Yearly Archives: 2015

Viva Media and Whalebox Studios Announce Goliath

Viva Media and Whalebox Studios Announce Goliath News Header

Publisher Viva Media and independent videogame developer Whalebox Studio today revealed their new videogame Goliath. Built by a small team with big ideas and big talent, Goliath is slated for release on Steam (PC), Mac, and Linux in winter 2016 and explores the concept of survival in a world of giants, dropping players into a world at war where massive monsters roam. Fortunately, players can build giants of their own! Survive and search the world to discover the materials needed to craft tools and weapons, including Goliaths – giant robotic suits that will help even the odds against the enormous creatures that rule the land!

 

Goliath will be shown to the masses for the first time at this year’s Electronic Entertainment Expo (E3) in Los Angeles June 16th – June 18th at booth #8005 in the Concourse Hall.

 

In Goliath, players find themselves in a mysterious land consisting of the jumbled fragments of a hundred dead civilizations. Several powerful factions battle for control of this strange and broken world, but even the mightiest amongst them tremble in fear of the monstrous giants that roam the land. To survive among these giant creatures, players must scavenge for resources and materials needed to create Goliaths to either use for battle or barter for their very lives. Starting with simple wooden versions, players will learn to create dozens of Goliaths from a variety of materials: wood, stone, metal and other more unique materials found throughout the world. The Goliaths can be customized and outfitted with weapons to create loadouts for various situations and players’ battle preferences. But giant robots won’t solve every problem. Players will also need to craft items and tools for basic survival, build shelters and fortresses, and choose which factions to support in the war that’s sweeping across the land.

 

Features

  • Build A ‘Bot Factory: Learn how to create dozens of robotic Goliath suits from a variety of materials, including wood, stone, metal and more. Each Goliath can be customized and equipped with a variety of weapons – after players have learned how to craft them, of course.
  • Survive A Savage Land: Gather materials to build the tools needed to survive, including healing salves, protective fortresses and more. As players explore the world, they’ll learn more complex recipes for better tools and weapons.
  • Choose A Side: The world of Goliath is populated with several factions that vie for control of resources and territory. These factions include humans, the sentient robotic beings The Created, the demon-like Daemonari, and the elusive Forest Folk. Each faction can offer different strategic advantages in unique weapon and robot plans, and players must carefully choose with which factions to align themselves. Players can attempt to broker peace or rally their faction to accelerate the war!
  • Procedurally Generate World: Players will explore a unique world with every game, thanks to a procedurally generated world.
  • A Living World: Explore rolling prairies, dense forests, eerie swamps, frozen tundras and more, all with a complete day/night cycle and dynamic weather. Weather and terrain will affect how each of the robots performs, so players will need to make sure they have the right machine for the job!
  • Co-Op and Competitive Multiplayer: Players can play through Goliath’s campaign with a friend in cooperative gameplay or go head-to-head in arena combat!

 

For more information about Goliath, please visit the game’s official site, as well as follow the game on Facebook and Twitter.

Armored Warfare: Roughneck Map Trailer

Armored Warfare introduces its latest map, the Roughneck, set in the plains of Russia.
 
The upcoming Second Early Access Test will be two weeks long and will allow players to continue their progress from the first Early Access Test with play sessions as follows:
 
EU Server:
5pm – 9pm CEST on weekdays
4pm – 10pm CEST on weekends
 
NA Server:
7pm – 11pm EST on weekdays
6pm – midnight EST on weekends
 
Please note that these timeframes are not final and may be extended to up to 24 hours of testing at any point during the Early Access 2 phase.
 
The Second Early Access Test will include optimization and balance updates based on player feedback, as well as powerful Tier 7 vehicles and the new map, Roughneck. The full list of updates can be found here: http://aw.my.com/us/news/general/introducing-early-access-test-2

EVE Online 2015 Review

By Remko Molenaar (Proxzor)

 

EVE Online 2015 Review

When you are looking for a sandbox game where the sky is not the limit, then the well-known EVE Online must be the game for you. In this player driven persistent world MMORPG, you will be able to do almost anything you want. From being a miner, to doing logistics, or fighting in space with a well fitted ship, EVE Online offers many ways to find enjoyment in space. If, and this is key, you’re willing to face its very VERY steep learning curve. But if you have patience and are humble enough to admit that this game requires some study to do well in, then you may be well overdue to give EVE Online a try. As there is just nothing quite like it in the MMO realm.

Before I tell you more about this awesome game I will warn you again. The game has a very steep learning curve. Getting a grasp on every aspect of gameplay might feel like climbing Mount Everest without any training… or clothes. Let me reassure you that only the first day, maybe two, will feel this way. Soon you will recognize that knowledge is power in EVE Online, and each trick you pick up will set you that much closer to causing some real changes (or chaos) in the world of EVE Online. Simplifying combat to the extreme, one can compare it to advanced rock, paper, scissors. You will always find a weapon type that beats out another, and the more you learn of this strength/weakness tree, the better you and your allies will fare. Picking fights you can win based on this knowledge is key early on, as you’re a small fish entering an ocean flooded with some well-fed whale sharks. And likely you will remain a small fish for a number of months or years before you can catch up to the blue whales.

