Monthly Archives: March 2015

Become a Mage With Schools of Magic for iOS

Schools of Magic Splash

Social game developer Codigames introduces Schools of Magic, an ambitious RPG-adventure game for iOS. The game will be worldwide available next 19th March on the App Store.

The path to become the best mage of all times is fulfill with powerful enemies and it requires training and a wisely resources management. Besides training their mage, players should build and expand their own school of magic. This will give them access to new spells, and items.

Schools of Magic mixes classic real-time RPG elements, like real-time combats, with the posibilities of mobile devices, and creates a new game experience. Players can fight other mages from any country in the world in real-time combats. Furthermore, they can compete in weekly events in order to get exclusive items.

Unlike other RPG games, Schools of Magic’s combat system has been designed to be easy to play, but dynamic. In order to win a battle it is necessary a good strategy and a little bit of ability.

Schools of Magic Build

Francisco José Martínez, CEO of Codigames, said: “Schools of Magic is a RPG game that takes advantage of the new handheld devices. The combat system has been created with touch devices in mind. We want players to interact in a simple way with the game, but we do not wanted to create a tap-to-win game”. Martinez points out that “it is easy learn how to play, but each combat requires a good strategy, specially when you fight online against other players”.

The game has four game modes:

  • School management: develop your school to attract new apprentices, research new spells, and improve your wizard.
  • Player vs. Player (PvP): fight against other wizards online in real-time multiplayer battles.
  • Campaign: venture into this magic world to defeat the four great wizards who have taken hold of the world using their dark arts.
  • Customize your wizard: equip your wizard with hats, caps, robes, capes, rings, and different weapons that grant special powers and skills.

Key features:

  • Fight real-time battles of arcane power.
  • Build your own school of magic
  • Collect different magic objects and weapons to equip your wizard with.
  • Challenge other wizards online.
  • All the game modes can be played for free.
  • Invite your friends and play with them in real time.
  • Get powerful items in the weekly events
  • High-resolution graphics.

Schools of Magic will be worldwide available on 19th March through the App Store. It will be available in Engilsh, Italian, French, German, Spanish, Portuguese, and Russian.

Otherland Starts Second CBT with new eDNA-System

Otherland Acadia

Since the last CBT, developer DRAGO has added a lot of new content to this Unreal 3-based non-targeting MMORPG including 200 new quests and beautiful cut-scenes waiting to be discovered by the beta testers. Based on player feedback a lot of effort went into re-balancing, as Łukasz Błaszczyk, alias “Havock“, DRAGO Lead Content and Game Mechanics Designer said: “We had to redefine the DPS formulas because participants reported some interesting errors in certain cases. Our investment of time was worth it – we are now happy with the results and are looking forward to the reaction from our testers.”

Crafting is implemented and ready for testing

Crafting is clearly the main focus of this CBT with the eDNA system being one of Otherlands unique core features. Now players can craft their own items based on their electronic DNA, which can be obtained from killed enemies.

Auction House and new mail System

The Auction House is now implemented and provides all the classical functions to safely trade items. The comprehensive trading system is supported by a fresh new in-game mail system. DRAGO refined the mail system in order to use the advantages of the Otherland crafting system in a most efficient way. It is now possible to send and receive mails with items attached among friends or trading partners.

CBT Keys highly coveted

Since beta keys for Otherland are highly coveted, a lot of fake keys were circulating during the previous CBT. DRAGO has taken measures to prevent such behavior this time and to make sure that more users interested in testing the game will have the opportunity to do so. This time, many more keys will be handed out by official media partners of OTHERLAND. Players can also see the legitimacy of beta keys by checking the list of authorized partners, posted within the official forum.

MX vs. ATV Supercross Encore now available on Steam Early Access

MX vs ATV Supercross Encore Steam

Rainbow Studios and Nordic Games announced the release of MX vs. ATV Supercross Encore on Steam Early Access today.

