Yearly Archives: 2015

Sweet Tooth Takes Up a New Sport In Rocket League On July 7th

Sweet Tooth Takes Up a New Sport In Rocket League On July 7th Screen

Global independent developer and publisher, Psyonix, revealed today that Sweet Tooth, the iconic ice cream truck of Twisted Metal® fame, will be exclusively playable on the PlayStation®4 computer entertainment system when the highly-anticipated sports-action game, Rocket League, arrives on PS4™ and PC, Tuesday, July 7, 2015.

 
As one of the few PlayStation games in history to offer PlayStation/PC cross-platform play, Rocket League will be playable at the world’s premier trade show for computer, video, and mobile games, the 2015 Electronic Entertainment Expo. Show-goers will have the opportunity to play Rocket League’s new Season mode, try out new Battle-Cars and new arenas, and get their hands the long-awaited customization feature that offers a staggering 10 billion-plus combinations.

 

“This E3 will be one to remember, as gamers can delve into our new single-player mode, vie against their friends in splitscreen multiplayer, and check out Sweet Tooth’s iconic ride,” said Dave Hagewood, President, Psyonix. “We are honored that the community has embraced Rocket League as they have because it has helped us create an incredibly fun, socially-focused gaming experience.”
 
Watch the new trailer here, and check out the screens below.

Sweet Tooth Takes Up a New Sport In Rocket League On July 7th

Sweet Tooth Takes Up a New Sport In Rocket League On July 7th

Sweet Tooth Takes Up a New Sport In Rocket League On July 7th

Magic Rush: Heroes

Magic Rush: Heroes is a multiplayer tower defense game by Elex. Focusing on tower defense, fantasy and RPG themes, Magic Rush allows players to assemble a league of Heroes and charge into a full scale war filled with action and challenging gameplay.

Features:

3 Epic Gameplay Styles: Enjoy a mix between tower defense, RPG and RTS gameplay.

Skill-Aiming Controls: Exert direct control over your spells with touch aiming.

PvP Arena: Earn epic rewards for conquering enemies from around the world

Quests for Power: Earn epic loot and items from completing quests and campaigns.

AMZGame Announces New Browser Game Lords Road

AMZGame Announces New Browser Game Lords Road

AMZGame is excited to announce Lords Road has been added to their platform. Players are invited to sign up for the open beta phase which will begin June 3 at 10:00 EDT. For more information about Lords Road players can visit the official website.
 
Lords Road Storyline:
Legends are told that after every evil, an angel will be with you, never to leave you in darkness. One day, the Dark Lord releases an evil sword and brings darkness to a peaceful land. Farmers cannot farm, fishers cannot fish, and the world falls into hopeless chaos.
 
But every coin has two sides. Evil may exist, but there will be justice. Two legendary heroes, a warrior and a mage, come to fight against evil to bring peace to the world with the angel.
 
About Lords Road
Lords Road is a 2.5D MMORPG game with a dreamy background that makes you enjoy the game. Fluent actions and cool skills give players great visuals to enjoy, and players can use different skill combos to defeat the monsters in dungeons. One wonderful part is that the angel will fight with you in the dungeon, finishing the battle with her powerful skills. The other wonderful part is the mount evolution system. Instead of buying new mounts, players may train to change their battle rate and appearance, from bear to dragon.
 
Compete with other players and enjoy saving the world together. AMZGame offers customer support, community management, and event design to make all players have a better game experience.

ARK: Survival Evolved Enlists NVIDIA GameWorks

ARK: Survival Evolved Enlists NVIDIA GameWorks

Studio Wildcard announced today that it is working with NVIDIA GameWorks Studios to add stunning special effects to the upcoming open-world dinosaur survival game ARK: Survival Evolved. Working together, both NVIDIA and Studio Wildcard will optimize the experience for PC-gamers, Virtual Reality (VR) and integrate NVIDIA GameWorks technologies.
 
“When we first got a look at ARK: Survival Evolved, we we’re instantly hooked. Riding Dinosaurs while shooting guns, enough said,” stated Dane Johnston, GameWorks content manager, NVIDIA. “The team at Studio Wildcard has created a uniquely challenging world and we’re incredibly excited to be working hand in hand to enhance the PC experience.”
 
