Yearly Archives: 2015

SkySaga Alpha Preview

By Andy Skelton (Outfoxed)

 

Voxel based games are nothing new any more. There, I’ve let the elephant out of the room so there’s no further discussion required. Of course, there’s nothing wrong with one if it offers a good time. Radiant Worlds is seeking to do just that with SkySaga. I had a chance to test the alpha version of the game to answer one simple question: does it provide a wonderful experience, or will it crumble under the might of voxel-based giants?

Skysaga Airship

Scales, Tails, and … Males?

Creating a character in SkySaga is a simple matter of choosing a race (between human, lizard, and cat), your favorite color, and using a few customizations such as skin tone, eye color, and hair style. I chose to play a cat, because the game’s art style really lends itself to the race. Currently, names are reserved on the SkySaga website, but I would imagine you’ll have the ability to name the characters in game at a later date.

Sky Saga Profile Setup

Upon crash landing on a floating island (how many games can have that as their opening?!), you’re then tasked with gathering items to make a base of operations. The tutorials provided really help with the early style of play, but later character advancement may leave you scratching your head a bit. Still, SkySaga guides you all the way up until your first unaided adventure, giving you plenty of freedom afterwards.

Sky Saga Tutorial

Wanderlust Has No Blocks

First and foremost, SkySaga is all about exploration. The game wants you to wander around. New treasures and crafting recipes can only be found in chests scattered amongst the random worlds you adventure in. It’s not all exploration, though; plenty of bandits want your stuff, and the local carnivores (I saw plenty of wolves and even a bear) might find you a tasty treat if you’re unwary. Luckily, you’ll have some means of defense when you go through the tutorial, even if it’s just a pickaxe.

Sky Saga Exploration

One of the most impressive things for me was how dark the nights were. If you weren’t carrying a torch, you only had a very limited view, and had to rely on points of light in the distance to guide yourself with. Thankfully, carrying a torch in either hand emits light, unlike some other popular voxel-based games. Additionally, seeing plenty of terrain types that flowed naturally into each other was a joy, like snow capped mountains leading down into more hilly terrain, and then into more of a flatland style area. I’m not sure if this was just my own experience, but if it’s intentional, praise must be given for such thoughtful implementation.

Sky Saga Torch

Blacksmithing Is So Metal

Quests in SkySaga should be recognizable to most MMO players. What may not be so understood, however, is all the quests for each path are self-driven. This is one of the places where the tutorial fell flat, in my opinion. It directs you to where they are, but then fails to show you how to track them (it’s a button next to the task, by the way). You start out with five different paths, and as you complete the tasks in them, you gain experience. As you gain experience in the paths, you gain new skills, and even the ability to craft new items. You’re also not locked into running a single path, so feel free to track any and all paths equally.

Sky Saga Questing

Crafting, as expected, is a huge part of SkySaga. Weapons, armor, new crafting stations, portal keys (used to go on adventures), base decorations, and several other items can be crafted. The crafting stations even go so far as to tell you what parts you need to make the specific items, and even then, it’s nebulous. For example, if an item calls for metal ore, it doesn’t care what type of metal; iron and gold will create the same item, but the appearance will use whatever metal you did.

Sky Saga Forge

Final Thoughts

With its colorful design, very smooth gameplay, and variety of content, SkySaga is an example of a voxel-based MMO heading in the right direction. Crafting feels important, and yet is also kept simple. You’ve quite a bit of freedom to build a base entirely how you see fit. The game even has its own camera, which is a lot of fun to try and snap the coolest of shots. It’s not without some problems though. Crafting certain things — armor especially — is incredibly resource intensive, almost unnecessarily so. Some of the tasks the game provide can be downright frustrating; I went through five different maps trying to find ice voxels to finish an explorer quest with no luck.

Skysaga Portal

It goes without saying that a lot of the frustrations might be ironed out in later testing phases. After all, alpha testing is quite early in the developmental stages. SkySaga still has quite a bit of charm to it though, and really does offer something for almost every type of gamer, including PvP (which I sadly did not get a chance to experience). In its current state, SkySaga is definitely worth getting interested in. With the further polish future updates bring, it will be all the more enjoyable.

Etherium: Release Date Set for March 25th

Etherium

Etherium, the explosive sci-fi RTS from Tindalos Interactive, gets a new trailer as it approaches launch day, on March 25. Only two days left to benefit from the 10% discount offered to pre-orders and to immediately access the multiplayer beta! Watch the Vectides, Intar, and Consortium pit it out for the galaxy’s waning resources in this fast-paced real-time strategy title from the developers of Stellar Impact.

