Monthly Archives: January 2015

Arena: Cyber Evolution Skull Pack Giveaway

OnRPG has partnered with Spearhead Games to bring you a special Arena: Cyber Evolution beta exclusive Skull Pack, featuring a rare hat and plenty of currency to get you some sweet unlocks.

Arena: Cyber Evolution is an arena based sport game pitting 2 teams of 3 members each against each other, not in a death match, but something quite unique to this title. Right between an air hockey game and a MOBA, you play a hero called a Runner and perform with your team during an intense 5 minutes match.  Each character comes with his own stats and two main offensive or defensive skills. Between each matches, you can upgrade your characters with implants which provides team boosts, personal upgrades and additional special abilities to choose from, and customization items.

The Skull Pack Includes:

  • 15 XP Boosters
  • 1000 CyberBux
  • The Beta exclusive Skull Hat

 

 

To Redeem your Key:

  • Open Steam (Downloadable here).
  • Log in to your account.
  • Click the Games Menu.
  • Choose Activate a Product on Steam.
  • Log into Arena: Cyber Evolution to get your presents. Enjoy ! 😉

Grey Goo: Launching on Friday Jan 23

Grey Goo

Team Grey Box is super excited for the launch of Grey Goo this Friday.  It’s been a long time coming, but now it’s your turn to join the battle. Beta, Human, Goo – which faction will you choose?
Grey Box is proud that its first game is an RTS. Complete with basebuilding, LAN support, competitive multiplayer, campaign, skirmish, and a map editor, Grey Goo is the RTS we’ve all been waiting to play.

They’re also giving out special soundtracks, details on PAX South and more. For more info, visit https://www.greybox.com/greygoo/en/

Rise of Incarnates: Early Access Feb. 4th

Rise of Incarnates

BANDAI NAMCO Entertainment announces that its free-to-play action game, Rise of Incarnates, will go live on Steam Early Access on February 4. Offering players the unique opportunity to experience a highly rewarding cooperative experience, Rise of Incarnates is packed with a rich library of characters and customization.
Set in an era of unending catastrophe, players in Rise of Incarnates find themselves in a time where society lives in perpetual fear of what will become of the planet. Among the people of this universe, certain humans with extraordinary abilities have emerged. These humans are known as “incarnates,” and their powers are drawn from daimones, or spiritual manifestations of the gods, demons and monsters of all the world’s mythology.
Rise of Incarnates will debut with eight unique and playable characters that offer a plethora of customization options. These diverse character types and roles — each with a unique set of skills and powers — appeal to a variety of play-styles while accommodating expansive team dynamics and strategy.
In Rise of Incarnates, players battle in a 2 vs. 2 arena set in New York City or Paris maps, using a variety of different modes, including Versus matches, Arcade mode and Bot matches. During these battles, players must employ sharp reflexes, mental resolve and strategic insight as they run, jump, and fly through these 3D arenas, engaging in both close-quarters combat and long-range assaults. Many more characters, maps and other features will continue to be added throughout Early Access as well.

For more info, visit http://www.riseofincarnates.com

Galactic Civilizations III Beta 4: Battle Viewer Now Available

Galactic Civilizations

Stardock released a major update to Galactic Civilizations III today, letting players witness the terrible might of their starfleets with the new battle viewer. Galactic Civilizations III Beta 4 also adds extreme worlds with hostile environments that require advanced research to colonize, reworks the ideology system to give incredible bonuses to malevolent, pragmatic, and benevolent leaders, and enables the Gigantic and Immense map sizes.

Galactic Civilizations III is the next installment in one of the highest-rated strategy series of all time, created by the original developers at Stardock. Players expand their space empires across galaxies that range up to enormous maps only possible thanks to Galactic Civilizations III’s 64-bit engine, which allows both Stardock and modders to put an effectively unlimited amount of content in the game. Unique tech trees for each of the game’s eight races and multiple victory conditions give a huge number of ways to play – not even counting custom races, ships, maps, and franchise-first online multiplayer.

The battle viewer marks the first time players can see their starships in real-time action. Lasers pierce the void at long range until ships can close the distance and unleash deadly missile barrages and finally open fire with banks upon banks of direct-fire kinetic weaponry. All ships designed in the incredibly powerful Galactic Civilizations III ship designer are supported in the battle viewer, so players can enjoy the full destructive potential of their hand-crafted starships.