ARK: Survival Evolved is powered by Unreal Engine 4 (UE4), so Studio WildCard is using custom UE4 branches on GitHub to easily integrate GameWorks technologies into its game and deliver drastic image quality or visual effects improvements in a very short period of time. GitHub is a popular Web-based Git repository hosting service used in the game development industry to share code.
 
“ARK looks better and is more immersive thanks to NVIDIA GameWorks,” said Jesse Rapczak, co-founder and co-creative director, Studio Wildcard. “NVIDIA has made it possible for teams like ours to drop in state-of-the-art, high-quality solutions to tough visual effects problems, which is often the difference between having a feature and not having it at all.”

Gargantuan Planet-Eater Hungers for Gielinor

Gargantuan Planet-Eater Hungers for Gielinor

Jagex Games Studio – creators and custodians of the fantasy MMORPG, RuneScape – has announced that the game’s world of Gielinor is facing its greatest ever threat: the intergalactic planet eater, Tuska. The largest monster in RuneScape’s history*, Tuska is a beast that attained godhood after she inadvertently killed a deity. Now she rampages across space, ripping apart and consuming planets and moons in her path.
 
Players taking part in the critical protection of Gielinor will be teleported onto Tuska’s back by the Astromancer. There they’ll meet up with messengers of the gods and the Godless faction who have formed an uneasy alliance to defeat the creature. From this starting point players then have to travel across orbiting planetoids and complete objectives in order to charge a legendary god spear. This will then enable them to inflict damage upon Tuska’s undefended head as well as increase the influence of their chosen god or the Godless faction. If players reach the daily damage target, the faction whose representatives cause the most damage, will score a point. Should players fail to meet the allotted target, then Tuska will win the point instead.
 
Rewards for participating players include new armour – the World Eater set – which allows the wearer a chance to deal maximum hits in combat; a new ability – Tuska’s Wrath – that converts a 10,000 percent boost of a player’s slayer level into damage; the cosmetic God Spear weapons named after the RuneScape gods of Zamorak, Saradomin, and Armadyl (as well as a fourth representing the Godless); a new emote that summons a lightning storm with a Tuska head, and a unique teleport animation.
 
The arrival of Tuska heralds the beginning of the latest of RuneScape’s World Events, which debuted with the launch of RuneScape 3 in 2013. For now, the future of RuneScape’s main world remains undecided. Will the month-long event culminate in the winning god killing or incapacitating Tuska, or will the planet eater prevail? The answer, once again for RuneScape, rests in the players’ hands.
 
Tuska’s arrival also marks the beginning of a spectacular summer in RuneScape, which will see the addition of a new Grandmaster Quest – Return of Seren, a sequel to Plague’s End – as well as the introduction of Raids. In these, bands of up to 10 players will travel to the monster-ravaged world of Mazcab to destroy its ferocious fauna across an area larger than the elf city of Prifddinas.
 
Players will also be able to experience all of this, and more, for even better value should they take advantage of the Summer Special membership deal that provides a three-month membership to RuneScape for the price of two.
 
“The summer may be a time for some to jet off to sunnier climes, but there is no vacation for the denizens of RuneScape. Tuska is a clear and present danger to the future of Gielinor, which is why we’re asking players to put godly differences aside and unite against a common threat – the planet eater mustn’t win, at any cost,” said David Osborne, lead designer of RuneScape. “Beyond the threat from space, players will also experience Raids in RuneScape for the very first time, take part in the latest Grandmaster quest and, among the many other tasks and distractions, complete a heroic Fremennik quest.”
 
Osborne added, “Plus, if you’re missing a day on the coast or the swimming pool to play, you can also take your hero to Lumbridge Crater, which has been turned into a beach for the summer!”

