Yearly Archives: 2015

Co-Op Roguelike Rogue Continuum Blasts into Early Access

Co-Op Roguelike Rogue Continuum Blasts into Early Access news header

Publisher Surprise Attack Games and developer Rocktastic Games today launched Rogue Continuum into Early Access on PC and Mac. The co-operative roguelike planet-crawler will be in Early Access for around seven months, leading up to a full release on PC, Mac, Linux and consoles in the first half of 2016.

Rogue Continuum tells the fantastical tale of four borderline psychopaths as they travel back in time to prevent the destruction of Earth the only way they know how – by killing all the possible alien culprits before they have a chance to do the dirty on our home planet.

With a persistent progression system, unique characters, each with their own specific abilities, weapons and play-styles and up to four player co-op, Rogue Continuum is a barrel full of crazy.

In development for over a year under the name, Space Sluggers, Rocktastic Games and Surprise Attack are launching the freshly renamed Rogue Continuum into Early Access to continue development in conjunction with the community. The Early Access launch features all four characters and almost all core features but with local multiplayer only. Regular updates on the way to the full launch in 2016 will add Linux support, online multiplayer, more environments, characters, weapons, enemies and items.

Daybreak Announces New Expansions for EverQuest and EverQuest II

Daybreak Announces New Expansions for EverQuest and EverQuest II news header

Daybreak Studios has announced not one but two expansions coming to the EverQuest universe.

EverQuest will gain its 22nd expansion, adding new zones for level 105, two new scaled instanced raids for 75-105 (the original Plane of Fear and Plane of Hate), and over 15 total new raids. Players will also be treated to new missions and Heroic Adventures and more. Details are available here.

Meanwhile EverQuest II‘s 12th expansion will get a new overland area, solo and heroic dungeons, multiple raids, and an updated Deity system. Some of this information is explained here.

More details on both expansions will be revealed on October 1, on the games’ websites, forums, and livestreams.

Kicktracker Report 8 (September 2015) – Divinity: OS 2, Socuwan, 12 is Better Than 6, and More!

Mikedot recaps the biggest online indie game development news and current Kickstarter campaigns in our September 2015 edition of the show. Catch links to all related games below!

Divinity Original Sin 2 Smashes Many Stretch Goals
http://www.onrpg.com/games/divinity-original-sin-2/
https://www.kickstarter.com/projects/larianstudios/divinity-original-sin-2

20XX (Previously titled: Echoes of Eridu) Heads For Steam Early Access
http://www.onrpg.com/games/20xx/
https://www.kickstarter.com/projects/batterystaplegames/echoes-of-eridu-co-optional-roguelike-megaman-styl

Armello: Tabletop Adventure Game Now Available

https://www.kickstarter.com/projects/leagueofgeeks/armello-bringing-tabletop-adventures-to-life

Undertale: Charming SNES style RPG Now Available
https://www.kickstarter.com/projects/1002143342/undertale

Disciples of the Storm fails to meet funding goal; Smaller scale release announced
http://www.onrpg.com/games/disciples-of-the-storm/
https://www.kickstarter.com/projects/525138512/disciples-of-the-storm-rts

Blackwake (Success)
http://www.onrpg.com/games/blackwake/
https://www.kickstarter.com/projects/2000479544/blackwake-reboot

Submerge, Underwater RTS (Failed)
https://www.kickstarter.com/projects/icebirdstudios/submerge-underwater-rts

ECO – Global Survival Game (Success)
http://www.onrpg.com/games/eco-global-survival-game/
https://www.kickstarter.com/projects/1037798999/eco-global-survival-game

Socuwan – Community Driven MMORPG (Ongoing)
https://www.kickstarter.com/projects/1465468930/socuwan-the-community-driven-indie-mmorpg

“12 is Better Than 6” is a Hotline Miami Ripoff?
https://www.kickstarter.com/projects/1926605606/12-is-better-than-6

Camelot Unchained Introduces Senior Engineers from Stretch Goal

After a lengthy search, and one rather rough false start, CityState Games has officially introduced the two hired senior engineers for Camelot Unchained promised in a stretch goal hit earlier in 2015.

Camelot Unchained Senior Engineers

The first member to join the team is Marc Hernandez, a server engineer with previous experience working with Kixeye and WildStar, as well as a lengthy decade long career working with Wild Tangeant, the Odd World franchise, Insomniac Games Deadlocked and Resistance, and Ratchet & Clank Future.

The client programmer position has been filled by George Davidson, with previous experience working on a number of Star Wars titles, the LOTR War of the North and Shadow of Mordor games, and Destiny, the hit online shooter from Bungie.

The livestream announcement was focused purely on introducing these two senior engineers to the team. No mention of the delayed beta date. However Mark Jacobs closed out the presentation before Q&A with a mention that two follow-up livestreams will be coming in the next few weeks, one focusing on a class presentation, and the other bringing some light to the crafting system that has long remained hidden in alpha locked forum discussions.