Yearly Archives: 2015

Total War: Attila Press Preview – The Scourge of God

By Jason Parker (Ragachak), First Prince

 

Total War: Atilla Preview Scourge

Fire From the East

Historically speaking, the Huns came to the European kingdoms and showed no mercy. You will find similar merciless gameplay in Total War: Attila. In Total War fashion, the developers create a true-to-life vision of 300-400 AD Europe, filled with fire, chaos, and plague. The game’s difficulty varies from faction to faction, but none of it is truly easy. I was fortunate enough to get a preview build of Total War, roughly 50 turns into the game with several of the factions available for me to peruse. Much to my chagrin, not all factions were available for me to try; I really wanted to give the Huns a whirl. However, all factions are in the game. Like the rest of the Total War series, there are several ways to win, from military to civic, and you can be sure the other kingdoms and factions are using every advantage in their arsenal to beat you to the same goals.

Total War: Atilla Preview Robin-Williams

I haven’t had a chance to sit down with a Total War title in a while, but this was a staunch reminder of why the series has been around for as long as it has been. There are so many cool things to be aware of in the game: you can still promote family members, marry people off, create marriages for alliances, and murder your untrustworthy family. The game’s full of cool skills, glorious battles, and a lot of fire. No matter what faction you choose, there will be fun and frustration galore. The Huns are coming and no one is safe from their wrath.

 

Total War: Atilla Preview Start

Ever-changing Political Landscape

Many of the major European powers are represented here. The split of the Holy Roman Empire is visible, as are the Germanic tribes. Visigoths, Ostrogoths, Vandals, Geats – you name it, it’s probably here! The Middle East is also represented by the Sassinids and the dying religion of Zoroastrianism.  Though the Geats, Jutes, and Danes are day-one DLC available for purchase, pre-order of the title will net you these as well. I’m a little miffed about the idea of day-one DLC, especially since people who don’t preorder will have to pay for the content, but it seems to be becoming the standard in the empire strategy realm. Players can also play as the Huns, but they do not start out as a superpower. That great and fearsome reputation has to be earned. The available tribes and forces are greatly varied, so that everyone can find something that fits their experience and level of challenge.

Total War: Atilla Preview  Battle Deployment

This build of the game does not have the Total War Encyclopedia, Advisor, or a few other useful tools implemented yet, though they will be in the final release of the game. The game is set in the Dark Ages, and represents the fall of European civilization as Atilla the Hun amasses power. Many of the tried and true game functions return to the title such as the Technology Tree, which is split into Civic and Military goals. The game itself has a variety of landmark goals as the game progresses, depending on what faction you are playing. Generally, the first goal is “Survive until Spring 401.” The game is divided into Chapters, each with its own objectives to complete before progressing. These are outside of the Victory Objectives and only offer boons instead of full on victory, as there’s only two routes to achieving full victory here.

 

Total War: Atilla Preview Royalty

Religion, Fire, Patricide

Despite being a military strategy game, politics are hugely important! Your family tree is shown in a menu, and you have the ability to arrange marriages, give rank, suck up, poison, and assassinate others. I love the idea of having a family that you can’t altogether trust in titles like this. It’s supposed to feel realistic, and let’s face it: everyone wants to be King. And you can’t just wait for the leader to die . . . sometimes you have to take steps. I’ve also had several puppet states offer up daughters to my faction as an offering for an alliance. However, the big issue I’ve found is that if two of my allied factions go to war with each other, I am forced to break an alliance and choose one to assist. Either way, I feel doomed. I can also choose to stay out of the conflict, but that isn’t always an option in a chaotic political climate. Inaction can also be dangerous.

Total War: Atilla Preview Victory

While the game itself is turn-based, the combat is still action-packed and real-time. You command troop units on a battlefield, and your goal is either to wipe out the opposing force or destroy its general. Some battles take place in cities, and you must learn how they are laid out in order to cut off units in alleys, bombard enemies from afar, and navigate the streets. There’s no magic or high-technology here, just Dark Age combat, and plenty of it! Battles can be automated, showing you your chance of success or defeat, but I would never rely on that mechanic. Admittedly, battles can be taxing during long play sessions as they are rarely short.

 

Total War: Atilla Preview This-is-Madness

Overall Feel:  Ready to Spread Fire and Violence!

