Monthly Archives: April 2016

The Skies Announces Open Steam Early Access

The Skies Announces Open Steam Early Access

Eforb  is pleased to announce the open Steam launch of the electrifying post-apocalyptic MMORPG The Skies. From April 16th not only  is a free download and play  available, but even more exciting is the limited time launch celebration offer for the Lifetime Premium Package. This offer will only be available for the next 30 days up until May 16th, 2016  for a one-time exclusive price of just $14.99, making this the best time to buy in. The normal price is $9.99 per month.

The Skies is a free-to-play post-apocalyptic MMORPG with shooter elements and a non-linear storyline, set in an open world which covers an area larger than 200 sq km. Players will carve out their own role in the vast regions and cities of The Skies with the fully customizable role system and strong focus on freedom of player choice.

The Skies’ Closed Beta has been a resounding success with players and journalists alike. Travis Crawford of ScionStormTV stated, “I did have fun roaming around with no linear gameplay. So I’m going to stick around in this one a little while. And keep an eye on it to see how it progresses.”

Suzie Ford of MMORPG.com talked about the early excitement surrounding The Skies, “Quickly getting the thumbs up on Steam Greenlight and generating chatter at IndieDb, The Skies seemed ready to claim its niche.”

The Lifetime Premium Package   is the only package that is subscription-based but it is an incredible deal for those who really want to play The Skies. It will permanently unlock Premium, granting 50% more experience and gold from PvP battles, 30% increased experience and gold from PvE activities, 150% faster crafting speed, 2 additional crafting queue slots, armor customization options, and access to the closed testing environment and some early builds of new game elements.

Guardians of Divinity and Siegelord April Updates Revealed

Guardians of Divinity and Siegelord April Updates Revealed

Browser and mobile game publisher 37Games has just announced updates for its Myth-inspired APRG Guardians of Divinity and SLG Siegelord in mid-April, adding new contents including new gameplay and features.

Challenge Gods in Doomsday Battle
After the update on April 14th, you will have the chance to challenge almighty gods such as Zeus, Hades and Odin, along with hundreds of opponents from other guilds competing for the epic loot in the Doomsday battle. On the first fourth day of a new opening server, players of any guild can join the Doomsday battle with other players of the same server. More excitingly, beginning from the second week, the fight will upgrade to cross-server, getting elites from other servers to join.

During the Doomsday battle, 4 bosses with elite monsters will appear on the battle field. Cleaning up the 4 bosses can summon the hidden boss. The player that makes the last strike to a boss can win bonus rewards for all participating guild members. In addition, this battle will be PvP free, hence players will need to be cautious against other guilds. Get ready for a massive battle of the gods (more info here).

Upgrade Your Generals and Gems to Next Level
On April 15th, Siegelord will be upgraded to version 5.1. If the player has generals Hangred and Aslak of Lv 120 or above, they will be able to awaken their hidden skills, improving the generals’ status and AOE capacity greatly.

What’s more, players will have the chance to evolve Starlight Gems to Thunder Gems and even Thunder Paragons. Reaching Lv 125 and upgrading their Starlight Gem to Lv 21 will allow the player to start the evolution. When the player has enough Thunder Gems or Thunder Paragons, they will unlock a new function that can plunder or massacre the cities they have occupied.

Besides these features, new events and a number of adjustments will also be found in this update. Check out the details on Siegelord website.

Atlas Reactor Closed Beta Preview

by Andrew Skelton (Outfoxed)

 

Atlas Reactor Beta Preview

Atlas Reactor is garnering quite a bit of coverage lately.  In fact, I covered the Alpha testing not too long ago.  Well, today marks the opening of the game’s Closed Beta testing, showing solid progress towards its inevitable launch.  Once again, I sat down with James Karras and William Cook to discuss the upcoming build and everything players could expect from the closed beta as it develops.  There’s plenty to look forward to, such as seasons, new inventory, rewards, lore, and more!

http://www.onrpg.com/games/atlas-reactor/

There have been several changes made from alpha to beta, mostly centered on improving things the community thought could use some tweaking.  The various movement, attack, and dash lines are all color coded according to what phase they’re utilized in (yellow for dash phase, blue for movement phase, etc).  You can also mouse over your allies to get an idea of what actions they’re going to be taking, or press alt to see all allies at once.  This allows even more tactics to be utilized, such as focusing on a single target, or even coordinating buffs and debuffs.  Speaking of which, there are no icons displayed next to the character names for said buffs and debuffs, giving you an at-a-glance indication of what’s affecting everyone.

 

Atlas Reactor Beta Preview

Of course, one of the biggest additions to this beta phase is the introduction of a brand new hero:  Elle.  Not only is she a gruff and vicious assassin, she also has several new mechanics in her abilities to make her stand out.  For example, her basic attack has a frontal cone AoE that has a wide close range spread, but narrows significantly as you target further away locations.  This opens up various possibilities with your teammates to deal high amounts of damage.  Her dash is limited to one square, but she can also attack during her dash, giving several tactical advantages.  It also has two charges, meaning she can utilize it two turns in a row if needed.  She has an overcharge that boosts her damage, which is permanent until you use an attack.  This includes her ultimate ability, which knocks back any enemy hit, as well as Elle herself (which opens up even more tactical uses).  Finally, her free action unleashes a lurker mine that’s completely invisible to enemies, but will attack anyone of them that steps in its path.

