Yearly Archives: 2015

Soul Seeker: Com2uS Announces Global Launch

Soul Seeker

Com2uS announced the global launch of Soul Seeker on iOS and Android today. This 3D Action RPG includes a deep roster of heroes that players can collect, train and master.

At the start of the game, players choose one of five heroes that each have unique skill sets and class. This hero serves as the leader of a team comprised of other characters obtained through further gameplay. Players can collect hundreds of other characters and strategically build teams with different functions for battles against each boss within the game. Soul Seeker is an exciting journey that combines both skill and strategy for rewarding gameplay.

Main features include:

  • FULL 3D GRAPHICS – Stunning 3D graphics for enhanced gameplay experience.
  • UNIQUE GAMEPLAY SYSTEM – Players form teams of heroes. The success of the team against enemies is based on the combination of skills and qualities of each member.
  • OVER 200 COLLECTIBLE HEROES – Players can collect up to 200 characters and progress through the game by leveling up, completing missions, engaging in battle and collecting items to craft special skill sets.
  • CHARACTER VOCALS – The game features unique character sound effects that bring heroes to life and enhance overall gameplay (Available in English, Korean).

To celebrate the  Soul Seeker launch, Com2uS is holding a 3-part event where players can receive various in-game rewards for completing tasks and quests such as leveling up, defeating monsters and clearing certain stages.

For more info, visit www.us.com2us.com

Taichi Panda: New Server Launched

Taichi Panda

Taichi Panda, the action dungeon crawler from Snail Games, is now free to download on the App Store in Canada, Australia and New Zealand.

Along with this announcement, a new server will also open. The new server will be open to all players, for a total of two game servers. Game data will not transfer between servers, so players with existing accounts will be able to create new characters on the server.
For more info, visit : http://panda.snail.com/en/news/2015/0203/542.html

Das Tal: Unique MOBA/MMO Reaches Next Alpha Milestone

Das Tal

Fairytale Distillery, a German indie game developer, today announced to open their upcoming online game Das Tal for a special alpha test on February 8th. Players simply have to sign up for the game in order to participate. The beautiful and unique mix between MOBA and MMO can be played for free during this 24 hour test.

Das Tal (German for “the valley”) is a unique persistent PvP multiplayer game, a mixture between MOBA and MMO, if you will. It throws the players into a dark fantasy prison world where they have only weeks to grow strong and build up their clan’s settlements before facing the final challenge of escaping the valley. Each server hosts hundreds of players with the same goal – will they be allies or enemies?

The game features:

  • ✓ a skill based combat system that merges qualities of MOBA and MMO systems
  • ✓ timeboxed servers, each world ends after a few months with the players escaping
  • ✓ hand-drawn art assets in 2D and 3D
  • ✓ unique systems to have players influence the rules of the worlds

The game is all about giving players control: It does away with the tedious grind of MMOs, with tab targeting and with spells affecting only friends. It requires some skill at combat but rewards players with unique experiences. Server settings and game rules can be influenced by the players.

Alex Zacherl, Founder of Fairytale Distillery, says: “ We’re aiming to create a game with a focus on exciting gameplay and meaningful interaction with fellow players, rather than just hundreds of hours sunk into grinding out items and levels.“ David Wells, Head of Communications, adds: “A main point is PvP which in most MMOs is about having better equipment and higher level – in Das Tal player skill will play a decisive role.“

For more info, visit www.das-tal-game.com

ArenaNet Invites Players for ‘First Look’at GW2: Heart of Thorns

ArenaNet

NCSOFT® and ArenaNet™,  publisher and developer of the acclaimed Guild Wars franchise, have today released details about two of the most exciting new features in Guild Wars 2’ s upcoming expansion, Guild Wars 2: Heart of Thorns.  The studio is inviting fans to learn more about the Masteries system, its new vision for endgame progression in an MMO, and journey deeper into the Heart of Maguuma jungle, the new  environment that serves as the main setting in Guild Wars 2: Heart of Thorns.  ArenaNet today published two blog posts detailing what each new feature will bring to players with the expansion. It also set the stage for the first glimpse at live gameplay  on the ‘Points of Interest’ livestream. The livestream is scheduled for  this Friday, February 6 at 21:00 CET (20:00 GMT) on the official Guild Wars 2 Twitch channel (www.twitch.tv/guildwars2).

The Heart of Maguuma
Guild Wars 2: Heart of Thorns picks up where Season 2 left off, with players journeying deeper into the Heart of Maguuma to find out what happened to the pact fleet. The jungle environment, composed of three biomes, brings an element of verticality that directly influences the gameplay. Players will need to learn new masteries like hang-gliding and mushroom jumping to traverse different levels in the jungle.

One of the first maps players will experience within the deep jungle will feature survivors from the Pact Fleet who spend the daytime fortifying and repairing their positions. When nighttime rolls around, however, the map will enter a secondary phase in which the Mordrem masses attempt to overwhelm the Pact defenders. Assisting outposts like these will be vital in the dynamic environment, as they can be leveled up and will be essential in preparing for secondary phases of new areas. A new adventure system will provide challenges for players to earn high scores in nearly any activity, minigame or challenge imaginable in the game world.

The Mastery System
Players left wondering what is next for their maxed out characters will be pleased to hear about Heart of Thorns’ new mastery system, a progression system that respects players’s time and effort by allowing them to grow their level 80 characters in new ways. Masteries grant meaningful powers to characters, like the ability to hang glide or jump on mushrooms to traverse the Heart of Maguuma faster and get to previously unreachable areas. Specific masteries will be earned from experience gained in PvE regions that are tied to those skills. Masteries will be leveled up on separate tracks, allowing for multiple tiers and simultaneous progression on multiple masteries.