Launching among a thin crowd of RTS titles, Etherium offers unique gameplay mechanics such as a dynamic weather system affecting the gameplay, and a host of faction-specific abilities and units to take to war. Conquer various maps across different planets in multiplayer, or take to the galaxy in Conquest mode to secure the six gestation planets – home to the mysterious organic power source known as Etherium.

Do you want to find out more? Then watch the live stream on Twitch on Wednesday, March 25. Etherium’s developers will also be with Focus Home Interactive to answer your questions. They go live on Wednesday at 7:15 p.m. CET / 1:15 p.m. EST / 10:15 a.m. PST.

In Etherium, manage your resources, build outposts to extend your control over the map, and crush your enemy under an army composed of a great variety of units: infantry, tanks, aircraft, and gigantic colossi of war; real machines of destruction! You will also use scientific research to develop a tech tree enabling you to unlock new units and upgrades, access new structures to develop your colony and to use new special skills.

Etherium launches Wednesday, March 25, and pre-order players can play the beta right now with a 10% pre-order discount.

For more info, visit http://etherium-thegame.com/

Global Strike: Bomb Defusal Mode Now Available

Global Strike

A new game mode is now available for Global Strike. In the Bomb Defusal mode, layouts with strategies are more important than skills and cooperation. Even a small mistake in map knowledge can lead to failure.

Bomb Defusal Map
Global Strike currently has four Bomb Defusal maps: Twilight Castle, Oriental Town, Abandoned Factory and Desert. The Bomb Defusal map is complicated with tricky roads, lots of secret passages, blocks and covers which are convenient for players to attack and hide.

Bomb Defusal Mode
The Bomb Defusal mode has two factions: Attackers (T), whose targets are to kill all opponents or place the C4 bomb and Defenders (CT), whose targets are to kill all attackers or dismantle the C4 bomb. Players will be unable to revive immediately in battle until one round is complete.

Bomb Defusal Settings
The C4 bomb must be owned before placing it in the explosion area. At the start of the game, one character from the T side will receive the C4 bomb randomly. C4 can be picked up when this character dies or quits. Since players cannot revive immediately in one round, it is important to protect teammates while placing the C4 bomb successfully.

After placing the C4 at the explosion site successfully, the bomb will detonate after 35 seconds. During this period, opponents can disarm it. So Stay Alert!

Bomb Defusal Notes

  • Attackers should work together and leave one behind to stop the opponents in Bomb Defusal mode. Defenders should have 2 members stay at A and B locations respectively. Acting together can help you to establish a superior position.
  • When attacking, if an opponent doesn’t notice you, let the opponent pass before shooting and make sure no one else is behind the opponent. Otherwise, you might be killed by opponents lagging behind.
  • As a bomber, make sure there are teammates around to protect you when placing the C4; do not place the C4 individually or you might be killed and the C4 will be dismantled. You are at a disadvantage if the C4 is in opponents’ hands.

The fun of the Bomb Defusal is its uncertainty. The C4’s random appearance and complex maps provide players many possibilities. We just provide a platform and modes for you to play. How to play? Play what? It depends on you!

For more info, visit http://strike.game321.com.

Tree of Savior: Squire and Centurion Class Introduced

Tree of Savior

The official Tree of Savior blog has just released a new blog that introduces two new classes. They are Squire and Centurion from the swordsman class. This article is a translated article of the official Nexon Korean blog.

Squire is a supportive class in Rank 5 of the Swordsman line. Squire does not have combat skills, however a Squire can arrest monsters and limit its movements. Centurion opens so-called Formation by ordering “Call-Up”.  The people who want to participate Formation pass their controls to Centurion.

For more info, visit http://treeofsaviorgame.com/news/1449/new-class-introduction-squire-and-centurion/

DFO Global: Neople Hosts 24-Hour Livestream as Open Beta Approaches

Neople, the development team behind Dungeon Fighter Online is currently hosting a 24-hour livestream to celebrate the arrival of Dungeon Fighter Online Global Version. The livestream features webcam footage of the Neople dev team preparing for launch, as well as a few promo videos, demonstration videos, Let’s Play footage and a special message towards all DFO players.

Watch live video from dfodanjun on www.twitch.tv

The DFO Global Client is also available to download on the official website. Players can download the client now, as well as retrieve their characters from the alpha test version.

DFO Global will be available March 24 18:00 (KST), 09:00 (UTC)

For more info, visit http://www.dfoneople.com/