Star Conflict offers a look at the eerie Monolith Remains with this new trailer using in-game footage.
Monthly Archives: October 2015
Durango Teaser Trailer
Nexon introduces Durango, its upcoming open-world survival MMO for mobile.
Closers: International Airport Preview
Nexon offers a teaser overview of the newest area coming to Closers, International Airport.
Blade: Sword of Elysion Review – Mobile ARPG With Fighter Features
By: Ojogo
When it comes to 3D action online mobile games, I’ve already set myself up not to expect too much. Either the game runs smoothly while it looks disgusting, or, the game would look really good, but my tablet/phone/internet can’t keep up with the load the game has.
Thankfully, 4:33 Creative Labs’ Blade: Sword of Elysion, was able to balance both good visuals and a solid gameplay experience I never expected was possible while on the go.
Blade: Sword of Elysion, takes you on the journey of three different heroes out on the quest from the Archangel Ramiel to save the Empire of Argon from itself. Slap in the random resurrection of the ‘Dark Lord’ for good measure and you get the idea. You’ll be taking on the role of one of the three characters which are, the Warrior Leo, The Mage Reina and the Assassin Limon. The game, surprisingly, allows you to play the three characters interchangeably to probably stop you from getting too bored with one character.
Dungeons
B:SoE follows the typical fetch and kill quests that the game just hands to you from the start. Most of the quests will have you go through dungeon instances which are in a numbered sequence per zone. Each dungeon has three mode of difficulties which are normal, hard, and extreme. You can go back to these dungeons to farm gold, gems (premium currency), or armor and weapons of varying rarity.
The other higher difficulty monsters don’t switch it up in terms of the monster mobs you face. But, what B:SoE will do is increase the damage output of the mobs you’d be facing per dungeon difficulty increase. Since the game also expects you to grind through these dungeons. You can have the game auto pilot your character as long as you’ve successfully finished a run of the dungeon on the difficulty you’re autopiloting.
The bad thing however in auto combat is that your character is just a killing machine who powers through enemy attacks and won’t really block. So just because auto combat is an option, don’t expect it to be a 100% success chance, especially on missions you barely made it through manually.
Infinity Dungeon
So aside from the quest dungeons, B:SoE also has the infinity dungeon as your other means of farming stuff in game. As the name implies, the infinity dungeon will have your character keep on going through dungeons, throwing progressively tougher waves at you every time you manage a successful clear.
You can also auto combat your heroes through the infinity dungeon as long as you already reached and finished the stage you’re auto piloting.
Controls
B:SoE uses the typical virtual gamepad control scheme. You have a dedicated direction pad while your action buttons are related to three active skills, the auto attack button, and a dedicated blocking button.
The game’s controls are surprisingly smooth and responsive unlike other games using the same control scheme. There is little lag between the command inputs and your character’s response time. This is really important since the game also has a live PvP system. I also liked that there’s no intersecting of “buttons” in the active skills/attack area so that the only reason you missed an attack is due to your own incompetence rather than the game controls or UI.
Combat
With that said, I really love how the game’s combat system, like its controls, are smooth and really visually impressive. You’ll feel every hit you receive and dish out, and that you’ll be given that sense of accomplishment as the game also tracks your combos. I also love that the game doesn’t go overboard with the visuals. You won’t have to worry about sensory overload during those intense sequences where enemies swarm from all directions, which will keep gameplay clear even on smaller devices.
In fact, I think this is where the Unreal Engine really shines for B:SoE. You’d be facing about ten to twenty mobs all at the same time but the game doesn’t slowdown at all. Well, unless you are using a really old iOS device which of course is not advisable for the game because the game won’t even load properly.
Another thing of note on the necessity of the game’s combat smoothness is B:SoE’s counterattack system. If you can properly time a block against an enemy’s attack, you’ll automatically counterattack.
What I don’t like though is the fixed camera angles the game gives you because it blindsides you on certain maps. I also don’t like the game’s auto targeting system because you have to really be precise with where your character is facing, especially on high density mob instances.
Stats, Equipment, and PvP
Since the game is mostly combat centric. B:SoE, rewards you with tons of equipment and loot after every successful dungeon run. This leads more credence to using the hero swap system since you’ll only receive loot rewards based on the hero you complete a dungeon with. On the other hand, if you only like using one hero this will prevent you from being rewarded with gear you won’t ever use.
