Monthly Archives: September 2015

MY LITTLE PONY – Friendship is Magic

MY LITTLE PONY – Friendship is Magic is a 2D fantasy mobile game developed by Gameloft that is free to play on supported iOS and Android devices. In MY LITTLE PONY – Friendship is Magic you are tasked with helping Twilight Sparkle and her friends rebuild Ponyville from the ground up now that Nightmare Moon is on the loose and spreading the night throughout the land. By going on exciting quests, bringing back ponies, and managing the town of Ponyville you might just be able to bring back the light.

Features:

Mini-Games: Games like Apple-Picking, Ball Bounce, Crystal Mine and more will help you level up and become stronger.

Favorite Ponies: Ponies like Rainbow Dash, Applejack, Fluttershy, and even others that didn’t receive much screen time in the TV series are available for play!

Town Management: Ponyville will need a new manager and you are it! Help rebuild Ponyville and give your ponies tasks like running stores or doing daily missions.

Aeria Confirms Korean Echo of Soul Closure Won’t Impact English Version

Aeria Games has released an official response to the HanGames closure of the Korean Echo of Soul servers. As HanGames has decided to move from PC gaming to Mobile publishing, this should come as no surprise. Still observant players were worried that this change might have an adverse impact on the westernized edition of the game.

Echo Of Soul Korean Closure

Aeria’s official forum post confirms that Nvius is in sound financial shape, and will continue development of the game going forward. An Oktober Fest event and the end of Season One’s PvP are in the works, as well as a major update that may include a new class. Frequent updates and balance adjustments are promised to continue into the future.

Check the official post here for full details.

GameSamba and FUNimation to make “Tokyo Ghoul” mobile game

GameSamba and FUNimation to make “Tokyo Ghoul” mobile game news header

GameSamba and FUNimation Entertainment, both Group 1200 Media companies, have announced today that they are beginning production on a video game based on the hit series, “Tokyo Ghoul.”

“Tokyo Ghoul,” created by Sui Ishida, was adapted into an anime television series in 2014, and is distributed in the U.S. and Canada by FUNimation. The series takes place in a fictional Tokyo, which is plagued by human-looking monsters named Ghouls. Humanity lives in fear of Ghouls, which survive by feasting on human flesh. The Commission of Counter Ghoul (CCG) forces are the only thing that stands between humanity and the fearsome Ghouls who hunt them.

“Ever since we began simulcasting the anime series last year, fans of Tokyo Ghoul have been clamoring for a mobile game,” said Gen Fukunaga, CEO and President of FUNimation Entertainment. “With Season 2 now finished and Season 3 set for 2016, the anticipation for the game has only grown higher.”

The new “Tokyo Ghoul” game will focus on the conflict between humans and the CCG. By selecting a side, players will be able to help determine the path that the conflict takes. With elements of RPGs and action games, the “Tokyo Ghoul” game will remain faithful to the source material’s style, as players choose to hunt humans, or protect them.

The game will be available in English worldwide on Android and Apple devices. It is currently scheduled for release in 2016. The home video release and the digital HD dub version of “Tokyo Ghoul” Season 1 will be available starting September 22, 2015. The digital subtitled version has already been released.

New Total War Humble Bundle Offering Massive Exclusives and Huge Savings

New Total War Humble Bundle Offering Massive Exclusives and Huge Savings news header

Humble Bundle welcomes SEGA and Creative Assembly this week for a new Humble Total War Bundle loaded with thousands of hours of content. This bundle features a huge selection of Total War games from Shogun: Total War, all the way to Total War: ROME II – Emperor Edition.

 

Gamers can name their price for the core collection where they will receive Medieval II: Total War Collection and Shogun: Total War Collection. Additionally, customers will receive Viking: Battle for Asgard and extra loot such as an Exclusive Total War: WARHAMMER Illustrated Campaign Map, Total War: ROME Original Soundtrack, Sword of Attila – A Total War Novel, and Two Osprey history books on the Roman Period. Also included are some great goodies for Total War: ARENA including instant Beta Access, an Exclusive Humble Warrior Greek Shield and Commander Leonidas Bust 3D Printer File and for Total War Battles: KINGDOM, an Exclusive Humble Banner Heraldry and $10 of Gold for your Kingdom’s coffers.

