Monthly Archives: January 2015

Heroes of the Banner

Heroes of the Banner is a free to play tower defense game with a bright, colorful style and an extensive campaign.

Features:

Gather Rare Heroes: Recruit heroes to your cause at the tavern, from common heroes at the beginner’s tavern to rarer heroes at the advanced tavern. Then equip and upgrade these heroes!

PvP Arena: Battle daily to boost your rating, earn crystals to spend on rare items, and earn daily prizes.

Search For Loot: Explore the world through Explore and Treasure Maps, finding gold, forgestones, and other valuable items.

Nine Diverse Classes: Three core classes – Mage, Gunner, and Archer – can transform into three specialized classes each, giving multiple ways to secure your victory.

Guild Wars 2: ArenaNet Brings Huge Cliffhanger

Guild Wars 2

ArenaNet left fans with a huge cliffhanger by running an exciting trailer at the end of “Point of No Return”, the thrilling season 2 finale in Guild Wars 2’s Living World.

Join ArenaNet co-founder Mike O’Brien and Game Director Colin Johanson for a very special Guild Wars 2 PAX South presentation on Saturday, January 24 in the Main Theater as we reveal what lies beyond the point of no return in Guild Wars 2. If you can’t make it to San Antonio, tune into our livestream at www.twitch.tv/guildwars2. Pre-show coverage begins at 10 a.m. CST (8 a.m. PST, 4 p.m. UTC). The panel officially starts at 10:30 a.m. CST (8:30 a.m. PST, 4:30 p.m. UTC).

For more info, visit https://www.guildwars2.com/en/

Echo of Soul: Devs discuss game’s content and development

Echo of Soul

A new developer diary has been released for Echo of Soul, the fantasy MMORPG game set to launch this Spring from Aeria Games. This second video in the dev diary series discusses the game’s development, its expansive content, and highlights the beautiful art from the game. Junhyung Jung, Global Project Manager and Nara Kang, Chief Manager from Nvius, developers of Echo of Soul, discuss their involvement in developing the game, and highlight how Echo of Soul is great for new players and seasoned veterans alike.

Additionally, Aeria Games is launching a brand new website for Echo of Soul next week, which will feature detailed background information on the game. More content will be released regularly including in-depth looks at the characters available, and in-game videos that show off the exciting gameplay. A new community hub will be available for fans who want to stay up-to-date on the latest Echo of Soul developments and to stay in touch with other players. The new site, EchoOfSoul.us, will launch Wednesday, January 21.

With its immersive landscape and epic, dark fantasy theme, gamers that choose to step into the world of Echo of Soul can look forward to thousands of hours’ worth of PvP and PvE content, including quests, raids and challenges. Players will be able to choose between five different classes in the game – Warrior, Guardian, Rogue, Sorceress, and Archer – and can sign up for the beta now.

Entropia Universe: Only ten Quad-Wing Interceptor Ships Left

Entropia

Entropia Universe AB, the largest Massively Multiplayer Online Real Cash Economy (MMORCE) game, announced today it has officially auctioned 15 high-performance spacecraft for its popular real-cash MMO.  The new two-seater luxury vessels went for a total of $75,000 on the auction block, however 10 more are still available.  Only 25 will ever be released adding to their future value.

The Quad-wing Interceptor is a medium fighter capable of space and atmospheric flight.  Its 4-wing configuration is commonly seen patrolling space stations and mother ships to fend off pirate attacks.  This fast and agile ship is the bread and butter interceptor for most private armies, although it’s also a favorite among privateers due to its weapons load out and speed.

Auctions for the fiery-red Quadwing Equus ships began on December 9th, 2014, with opening bids of 50,000 PED (5,000 USD).  End times for the 25 auction listings have been staggered at various hours of the day, and over a period of three weeks, so that interested parties from all time zones can participate.  For more information, please visit: www.entropiauniverse.com.

Elvenar: Upgrade System Revealed

Elvenar

Today, InnoGames released additional information on the upgrade mechanics and gameplay elements of its latest game Elvenar. In the strategic city-builder, every building contains up to fifteen upgrade levels, each one of them inherently changing the buildings’ looks and efficiency. Even though both of the game’s races, the Elves and Humans, have access to most of the same building types, they look entirely different, as shown in the game’s latest video.