The game ranks each weapon and equipment by rarity and tiers. You can however, improve any of the equipment’s rating by using other items as ingredients for upgrade and evolution.
Aside from the inherent stats your weapons/equipment have, some weapons/equipment have extra passive skills that can aid your units in battle. Some examples are weapons with life steal and attack speed increase or armors that have HP recovery boost. The game also allows you to refresh your skill options through a cash based item.
Your other options of acquiring high-tiered/high-rarity weapons is through cash-based purchases. You can randomly get a weapon or equipment of a certain rarity this way. The disparity of this kind of system will be evident in your early stages of gameplay. Since the equipment you earn this way and through quest drops will be the equipment you’ll be using even as you PvP. Early on cash shoppers will be putting a whole lot of hurt on regular non-paying players.
However, as you approach the game’s late game the equipment drops start to feel on par with the cash shop gacha gear, making the difference in power negligible. This is what I like about B:SoE; after a certain level, it’ll boil down to how well you play the game.
Just like in fighting games, timing will be important in the higher levels of PvP. And since you can counterattack opponents to interrupt their current barrage, the block system becomes integral to rising through the ranks. No matter how powerful your gear, if you can’t get through someone’s blocks, it won’t matter.
Conclusion: Great
Overall, I must say that I truly enjoyed my experience with Blade: Sword of Elysion. I loved how the game smoothly plays and how visually beautiful the game is. However, I can’t deny that it will eventually feel grindy past a certain level which is a game killer, but what can you expect from a F2P game right?
If you’re looking to a really solid action RPG in the iOS, Blade: Sword of Elysion is just the game for you.
Tree of Savior: Second English Closed Beta This October
imcGAMES announced this past week that the second English closed beta for its upcoming MMORPG, Tree of Savior, will be open sometime this October.
Testers can expect the beta test will last approximately one month, longer than the last beta test. All previous closed beta testers will be invited, along with 5,000 additional new testers.
imcGames also recently released the results of their first closed beta survey, available here. In the meantime, Nexon Japan released a new trailer last month in celebration of their next focus group test for the game.
Galaxy of Trian enters semi-open beta on iOS, Android & PC
Other Games has today announced that they will be expanding the beta for digital science fiction strategy board game Galaxy of Trian to include up to 3000 more testers. Beta testers will be able to experience the game’s newly added multiplayer functions first-hand before the game’s expected launch in January 2016.
“We’re all big board game buffs here at Other Games”, explains Piotr Zygadlo, Studio Director on Galaxy of Trian. “We have a lot of respect for the source material, and we want to make sure we do it justice. Expanding the beta to fully test the multiplayer allows us to pick the minds of our core players in order to really make this game into the digital experience it deserves to be.”
The Galaxy of Trian strategy board game was originally funded through Kickstarter, raising $130,396 over a thirty day crowdfunding campaign. In Other Games’ digital incarnation, players select from one of four races and play against others as they stake claim over undiscovered areas of the galaxy.
In Galaxy of Trian players face series of battles competing for galactic supremacy. Single player mode includes custom matches against AI and a full campaign mode, and in multiplayer gamers can engage hot-seat mode, all taking turns sharing one device. Online play is also available via server mode, allowing players to challenge their friends to see who is the best strategist!
Taking into consideration the deeply strategy driven audience, additional planned features include a complex ranking system and online match-making to test your wit against random players of the same level.
Galaxy of Trian will launch as a free-to-play game on PC, Mac, iOS, Android and Web and features cross-platform play across all formats and multiple game modes for solo and multiplayer gameplay, allowing a host of options for players to choose a race, explore the galaxy and gather resources.
Players can sign up for the beta by entering their contact information here.
Marvel Contest of Champions Comic Series Announced
Kabam is proud to announce the new monthly Marvel Comic series, Marvel Contest of Champions, inspired by Kabam’s popular Marvel Contest of Champions mobile game. This marks the first time Marvel has produced an on-going comic book series inspired by a video game. Marvel Contest of Champions issue number one is available at local comic shop retailers and digitally through the Marvel Digital Comics Shop. Marvel Contest of Champions comic writer Al Ewing and Kabam artist Gabriel Frizzera will be available for autographs at Marvel’s New York Comic Con booth on Friday, October 9 at 10 a.m.
“The Marvel Contest of Champions comic book series merges the worlds of mobile gaming and comic book publishing, presenting each as a cohesive storytelling medium that complements one another,” said Kabam Chief Operating Officer Kent Wakeford. “Kabam is honored to collaborate with Marvel on the company’s first-of-its-kind project. It not only demonstrates mobile gaming’s strength as an entertainment partner, but it also exemplifies a unique way mobile games can crossover and connect to new audiences.”