Atlas Reactor Beta Preview

The addition of seasons to the game is also a huge inclusion.  Once you reach level 10, you unlock seasons and can begin to earn seasonal experience.  Not only does this provide a whole new content layer for players to enjoy, it also gives a chance for free players to earn some of the skins and items paid players receive.  Various tasks are available to complete, gated by several chapters.  Unlocking various chapters gives a whole new insight to the lore and story behind the game.  Additionally, there are daily challenges that will earn you a variety of great rewards.  New chapters will unlock periodically, but you will need to complete each chapter in order.

http://www.onrpg.com/games/atlas-reactor/

A lot of the rewards for the seasonal tasks reward crafting materials.  You can use these materials to create loot matrices for chances at a variety of rewards, such as banners, titles, and emoticons.  Each new season will also offer fresh, new rewards.  You can also earn matrices from earning seasonal experience.  You don’t gain any advantage over another player by having a higher seasonal reward though.  If you don’t want to wait to unlock these rewards, you can spend money in order to unlock them, but keep in mind, you cannot pay to skip season chapters.  Another thing to note:  some of the matrices are crafting exclusive, so you’ll want to hold onto your materials for those!

http://www.onrpg.com/games/atlas-reactor/

Thankfully, instead of a schedule for testing like before, servers will be available at all times for the closed beta (barring any maintenance and emergencies, of course).  The team also has several plans for updates during this time, such as new freelancers, a brand new map, new skins, and even spectator mode!  A lot of information is also teased through Twitter, where the various freelancers have their own accounts set up.  Monetization will also be tested in this phase, and the season that will be running is specific to closed beta.  A huge variety of community events will be ongoing, with tasks designed to get players excited, even those not in the current testing phase.

http://www.onrpg.com/games/atlas-reactor/

Excited?  Wondering how to get in?  Well, anyone that was in the alpha phases automatically has access to the closed beta.  Additionally, pre-sale packs will be available that will also grant access for testing.  You can also use the tried-and-true method of signing up on the Atlas Reactor website; invites for the event will be sent out periodically for anyone who has signed up.  Closed beta starts now, so enjoy!

Stronghold Kingdoms Global Conflict Pack Giveaway

OnRPG has partnered with Firefly Studios to celebrate the return of a classic game mode for Stronghold Kingdoms, Global Conflict, with a fresh game world for lords and ladies to battle across!

To celebrate the milestone of reaching 5 million players, Firefly has launched this new game world along with a special pack to get you out the gates on the right track! Global Conflict returns the online castle builder to its PvP roots by massively expanding the playable game world to 151 countries. The online battlefield now includes almost every country in the world, allowing for warfare between cities, within countries and across entire continents. See full details in today’s news post.

The Global Conflict Pack Includes:
• 5 Random packs
• 1 Super Random Pack
• 1 Ultimate Random Pack
• 1 Research Pack
• 5 Army Packs
• 200 Card Points
• 2 x 7 Premium Tokens

 

To Redeem your Key:

  • In order to redeem a code, player must register a new Stronghold Kingdoms visiting the website http://www.strongholdkingdoms.com/ and download Stronghold Kingdoms (or log in his already existent Stronghold Kingdoms account)
  • Click on ‘Account Details.’
  • Scroll down to the section ‘Offer Codes.’
  • Paste the code into the ‘Redeem Code’ box and hit enter
  • Find your prizes in-game in the ‘Card Packs’ and ‘Premium Tokens’ sections of the card screen (icon on the top).

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Stronghold Kingdoms Celebrates 5 Million Players

Stronghold Kingdoms Celebrates 5 Million Players

Developer and publisher Firefly Studios today announced that their popular ‘Castle MMO’ Stronghold Kingdoms has now passed 5 million registered players. With a 10% lifetime conversion rate and more active players on Steam than games from colossal IPs such as Star Trek, Lord of the Rings and DC Comics, Firefly is thrilled with the continued success of their first ever free-to-play game.

 

“We launched in the very early days of free to play. A single payment seemed like a pipe dream, let alone five million players” said Nick Tannahill, Business Development Manager at Firefly Studios. “At the time MMOs of this type had around a three-year lifecycle and Kingdoms had its first closed alpha back in 2009. As such its success, particularly with our conversion and ARPPU which are both far above average for this industry, is still hard to believe. We can’t wait to release the new redesigned mobile version on iOS and Android, something players are really looking forward to.”

 

Stronghold Kingdoms is played in more than 100 countries around the world, with most players coming from regions where a large fan base exists for the original game. These are the United States, Russia, Poland, the UK and Germany, where a large community of Stronghold fans can be found. With the game’s launch on mobile devices this summer Firefly hopes to expand the series’ worldwide community in South America, Turkey and other parts of Europe.

 

To celebrate reaching this milestone Firefly have launched a new game world. Global Conflict returns the online castle builder to its PvP roots by massively expanding the playable game world to 151 countries. The online battlefield now includes almost every country in the world, allowing for warfare between cities, within countries and across entire continents.