“It’s been a little over 4 years since PC players could lay their hands on one of MX vs. ATV’s iterations,” comments Roger Joswig, Producer at Nordic Games. “We are thrilled to create this beefed-up version and to improve it further with the help of our community.”

Here is what Ken George, Executive Producer from Rainbow Studios has to say on the Early Access part:

Why Early Access?
Early Access is a great and unique way for you to get your hands on an early version of our game and help us make it even better. Be the first to see new content and features during the fine-tuning and tweaking phase of the game. We look forward to your constructive and valuable feedback.

Approximately how long will this game be in Early Access?
We are targeting the full release in Summer 2015.

MX vs ATV Supercross Encore Steam 2

How is the full version planned to differ from the Early Access version?
Early Access will have gameplay features and tracks come online as the game is being worked on. We plan to deliver new content updates every month. The full version will contain the career mode where you can unlock additional game modes, vehicles and parts. Furthermore, the full version will include more than 30 tracks, whereas the Early Access version will have less.

What is the current state of the Early Access version?
The initial Early Access build of the game includes:

  • Single and multiplayer mode
  • 4 tracks with high-res textures (we plan to add new tracks monthly)
  • 6 vehicles (2 x 125cc bikes, 2 x 250cc bikes, 2 x 250cc ATVs)
  • Upgrade parts for all vehicles
  • More than 60 official riders

Will the game be priced differently during and after Early Access?
We are going to scale the price with the amount of content available. So as more content is added, we will add to the cost incrementally. We hope that players will feel they paid the appropriate price at any given stage of the development.

How are you planning on involving the Community in your development process?
The Rainbow Studios development team highly values your feedback. We encourage you to post feedback on the Steam forums, where we monitor all of the posts.

Elsword: Now Available ARC Client

Elsword

KOG Games and Perfect World Entertainment Inc., both leading publishers of widely-acclaimed free-to-play MMORPGs, announced today a partnership to bring the popular side-scrolling fighter, Elsword to Arc. Arc players can now download and play Elsword for free at http://www.arcgames.com/ and join the powerhouse anime-inspired fighting game community. KOG Games and Perfect World are hosting a Twitch livestream about the game today at 2:00 PM PST/5PM EST at http://www.twitch.tv/perfectworld_community

“We are excited to bring Elsword to Arc as it continues our efforts to deliver a variety of experiences for our players,” said Mark Hill, senior manager of platform at Perfect World Entertainment. “Our team is committed to bringing quality online entertainment to our players, and we look forward to welcoming such a strong game and community to our platform.”

“With over 1 million players enjoying the game, Elsword is one of the most successful free-to-play action MMO games available today,” said Eugene Kim, CEO of KOG Games. “Elsword will bring more variety to Arc –where there aren’t any side-scrolling anime fighters. We look forward to welcoming the Arc players to our vibrant community.”

In Elsword, gamers can choose from nine specialized and customizable characters as they explore an immersive world and battle rivals to complete dynamic quests. As players progress through the game, they can evolve their fighting styles by upgrading to new job classes, learning deadly new abilities and mastering combo attacks. With intuitive and straightforward controls, Elsword offers players of all skill levels the ability to experience the thrill of victory in combat either on solo missions or cooperatively in a party of up to four players. For those who welcome a challenge, Elsword also delivers action-packed PvP combat.

To learn more about Elsword please visit www.elsword.com

Stronghold Kingdoms: Rise of The Wolf Out Now

Stronghold Kingdoms

Firefly Studios today released an ambitious new expansion for Stronghold KingdomsStronghold Kingdoms: Rise of The Wolf, available now for free on PC and Mac. Rise of The Wolf recreates the savage world of the original Stronghold in an MMO environment, featuring new PvE gameplay in a world under siege from series antagonist The Wolf:

“The idea with Rise of The Wolf is to invert the gameplay of Stronghold Kingdoms. We’re turning Kingdoms’ hardcore player-versus-player gameplay on its head and challenging people to work together, to defeat a common enemy”, said Simon Bradbury, Creative Director at Firefly Studios. “While you can still enjoy a more pure PvP experience on the regular game worlds, we developed Rise of The Wolf because it offers a new way to play our MMO for those who enjoy or indeed prefer PvE. I can’t wait to see what tactics players use to take down The Wolf, The Snake, The Pig and The Rat!”

