Taitaile Studios has announced that it will livestream a question & answer session for Novus AEterno on Saturday, February 1.
The team recently held a Reddit Ask Me Anything (AMA), and has decided to field community questions after its successful Kickstarter campaign. Players are encouraged to attend to ask about anything on their minds, as well as to see more gameplay from Novus AEterno. Taitale also plans on making livestreams part of their regular schedule to listen to community feedback.
Update 2.15 for Marvel Heroes has just be published, which adds famed X-Man “Nightcrawler to the massive roster of 29 playable superheroes. Players can now harness the swashbuckling and acrobatic abilities of everybody’s favorite teleporting trickster to defeat the myriad villains.
The estranged son of the evil mutant Mystique, Kurt Wagner was raised by a fortune teller and grew up as part of a travelling circus in Germany. Nightcrawler uses teleportation, expert swashbuckling and superhuman agility to defeat enemies quickly.
Edge of Reality has announced their Free-to-Play online shooter Loadout will be available from 6pm GMT today on PC. After years of adjusting and perfecting Loadout’s innovative and acrobatic gameplay style, the Austin-based studio’s debut title is now officially available in the Steam Store.
“With Loadout, we offer players a genuinely fresh and gratifying alternative to everyday shooters,” said Rob Cohen, CEO of Edge of Reality. “Allowing players to define their own class and play style with weaponcrafting took us somewhere truly special, and we can’t wait to see what players come up with.”
Loadout is a fast-paced shooter that distinguishes itself with an amazingly robust customisation system, super-fast action, and comedic violence. With over 44 billion possible combinations, players have the ability to assemble the weapon of their dreams. From Gatling guns to tesla bolts to remote-controlled missiles, if you can think it you can build it.
Warner Bros. Interactive Entertainment has announced that they’ll be working with Fabrika Online to launch Infinite Crisis in Russia, Ukraine, CIS countries and Georgia.
Players can apply to participate in the Closed Beta of the Russian language version by visiting http://www.infinitecrisis.com, and once in, they will receive full Russian language support.
“This marks the first step toward our goal of delivering a truly competitive experience to gamers around the world,” said David Haddad, Senior Vice President of Digital Publishing at Warner Bros. Interactive Entertainment. “We are very excited about the launch of Infinite Crisis in Russian and are especially thrilled to be working with Fabrika Online. The company has a huge footprint in the local online gaming market with the ability to activate the community and provide customer support.”
Red 5 Studios discusses updates coming in Firefall version 0.8 including the Red Bean Store, the beginnings of the Campaign, surprise encounters, and plenty more tweaking.
War of the Vikings is a close-quarters combat RPG. Play as a Viking or Saxon to take (or defend) Briton in a realistic historically-inspired setting, based off the War of the Roses engine.
Features:
Aggressive Combat: Intense close quarter combat awaits you, where skill beats strength and mastery of swinging, chopping, blocking, dodging, and more is key to survival.
Arena Game Mode: An arena game mode intensifies the difficulty, putting your enemies only an arm’s length away.
Perfect Perks: Choose the right perks to enhance and perfect your play style.
Multiplayer Rumbles: Large scale (64 player) multi-player, multiple game modes, and two-faction PvP are waiting for you to test your strength.
Recently I had the pleasure of sitting down to an interview and demo with one of the representatives of Innogames to talk about their latest browser-based RTS game, Tribal Wars 2. Innogames is a development studio based out of Germany (and so of course the man I spoke to had that usual delightful, affable German disposition), and they began with the development of the numbers-heavy, surprisingly popular Tribal Wars. With that game’s success, the creators decided to go legit and found a studio to push out even more titles, and they’ve been a contender in the mobile/browser space of game design ever since.
Since their inception, Innogames has been making moves to develop a number of cross-platform app games for tablets, browsers, and mobile devices. That market, while understated in the traditional gaming community, is booming among casual gamers and mainstream players. Some of the most popular among them are games like Tribal Wars; those that inevitably rise above are the ones with the cleanest interface and slickest art design.
Given the popularity of the original Tribal Wars, the sequel, which is slated for beta in the coming months, is highly anticipated by both fans of the founding title and browser-based RTS gamers in general. While titles like Dragons of Atlantis have been drawing huge numbers recently, I’ll admit that although I’m usually a huge fan of strategy games in general, this genre has never really drawn me in. The user-interfaces are usually quite clunky, the gameplay dull, and the time-commitment intense. Though Tribal Wars 2 shares many of the fundamental mechanics of the genre with its peers, there are some notable differences and advancements.
The first thing I noticed was the smooth zoom from world map to city-level. The game’s graphical capability is exceptional (for its genre), and I found myself wondering for a moment if it was more than a simple app/browser-based game. It’s not! These games are advancing all the time, apparently. So the art direction is good, and certainly taking things to the next level. More importantly, the text/numbers-heavy Tribal Wars is getting a much-needed UI facelift, and is much more user-friendly in the sequel than it was in the original. Innogames says their intention is to retain the complexity and depth of the original while providing a much smoother gaming experience. Their goal is to make the game easy to get into, and difficult to master.
Apparently, Tribal Wars 2 is intended to be played over days, weeks, and months, as a ‘semi-AFK’ game that involves long queue times and building assignments for the development of the player’s city. Though this might seem boring to the more instant-gratification types, the quiet joy of seeing our city grow from sleepy hamlet to epic fortress over the course of weeks can be quite satisfying, and is no doubt what keeps people coming back to these games. Though the most compelling part, according to Innogames, is the feature that’s the game’s namesake: Tribal Wars.
Players are intended to band together into tribes and declare war on one another. That’s the long-term appeal of the game to those that get deeply invested. Though the game doesn’t provide the option to create a player avatar or portrait (something I personally place a great deal of value on) they give plenty of other options to specialize and personalize their city through the specific upgrade paths chosen through development. For example, a player can choose in the late game which guild to specialize in within their city: the Knights Templar, Spy Guild, or Teutonic Knights. These choices are meaningful and distinguish the player from their neighbors or tribemates.
One of the most interesting aspects of the game, for those interested in meaningful investment and progression, is the game’s biggest feature: the fortress. The upgrading and enhancement of the player’s fortress in their city is what defines their dominance over their peers. The player with the biggest fortress in any given region gains the ability to grant special titles to other players, such as “Grand Master of Spies” which further enhance those players’ ability to specialize in specific activities and tactics. This ‘rock, paper, scissors’ approach to city development allows for serious coordination between cities and tribes, and will most certainly make for an interesting, long-term game for those with the desire to stick with it and build a reputation in their community.
Though these types of games will never truly have the draw of big-budget, flashy titles, they’re almost always free. Innogames was unable to comment on any premium shop models they have in mind for release, but it can be safely assumed they’ll go with the genre standard and implement some form of premium currency players can use to purchase minor in-game benefits and advantages. So, if you’re looking for a new game to distract yourself with at work when you should be working, Tribal Wars 2 is shaping up to be a winner among its peers. Keep an eye out for open beta as we’ll be providing further coverage.
Tagspeech is the alias of author W.B. Wemyss, who was responsible for the bizarre cyberpunk fever dream called Children of Athena.