“Through Marvel comics, movies, television shows and games, we strive to nurture our fans’ relationships with Marvel characters across their preferred media channels,” said Peter Phillips, EVP/GM, Interactive & Digital Distribution, Marvel Entertainment. “It was a natural creative effort to offer Marvel Contest of Champions, one of the most popular mobile games in the world, as a bold new comic series and expand that universe into one fluid entertainment experience.”
The Marvel Contest of Champions comic series will focus on popular Marvel Super Heroes that are featured in the mobile game, including Iron Man and Gamora. In addition, the comic will introduce new characters to the Marvel Universe that are also debuting in the Marvel Contest of Champions mobile game. For the comic’s debut issue, Kabam and Marvel collaborated on the development of a new character, Guillotine, a Super Hero who wields a powerful magic sword that’s been passed down through her family since the French Revolution. New York Comic Con attendees will be among the first to see her in action as well as fan-favorites Venom and Joe-Fixit, who are both appearing in the comic series and making their in-game debuts in October, at the Marvel Contest of Champions demo stations at Marvel’s booth.
Marvel Contest of Champions is the only arcade-style fighting mobile game that dives deep into the Marvel Universe. Heroes and villains from Marvel’s Avengers: Age of Ultron, Avengers, Thunderbolts, X-Men, Inhumans, Guardians of the Galaxy and more battle it out in iconic Marvel locations, in an epic storyline that stays true to classic Marvel storytelling. The game launched in December 2014 and surpassed $100 million in gross revenue in seven months, the fastest any Kabam game has hit that revenue milestone.
To download a digital copy of the Marvel Contest of Champions comic book, please visit Marvel’s Digital Comics Shop.
Dungeon Fighter Online: Act 6 ‘Dies Irae’ Released
Neople Inc., the developer of Dungeon Fighter Online, a free 2D arcade-style action MMORPG game played by over 400 million players worldwide, announced today the release of Act 6 ‘Dies Irae’ in the global version of the Dungeon Fighter Online. Neople also unveiled a teaser video for the Priest 2nd awakening last week, which gives a sneak peek about the four newly available awakening classes.
In this major content update, Priest, one of the most played characters of Dungeon Fighter Online will receive its long awaited 2nd awakening. Players will now be able to continue their adventures in the mystical realm of Arad as they awaken into newly available 2nd awakening classes for each priest class. These classes are Saint, Justice, Draconid and Immortal. In addition, the 2nd awakening will open up further skills and customization for each class. With astounding and flashy new awakening skills in their arsenal, players can enhance their overall power and effectiveness in battle, making them a new force to be reckoned with.
Furthermore, Neople released many beneficial events for adventurers of Arad. Notably, Seria’s Greeting event which grants special benefits to adventurers making their return to Arad. Through this event, returners will be entitled to receive tons of Cera (paid virtual currency) items such as Neo Premium Contract Plus (7 days), x5 Growth Potion, Kaleido Box and Growing Unique Weapon. More information about Seria’s Greeting and other on-going events can be found here on the official Dungeon Fighter Online event page.
If you would like to jump into Arad and start your adventure for the very first time, simply visit the official Dungeon Fighter Online page and create a free account. Detailed information about how to register can be found here at the official guide page.
Elite Dangerous for Xbox One Available Now
Frontier Developments plc (AIM: FDEV) has released Elite Dangerous for Xbox One, the all-in-one games and entertainment system from Microsoft.
Elite Dangerous brings gaming’s original open world adventure to Xbox One with all 400 billion stars of the Milky Way re-created at their full galactic proportions, an evolving player-driven narrative and fully connected multiplayer experience.
Starting with only a small starship and a few credits, players do whatever it takes to earn the skill, knowledge, wealth and power to survive in a futuristic cutthroat galaxy and to stand among the ranks of the iconic Elite. In an age of galactic superpowers and interstellar war, every player’s story influences the unique connected gaming experience and evolving narrative. Governments are overthrown, battles are lost and won, and humanity’s frontier is reshaped, all by players’ actions.
Early Access to Elite Dangerous for Xbox One began in June as part of the Xbox One Game Preview Program. After its successful development in Game Preview, Elite Dangerous for Xbox One is available today on the Xbox One digital store for £29.99 ($37.49, €37.49).
