RuneScape‘s The Drop looks to promising some entertaining action and high stake risk reward for those participating.
Yearly Archives: 2015
Total War: Atilla – Barbarian Hordes Feature Trailer
Learn the key differences i how the barbarians play in Total War: Atilla.
Combat Arms Celebrates Six Years of Shooter Mayhem
Nexon Europe is pleased to announce that the hugely successful multiplayer shooter Combat Arms will be celebrating its sixth anniversary during the month of January.
The last six years has seen over 7.6 million players take part in the online shoot-fest, with thousands logging on every day – which equates to more than 2.5 billion precision headshots and 15.6 million monthly nutshots made in Europe.
To commemorate the anniversary, a number of in-game events will be taking place throughout the month, in which players will have the opportunity to get their hands on a number of exciting items and exclusive prizes.
The full anniversary calendar is as follows:
Daily Roll Call Event (7th – 28th January)
Throughout the month of January, players can earn themselves a full set of anniversary gear by logging into the game on a daily basis, thereby participating in the Roll Call Event.
The prizes for logging in every day of the event are as follows:
14.01.2015 – 20.01.2015: 6th Anniversary Backpack (permanent)
21.01.2015 – 28.01.2015: 6th Anniversary Bandana (permanent)
Players who participate for the first three days will earn themselves an S1 Suppressor and bonus EXP Passes, while players who log in for ten or more consecutive days will permanently receive both prizes plus an additional 6th Anniversary item.
6th Anniversary EXP / GP Event
All players will receive a substantial EXP boost when playing on Friday, Saturday, and Sunday throughout the month. Playing from 11:00 to 14:00 CET will give a 200% EXP and a 100% GP bonus. While, playing from 17:00 to 20:00 CET will give a 300% EXP and 150% GP bonus.
Enhanced Free Rotation
Moreover, players will find eight great weapons entirely free: giving a greater variety of firepower to all combatants on the battlefield.
For more info, visit http://www.nexoneu.com/en
Total War: Atilla – The Black Horse Trailer
Backstory behind the struggle of the people of Europe in Total War: Atilla revealed.
Chillingo launches Raids of Glory
Leading independent mobile games publisher Chillingo and Finnish studio Nitro Games today announced the worldwide launch of Raids of Glory on the App Store.
Build, raid and conquer! Raids of Glory is an epic game that takes the combat strategy genre to a whole new level on mobile.
Fortify your own stronghold, raise a terrifying gang of fearless buccaneers and wreak havoc with your friends!
Take direct control of your pirate armies and their Leader using intuitive “tap-to-target” touch commands as they obliterate one of thousands of rival bases.
Raids of Glory utilizes the power of Apple’s Metal Technology to produce stunningly detailed battlefields and unprecedented 360-degree camera control making it one of the most glorious looking games on mobile.
Fight terrifying pirates in a quest for gold and rum or team up with friends as you battle for glory in epic tournaments. Take your place as the most notorious gang in the land.
Raids of Glory is available worldwide from the App Store on iPhone and iPad.
Captain Heroes: CBT registration now open
ZQGame Global, a wholly-owned subsidiary of Shenzhen ZQGame Network Co., Ltd (SZSE: 300052) today announced that its arcade shooter and RPG amalgam, Captain Heroes is now open for closed-beta registration.
Captain Heroes is a spin-off based on the popular iOS and Android action-RPG, Soul Guardians. As a stand-alone story, players will collect and manage squads of up to three wily Captains as they wield guns and hurl explosives in over-the-top, arcade shooting gameplay.
Closed Beta sign-ups are open for players with Android devices. Registration can be found by following the link: http://bit.ly/captainheroescbt
The Kraken Pirates are waging war to conquer the world and it is up to the Captains of Midgard to foil their plans before the magnificent continent of MU and the rest of Midgard is entirely under their control.
Game Features
Endless Shooting
Dynamic dual thumb controls to duck and dodge enemy fire while simultaneously targeting moving enemies.
Story-Driven
With more than 300 stages ready for launch, the game has a stand-alone story, deeply intertwined with the events surrounding the Soul Guardians universe.
Game Modes Galore
Clear timed attack stages, poison modes, hostage situations and more, plus, what’s a game without zombies? The undead await.
Collect, Enhance, Evolve and Assemble
Each Captain comes with their own unique rate of fire, strength in damage and health. With countless Captains to obtain throughout the course of the story, upgrading each to assemble the perfect team load-out of up to three characters during battle will be crucial in both PvE and PvP modes.
Players can visit the Official Captain Heroes Facebook Fanpage for more details and updates: https://www.facebook.com/captainheroeszq
Total War ATTILA: New Black Horse cinematic trailer revealed
As long, bitter winters set in across Europe and crops wither in the field, the Gothic people find themselves at a turning point. Furthermore, their homelands to the west of the Black Sea lie directly in the path of Attila The Hun’s terrifying ambition. To survive, they must learn to live as wayfarers, ranging far afield in order to find a secure, more fertile home.
