
“The Bozak Horde” – the largest and most intense Dying Light DLC to date – is now available worldwide. In this brand-new game mode, players enter the infamous Harran Stadium to test their combat and parkour know-how in a series of sadistically challenging trials. The support for online leaderboards, strong focus on co-op gameplay, and addition of competitive elements create altogether a major expansion that lets players experience Dying Light in completely new ways.
The Bozak Horde is available to all Season Pass Holders or as a separate purchase of 9.99 USD / 9.99 EUR / 6.99 GBP.
MAIN FEATURES:
BRAND-NEW GAME MODE – Go alone or join your friends and beat Bozak’s game with the highest score. Thanks to the newly introduced leaderboards, you can now compete with others and become the very best Dying Light player in the world.
ULTIMATE CO-OP CHALLENGE – Inviting friends is no longer the easy way out. Even a team of four seasoned survivors will have their combat and parkour skills thoroughly tested against sadistic trials that would make anyone sweat!
ENTIRELY NEW LOCATION – Travel to the heart of Sector 0, the infamous Harran Stadium, where the government lost their first battle against the virus.
GAME-CHANGING NEW WEAPON – Defeat the horde and gain access to the ultimate stealth weapon – a compound hunting bow. Take on additional objectives to get electric, incendiary, and exploding arrows.
WHO IS BOZAK? – Survive his brutal challenges and learn more about the man who organized the quarantine zone challenges.
Yearly Archives: 2015
Project Cars Review: The Best Racing Simulator
By Mohammad Abubakr
Project Cars has been one of the most awaited racing games in the recent years. After years of development, the game finally hit the shelves (or Steam…). Was it worth the wait? Does it live up to the hype? Is this the go to game for fans of racing simulators? Read on for my thoughts on Project Cars.
Project Cars is a racing simulator developer by Slightly Mad Studios and published by Bandai Namco Games. This crowdfunded game has been in development and teased for many years with the goal of providing a great racing simulator with many unique tracks and cars. It is meant to be just a racing simulator, and nothing more. You should not expect MMO like gameplay in Project Cars, everything is available from the beginning, and you simply select your game settings and begin playing.
A lot of racing games focus around one motorsport but Project Cars lets you race in one of the many offered motorsports. If you’re in the mood for Go Karting, you can hop into a Go Kart, or if you’re in the mood for road racing then hop into a road car. Project Cars brings plenty of options to the table. This is great to see in a racing game, as you never know what motorsport you’ll be in the mood for. However, offering multiple motorsports might lead one to think that these offerings are subpar. Fortunately all the other motorsports are well done, which is to be expected after years in development.
Racing with Go Karts are a great way to learn the fundamentals of racing.
As you would expect, there are many options available for cars in Project Cars. Through the multiple partnerships with car manufacturers, all of the cars offered in the game are based on real cars. You can select between cars such as the Mclaren P1, BMW M3, and even the Ariel Atom to keep you entertained. All of these cars drive differently and are not simply reskins.
Continuing on with the theme of offering things found in the real world, there are multiple unique tracks in Project Cars all based on real tracks and locations. Depending on the motorsport and car types, you have many options available for race tracks. You can race in massive stadiums, small Go Kart tracks, and even highways. These tracks are well designed and like the cars, look amazing. The driving is also different depending on the terrain. For example, if it is raining you will have to readjust your driving.
With these cars and tracks, you can participate in quick races, practice, play through the career mode, and race online. Quick races let you get into the action right away with little setup required while practice mode is designed to let competitive players train to cut off seconds from each lap. I personally like the practice mode for its relaxing nature, and its ideal for kids new to gaming to get a feel for the controls in a stress free environment. If we have guests over with kids, setting up the steering wheel and letting them drive around keeps them busy for hours!
Career mode lets you live the life of a professional racer.
The career mode allows players to play through multiple tournaments under various motorsports. The game suggests players to start off with Go Karts and move up the car tiers as you gain experience, but it does not stop you from starting off with faster cars from the get go. I would recommend trying out the Go Karts as while they are slow, they are a blast to drive around through the small loopy tracks. They also allow you to get used to the basic strategy of racing which can be useful when driving even the fastest cars. It is important to understand the fundamentals of racing before jumping into the supercars or you WILL crash. Overall, the career mode is quite fun, I spent most of my time with Project Cars in the career mode. Having a goal to achieve makes the game much more enjoyable.