Masteries must first be unlocked with Mastery points, which are gained from tasks like completing a chapter in a character’s story, completing achievements, finding secret locations, defeating difficult enemies, performing well in the new adventure system and earning 100 percent completion in maps. New characters can accumulate mastery points, but the points cannot be spent until a character hits level 80. Furthermore, Masteries will bring new benefits to all of the characters in a player’s account. The mastery system was designed to expand players abilities without invalidating past achievements and to grow their characters while focusing on gameplay instead of grinding for new gear.

First Live Gameplay
Players interested in seeing the first live gameplay of Guild Wars 2: Heart of Thorns should tune in to the official Guild Wars 2 livestream show, ‘Points of Interest’, this Friday, February 6 from 21:00 CET (20:00 GMT) on www.twitch.tv/guildwars2.  Join host Rubi Bayer and expansion content designers Anthony Ordon and Steve Hwang as they journey into the Heart of Maguuma and discuss the new mastery system. Popular streamers Richie ‘Bog Otter’ Procopio and Aurora Peachy will also be livestreaming their own special Guild Wars  2 programming before and after ‘Points of Interest’, with the pre-show starting at 20:00 CET (19:00 GMT) on the Guild Wars 2 Twitch channel.

ArenaNet surprised fans around the world by unveiling Guild Wars 2: Heart of Thorns in a livestreamed event at PAX South on January 24.  For the latest updates and to learn more about this first expansion to Guild Wars 2 please visit http://heartofthorns.guildwars2.com/.

Skyforge Reveals Alakur Island

Skyforge

My.com as just revealed a new area for their upcoming MMORPG SkyForge called Alakur Island. Alakur was once home to one of the most beautiful temples of Ianna. Citizens from all across Aelion traveled to the island to honor their patron goddess. At the temple, they left their offerings at the feet of the statue of their goddess, sang songs and offered up prayers. To this day, the statue still stands by the sea, but the temple itself lies in ruins: thanks to the carnivorous Phytonides who’ve seized the surrounding land and flooded the island.

These Phytonides are amazing creatures left over from early invasions of Aelion. From what scientists have been able to determine, the Phytonides are capable of controlling a wide range of large and small plants. Wherever they settle, the area soon becomes overrun by vegetation. Walls and columns of abandoned buildings are quickly claimed by the overgrowth of roots and vines, and blossoms can be found sprouting up everywhere. But players must be careful not to succumb to the charms of this blooming serenity. Bright colors, seductive Dryads, and huge mushrooms mask the poisonous spikes and sharp teeth and danger hidden beneath the foliage.

As an immortal, you’ll be tasked with assembling a group of fearless warriors in order to purge the ancient temple of the bloodthirsty Phytonides!

For more info, visit http://static.sf.my.com/panorama/alakur_island/ and http://sf.my.com/us

Siegelord Version 2.0 Includes New Features

Siegelord

After its launch in Dec. 2014, Siegelord quickly became popular among SLG game players and even got nominated for the “2015 most anticipated browser game”. Recently, 37Games is planning to release the new version 2.0 of Siegelord on 37.com. This new version will bring along with it fresh features, such as the Philosopher’s Stone, Wizard recruitment, new faction quests for everyone to explore.

New features include the new philosopher’s stone, wizard recruitment, the new archer tower and more.

For more information about the newest version of Siegelord check out their official website.
Official website:http://siegelord.37.com/

Globe Strike: First Beta Test for New FPS Announced

Globe Strike

NGames would like to announce the first beta test for the First Person Shooter Globe Strike. Players are invited to join the first beta test which will begin on February 5, 2015. Globe Strike is a browser based First-Person Shooter that brings new elements to the FPS genre. A series of new features will improve the game experience for FPS fans.

Boot Camp
In order to make the transition for players easier NGames has designed a Boot Camp Mode just for newbies. Players can practice against AI targets to prepare for real matches. Players can set the Game Difficulty and choose match opponents with similar abilities in Boot Camp, thus players quickly adapt to the Globe Strike combat rhythm while honing their abilities and lay a solid foundation for success.

New Scene Relic Strike
The previous Abandoned Factory at the beginning of the test has been recognized by players and has made the game map more exciting. In this update, we’ve added a new map Relic Strike. This map is customized for Snipers. The scene looks like a large square with well-placed sniper cover throughout. FPS fans will thoroughly enjoy this map.

New Firearm Adjustment
As a shooting game, obviously firearms play a huge role within the game. Choosing a suitable weapon will not only boost the players abilities, but also give a more enjoyable gaming experience. This new firearm can form a blowout effect, forming a unique firearm family with a series of 4 guns. In-game guns obviously differ in precision, bullet track, volume and lethality. The key for players to prove and show how awesome they are is to whether you can adjust to these new guns.

Improved Frames-Steady 60-Frame Operation
Fluency is the life of FPS games. In order to bring a smooth game experience, Global Strike has achieved the frame leap from 40 to 50 and 50 to 60! It provides smooth operation of 60 frames for low-configuration computers.

Global Strike is the first non-plugin real-3D FPS browser game with stunning shooting visuals. Simply by opening a browser, players can immediately experience excellent FPS gaming. The game adopts a self-optimizing engine with non-client technology, bringing a smooth and superb gaming experience to all players. Enjoy multiple combat modes that make the gameplay of client FPS games fun without no download. Challenge yourself and your friends in this new classic FPS.

Official site at http://strike.game321.com