 

Pay what you want, for all that.

 

Gamers who pay more than the average will receive all of the above plus Empire: Total War Collection, MEDIEVAL: Total War Collection, $10 of Gold for Total War: ARENA and a Total War: ATTILA 66% off coupon for the Humble Store.

 

Customers who pay $15.00 or more will get all of that plus Total War: ROME II – Emperor Edition, also included is an array of Total War: ROME II DLC – Wrath of Sparta Campaign Pack, Caesar in Gaul Campaign Pack, Nomadic Tribes Culture Pack and Pirates and Raiders Culture Pack.

 

Customers who pay $30.00 or more will receive all those items as well as a limited edition Total War T-Shirt.

 

Check out the full promotion at https://www.humblebundle.com/.

 

As with all Humble Bundles, customers can choose how their purchase dollars are allocated, between the developers, Humble Bundle and charity. This Bundle supports Willow Foundation, SpecialEffect, Royal Surrey Hospital, Walking with the Wounded (UK) and Boon Lotts Elephant Sanctuary (BLES).

 

Humble Total War Bundle runs now, for two weeks, and ends Tuesday 29th September at 11am PDT/6pm BST.

Massive Guild Battles Now Available with Neverwinter: Stronghold Siege

Massive Guild Battles Now Available with Neverwinter: Stronghold Siege news header

Neverwinter players can now take part in massive 20-versus-20 PvP battles with Stronghold Siege, the newest update for the game’s seventh full-fledged expansion, Neverwinter: Strongholds. This brand-new update introduces mass-scale PvP battles for the first time in the free-to-play MMORPG, as guilds look to ransack opposing strongholds in MOBA-like battles.

Stronghold Siege is fought on a battleground created by combining two strongholds maps, doubling the scale and making it the largest map ever built. This creates a three-lane battlefield to support large-scale 20-vs-20 combat. The objective of this mode is to siege and destroy the enemy’s guild hall.

Neverwinter is a free-to-play action MMORPG that features fast-paced combat and epic dungeons. Players explore the vast city of Neverwinter and its surrounding countryside, learning the vivid history of the iconic city in the Forgotten Realms and battling its many enemies. Neverwinter is currently available on Windows PC and digitally for Xbox One, available free-to-play with Gold* from the Xbox Games Store.

*On Xbox, Xbox Live Gold membership (sold separately) required.

Additional details about Neverwinter: Stronghold Siege are available here.

Xyrality publishes a new MMO: World Clash

Xyrality publishes a new MMO: World Clash news header

Xyrality publishes World Clash, a brand new title for both iOS and Android. The fast paced Viking strategy game with a dynamic fantasy setting is now available in selected countries and will become available worldwide following a successful test.

In World Clash, the players start with a small Viking village that they will expand into a powerful fortress step by step. The players will collect and develop unique heroes thanks to the RPG elements. These heroes will support the player’s troops on their numerous raids.

“Internally, we liked World Clash right away. The innovative hero system is the extra gameplay element that convinced us of the potential of the title.” — Sven Ossenbrüggen, CEO at Xyrality.

The game is developed by the Polish studio Action Games Lab – a part of Action S.A. Capital Group – which was founded in Warsaw in 2014. World Clash is the second game made by the team of thirty experienced gaming and IT specialists.

Wakfu Raiders Mobile Review: Another Ankama Fanboi Dream

By: Ojogo

 

Wakfu Raiders Review

I’ve always been a big fan of Ankama Games. I grew up playing the French game developers’ alternative RPG titles Wakfu and Dofus. They were different as they weren’t like most mainstream tactical games wherein numbers run the results and battles are all about knowing what element an enemy is weak to.

Wakfu and Dofus were straight out of pen and paper strategy games. They were Dungeons and Dragons meets Final Fantasy Tactics, streamlined for the MMORPG scene. The art was iconic and fresh, the system was fun and fair, and the gameplay was simple but deep enough to be enjoyed at all levels of complexity. And good as they are, it’s still a wonder why Ankama games are still just underground cult hits. I guess that’s why they’re making waves again by crossing over their well-known titles into different ports. They did it first for Krosmaster Arena with both live and online map-based collectible miniatures game, and now they’re testing the waters in mobile gaming with Wakfu Raiders.