Auto Club Revolution Beta First Impressions: F2P MMO Racing Game

By Mohammad Abubakr

 

I have always been a fan of racing games, but I never became enthralled with one for a long period of time. For years I had been wanting to set up a racing wheel, pedals, and a clutch for a proper racing game experience. Yet I just couldn’t justify the expenditure when there wasn’t a game in mind I would be using it on for a good length of time. That is until recently due to being occupied by other games and school. With a bit more free time on my hands, I have found a new love of serious racing titles utilizing my Logitech G27. It is much more difficult than racing with a controller or keyboard but it is so much more fun. Upon discovering Auto Club Revolution, a free to play racing game by Eutechnyx, I couldn’t wait to obtain access to the game’s beta. Read on for my first impressions on the Auto Club Revolution (ACR) beta.

ACR is a racing game with MMO elements. Unlike Project Cars that I reviewed last week, you can’t simply log-in to ACR, and choose any car or race. Instead things start simple with profile creation, before you enter the RPG elements of leveling your account up, researching cars, purchasing cars, and work your way up the leaderboards. The game has a lot to do for fans of racing games, but it is by no means a realistic simulation. This is classic arcade action modernized. This is not a bad thing, it just targets a different audience.

For the ACR beta, I was given a randomly generated username and password. I assumed this would be my racer’s name that would be displayed to other players. However, when I first logged in I was asked to create my profile. There are limited options for customizing your racer since you can only choose a unique name and select from the given avatar pictures. This is completely acceptable for a racing game as the customizability of cars matters much more than the actual driver.

 

Auto Club Revolution Beta Review

The interior view is awesome.

When it comes to customization of cars, the team behind ACR has done a great job and provided players with many options. There are cars available from different regions: North America, Europe, and Asia. All of these cars can be found in the real world which is a big plus for car and racing fans. It always feels better to be able to drive cars you’ve seen on the road, on TV, or in your dreams in games. In the beta there are a decent number of cars available from all three of these regions. Additional cars should be added as the game is further developed.

Being an MMO, players have to work to unlock these cars. Auto Club Revolution uses a car tree system where players have to research and purchase cars from different tiers. There are two types of experience points, free EXP is used to research cars while car EXP is used to upgrade your cars. Once a car has been researched, you may purchase the car using credits. Both credits and EXP are earned by simply playing the game. You can race online, with AI, or even do practice laps for credits and EXP.

As mentioned above, each car you purchase can be upgraded using car and free EXP. Car EXP is gained for each car by racing with that car. You cannot directly use one car’s EXP for another car. Every car starts off with some base stats which can be improved upon to suit the player’s needs. Depending on how you play, you can bump up your top speed, acceleration, handling, and many other stats for your car. One mistake new players make is always going for the cars with the highest horsepower or speed. Not all tracks favor maximum speed driving, and it is important to take the other stats into account to build a diversified garage. Plus the tracks that do offer long straightaways still tend to have some sharp turns, and a fast bulky car that can’t turn still isn’t going to be winning many races.

 

Auto Club Revolution Beta Review

Although I purchased a Corvette, I still found myself driving the Mini Cooper.

Being a racing MMO, your cars are unique and locked to your account. This means that if they get damaged during a race, they will remain damaged for all races until you repair them. I am personally not a big fan of this repair system, we play racing games for fun and accidents do happen. If you don’t have enough credits saved up you might be stuck racing with damaged vehicles throwing a painful part of the simulation world into an overall arcade racing game.

Additional customization is also available for cars. Players can paint their cars, change the rims, and add drift charms which hang at the back of the car. Only some basic colors are available for free and the rest of the cosmetic options must be purchased with EBucks, the premium currency. This is fine, it is never bad to have cosmetics being sold for real money. However, there are also premium cars available for purchase with only EBucks. There are cars on the same level as the premium cars available for EXP and Credits, but they are quite expensive. It is hard to comment on the balance of these cars as EBucks are not sold in the beta, though all players were given some EBucks for free. One method of balancing the free and premium cars would be to require researching as well as EBucks to unlock premium cars. Since as it currently stands, those willing to open their wallets get a fast track to glorious rides with no work at all.

Moving on from cars, the race tracks offered in ACR are also based on real tracks. Once again, like the cars, this is a huge plus for the game. Fans of racing love to see cars and tracks found in the real world. There are a good number of tracks to choose between, you can choose long tracks, short tracks or loopy tracks. Like the cars, it is likely that additional tracks will be added in the future. I just hope that all tracks are available for free. It would really suck to have premium tracks that are locked for some players.

