Monthly Archives: June 2015

League of Legends Tahm Kench Kit Reveal

The River King is ready to troll Riot Games’ hit MOBA, League of Legends! This cat fish looking Cho’gath hybrid is packing a serious tanky support build that leads into some devastating late game utility and damage.

LoL Tahm Kench Kit Reveal

Capable of heavy long range CC, Tahm Kench is the perfect distraction whether in the trenches or retreating. When combined with slow characters that require on proper positioning, he can turn the tides by dropping his teammate in the last place your enemies want them to be. Or drag one of his hapless foes back into the gutter to force a confrontation.

See his full kit in action on the official reveal page!

Tribal Wars 2 Launches Cross Platform App on iOS

Tribal Wars 2 Launches Cross Platform App on iOS news header

Today, online games developer InnoGames launched the iOS version of its cross-platform strategy game Tribal Wars 2. Players can download the app for free on the Apple App Store and it supports all iOS devices from the iPhone 4S on. Tribal Wars 2 is fully cross-platform, which allows users to seamlessly switch between Android, browser and now the iOS-App and never lose progress. The game follows its legendary browser predecessor Tribal Wars, which has 55 million registered players worldwide.
 
Tribal Wars 2’s cross-platform-approach lends itself perfectly to the game’s hardcore-PvP as it’s playable on a single account across numerous devices and operating systems. Players cooperate in large tribes, having to coordinate strategies and attacks in real-time. Constant access to the action in-game via phones and tablets gives engaged players an edge over their competition.

Crowfall Discusses Changes to Armor System

Crowfall Discusses Changes to Armor System news header
Crowfall‘s latest developer blog reveals that the team is taking a new approach to the game’s armor system.
 
The armor system, which had originally been built with a simple series of armor tiers offering linear armor progression, is now undergoing some changes. The new system will offer each armor type various strengths and weaknesses against the game’s damage types (of which there are currently ten). With this change, all archetypes can now use any armor type, allowing them to benefit from any armor piece that suits their needs.
 
The hope is that this system will offer players more choice and be more rewarding to player skill. This also means that heavy armor becomes accessible to classes like scouts and wizards, who traditionally are unable to wear these kinds of armor in fantasy games. The new system also allows the team to introduce a new hit location system, which will be revealed in a future update.