 

Wakfu Raiders Review

Overview

Wakfu Raiders is a free-to-play hero collection social action-RPG for the mobile. If you’re familiar with game like Dot Arena, then you pretty much already have a good idea how the game is played. The game is based on all the familiar lores of the Wakfu and Dofus universe so fans can easily get into it. All the familiar clans, job classes, monsters, and locations are there ready to rustle up some fandom jimmies to anyone who revisits. If you’re new to the whole thing, don’t worry – it’s not jam-packed with references that will be lost on you if you’re not enough of an Ankama nerd.

Raiders actually eases newbies into the story better than most Ankama games. Unfortunately as a standalone story, it is a bit lacking. I often found myself realizing often that the story was just a diversion to keep me from realizing I was playing another unit-gathering dungeon crawler. Given the rich material the developers have to work with, there’s still so much they can do to enrich the Wakfu Raiders experience story-wise.

 

Wakfu Raiders Review

Gamplay

Gameplay-wise, it’s not that hard to understand as there have been a lot of similar games that were popular in the mobile market that also uses the same engine. But just in case, the game starts out with a non-skippable comprehensive tutorial intro just to make sure players won’t be flailing about helplessly later in the game.

Not that it’s really that needed in my opinion, but hey, these things got protocol. The game has you build a party lineup to throw into automated battle sort of deal. You have your job classes and your battle positions and even some elemental advantage system. Your units and the enemy enter the map and attack each other simultaneously in one royal rumble. They have cooldowns depending on their attack speed. Each attack nets them some meter, which allows you to unleash their unique skills – even out of turn.

Wakfu Raiders Review

Outside of the battle, you just travel from map to map, gathering either units to increase your collection of materials to upgrade, strengthen, and consequentially, evolve your heroes. This part feels sort of linear as you only follow one path, and it seems that all you’ve been doing is just single-mindedly one-tracked preparing yourself solely for PVP. Don’t worry. It’s not your imagination. So far, the game lacks several modes and additional features to actually set it iconically apart from other games, but you have to understand that it is also early in its development. And you can’t really blame me for defending it because I’m a fan. It’s precisely because I’m a fan that I know than Ankama will not shortlist creative content for a game just because it’s a small part somewhat designed for easy cash.

Wakfu Raiders Review

Wakfu has a really colorful history filled with substantial material and the source games as well as existing ports and spin-offs have always been satisfying in terms of content and gameplay, so I actually don’t mind that much that all we have now is a bare-bones, mildly repetitive dungeon crawling RPG that focuses mainly on gearing up for arena battles. You can actually see its dedication at least in making unit roles more significant than in a typical tactical brawler, and how it puts more emphasis in resource management and patience.

But other than that, it has nothing groundbreaking as of now, and having the option of auto-battle for background grinding makes battle gameplay actually a whole lot less significant to the experience.

 

Wakfu Raiders Review

Asthetics

But if we’re going to talk about graphics, let me tell you that it is absolutely breathtaking. Of course, you have to expect that the character designs are expertly done and beautifully rendered, but this will be one of the few times you get to actually see Wakfu and Dofus characters in almost full-scale upclose and personal. The animations are also really smooth and well-rendered that the sprites almost look like cel-shaded 3D animation.

And they enjoy a stark but beautiful contrast from the equally detailed 3D environment. Though the overtness in aesthetics might cause some lag in some devices, it’s actually quite a feat to see in its full glory, so viewing it through a high spec console makes Wakfu Raiders notable eye candy.

 

Wakfu Raiders Review

Conclusion: Good

All in all, the game isn’t that bad. It isn’t as awesome as one would expect it to be, but it doesn’t suck. The game is still rather young, having only about a month of live feedback to its name. So I guess waiting for it to grow and develop might be what some skeptics would do.

Wakfu Raiders Review

But, again, this is Ankama after all. And the mobile port is being developed by Gumi, which is another well-known company – having produced massive mobile gaming hits such as Brave Frontier and Chain Chronicle – so I can only expect Wakfu Raiders’ future to be equally as bright. It’s a shame that it’s not as impressive on its release, and that looking really pretty is its best trait. But we can wait, watch, and see what becomes of it.