 

Auto Club Revolution Beta Review

Alongside earning EXP and Credits, you can also level up your profile.

So far, the game is not bad if we look at the offered features. For racing games, offering good controls is the most important feature. Unfortunately, ACR is found to be lacking in this department. In the beta, you can race with your keyboard, a controller, and even a racing wheel. The problem is that using a controller and racing wheel ends up feeling the same as racing with a keyboard. Beyond the clunky controls, there is also no force feedback on my racing wheel and even my Xbox controller doesn’t vibrate. If I purchase a high quality racing wheel, I expect games that support it to make full use of it’s features. Hopefully this is addressed after the beta as solid controls can make ACR a great racing game.

 

Conclusion: Looks promising
ACR looks pretty promising for a F2P racing MMO. When starting up the game, I did not expect a game on par with the best simulators such as Project Cars and Assetto Corsa. If you play the game with this mindset, and if the controls are fixed after the beta, ACR could be a great racing game to play if you do not want to get into the more realistic racing simulators but still compete with others online. The visuals are smooth, the interface is quite nice, and overall the gameplay satisfies. If the developers work on fixing the controls to make it feel like I’m actually driving a car, ACR could become a great F2P racing MMO.

 

Auto Club Revolution Beta Review

There are a good number of tracks available in the ACR beta.

Graphics: 3/5
The graphics in ACR are quite good, especially for a F2P game. The cars and tracks meld well together, though the environment needs some touch up work to meet the standards of the rest of the game. Overall, you won’t be disappointed with the game’s graphics if you don’t expect the graphics to be on par with AAA racing titles.

Control: 2/5
While I am optimistic that the controls will be improved after the beta, the controls in the ACR beta are not very good. Even if I use my steering wheel, it still feels like I am playing with a controller or keyboard due to the lack of force feedback. The wheel turns like an analog stick where not even a full rotation is needed to turn the wheels completely. I miss the feeling of having to fight with the wheel when losing control, I can’t just feel which way my car is going. I really hope these issues are addressed after the beta.

Features: 4/5
Everything you would expect from a racing game is available in ACR. It would be nice to see something unique to ACR to separate it from other F2P racing games on the market.

Customization: 3/5
There are a lot of customization options available for players. You can upgrade your car, paint your car, change the rims, and even add drift charms. I only wish to see more options for free players when it comes to cosmetics. Even a simple method of obtaining premium currency with free currency would fix this issue.

Community: 3/5
In the beta stages it is hard to judge the community. When playing online, I haven’t been able to fill up a game but it is rare to find closed betas packed at all times. The developers are doing a good job with community events in the beta, awarding players with EBucks for completing challenges and allowing them to race with developers. I hope these events continue after the beta.

IGG celebrates its 9th Birthday with Clashers Assemble

IGG celebrates its 9th Birthday with Clashers Assemble

 

IGG had its strongest year ever in 2014 and coming in to its 9th anniversary on June 6th, the future looks even brighter. The internationally renowned game developer whose games are enjoyed by players all around the globe has seen its popularity soar. With hit games like Castle Clash, Clash of Lords 2 and Deck Heroes in their stable, the company has reached a milestone of 90 million users worldwide. In addition to reaching a record number of users, Castle Clash and Clash of Lords 2 was also named one of the top games of 2014 on Google Play.

 
As IGG celebrates this amazing milestone, and every year they outdo themselves with fun events and sales for their players. This year is no different as players can look forward to awesome sales events and free events at the same time. Castle Clash players can participate in a brand new event they’re calling Clashers Assemble! Castle Clash players participating in this event will get a code that can be given to their friends. If a friend joins Castle Clash, increase their might, and acquire Gems, they can win big!

 
Castle Clash is a strategy build and battle mobile game that is free to play and features exciting combat and eye-popping art. Players can hire Heroes, unique and stylish leaders with great power and talents, to lead legions of mythical creatures into battle. Players can complete challenging dungeons or scale the leader boards in various Player-versus-Player battle modes. It is available on Android, iOS, and Amazon.