As far as online goes, Project Cars offers basic functionality. The game seems to be more focused on the single player features. Players can setup custom lobbies and allow players from around the world to join (you can also make these lobbies private). At times there are some issues but after you get into the game it is usually fine. You can race with friends and other players with minimal lag. This is not bad but there are not many players playing online; I usually only see 2-5 lobbies open at one time.
The online races are just like the regular offline quick races. In order to improve the online community, Project Cars also offers challenges such as clocking in the fastest lap times with a specific car. These challenges offer many different rewards including real gear such as a Thrustmaster steering wheel! There are plans for competitive racing tournaments in the future which should bring a massive influx of players online. I can’t wait to see some racing games in eSports!
There are a lot of customization options for competitive players.
The most important feature in racing games is offering solid controls for players and Project Cars does not disappoint. You can play with your keyboard (not recommended), a controller, or with a steering wheel setup. Being a racing simulator, it is likely that many players will be playing with a steering wheel setup. If you do not want to setup a steering wheel, I would highly recommend a controller over using your keyboard, it is very hard to drive well if you are only able to either not accelerate or fully accelerate. With a controller you can at least gradually accelerate, brake, and turn.
As expected, the steering wheel controls are well done. You feel like you are driving a car, turning has some resistance and the wheel turns with the car wheels. With a proper setup, you can have a lot of fun even if you are just driving around in practice mode. My Logitech G27 works great with this game, the steering wheel has proper force feedback, the pedals work well, and the shifter is responsive. I have nothing negative to say about the controls, great job Slightly Mad Studios!
The weather effects look great!
Conclusion: A lot to offer if you like realism
In conclusion, Project Cars is an amazing racing simulator. It is definitely my favourite realistic racing game and one of the best racing games on the market. If you are looking for great online play, I would look elsewhere as the online functionality in Project Cars is very basic. However, if you are a competitive racer and enjoy racing for hours in order to shave off seconds from your lap time, Project Cars will not leave you disappointed. I highly recommend all fans of racing or cars to check out this game.
It is important to keep in mind that this game is a simulator, you are expected to struggle with driving in the beginning. However, do not let this keep you from the game as there are multiple gameplay options available to make the game easier and slowly introduce you to the world of racing. Features such as ABS and driving guidelines can help new players a lot.
Graphics: 5/5
The graphics in Project Cars are amazing. You can set the time of day and even weather settings for every race and see these changes reflected while racing. I was slightly disappointed when I booted up the game as the graphics did not look as great as the trailers or screenshots, despite playing the game at maximum settings but only at 1080P. It could be that the screenshots were rendered at much higher resolutions (and Project Cars supports these resolutions!).
Control: 5/5
There is nothing bad I can say about the controls for Project Cars. The game feels great to drive with my Logitech G27. I always feel like I am in control of my car and if something goes wrong I know what caused it. There is never a moment where I crash and blame the controls, with good use of the force feedback I am easily able to realize my mistakes.
Features: 4/5
Project Cars has a lot to offer and it is not missing anything you would expect from a solid racing simulator. I only wish for additional online features but if you are looking for a solid single player experience, Project Cars will not disappoint.
Customization: 4/5
As a simulator, Project Cars lets you change everything you would want to inside your car. There are settings for your tires and other parts of your car. I personally don’t mess with these too much as I am not an expert, but they can be great for competitive players. There is limited customization to the exterior and it only goes as far as changing paint colour.
Community: 3/5
With a crowdfunded game, the community is usually good. It is hard to comment on this too much as I mainly played the game offline due to the lackluster online functions.
Overall: 5/5
Echo of Soul Open Beta Begins Today
Free-to-play fantasy MMORPG Echo of Soul has just kicked off its Open Beta test, Aeria Games announced today. Available on the Aeria Games portal, the Open Beta follows a successful Closed Beta phase. In just 3 weeks, Closed Beta participants have collectively spent 860,000 hours in game, clearing 450,000 dungeons and completing over 21 million quests. Starting today, everyone can join the battle! Brave souls can sign up at EchoOfSoul.us, download the game and start playing right away.
To celebrate the start of Open Beta, Aeria Games has released a brand-new trailer that takes a tour through Echo of Soul’s massive landscapes with some of the game’s key characters, and features Fahrenhaidt’s song “Lights Will Guide Me” from their recently released album The Book of Nature. The trailer is featured on the Echo of Soul YouTube channel.
“We are thrilled to kick off this critical phase in the development of Echo of Soul and get all interested MMO gamers into the Open Beta so they can start this new adventure with their friends and fellow players,” says Tom Nichols, Vice President of PC Games at Aeria Games. “Echo of Soul has unparalleled PvP and PvE gameplay possibilities – we can’t wait for everyone to jump in and start playing!”
