmetic items available from the Red Bean Store or Vending Machine.

Grand Fantasia: Take a spin on the St. Valentine’s Day Loot Wheel, participate in the Couple’s Fashion Show, Celebrate Singles Awareness Day on February 15, or buy amazing limited edition items in the game’s shop.

Guns and Robots: Two Valentine’s events are live – protect a VIP during a match and the team will be awarded; or enter the Heartbreaking contest for a chance at credits and more!

HAWKEN: Now’s your chance to grab the limited edition camouflages KYS-MY-CHASS LTD and LESSTHAN-3.

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Heroes of the Realm: It’s time for a Midland Valentine! Find special heroes to gain bonus experience as you battle, find limited edition formulas, battle in the new Valentine Island, collect Valentine’s Day Chocolate, and more!

League of Angels: A marriage system has arrived just in time for you to profess your love! Try your hand at the Wheel of Luck for Amora’s Seal and exchange roses with players for a chance at gem chests and additional rewards.

League of Legends: Don’t skip a heartbeat – Heartseeker Ashe will be making her way to the game!

Lineage II: Collect Love Potions from monsters to gain special party buffs, and talk to Coco Brownie to get special buff items and cosmetic weapons!

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Lunaria Story: Be online on Friday at 7pm server time, and receive a “Be Ours Pack,” or book your wedding for the day and get a bouquet of 999 roses from the GMs. Special sales and deals are also available in the Item Mall.

Mabinogi: Visit the newly released Doki Doki Island, and participate in special events including a dance party and questionnaire! The new island introduces a Soulmate system, so this is the perfect time to find out how well you match up with your love.

MapleStory: Take part in daily quests, collect candies, and get limited edition rewards and other character boosts.

Sweetheart Standoff

MicroVolts: Get 20% bonus MP and EXP for all matches throughout Valentine’s weekend, and test yourself in the Sweetheart Standoff tournament!

NInja Spirit: Find Valentine’s Day Chocolate to trade in at the limited edition Valentine’s Shop.

Path of Exile: The special Valentine’s Heart Weapon Effect will be on sale only until February 16.

PlanetSide 2: Cupid’s got some special themed items lined up, including decals, hood ornaments, crossbows, and cupid horns.

RaiderZ: The limited edition Candy Broom mount is waiting for you – if you’re lucky enough!

Ragnarok

Ragnarok Online: Monster experience is boosted this weekend as you go on a quest to hire a famous sculptor and help Romero see his beloved Ghouliet.

ROSE Online: Qpid needs your help – take his list and deliver love throughout the world to earn Qpid’s Bow. Beware, though: the PInkheart Pork-Fiend has invaded Orlo (but can drop an awesome hammer or Qpid pet summon skill book).

SMITE: This year’s limited edition skin is Moonlight Love for Chang’e, and is only purchasable until February 19.

TERA: During the Hunt for Love event, you can get extra Valentine’s themed loot from all open-world BAMs.

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The Secret World: Special gifts are available in the Item Store, and are also tradeable. A special “invite your friends” feature has also started!

The West: Hunt down hearts in duels and jobs, and exchange them for unique item sets. Help your friends by sending them hearts and unlock community rewards!

Unlimited Ninja: Post your best pick up lines on the game’s Facebook page and have a chance to win Coupons.

Uncharted Waters Online: Help Maria find her love in Naples, and have fun in the Carnival of Venice!

Vindictus: Save the Princess in the Valentine’s Day dungeon, or spin the wheel of love!

World of Tanks: The Valentine’s weekend is your chance to get some exclusive “Valentanks” specials, including credit earnings bonuses and discounts on Valentine and Maltilda model tanks.

World of Warcraft: The annual Love is in the Air event is live! This is your yearly chance to get the Big Love Rocket or the Swift Lovebird mount, among other seasonal items.

Marvelous USA to end Service of PC Division

MegaTen Closure

February 28th will mark the end of online PC publication by Marvelous USA. This means the closure of Pandora Saga: Age of Discord, Shin Megami Tensei Imagine, and BattleSpace.

Though this comes as a great surprise (and the MegaTen fans in particular are quite up in arms), Marvelous is surprisingly going out with a bang in each title, pushing live all developed content originally scheduled for much later launches. Those enjoying these games can be sure of plenty of events and additions to their title before the final closure at the end of the month.

Dragon Nest EU February Patch Introduces Kali, Improved UI

Dragon Nest Kali Splash

Big improvements have arrived in the European edition of Dragon Nest as the fast and furious dancer Kali arrives alongside multiple improvements to UI, new Dragon Jade for unlocking advanced skills, and combination skills to give you better juggling power than ever before!

DragonNestKali

Kali herself offers a devastating and diverse range of melee and ranged attacks, with specialty depending on which class path you follow. Utilizing chakrams, fans, and soul magic, she stands as a threat at all times and can be quite tricky to catch long enough to combo her.

For full information on the patch, read the full details here.

Nexon America Brings Romantic Doki Doki Island to Mabinogi

 

Doki Doki Island

Nexon America will release an exciting new content update for its beloved title Mabinogi  just in time for Valentine’s Day. Centered on Doki Doki Island, a romantic and secluded getaway with sandy beaches and lush forests, the update will feature a bevy of new events and content to be released throughout the month, including:

 

Meet your Match: Doki Doki Island introduces a heartwarming Soulmate system. Upon arriving on the island, players can create a profile by talking to the Matchmaker, who will reveal their perfect partner. Together, Soulmates can explore charming landmarks such as the Harmony Torch in the town square, and participate in events to accumulate Romantic Points. When enough Romantic Points are accrued, Soulmates gain the magical ability to fly.

