Monthly Archives: January 2015

Hero Commander: Cross-server 5v5 coming soon

Thanks to the Cross-server Battle, players in Hero Commander can now battle for a long time in Ruins or test their might against other warriors from different servers. This section will be open in our new coming version 2.11, where all the players can enjoy battling against each other across different servers.

The players will be able to participate in the Cross-server Battle only after reaching a required level and the events will be held every Monday, Wednesday and Friday. There will be two modes in the Cross-server Battle: Solo battle (where you can randomly team up with other players) and Team battle ( where you can fight with partners from your server). The team that gets the most points wins!

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Lead your army to victory with new skills

At the beginning of the battle, each player randomly gets one passive skill and two active skills.

The active skills can be used during the war, and can be changed by using gold. There are several kinds of active skills and all of them are powerful if properly used by the players

The players can re-select the passive skills given the circumstances on the battlefield after each resurrection. There are four different passive skills to choose from, each unique: soldier, archer, knight and dragon. So, it’s important to keep an eye on the situation at every moment and choose wisely.

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Try out Hero Commander and the new features in the following link: http://hero.gtarcade.com

League of Angels: Starts the new year off with new events

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The first week of a new year always holds memorable and magical days. These days are the fresh start of our new journey, the essential time and the crucial moments that will shape the year to come. In League of Angels, the devs won’t let you down and have already planned great events for our valued fans. This week starts with the good old Angel Quiz where you can test your general knowledge and get fabulous rewards in return such as free gold, quiz vouchers, Refining stones and Seraph’s stones. The second event is the new Craft Master that comes back after a great success during its launch. In this event, through archaeological expeditions in the grand library, dusk prison and in the cloud palace, you will be able to win rare items and special ranking rewards, the Legendary Origin Crystal as well as the Philosopher’s stone.

Story of Snow and Fire

This week we bring you two new updates that will help you to level up for the new year, new fashion and a new mount. The new fashion, the snow wings, is a great opportunity for you to dress up your character in the winter theme, ans keep him or her warm and protected. The new mount, The Empyreal Dragon King is the king of the most frightening and dangerous creatures who ever existed on our planet, and it will be sure not to disappoint you in your quest for good. Although only few have succeeded in taming the King, it is well known for its loyalty and manners. League of Angels closed 2014 with impressive achievements, and we are planing to take the game one step further during 2015 with fresh surprises and updates. Stay tuned for the following hot events and features of LoA and join the millions who have already fallen in love with our lovely and exotics Angels!

Try out League of Angels and these new features by visiting the following link: http://angel.gtarcade.com

Knight’s Fable: GTArcade Hosts an Xmas After Xmas Event

Kngiht's Fable

Are you already missing Xmas? It’s always Xmas in Knight’s Fable! Have you ever dreamed of Santa’s arrival, carrying loads of gifts while mounting his docile Reindeer? Well, in Knight’s Fable,- on, the devs invite this Reindeer into our mount family and every player has a fair opportunity to get it.

It says that Santa has 9 Reindeers: Donner, Cupid, Comet, Vixen, Prancer, Dancer, Dasher, Blitzen and the leader Rudolph. All the other reindeers and his parents would often tease Rudolph for having a red nose which he was really shy about. Once, on Christmas Eve, Santa couldn’t find his way through the smog. But he soon noticed Rudolph’s red nose was the only thing shining and used it has a light to guide him through the smog and successfully deliver all the gifts. Rudolph, the red-nosed reindeer has since become the leader of Santa’s reindeer squad.

Even though this mount doesn’t have a red nose in Knight’s Fable, it still is Rudolph’s offspring and it excels at leadership and has powerful skills. Just like Santa, we decorate our reindeer with beautiful shiny bells and fancy reins. While riding it, you can hear the jingling off the bells.

Ride the Jingle Reindeer and it will bring you good luck.

Visit http://knight.gtarcade.com/ for more details about Knights Fable.

World of Warcraft Book Series Coming Soon By Dark Horse Comics

World of Warcraft

Dark Horse Comics is proud to announce a multi-volume series detailing the history of the Warcraft® universe: World of Warcraft®: Chronicle.

World of Warcraft: Chronicle Volume 1 is a journey through an age of myth and legend, a time long before the Horde and the Alliance came to be. This definitive tome of Warcraft history reveals untold stories about the birth of the cosmos, the rise of ancient empires, and the forces that shaped the world of Azeroth and its people.

“We often get questions from players who want to know more about the origins of the Warcraft universe, and the rise and fall of their favorite characters” said Paul Sams, chief operating officer of Blizzard Entertainment. “This new series digs deeply into all of that—we can’t wait for players to read it.”

This beautiful hardcover book features over twenty full-page illustrations by World of Warcraft artist Peter Lee and marks the first in a multipart series exploring the Warcraft universe; from the distant past to the modern era.

“This is an amazing project that will be absolutely irresistible to the legion of Warcraft fans. The people at Blizzard have been great to work with and we are extremely happy and proud to be working with them,” added Dark Horse President Mike Richardson.

World of Warcraft: Chronicle Volume 1 is on sale November 4, 2015 in comic shops and November 17 in bookstores!

Chain Chronicle Review: Engaging RPG Meet Mobile (Finally)

By: Ojogo

 

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If I were the movie stereotypical mean valley girl of the gaming world, apps would be my flavor of the week boyfriend. I would get a game because it would seem like fun, but get tired of its gimmicks and move on to some other game in eight to ten days tops. If it lasted two weeks, that’s already saying that that game was sort of special. But these days, it’s usually some sort of collectible card Pokemon style with some rock-paper-scissor system and a stamina timer that limits your game time.

