Monthly Archives: June 2015

Ironkill Launches Killer New User Experience and Content Update

Ironkill Launches Killer New User Experience and Content Update news header

Play Motion today announced that its ultimate robot action title for Android and iOS, Ironkill, has launched a huge update that nearly doubles the game in scope and content as the game is highlighted on the Google Play Store. The comprehensive update aims to redefine the core robot fighting experience on mobile by introducing 12 new robots, huge event rewards and an intuitive player experience.

 

“This massive new update brings richer visuals, animations and effects to make the Ironkill world truly come alive,” said Prabodh Pallu, Executive Producer of Ironkill. “From an in-depth tutorial for new players to the rich new 3D interface to the devastating impact of 12 top new robot fighters, this is the way Ironkill deserves to be experienced—it’s a whole new level in robot fighting.”

 

Twelve enhanced and deadly new robots greatly expand the collection of fighters in the Ironkill universe. These robots not only look great, but also add upgraded skills and abilities needed both for intense battles—whether versus rivals or in high-stakes events across the world. With the update, players can now win event-related bonus rewards ranging from in-game currency to enhanced robots. The game’s economy has been finely tuned to make all content more affordable and accessible to players. With a number of improvements and add-ons, the Ironkill User Experience Update is sure to entertain both newcomers and existing players alike.

 

In Ironkill, players build, fight and upgrade robots as they battle for dominance. It’s survival of the fittest in a sport where the best steel and strongest fighting skills win. Players customize and level up robots while fighting matches against mechanical opponents from around the world. Brutal but intuitive button-mashing combat, a plethora of mechanical warriors with outsize personalities, and extensive options for research, customization and leveling up all come together to set the new standard for robot fighting.

 

Dragon Quest VI: Realms of Revelation Now Available on Mobile

Dragon Quest VI: Realms of Revelation Now Available on Mobile news header

SQUARE ENIX® today announced that the classic role-playing game (RPG), DRAGON QUESTTM VI: Realms of Revelation®, is now available on compatible iOS and Android devices. Players will set out on an epic adventure spanning two parallel worlds, where they must join forces with a diverse group of characters in order to save the world from darkness.

 

DRAGON QUEST VI: Realms of Revelation is the final chapter of the Zenithian trilogy, concluding in an expansive quest of a young Hero who sets out to learn the truth about his world and the mysterious phantom realm that lies beneath. Journeying across a vast and dangerous land, players must confront the Hero’s destiny and recover his long-lost memories in order to unite and save the two worlds.

Dragon Quest VI Mobile 02

 

Key features in DRAGON QUEST VI: Realms of Revelation include:

  • Loyal Companions – On their travels, players will recruit a following of faithful friends in the riven realms, from wandering warriors to amnesiac teens. Faithful companions can be instructed to fight to bring down even the toughest enemies with ease.

 

  • Master of Abilities – Heroes and their companions can complete vocational training at Alltrades Abbey to learn and master a multitude of spells and special abilities.
  • The Slimopolis – Players can recruit, train and battle slimes in the Slimopolis to test their mettle in a series of arena battles with fabulous prizes on offer for any slime tough enough to emerge victorious.

 

  • Slippin’ Slime – For a break between battles, this slime-sliding mini-game challenges players to maneuver around perilous pitfalls and obstinate obstacles.

 

  • The Casino – Players can try their hand at the poker tables and slot machines and exchange tokens for rare and unique prizes.

 

With its simple and intuitive controls that work perfectly with the vertical layout of mobile devices (facilitating both one and two-handed play), DRAGON QUEST VI: Realms of Revelation also allows players save at any time through the Quick Save function allowing players to rejoin the action right where they left off. In addition, the title includes work from the legendary trio of creators – Master Creator Yuji Horii, revolutionary Music Composer Koichi Sugiyama and Art Director Akira Toriyama – setting forth a truly stunning and thrilling tale.

 

Dragon Quest VI Mobile 05

DRAGON QUEST VI: Realms of Revelation is now available for $14.99 on iPhone, iPod touch and iPad and Android devices. For more information on the game, visit the official website: http://www.jp.square-enix.com/dqsp/dq6/en/.