Highlighting the themes of climate change, famine, and the threat of Hunnic conquest which drive mass migrations in Total War: ATTILA, this latest cinematic trailer presents a bleak vision of life at the dawn of the Dark Ages. As they approach the borders of Rome, the Goths realise their future hangs in the balance: the rider of the black horse has the power to decide their fate.
To survive in this world of turmoil and strife, certain factions have adopted a migratory lifestyle, characterised in Total War: ATTILA’s new horde mechanics. Unlike traditional Total War factions, whose development relies on static towns and cities, these migrating hordes are free to rove the map and pitch their tents where they will. Hordes represent the military might of an army combined with the economic, production and recruitment potential of a settlement, and offer players the first truly nomadic experience in Total War history.
For more info, visit http://www.totalwar.com/attila
Neverwinter XBox One Gameplay Preview Trailer
Neverwinter is about to hit closed beta testing on XBox One. Catch a preview of gameplay here.
Lyteshot: HvZ creators supports new sensor gaming device
In the wake of LyteShot Inc.’s recently announced Kickstarter campaign (help support it here), the studio is proud to reveal the innovative team-based game Invasion, one of the three titles in development for its disruptive new platform coming to iOS and Android this year. Invasion is the creation of Chris Weed and Joe Sklover, two key developers who launched the LARPing phenomenon Humans Vs. Zombies, a massive scale, team-oriented game pitting commandos equipped with Nerf guns and marshmallow shooters against swarms of “zombies.” Invasion is the next step in the live-action gaming phenomenon, tasking players to cooperatively band together in teams led by a squad “commander” to stop a widespread virtual plague.
Assassin: The Game, the first of three titles, will be coming at product launch, with Besieged and Invasion coming shortly thereafter. Invasion will round out the lineup, bringing a refreshing level of development support and an entirely new game for players to dive into. In Invasion, the world has been overrun by deadly pathogens. Players must band together cooperatively with other “survivors” to fight back and reclaim their neighborhood, and then, as the game progresses, eventually the planet.
“We’re absolutely ecstatic about the development of Invasion for LyteShot,” said Chris Weed, one of the key creators of Humans Vs. Zombies. “With a series of unique roles to involve the squad in eradicating the digital plague, gamers will use LyteShot wands in totally unique ways to help their teammates with skills only they possess. This is a completely new game and we’re confident that players will love it.”
Using a survival-style gameplay approach where winners achieve the highest level of kills and reach the maximum geographical reach, Invasion pits teams against non-stop waves of enemy plague attacks, while giving their team unique roles to fulfill. Players take on specialized roles including Commander, Eradicator, Vanguards, and Technicians to tactically eliminate the growing plague.
Key Features to the Four Roles of Invasion:
- Commanders: There is one commander per team, and his/her role is focused primarily on strategic and effective communication with the whole team. Commanders have an eagle eye view of the entire map and decide how the team can best apply its resources. The Commander’s map receives information from the entire team and deploys other players to fulfill their specialized duties.
- Eradicators: This role is crucial as it’s the only role in which the player is able to directly fight back against the computer enemies. Eradicators are central to every strategy.
- Vanguards: Without Vanguards, players cannot plan ahead. Vanguards are able to view a much larger area of the map than any non-commander roles. Thus, the Commander can see much more of an area if he sends a Vanguard to scout it out. Vanguards also can deploy decoys to allow them and their friends to escape, to buy precious extra seconds, or to lure enemies to their death.
- Technicians: The technicians are masters of energy. They are able to carry more of it than any other role, and therefore withstand more attacks, repair more depleted extermination fields or recharge their teammates. They are deployable, though defenseless, providing the team’s base with additional energy. In addition, the energy lost over time by extermination fields is greatly reduced when a technician is nearby.
Played in a series of rounds, each successive round of Invasion increases the radius of the playing area and the intensity of the oncoming enemy plague. Once the round begins, the majority of enemies will appear in this new area. A round is over when all of the enemies have been eliminated. LyteShot automates the entire game by seamlessly tracking all in-game activity and displays real-time scores for players and fans tracking the games online.
Pioneering game system creator LyteShot went live with the groundbreaking KickStarter last week for their mobile gaming platform that turns any place in the world into your gaming arena. LyteShot’s open platform reimagines mobile gaming on iOS and Android smart phones and the next generation of heads-up displays (HUD) for unlimited real-world multiplayer experiences. Check out and support the Kickstarter here now.
Skyforge Developer Diary II: Combat System
The developers talk about challenges in building Skyforge‘s action-based combat system.