Available now on PC and Mac, Rise of The Wolf is a special game mode featuring classic Stronghold characters, improved AI and new PvE (player-versus-environment) gameplay. After being assigned a starting location on a medieval map of the British Isles, players are forced to hold back an AI invasion from The Wolf, The Snake, The Pig and The Rat. The Wolf has returned to take vengeance against the people of Britain, forcing players to take back villages by engaging enemy troops and winning votes in the political arena to gain control of vital land. These new AI opponents have similar abilities to regular players, allowing them to raze and capture player villagers, vote for themselves in elections, repair castles, scout resources and more.

Players can take revenge against The Wolf and bring a halt to his invasion of medieval England by playing Stronghold Kingdoms: Rise of The Wolf now for free: www.strongholdkingdoms.com

Once Bitten, Twice Dead: New Sandbox Game on Steam Greenlight

Once Bitten

Today Dark Day Interactive today are pleased to announce Once Bitten, Twice Dead, a horror survival title, is now on Steam Greenlight and will be released on PC and the Nintendo Wii U.

A heady mix of action adventure, horror and survival, Once Bitten, Twice Dead will land players in the middle of a virus pandemic that’s mutated living things into undead munchers.

Humanity have holed themselves up in camps after the ‘falling’ – a catastrophic event that spawned the munchers, survivors only venture out for precious building materials, guns and ammo, and, of course, food and water.  Do you have what it takes to lead a team to survive? Or are you a lone wolf, looking after number 1?

Once Bitten, Twice Dead gives you the freedom, to play how you want to play.
Game features

  • True open world environment
  • Venture alone or in a multiplayer team – remember, there’s strength in numbers
  • Take control of vehicles to explore the huge game environment
  • Harvest, craft, cook and survive
  • Random boss encounters
  • Competitive arenas and death match modes
  • Outbreak mode, where YOU play as the infected

For more info, visit http://steamcommunity.com/sharedfiles/filedetails/?id=379270278

Block N Load: Launching on April 30th

Block N Load

Jagex Games Studio is excited to announce that Block N Load, the online multiplayer shooter, will launch for PC on Steam on 30th April 2015. The game, which has been in phase one beta testing since December 2014, features a unique and innovative blend of intelligent and creative tactics played out across ever-evolving battlefields.

In preparation for launch, Block N Load’s beta will transition on Monday 9th March from its initial ‘always-on’ phase to weekend stress and balance tests that will run up to launch. This change over will allow the development team to focus on fine-tuning the play experience in preparation of taking the game live. Players looking for a flurry of 24/7 Block N Load action before the next beta phase begins, should log in and take advantage now!

“We’re totally thrilled to confirm the 30th April launch date for Block N Load. The game has had a fantastically productive first beta phase since we opened access last December, and we’re hugely grateful to all of the beta players for their enthusiasm and feedback,” said David Solari, vice president of Block N Load.

“During the past few months, we’ve iterated, improved, and introduced new features much of it driven directly by player feedback.  We are now almost ready to unleash our block-tacular game,” Solari continued. “But, before that, we’ll be holding a series of beta weekends to fine-tune all aspects of the game. As such, we’ll be asking all of our players to jump in and ensure Block N Load is the best it can be ahead of its full launch on Steam.”

Block N Load is available to pre-order now. In addition to access to the final beta window, the Fully Loaded Edition also includes the ‘Skins for the Win’ downloadable content, plus a digital copy of Ace of Spades: Battle Builder.

For further information on Block N Load, visit the game’s official website.