Elite Dangerous arrives on Xbox One in full 1080p, with new gamepad-optimized controls, Achievements, full support for Xbox One Parties and Friends Lists, and all-new instant-action PVP in the Close Quarter Combat Championships.
Elite Dangerous for Xbox One launches alongside Elite Dangerous update 1.4: CQC for PC, Mac and Xbox One, featuring new ships, content and the all-new Close Quarter Combat (CQC) PVP mode.
CQC is the ultimate 34th century gladiatorial contest between Elite Dangerous pilots, thrusting players into intense PVP action in custom-built arenas set within the Elite Dangerous galaxy. Equip a unique loadout on your Sidewinder, Eagle or new Federal Fighter spacecraft and unlock new weapons, modules and abilities as you take on the galaxy’s finest.
In coming weeks Frontier Developments will announce full details on the upcoming $100,000 Elite Dangerous CQC Tournament. Frontier will hold qualifying periods online and host a grand final in the UK next year, bringing the world’s finest CQC pilots together in a live face-off.
MARVEL Future Fight Recruits Agents of S.H.I.E.L.D.
MARVEL Future Fight, the blockbuster Mobile Action RPG from leading Korean gaming company, Netmarble Games, has released the newest update featuring brand new characters from Marvel’s Agents of S.H.I.E.L.D. Coinciding with the season three launch of the hit ABC Television show, players will now be able to recruit notable agents such as leader Phil Coulson, Daisy Johnson (Skye), Bobbi Morse, Lincoln Campbell, Deathlok, Sif and a variety of other operatives on their teams. Non-stop action awaits as the world’s best agents are on-hand and ready to take action.
In addition to brand new characters, players can now delve further into the world of Agents of S.H.I.E.L.D. with the inclusion of two brand new stages. Infiltrate Hydra’s Arctic Base and destroy all enemies in sight as the snowy obstacles may prove difficult. Opposite of the arctic environment, players can also explore a small settlement hidden in the mountains that serves as the sanctuary for the Inhumans that fans of the show may recall as the Afterlife.
“It is very rewarding to see players respond so positively to the new content we bring into our game,” said Seungwon Lee, President of Overseas, Netmarble Games. “We’re very excited to feature Marvel’s Agents of S.H.I.E.L.D. within our new update for MARVEL Future Fight. With season three having just kicked off for the hit television show, it is a great time to have fans experience this exciting story in a new interactive way.”
“We’re excited that the first opportunity to integrate our TV content and mobile games is with Marvel Future Fight and “Marvel’s Agents of SHIELD,” said Peter Phillips, EVP/GM, Interactive & Digital Distribution, Marvel Entertainment. “While TV is one of the primary ways in which Marvel delivers amazing stories to our fans, our popular mobile games give people an opportunity to keep the story going.”
- Additional exciting new gameplay features in the Agents of S.H.I.E.L.D. update include:
- New Characters: The beloved Marvel’s Agents of S.H.I.E.L.D. team joins the battle as notable characters such as Phil Coulson, Daisy Johnson (Skye), Lincoln Campbell, Deathlok, Sif, Melinda May, Gordon, Raina, Leo Fitz are introduced
- Expanded Storyline: The Future Fight saga continues with two new Chapters and 16 Stages co-written by the television show creative team with famed comic writer, Peter David
- New Stages and HYDRA’s Arctic Base: Serving as the base for terrorist-military organization, HYDRA, players must employ their best operatives to overtake HYDRA in this arctic environment
- Afterlife – The sanctuary for Inhumans, located in a remote mountain community
- New Uniforms and Special gear: Comic book version uniforms give popular characters special abilities such as Quake, aka Daisy Johnson (Skye), Deathlok and Bobbi Morse, aka Mockingbird and custom gear can now be created for all characters
- New Monsters: Nine new monsters are added to the roster as players must battle it out against Inhumans and their minions
- Introduction of Alliance PvE Battle Mode: A brand new storyline and mode in which players who form teams and earn the highest score will be rewarded with crystals for in-game item purchases
- Increased Level Caps/Upgraded Character Balancing: Hero levels caps have been expanded to level 60, Player account level expanded to level 60, additionally three characters have been upgraded to 6 star skill sets – Luke Cage, She-Hulk, and Sister Grim.
- Limited-time Comic Book Cover: A brand new exclusive limited-time comic book cover set














