Monthly Archives: July 2015

Neverwinter: Strongholds Launches on Aug. 11

Neverwinter: Strongholds Launches on Aug. 11 news header

Neverwinter: Strongholds – the seventh expansion for the action MMORPG set in the Dungeons & Dragons’ Forgotten Realms universe from Wizards of the Coast – will be available on Aug. 11 for PC. Strongholds introduces the largest playable map released for Neverwinter and it’s all about players banding together to take back a stronghold from the wild. The initial expansion will focus on player-versus-environment gameplay in order to allow guilds the opportunity to build their strongholds before taking the fight to other players when large scale player-versus-player content launches in September.

Reminiscent of early Dungeons & Dragons gameplay, Neverwinter: Strongholds empowers guilds to reclaim a keep and its surrounding wilderness areas from monsters. As the lands are cleared, guilds will build defenses both in and around their strongholds using structures like archer towers to fend off attackers, while building siege structures to increase their ability to wage war against enemy guilds. Once the keep has been secured, guilds will work to solidify their foothold along the ranges of the Sword Coast.

Miscreated

Miscreated is a 3D survival MMORPG developed by Entrada Interactive LLC and is available for purchase on Steam Early Access for PC. In Miscreated a world-wide war has monumentally decreased the human population due to nuclear warfare and the spreading of radiation sickness. A company created a vaccine to cure the radiation sickness, but it ended up reacting poorly with the sickness and resulted in the mutation of those who were vaccinated. Now your priorities have switched from helping the war effort to merely fighting for survival in a lawless world of mutated creatures and other survivors; some friendly, some not so much.

Features:

Full Day Cycle: Miscreated’s world implements a 24 hour day/night cycle that is determined based on the server you are connected to.

Permanent Death: Death in Miscreated is permanent, resulting in the loss of all of your items. You and other players will be able to pick up your lost items at the place where you were killed.

Open World PvP: Players can fight against each other at anytime, anywhere. Remember that survival is your number one priority, so you will have to make sure that your friends can be trusted with your life.

Resource Management: Both food and water levels will affect a player’s efficiency. These levels will need to be carefully managed and kept high if players want to function at maximum performance.