As Game Designer Timon and UI Artist Oliver explain, upgrading buildings brings its own set of challenges – as their appearance changes, they also grow in size. Since space is valuable in Elvenar, players always have to consider the pros and cons of a single buildings’ upgrade. Luckily, the game’s extensive marketplace allows players to specialize in certain production buildings for rare goods, trading with other players and therefore save space. But residential buildings especially need to be constantly upgraded to deal with an increasing population and will grow in size as the player progresses.

For more info, visit https://en.elvenar.com/

Summoner’s Legion – R2Games Announces Alpha Test for CCG

R2Games

Global games publisher, R2Games, has announced today the upcoming release of its first collectible card game for browsers, Summoner’s Legion. The Open Alpha test for this title will be launched on 07:00AM January 14th, 2015 PST,.

Summoner’s Legion is a free-to-play browser game that incorporates collectible card and MMO elements, focusing on strategy and multiplayer combat. Players can fight as four different classes, and build decks with a wide variety of skills from nine unique factions. There are several play modes available, including Training, Spectator, Adventure and Arena – the last two of which offer single and multiplayer options.

Key features
* Five races – Dwarf, Elf, Human, Beast, Undead
* Four classes – Warrior, Mage, Ranger, Priest
* Multiple combat modes: 1v1, 2v2, Training Mode
* Single and multiplayer dungeons

Summoner’s Legion will be opening its Alpha test server on Wednesday, January 14th at 07:00 AM PST, to collect gameplay data and user feedback. Once the testing phase is over, all characters and account information will be wiped in preparation for the game’s Open Beta test. Further details will be available on its official website.

Pillars of Eternity to Release Worldwide on March 26th

Pillars

Paradox Interactive and Obsidian Entertainment today announced that Pillars of Eternity, the role-playing game (RPG) inspired by timeless classics and funded directly by dedicated fans, has a firm release date set for March 26, 2015. Pillars of Eternity will be available at retailers worldwide, and eager fans and backers will be able to experience the game they have been promised.

“Everybody at Obsidian has been dedicated to ensuring that Pillars of Eternity is the game we said it would be ever since we launched the Kickstarter campaign,” said Feargus Urquhart, CEO of Obsidian Entertainment. “The community has been incredibly forthcoming with their feedback, and we want to thank all of our fans for being so engaged with the game’s development – and for giving us the time to implement their suggestions and ensure Pillars of Eternity is a game we can be proud of. We’ve used that time well, and the results will be worth the wait. The end is finally in sight, and our journey is nearly complete – at which point yours can begin.”

As the game nears completion, a selection of never-before-seen content from Pillars of Eternity will be revealed via a live stream, hosted by Josh Sawyer, the game’s Project Director. Sawyer will take viewers on a journey through the world of Pillars of Eternity to show what has been accomplished since the release of the backer beta. The live stream will air Thursday, January 15, at 1pm PST (21.00 GMT), here: www.twitch.tv/paradoxinteractive

“Joining Obsidian for this process has been very rewarding,” said Fredrik Wester, CEO of Paradox Interactive. “We’ve always known that, given the opportunity, the developers would be able to make Pillars of Eternity into the game we’ve all been waiting for; we’ve got several backers of the game on our own team. That’s just what we’ve done: we’ve allowed Obsidian to dedicate their attention completely to the creativity and quality of Pillars of Eternity, while we’ve offered our honest feedback, enthusiasm, and full support by handling all the other facets of launching a game that go beyond development.”

Pillars of Eternity is an RPG inspired by classic titles such as Baldur’s Gate, Icewind Dale, and Planescape: Torment, which features an original world and game system that evokes and improves upon the traditional computer RPG experience. Funded via Kickstarter in late 2012, raising $4.5 million through both backer pledges on Kickstarter and Obsidian’s own website, Pillars of Eternity has been a project of passion both for the development team and for the loyal fans who have made it possible.

For more information on Pillars of Eternity, visit www.pillarsofeternity.com.