The revamped ideology system gives amazing boosts to players as they choose between diving deep into one branch of an ethos, going wide across multiple branches, or even exploring additional ideologies. Discover hidden planets, give all your fleets free fighter escorts, and more as you unlock your civilization’s true potential.

This update also scatters valuable extreme worlds across the galaxy, which require advanced technologies to even land on. The keys to these rich new frontiers join the many existing paths on the sprawling Galactic Civilizations III tech tree – choosing between new worlds, advanced deflector shields for your starships, diplomatic gambits to sway the United Planets, or starbase facilities to broadcast your culture ever deeper into rival empires is difficult, but such is the lot of any space emperor.

Galactic Civilizations III is available now through Steam Early Access for $49.99 and is on track for full release this spring. Learn more at http://www.galciv3.com

Echo of Soul: New site revealed as launch date approaches

Echo of Soul

Echo of Soul, the upcoming free-to-play fantasy MMORPG, has revealed a treasure trove of information about the game’s backstory, characters, and deeply immersive environment. Publisher Aeria Games has just launched the game’s dynamic new site, EchoOfSoul.us, featuring background on the lore, the innovative Soul System, and dozens of stunning in-game assets. Players can sign up for the Echo of Soul beta now, which kicks off this spring.

Following the site launch, Aeria Games will be releasing new site content on a regular basis, including in-depth looks at the game’s characters and classes, and details on in-game features. A new Echo of Soul Community Hub is from now on available, allowing fans and players to interact and discuss the upcoming game. The site also displays artwork, videos, and beautiful wallpapers for fans of the genre to appreciate.

“We really wanted to showcase the rich content of the Echo of Soul universe prior to closed beta and show off the game’s gorgeous art,” said Alex Billaud, Echo of Soul’s Associate Producer. “Fans eager to learn more about the game can connect with other players and start discussing strategies now so they can jump right into the action this spring!”

As the Gods’ Soulkeepers, players will be able to pick between five different classes: Warrior, Guardian, Rogue, Sorceress, and Archer. No matter which class, gamers who step into this world will be faced with the promise of an exciting endeavor with thousands of hours’ worth of PvP and PvE action, including quests, raids, and challenges. Providing an incredible sense of freedom and adventure, Echo of Soul is also available on-the-go with a dedicated mobile app that includes chat and item-trading features.

Developed by key members of theteam behind the award-winning MMO Lineage II, Echo of Soul immerses players with rich visuals, an epic soundtrack, and a vast and detailed landscape. Set to launch on PC this spring, Echo of Soul will be free-to-play and free-to-download. MMO enthusiasts can register for the closed beta, participate in forums, and stay up-to-date on news surrounding the game via the new official site.

Neojac Entertainment Launches Atavism Game Engine

Neojac ™ Entertainment, a Calgary-based game development company, today launched their Atavism™ game engine on Steam. Atavism opens up the development of 3D virtual online worlds and Massively Multiplayer Online Role Playing Games (MMORPGs) to everyone regardless of programming knowledge or artistic ability. Integrated with the Unity engine as the client, developers now have direct access to one of the highest anticipated MMORPG engines on the market.

“Atavism allows game designers to focus on making their game and to not worry about programming,” said Neojac CEO Jacques Rossouw. “In fact many of our clients have been able to have a prototype within a matter of weeks. You don’t need to have a million dollar budget any more to develop an MMO game. Our team, along with Unity, has already done most of the heavy lifting with pre-designed plugins for every system. All you need to do is setup what stats you want to use with them.”

The Atavism engine received it’s greenlight from Steam late last year. It is available for $70 and can be accessed via Steam at http://store.steampowered.com/app/335930/. You can get a discount of 15% in the first two weeks on Steam.

neolandsactivismengine

Many games are already in development using the engine, including Neojac’s own Neo’s Land™, a high fantasy MMORPG that allows players to literally build the game world by creating their own dungeons, houses and other structures via the game’s unique building editor and through round table discussions with the development team.
Early access to the game is available at www.neojac.com.