Developed by Nvius, including key members of the team behind the award-winning MMO Lineage II, Echo of Soul immerses players in its stunning environment, with rich visuals, an epic soundtrack, and a vast and detailed landscape. Echo of Soul offers MMO fans countless ways to play,including 60 party and solo dungeons, several highly competitive PvP modes, and over 1,600 quests. Five character classes with over 60 skills each allow gamers to deeply customize their gameplay experience. Players can choose between the Warrior, a fearsome knight; the Archer, an enigmatic songbird; the Rogue, a solitary assassin; the Guardian, a warden of nature; and the Sorceress, a master of ice and fire spells.
WildStar Will Become Free-to-Play this Fall
NCSOFT® and Carbine Studios™ are excited to announce that WildStar, one of the most critically-acclaimed MMOs of 2014, will become free-to-play this fall. As this transition takes place, Carbine is committed to ensuring that WildStar will remain AAA, offering polished regular updates and a high-quality experience.
“At the beginning of 2015, we outlined key points of focus for WildStar to help make this great game even better, focusing heavily on player feedback and bringing meaningful changes,” said Mike Donatelli, product director, Carbine Studios. “We continue to deliver on those points and feel strongly that removing the subscription cost will give everyone who loves MMOs, or just wants to have an incredible gaming experience, a chance to try WildStar.”
Following the transition this fall, all players will be able to level to 50, acquire all Amps and abilities, and participate in all dungeons, raids, adventures, shiphands, and PvP. The entirety of the game will be open for players to explore for free.
Players may also purchase an optional membership for a monthly fee that will provide various convenience bonuses and enhancements to XP, crafting, currency, item drops and reputation. Members will gain additional character, costume, bank, supply, and décor items.
For the in-game store, NCoin will enable players to buy convenience or cosmetic items. In almost every case, items that are available for purchase via NCoin will have equivalent items available for players that want to invest time rather than money. One thing that will not be available for purchase is power – progression will continue to require both skill and effort.
This fall, in addition to going free-to-play, Carbine will be working to make even more quality of life and content changes within WildStar:
- Streamlining player and item stats to be much more intuitive while adding high-level options to give players more flexibility.
- Making the Amp system easier to use by unlocking all Amp slots.
- Reviewing dungeons and open world content so that the experience is challenging, but not brutal.
- Changing the tutorial and early game experience to provide a better and quicker introduction.
Over the next several months, the studio will share more details about how this transition will impact current and future players along with more detail on the significant improvements coming to the game. Players who maintain a subscription from June 15, 2015 through the free-to-play transition will receive exclusive items and rewards. Additionally, those players who have supported the game since launch, and maintain their subscription through transition, will receive even more. For former players, Carbine will outline a comprehensive loyalty program that rewards players for time and effort invested in the game, even if they are not current subscribers. Additional detail about all of these rewards can be found at http://www.wildstar-online.com/en/news/2015-05-28-player-appreciation-rewards.
“Over the last year, hundreds of thousands of amazing players have shared feedback and logged in to check out WildStar,” said Chad Moore, creative director for Carbine Studios. “Whether you are a current player, or someone who played in the past, as part of this transition we want to make sure that we are recognizing and rewarding you for being an essential part of this great game.”
The studio will continue to provide regular content updates, delivering exciting additions to the game’s stories, systems, and landscape. The transition to free-to-play is only the beginning of what is to come for WildStar. For more information, please tune in to our announcement livestream at 10:00 am PDT on Friday, May 29 at http://www.twitch.tv/wildstar.
Dying Light: The Bozak Horde DLC Trailer
Dying Light offers the ultimate co-op challenge with their Bozak Horde arena DLC.
Echo of Soul Launch Trailer
Echo of Soul celebrates the launch of its open beta with this cinematic trailer.
Overwatch: Symmetra Gameplay Preview
Symmetra takes the defense with Tracer in Hanamura in this raw gameplay footage.
Wander Launch Trailer
Wander, the non-combat MMO, launches on PC and PS4 on June 4. Watch this new E3 2015 trailer, which reveals the Hira form.
This is The Elder Scrolls Online: Tamriel Unlimited – Exploring Tamriel
The final video of a series looking at activities in The Elder Scrolls Online explores the topic of exploring.
Skyforge Developer Diary V: Pantheon Wars
Skyforge’s developers talk about the large-scale guild event, Pantheon Wars.