 
Celebrate Valentine’s Day: Players also can participate in adorable Valentine’s Day-themed activities and mini-games such as the Doki Doki Dance Party and the Depths of the Heart questionnaire to earn more Romantic Points.

 
New Mini-Games and Daily Quests: Other mini-games will include carnival games such as Darts and a classic Hammer Game, as well as Daily Quests to sustain the island through life skills including fishing, cooking, and metallurgy. Players can also scour the beaches for Cat’s Eyes, a unique jewel that can be exchanged for special items including an exclusive Lunar Dragon armor set and the Doki Doki Pet Box.

 
Seize the Skies: Beginning Wednesday, Feb. 26, players can earn medals and a special Sky Blessing Box by taking part in the Seize the Skies event. To celebrate the wonder of flight and give players a whole new perspective of Continental Iria, Professor J, a character introduced in last month’s update, will chart an expedition to explore the heavens above and find the fastest adventurers in Iria, who will navigate twisty airborne race courses to compete for rankings and prizes.

Larian Studios Helps Fan Propose in Divinity: Original Sin

When Daniel learned that one of his girlfriend’s favorite developers made a game in which you can create your own stories to play with friends, he hatched a brilliant plan to win her heart…

Divinity Proposal

You can imagine that we at Larian Studios never expected to become a wedding agency when we started developing Divinity: Original Sin, but requests to use the game for marriage proposals began pouring in when we offered players a chance to create their own cooperative dialogs during our Kickstarter campaign.

Daniel, for instance, wanted to create a dialog of his own in which he’d ask his girlfriend, Dolores, to marry him. ‘Sure,’ we said, expecting to ship the game in plenty of time for those planning imminent proposals to enjoy.

With the delay of the game’s release, however, Daniel had to act: He contacted us directly, asking what arrangements could be made to facilitate an in-game proposal. This was a man utterly tired of being unengaged to his Dolores, it seemed, and the delay simply wouldn’t do.

Working together with the team’s writers and designers, Daniel made not one, but two stories: one to get an unsuspecting Dolores over to Larian Studios and one to set up a proposal in the game.

The first was an outright fib: Daniel and Dolores, as it went, had won a fan contest to come and test-play the game at Larian Studios. So they did, but as she explored the game world, Dolores soon found a mysterious ring on the beach near Cyseal, engraved with a message. ‘Bring me to the statue of the lady,’ it said, ‘and her spirit will be revealed to you.’

Later on, as they explored the game world, they located a statue in a forgotten corner. The magic ring was employed, and lo and behold, a ghost rose from the ground, bathing the area in golden light. ‘I am the spirit of Love,’ she spoke, ‘so say what has been in your heart for so long!’

‘Will you marry me, Dolores?’, Daniel asked. ‘I will!’ the shocked Dolores answered. The rest is history. (Fortunately, history has been recorded and uploaded in our latest update video for posterity to enjoy).

Soon, however, proposal arrangements will be out of our hands: Divinity: Original Sin will release this Spring with a game editor, and we’re very much looking forward to see what creative custom campaigns hopeful lovers will make to impress their beloveds.

Valentine’s Day: The West Invites Players on a Hunt for Hearts

 

VDay The West

InnoGames’ online role-playing game The West launched a Valentine’s Day event today, leading players on a hunt for hearts! With those hearts, players can unlock up to ten rewards with increasing heart requirements. The first special item to unlock is a traveling fair, with which the players can win unique item sets. Hearts can be earned via regular jobs or in duels with other players until March 2nd.

As appropriate for a day of love event, players will also be rewarded for cooperative behavior. Hearts can be sent to other players via a friends bar, which will be part of a special quest line. Furthermore, all hearts collected on one world will be accumulated. The more successful the community is here, the more valuable the rewards given to them will be. Those community rewards can be items given to every single player on that world, and include things like a new questline.

WarpPortal Reveals New Logo, Name, & Update for Requiem: Memento Mori

Rise of the Reaver Logo

WarpPortal, publishers of Ragnarok Online franchise, have recently acquired development of Requiem: Memento Mori, the terrifying horror MMORPG, and are ready to roll out their first major update and new name “Requiem: Rise of the Reaver,”coming February 19th. More details on Rise of the Reaver update to be revealed live on Twitch.tv/WarpPortal February 14th at 4pm PST.

 

WarpPortal acquired developmental right for Requiem: Memento Mori, in October of last year and has been hard at work to bring players a new Requiem experience.

 

Some Rise of the Reaver patch note details:

  • New Daily Hub
    • Nightmare Crescent has been updated with a new quest hub located near Valdes. To access the daily quest players must finish a story quest from Karen in front of Valdes.
    • 28 New Daily Quests.
    • 7 New Story Quests.
  • New World Boss
    • Players will be able to combat the Queen of the Frost Blade Clan, Wintriness. Be warned, only those who fair against the cold will be able to withstand her icy fury.
  • New Accessories
    • New Accessories aimed at levels 87 and higher can be obtained by defeating Wintriness.
  • New Xeons and New Compounding Recipes
    • Obtain new Xeons from the Xenon Order Supply Manager Solistia and upgrade them to become an unstoppable Killing Machine!