Yearly Archives: 2015

Camelot Unchained Curves the CUBE

New post-PAX update from CityState Games today revealed progress on the newest edition to their structure construction system,CUBE, the only current 24/7 system available to backers of Camelot Unchained.

Camelot Unchained CUBE Alpha

After a near four hour stream today hosted by Lead Engineer Andrew Meggs, the first structure build with dynamically curved blocks was introduced into CUBE. This of course adds new dynamics to would be blue print designers in the game, and much more beautiful (and functional) structures for the game at launch.

CUCubeCurvedStructure

Also mentioned in the update was the recent stretch goal, “Hug the World,” has already been surpassed, bringing new artists into the fold to help ensure the environment will be polished to perfection at launch. Never satisfied, Mark Jacobs is taking the opportunity to push the next stretch goal, “Programmers, Where Are Thou Programmers?” If this goal is reached, MJ will up the bounty on hiring or recruiting two new senior programmers to the team. He’s wanted these senior level programmers hired for ages, and hopes this will finally tip the scales in his favor.

CamelotUnchainedForestArt

Also Builder tier backers will be happy to know that news will soon be on the way for special bonus rewards, akin to what the Founders were promised. Stay tuned for further details on this. Find the full update post on the official site, Camelot Unchained.

SMITE: Another COG in the Machine Patch Preview

SMITE Cog Scylla

During today’s SMITE stream, Hi-Rez revealed the patch notes for the next update to hit the game, code named “Another COG in the Machine.”

The patch will include several new skins: Ravenous Bakasura, Valkyrie Freya, COG Scylla, Madame Blade Serqet, and Hou Yi Golden/Legendary/Diamond, plus a Spring Ward Skin. The pricing for skins is also changing, as follows:

  • Tier 1 Skins: 100 Gems or 9500 Favor. Color Change or “Recolor” version of the base model.
  • Tier 2 Skins: 250 Gems. Minor model changes and upgrades. Uses the gods original theme and voice pack. Example: Valkyrie Freya
  • Tier 3 Skin: 400 Gems. New theme and model changes. May have minor special FX, minor animation changes, and often has a custom voice pack. Example: Blind Vengeance Nemesis.
  • Tier 4 Skin: 600 Gems. New theme, model changes, major animation changes, new special FX, and always has a custom voice pack. Example: HeBro He Bo, Elite Agent Apollo.
  • Tier 5 Skin: Special limited edition skins, like Archon Thanatos.

An assortment of other changes includes new colorblind modes and multiple fixes, changes, and balance updates. You can find the full patch notes here.

Don’t forget to also check out our awesome PAX East 2015 SMITE Giveaway!

 

SMITE XBox One PAX East Ultimate Giveaway

OnRPG has partnered with SMITE to offer our viewers a chance at claiming an Xbox One beta key, or Convention Tyr skin. One lucky participant will even walk away with an Ultimate God Pack, so enter for your chance to win!

SMITE is a 3D Action MOBA that differentiates itself from most of its kind by joining the camera view to your god’s third person view. All skills are skill shots (i.e. require aiming and can be dodged) and the ultimate goal of destroying your enemy’s base is made more difficult due to the ‘base’ being a giant powerful Titan that fights back!

 

 

 

 

 

 

Entry Instructions:

  • Enter our official giveaway thread HERE.
  • Sign-up for an account to post on our forums.
  • Share your favorite screenshot of SMITE in the thread.
  • On Friday the 13th, we’ll select the winners. 3rd place winners receive a Convention Tyr Skin. 2nd place gets a Tyr skin and Xbox beta key. Grand prize winner gets both plus an Ultimate God Pack!

Dying Light Hard Mode and New Content Available for Free

Dying Light Artwork

The latest content pack for Dying Light is landing this week. The update comes completely free for all Dying Light players and is loaded with extra outfits, new weapons to be found in the quarantine zone, gameplay tweaks, the much-anticipated Hard Mode and more.

All this brand-new content is a part of the ‘Hard Mode Patch’, which is available on all platforms in North and South America as of today (March 10th). The update will come to Xbox One and PC for the rest of the world on March 11th. PlayStation 4 players outside of North and South America will receive their content on March 14th.

A special video guide has been created to give Dying Light players a quick but detailed review of the most prominent features of the ‘Hard Mode Patch’, with a the focus on the gameplay changes introduced by the new difficulty level.

‘HARD MODE PATCH’ KEY FEATURES:

  • HARD MODE – a new challenge for die-hard survivors
  • EXTRA OUTFITS – including national and reward outfits
  • DOZENS OF NEW WEAPONS – Bone Splitter, Rune Hammer & more
  • Rarity level GOLD – for the most sought-after weapons out there
  • Various gameplay tweaks and improvements

 

The Ultimate Survivor Bundle DLC will also be available as of the 10th of March in North and South America on all platforms. The DLC will be made available on the 11th of March for rest of the world on all platforms. The Bundle is a part of the Season Pass or can be bought separately at 4.99 USD/ 4.99 EUR / 3.99 GBP.

Descent Franchise Returns With Descent: Underground

Descent Auger Logo

Descendent Studios, Inc. announced today it will reboot the popular Descent® franchise with its upcoming first-person vehicle shooter, Descent: Underground coming to PC. A Kickstarter for the new project can be found at http://descendentstudios.com/ks

The unique six-degrees-of-freedom game play has all but vanished… until now! Descent: Underground will bring the frenetic and pulse-pounding gaming experience back and add upgraded gameplay and features including Voxel technology, customizable ships, team and individual play, changeable maps, special weapons and upgrades, and so much more!

Descent Model

Descent: Underground will offer a distinctive gameplay style that gives players the ability to pit their flying skills against players around the world. Imagine fighting with 10, 20, 30 or more people all battling and acquiring minerals to keep the people on earth alive for one more day!

The game is being spearheaded by Eric “Wingman” Peterson, who is well known by PC gamers for having worked on the Wing Commander franchise, as well as Starlancer, and more recently as the President of Production for Cloud Imperium Games, the company behind the crowdfunding juggernaut, Star Citizen. Peterson is also known for being the host of the hit Internet web series, “Wingman’s Hangar.”

Descent Tail

“We are bringing back that sensational feeling of fighting with six degrees of freedom while playing Descent,” said Peterson, CEO of Descendent Studios. “But we aren’t stopping there, we aim to take it up a few notches, by allowing players to dynamically change the map & customize their ships, to play as a part of a team or simply battle it out rogue style all alone. In addition, players will be able to create items and maps for the universe and get their own creations into the game”

Descent: Underground is a six-degrees-of-freedom, first-person-vehicle shooter set in the asteroid fields between Mars and Jupiter around three-hundred years into the future. Giant corporations have replaced national governments and have taken to space in a gold rush of mining operations. The flight and combat skills of their pilots help dominate enemy companies and pilots become heroes as their battles are broadcast back to earth for fans to cheer on their favorites.