Not that I am really picky and unreasonably expectant of free to play games. I know they’re meant to be easy pick-me-ups for casual play and all, but like the movie stereotype valley girl, there will come a time when I would just like to settle for something I can enjoy long-term.

Something I don’t have to uninstall when the beginner advantage curve is gone and the game is too tedious to play after. Sure, I’m not supposed to expect mobile apps to be as engaging as hardcore console games, but lately, some are aiming to be. And one of those games is a little pet project called Chain Chronicle.

 

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General Idea

Chain Chronicle is the love child of the legendary Sega and Gumi, creator of the popular app, Brave Frontier. With these two noteworthy parents in mind, one would expect the product to be nothing short of amazing. And, boy, is it epic. Chain Chronicle is a free-to-play line defense RPG.

The game pits you into the boots of a nameless leader of a volunteer army tasked with fighting against the invasion of a demonic force. That may sound generic, but like your main character, there are certain appeals to having a “glove” as a base, as from there you can build up and appeal to anything and anyone.

 

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Paywall

First things first, let’s get the free-to-play aspect clear. True, it means the game has options wherein you can make micro transactions using real world cash to purchase some in-game advantages, like more Prysma (which allows you to purchase rarer units) or stamina fruits (which obviously replenish your energy). Though these allow you to get your character pulls faster and allow you some continuous gameplay, it doesn’t really offer anything that the player can’t get from playing without shelling out some money.

Also, though it may popup some promos and sales from time to time, the game doesn’t exactly harass you into making these purchases, which is okay in my book.

 

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Gameplay

Okay, let’s talk gameplay. The game is mostly played in battles where it is, as I’ve said, a line defense RPG. You take four units with you, along with one friend’s reinforcement unit and two reserves. The reserves only enter the battle when two of your party falls in battle. Your party is initially set in a 3×3 grid while you wait and fight incoming waves of enemies. You can move and switch your characters’ placement anytime in battle, and you can even drag them out of the grid to meet the enemies head-on if you want to take a more aggressive stance.

There’s still the triangle system present, wherein swords beat shields, shields beat ranged and magic, and ranged and magic trumps swords, so unit management is key to beating certain maps. You also have your healer and dancer type classes to provide support. At the start of each wave, you are allotted a random amount of a certain type of mana, denoted by color. Each type of mana is only accessible to their own respective classes. Each character unit is unique and has access to their own set of skills and abilities, which can be activated at any time as long as you still have the right amount and type of mana left in your pool. The round ends when either side is wiped out.

One good thing I like about the game is that you are not required to have the main character in your party at all times. In fact, you can even have him mixed to level up other characters as early as the first chapter (though it’s not really recommended to do so as he does have useful abilities that help beginners adjust to the game).

 

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Each character has a story. Seriously!

There is freedom in everything here – who you level, who you add to the party, whose quest you go on first. These are all real questions and decisions you’ll be making in no time. In your first few hours of gaming, you will have access to a lot of unique characters who have their own unique story quests and abilities, thus giving you real options in your gaming experience you wouldn’t really expect from a mobile game.

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Sure, Brave Frontier or any other unit collecting game offers a wider selection of characters, but Chain Chronicle offers depth for each of them. Each character comes with at least two chapters of their own backstory quests and each instance is episodic and memorable, just like an anime. There are even event story quests and additional chain quests that build on existing social links, that makes the game’s world feel so vast.

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The writing isn’t half-bad either. Each story quest brings out the personality of the characters in question, and the moods range from light-hearted comedy to simple goofiness to some melancholic drama, and none of them disappointing. I can guarantee that you will look forward to everything, even your 1 star units. The closest thing I can compare it with is probably Suikoden or Fire Emblem, which says a lot coming from a free-to-play app.

 

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Looks

Aesthetically speaking, Chain Chronicle is solid and cutesy. In battle, all your units have a unique Mii-like appearance, rendered and animated beautifully with their own special effects. Same goes for the enemy units. The character art, which appears in splash-ins , story mode, and your ally gallery are all beautifully done by different artists which entices you to expand your hero collection even more.

The story mode develops into a visual novel-like progression so it’s always entertaining to follow the story. Big thumbs up though to the fact that this RPG is also fully voiced. And it’s not with just some random VAs. You have bigshots like Maaya Uchida and Ayane Sakura yelling out for you in battle here. As an otaku and a VA-afficionado, this tickles me the most.

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Gripes

The worst thing I could possibly say about the game is that waiting on the energy system takes too long, but I can’t even complain about that. The eight minute to one energy is actually a good limiter in controlling your game time as it makes the game something you casually pickup every six hours or so and not something that devours your entire life (though I may beg to differ). Even the drop rates for quests and event prizes are generous enough that I really have nothing to complain about.

In terms of social interaction, the most you could get is adding your friends and having them reinforce you in battle. No PVP, no guilds, no arenas. It’s basically just like a good old single-player RPG but with an online login.

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Conclusion: Excellent (5/5)

All in all, as you can probably tell from the way I fanboyed from Jamaica to Jakarta, Chain Chronicle is an absolute must-play. Sega and Gumi did a really good job with this game, and I’m actually quite excited to hear that they have tons more content in store for Chain Chronicle. Sometimes I actually don’t want to endorse the game to you guys so I can just keep this to me and my friends, but what the heck, the game is that good that I will call you a loser if you haven’t even tried or heard of it. I rank this game ten stars out of five.