EVE Online 2015 Review

One of the limiters on this progression in EVE Online is training skills. In order to fly a ship of certain rank, your skill needs to match up. Skills are acquired through books and training these skills will take time. At the first few levels you aren’t really looking at a lot of time; most of the time the first levels take around ten to thirty minutes of training. Skills can go up to level 5, and the last two levels in particular take the longest, mostly taking days and in rare occasions even weeks. But don’t be afraid that there is some arbitrary time wall blocking you from having fun. There’s still plenty of ship variety available to newer players, and even most advanced players tend to fly around in frigates so they don’t risk losing their juggernaut ships due to cheap massive ganks.

Once you’re through the initial wave of “oh my god what is this?!” it’s time to settle down to decide what you want to get out of EVE Online. This involves figuring out your persona and deciding what steps to take to get there. In case you haven’t noticed, this game revolves around lots of planning. For example, if you want to be a miner and just mine in the higher security zones, you will need to train specialty skills to maximize revenue and resource acquisition. This differs from a pirate who will be spending their research towards new ways to blow people up, skills that a miner typically won’t feel are beneficial when spending more of their time in a slow ship with basic turrets. Some players choose to go with a more neutral path until joining a corporation, the EVE Online guild system. Corporations usually are part of a bigger alliance of corporations, and own a bit of space somewhere on the map. Depending on the corporation, they might have specific needs for you, and will reward you for filling your assigned role. That is why you might want to look for a corporation before you start planning your training.

EVE Online 2015 Review

There’s more to EVE Online though than just profit margins and serving older players’ interests. Unlike most sandbox games, EVE Online has a pretty well constructed and believable universe for you to impact. You start playing in a high security zone in one of the regions that your faction is living in. There’s plenty of backstory on the various factions, but in terms of gameplay they do little to limit your progression, except for impacting your starting ship and perhaps a few skills. You’ll likely end up learning them all if you want to PvP at end-game, but that’s something you can worry about once you’re more established.

EVE Online 2015 Review

Let’s focus on the security zone system. Think of this as the Empire in Star Wars, being the safest high security location in the galaxy. This is enforced by the CONCORD Police, serving, protecting, and preventing lowbie ganking. So long as you don’t pick a fight with the Police, they will be your best friends. In High Sec areas you will find most of the trading occurs, as this is where the community typically gathers in giant hub locales. As a new player without direction, CCP Games offers somewhat of a guiding hand with missions offering ISK (the money currency) to get your feet off the ground without needing to make enemies in the process.

After a few weeks you might get ballsy and want to trek out into the low security zones. Expect a fight almost every time you do. These zones represent the trenches of galactic factional wars, which means there’s plenty of people here PKing with no other reason other than racking up faction points. Points that they can then use to buy something with or exchange for ISK.

EVE Online 2015 Review

Players looking for a more PvE oriented experience might stick to the high security zones for a while longer though. Just be aware that CONCORD Police will protect you most of the time, but not always. Even in these safe zones, it isn’t uncommon for pirate pilots to take a stab at you. If your favorite spot is getting camped, and you still want to make money, exploration offers an alternative. Exploration is still pretty new to the EVE Online scene, and you need to pick up one of a select few ships to participate in it. With the use of probes you will find relics, artifacts or special combat sites that can earn you a lot of money. As you might expect, the further into the uncharted and unpoliced zones you go, the higher your chance of finding rarer artifacts. All this plus bartering to play the market offer plenty of ways for non-combative players to still thrive in EVE.

Last but definitely not least is null-sec, perhaps the biggest areas in the game where most of the corporations hang out. These zones tend to be claimed by larger corporations, establishing mining operations and more across vast regions. Even if you aren’t cross with a corporation, you risk being blown to bits if they think you might impact their operations in the slightest. Everyone defends their own space, and even if you own just a few systems, you will still have to defend those systems from the rest of the world. And thus when you live in null-sec you are bound to find some fights, but these fights are rarely against a single opponent, and mainly against small groups. If you bring an organized raid party, you occasionally get the joy of experiencing large fleet warfare!

EVE Online 2015 Review

As a long time player, I spend 90% of my time in null-sec space, in a relatively large corporation that owns a fairly large area in the universe. And every day there are neighboring groups of people, mainly other corporations, entering our space trying to pick a fight. This isn’t simply because everyone in EVE Online are assholes. No null-sec space hides the rarest items, that are worth risking a few ships to obtain more of. EVE Online is all about high risk, high reward, and the sandbox nature of players acquiring and managing these resource zones makes the game exciting for all involved.

EVE Online is a very big game, and in my opinion stands as the best persistent world sandbox. While some newcomers threaten EVE’s throne, I don’t see it losing substantial popularity any time soon. The game has steadily been building a fervent community since 2003, and there is a reason why a lot of people stuck around and are still playing it almost twelve years later. I personally started playing this in 2008, and have tried it out a lot of times during then and now. I have left a few times as my impatience got the better of me, but continually find myself returning to get my fix. Unlike other MMORPGs, every action you make here impacts the world in one way or another, and that feeling can get quite addicting.

