Yearly Archives: 2015

The Repopulation Brings Back Siege

Patch 15.9.1 to The Repopulation sees the return of siege warfare, teased at this year’s PAX Prime. Bases can once again change hand based on the two phase faction warfare system, with new nation level user interface allowing limits to be set.

Repopulation Siege Update

In preparation for a larger upcoming beta, this patch brings a massive number of quality of life changes including dozens of community commands and functions, various itemization changes, and target assist based on personal PvP settings.

The world itself sees quite a makeover with the additions of flora to various bare zones, new paths, improved naming mechanisms, and smoothing of other rough unfinished looking zones in the world.

Check the full patch notes on the official site.

For the King

For the King is a turn-based RPG developed by IronOak Games. As an epic adventure game where players must explore a rich world filled with mystery and danger. For the King offers strategic gameplay with single player and online co-op modes.

Features:

Solo or Online Co-op: Control your own party or play with up to 3 people online. Travel and fight together or dare to set off on your own.

Challenging Roguelike Adventure: A highly re-playable, unforgiving adventure designed to keep you guessing and on the edge of your seat.

Turn Based Combat: A classic battle style with a unique slot and proficiency system. Choose your attack type, spend focus points, use items, and activate special abilities to defeat your foes.

Living World: New challenges and horrors emerge at different times of day. Encounter weather and natural events that have a variety of effects, both good and bad.

Armored Warfare Stress Tests Update 0.9

Obsidian Entertainment continues to refine Armored Warfare in continued stress testing as open beta draws near. With update 0.9 comes several additions including a new PvP map, new PvE missions, bug fixes, a variety of balance changes, audio improvements, and a player report feature! These new updates will be stress tested on September 24 and 25!

Armored Warfare Update 0.9

One key change in this update comes in the form of a tweak to the Hit Resolution System. This seeks to normalize damage and crew impact when tanks of differing tiers encounter each other. Rather than 2 tiers being a nearly insurmountable advantage, this change will make both the higher tier and lower tier tank require a similar number of shots to wound crew or components on their opponent. Ramming damage also sees a buff in both numbers as well as the speed threshold required to inflict ramming damage.

 

PvE players will be glad to see AI artillery toned down a bit, with their damage values reduced as well as giving them slower reaction times. No longer will our AI overlords tear apart hapless tanks faster than they realize they are targeted. Point values have also been adjusted for AI vehicles to produce more diversity in missions, particularly in the mid tiers.

 

Be sure to check out the full patch notes for details on the numerous bug fixes and balance changes.