 

iTunes Store: https://itunes.apple.com/us/app/dragon-quest-vi/id949745100?l=ja&ls=1&mt=8

 

Google Play Store: https://play.google.com/store/apps/details?id=com.square_enix.android_googleplay.dq6

WildStar to Bring Major Game Enhancements and Rewards Program

Wildstar Furrelope

Following the announcement that the critically-acclaimed MMO WildStar is going free-to-play, NCSOFT® and Carbine Studios™ have released further information on the game’s new payment model, detailing upcoming improvements to the game experience and outlining a unique rewards program for players who make investments in the game. Coming to players this fall, the update will be the biggest one yet. Additionally, in line with the company’s commitment to expand and grow the game, Carbine and NCSOFT have confirmed that WildStar will launch in China, with initial testing to begin in the coming months.

“WildStar going free-to-play is so much more than a new business model,” said Mike Donatelli, product director at Carbine Studios. “We’re also introducing a massive game update full of new features and quality of life improvements. It’s going to be a fun environment for new players to join and we’re also going to do right by the players who have been with us since the beginning.”

WildStar CryoPlex
WildStar’s new rewards program will enable players to earn rewards points by purchasing or spending NCoin, enrolling in a Signature Plan or redeeming C.R.E.D.D. Earning points will also be retroactive, so anyone who has previously invested in WildStar will have a number of very cool rewards waiting for them. As players earn points, they will continue to climb through multiple tiers of rewards.

In addition to going free-to-play, WildStar players will see further improvements coming to the game’s systems and content with the update. Players who arrive on planet Nexus for the first time will be greeted by a host of new features designed to improve the tutorial and early game experience. Upon signing in, players will be able to select the tutorial best suited to them based on their prior knowledge of MMOs, including an “MMO Basics” pre-tutorial for players who are new to the genre. The game’s starting area, the Arkship, is being streamlined to focus on WildStar’s core concepts. Veteran players, on the other hand, will be given the option to skip early tutorials and jump directly into combat.

The item and stat systems are also being overhauled to be more intuitive for new players and customizable for experienced players. This will be achieved by removing the current primary stats like brutality and finesse, and replacing them with four new primary stats – assault power, support power, health and armor. Secondary stats are being expanded and improved to allow for even more customization options for players, and the gear associated with these stats will also be streamlined and more intuitive.

WildStar Alpha Sanctum

When it comes to dungeons, Carbine will give this feature special treatment in the next update by improving the flow to provide a consistent challenge and make completion times more forgiving. The current roster of dungeons will be rescaled to be suitable for players in five-level increments. As a result, players will have the option to level-up almost entirely by participating in dungeons.

New content and quality of life improvements will be coming to WildStar in the upcoming game update as well. Two new areas are being added – Alpha Sanctum and the Cryo-Plex PvP arena. Alpha Sanctum will bring players into the Nexus world story at an earlier point in the game, and the Cryo-Plex PvP arena is an icy-themed, multi-level combat zone with a frigid twist. Also, following the fall transition, a new player communities feature will be added to the game. Communities will enable up to five players to combine their housing plots into one cooperative commune, where they can share space and community features together – an additional 15 players can join the community and make changes to the housing plots.

SMITE Reveals Ravana Lore and Kit

Ravana Reveal SMITE

Today Hirez Studios followed up news on SMITE‘s epic summer sale with the reveal of one of the most demonic creatures in all of Hindu lore, Ravana. Carrying invincibility against the immortals that wish to sway him, Ravana brings the first martial artist fighting style to the MOBA, while offering a powerful counter to low mobility burst damage characters like Ra and Poseidon. His kit is as follows:

Chain of Blows – Ravana performs a high kick sending a shockwave forward to damage all enemies in a line, and rendering him immune during the action.

Prana Onslaught – Ravana throws a powerful punch, projecting his prana, damaging and slowing all enemies in front of him. This ability may trigger item effects for basic attacks, and can critical hit.

Overheard Kick – Ravana performs a high kick sending a shockwave forward to damage all enemies in a line, and rendering him immune during the action.

10-Hand Shadow Fist – Ravana’s fists fly forward damaging and passing through minions; and damaging and stopping on the first god hit. Damaging enemies heals Ravana based on damage dealt.

Ulti: Mystic Rush – Ravana rushes to his target, damaging them and knocking aside all enemies in his path. The target is then linked to Ravana, dealing full damage to him while all other enemies do reduced damage.

 

For full details on the dev and artists thoughts on Ravana, catch his reveal microsite here. Of course Ravana is just part of the patch, so don’t miss the balance changes and upcoming skins on the patch notes!