I have to say, I’m hyped for Attila. Incredibly hyped. I didn’t get to see the whole game, but I am certain that the final version will not disappoint.  Choosing a larger empire as your first faction may be a poor choice, unless you want a challenge. Every action you take affects the game, and it can be very easy to get yourself in too deep in the political waters. If you’re one of those kinds of players who doesn’t care what the others think of you as you push to victory, by all means, pack a nice big army and keep all threats in check! The game is so detailed, it can be easy to get lost in. Before I knew it, eight hours of my day had been consumed, and I had no idea where it went. I was constantly swapping factions, seeing how they played, and learning what events to expect in each corner of the world. But rest assured, the Huns are coming. Nobody is safe.

Nova Genesis: New Browser-Based MMO Announced

Nova Genesis

Global games publisher Reality Squared Games revealed today plans to release its newest free-to-play browser game, called Nova Genesis. The first Alpha test of this title, developed by Feiyin Games, is set to open on Thursday, December 18th.

Nova Genesis is a classic MMORPG with 2.5D graphics, set in a rich fantasy world infused with a touch of sci-fi. The game features three unique playable classes as well as six distinct races that make up the mobs, bosses and NPCs within its world. As well as a strong Hero system, Nova Genesis offers elaborate skill combos, challenging PvP/PvE and a robust character-enhancement system that aims to provide an immersive playing experience.

Key features:

  • Nova Weapons: Collect these powerful weapons by completing the main quests in each chapter. Infuse them with different types of Nebulite for invaluable attribute bonuses.
  • Squad Rush Skills: Use the keyboard to activate your Hero’s hidden skills and deal ample damage to your foes.
  • Zenith: Gather your resources and interact with friends and foes in your home base.
  • Party Dungeons: Join two other players and their Heroes in challenging dungeons such as Labyrinth and Dreamscape.

Phase 1 of Nova Genesis’ Alpha test will be launched on Thursday, December 18th at 9:00 EST. Feedback obtained from players of this early test will be gradually implemented during the following weeks in preparation for Phase 2. Further details are available on the game’s pre-launch page.

SMITE: Hi-Rez To Host Cosplay Contest During Grand Finals

SMITE

Hi-Rez has recently announced that they will be holding a $5,000 Cosplay competition during the SMITE World Championship with the finals shown on the main stage. The Prize pool will be divided between Male and Female cosplayers evenly, $2,500 for Male Cosplayers and $2,500 for Female Cosplayers.

Cosplayers planning to attend may pre-register for the competition with this form here to expedite the registration process. Registration will also be open at the event in the Hall of Gods.

All entrants are required to be in costume for judging on Saturday January 10th before 3:30 PM EST for judging and finalists will be required to be in costume Sunday January 11th before 12:00 PM EST.

Cosplay Contest/Judging will begin at 4:30pm in the Hall of Gods. If you cannot find the Hall of Gods please ask a staff member, and they will be happy to point you in the right direction. You must have a badge when signing up.

Contest Rules

Clothing: This is a family friendly event. Absolutely no nudity. Please ensure that all costumes are properly secured at all times and are not prone to “indecent accidents”.There will be children present.

Footwear: To ensure your safety, we ask that you wear footwear at all times. You should consider wearing a minimum of sandals (ie, flip flops) even if your character is barefoot. Skates and rollerblades are prohibited in the hallways. We will not be held accountable for any damages or injuries that occur due to inadequate or improper footwear.

Weapons: Props should be carried and posed with in a way that does not inconvenience or risk injury to other attendees.
No metal weapons, real firearms, or props loaded with high velocity projectiles are allowed.

Prop Awareness: If you’re carrying large props please use common sense, be considerate of other attendees, and be aware of your surroundings. If you need help carrying your props please have a handler with you.

For more info, visit http://www.eventbrite.com/e/smite-world-championship-tickets-13582342151

The Repopulation: December Report 2014 Released

The Repopulation

December was a big month for the Repopulation development team, as it It was a month which saw the launch of Steam Early Access, along with the usual assortment of changes with a heavy focus on bug fixes. New changes to Asversarial Camps, Audio, Combat, Engagements and more were also noted in the December release.

For details, visit https://therepopulation.com/index.php/news/182-end-of-december-2014-report