 

EVE Online 2015 Review

Conclusion: Excellent

EVE Online can be seen as a second life for some people. There are several reasons why a lot of people get sucked into this game and will play it almost the entire day. No matter what I’m up to throughout the day, EVE is always open in the background building my progress. EVE Online is THE sandbox game, and its permanence offers a feeling of security that few titles in this incredibly indie genre can offer. I am amazed by the numbers signing in every day, despite its harsh initial learning curve. CCP Games has never stopped pushing new content, and lately their updates have been at a fever pitch. If you don’t mind most of your day to day content being created by player interaction, and enjoy having a role in major guilds, then EVE Online has the potential to suck you in big time. Everyone is very helpful to newbies, the average player maturity blows away other MMOs, and you will find yourself getting a lot of donations to start you off in most corporations. So please, find a new corporation if you get bored, or have no idea what to do. The corporations are key to maximizing the EVE Online experience, an experience which will leave you craving more long in the future.

SMITE Nox Rework Patch Notes – June 5th 2015

Today Hirez Studios revealed what’s coming in their next patch to third person Mythology MOBA, SMITE via Twitch livestream.
 
SMITE Nox Voodoo Rework
 
Itemization Changes
 
Bluestone Pendant changed to provide less mana. Too much ability spam.
 
Witchblade movement speed removed. Nerfed too far. Now getting a buff to attack speed to match other itemization. Modest changes overall, but touchy stats to push too far.
 
Ichaival adjusted due to hunters bringing too much power at the mid game. Attack speed reduced from 30 to 20%. Now more matches the cost.
 
Executioner given a modest price increase to make it harder to bring online. Attack speed plus penetration turned out to be quite powerful for hunters.
 
Heartseeker price increased. No removal of previous buff.
 
Shield of Regrowth given more physical protection to be more attractive to itemize against physical damage.
 
Runic Shield price dropped from 2400 to 2300.
 
Celestial Legion Helm getting price reduction to encourage fighting against high crit builds for mages. Can proc every 6 seconds instead of 15.

 
 
God Changes
 
Ah Muzen Cab –  Gains a fresh on his Bees passive by allowing auto attacks to refresh the Bees!
 
Ratatoskr – Getting his nuts nerfed. Ultimate nerfed. Just lots of Pikachu hate going on in general, refer to full patch notes.
 
Ah Puch – Ultimate ends upon death.
 
Nhe Zha – Passive updated. Gains a burst heal when activating Flaming Spear. 1.25% heal per stack. Huge sustain boost.
 
Hou Yi – Divebomb changed to let you choose direction in mid-air. Can stay still for a while or immediately jump to escape from chases. Jump walls!
 
Nox (REWORK) – Players were not happy with her. Not having fun. Largest rework in SMITE history. She was more of a purple elemental than a goddess of darkness. No longer defensive goddess. Far more offensive.
 
Now she can gain movement speed from her opponent lock channel, which removes her strafe penalty. Ideal for trapping enemies in her two, a delayed explosion that can be a devastating 1-2 punch. Also she can now jump with an unblockable leap that damages enemies, but can be used to join with an ally to follow them as a shadow. Her ultimate, while being a long range Dragon Ball Z blast, also offers the unique side effect of reducing player damage in an AOE for the duration of the follow-up DOT.
 
Catch the full patch notes at the official site, and catch a quick look at shots from the livestream below.
 
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KaliSkin

NoxReworkFlameOfNightPassiv

NOXSkill1+2

NOXSkill1ShadowLock

NOXSkill1ShadowLockAnimatio

NOXSkill2Shadowwalk

NOXSkill2ShadowwalkAction

NOXSkill3ShadowStep

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NOXSkillUltiNightTerror

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WuKongSkins

Star Wars Uprising

Star Wars Uprising is an upcoming mobile game developed by KABAM. While focusing on a story that will link events between Jedi and ‘The Force Awakens”, Star Wars Uprising will allow players to fight against the empire with tons of co-op action, customization and more.
Features:

Real-time co-op: Explore the secrets of the sector, build a powerful crew with allies, and play alongside friends.

Deep customization Choose from a wide range of special skills, species, visual customizations. Become the next Han Solo, Boba Fett or entirely unique hero of your own design.

Shape the Future: Join players worldwide in massive sector-wide battles to dictate the expansion of in-game content, including new planets, exclusive gear and more.

Metro Conflict

Metro Conflict is a futuristic FPS title developed by Red Duck and published by OGPlanet. Set in the distant future, warfare between two factions as broken out and it’s up to you to pick a side and battle in order to end the conflict. Pick between 8 different classes and use a showcase of skills and weapons to defeat your enemies.

Features:

Class System: Pick between 8 different classes, each of which suits different play styles and preferenxes.

Skill system: Use unique skills including dual wielding primary weapons, radar sensing through walls and more.

PvE or PvP: Enjoy PvE-focused mode such as wave defense or PvP modes including TDM, Demolition and Cube Rush.

Tons of gear: With lots of guns, melee weapons, and grenades to choose from, it’s easy to personalize your killing style.